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Madden NFL 13 News Post


While most of the Madden NFL 13 news out of E3 seems to be positive, we now have something that could turn into a very big issue. Especially if you enjoy roster editing or use edited rosters created by others.

There seemed to be some confusion about edited rosters. More specifically, if edited rosters could be used in Connected Careers Mode.

I sent a few messages to Justin Dewiel, Community Manager at EA Sports earlier this afternoon and received the following responses.

Quote:
You can edit rosters outside of CC. But you can’t bring them into CC.

If you start a new CCM career after one of Donny Moore’s releases you can start with that new roster.

Basically, we have to rely on Donny Moore's roster updates, throughout the season, instead of grabbing updated rosters from the many talented roster editors out there, or simply editing on our own.

Jean Adams, Art Director for Madden NFL 13, mentioned the following, in his presentation blog, which was posted in late April.

Quote:
Mixing and matching the new NIKE uniforms, cleats, face masks, sleeves and other yet to be released gear will keep me and many gamers out there in edit player for hours.

Hmmm. I somehow doubt many gamers will be playing around much in edit player, if we can't use the edits in anything other than a Play Now session.

Josh Looman, Madden NFL 13 Senior Designer mentioned on Twitter the following glimmer of hope.

Quote:
We just ran out of time. It will be in there at some point in the future.

Does he mean Madden NFL 14 or could the Madden NFL 13 team add the editing ability in a Title Update or fix the issue before its August 28th release date? I think I speak for everyone, when I say the sooner, the better.

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
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Member Comments
# 521 14straight @ 06/12/12 07:56 PM
This really should be more about why are they taking something away that everyone uses? Why restrict something that has been available for years? It makes absolutely no sense.
 
# 522 btemp @ 06/12/12 07:58 PM
I've seen several people say this isn't a major issue, but it is a big problem for me for a few big reasons:

1) Drafted players often have different skill sets than the position they're drafted at (eg. FS as SS).

2) I have to move players around to fill roster requirements (eg. HB to FB), this is particularly important in keeping players on the roster you'd have to cut otherwise (ie. I could sign a FA FB, but then I'd have to cut a talented rookie HB).
3) Donny Moore either sucks or has an impossible job - take your pick. I'm not quibbling over whether a player should be 71 or 73 OVR, but players that have blatantly incorrect ratings. One example is Jeremy Zuttah, center for TB, who is well known as a good technician but isn't strong enough/weak in run blocking. This is well known (at least for TB fans). In Madden, these ratings are reversed. There's also the issue of tweaking some drafted players that have broken ratings in some respect.

I could go on, but I'm very frustrated its not in. Now that being said, if Connected Careers turns out to be a major improvement to franchise (offline) than I'm willing to accept temporarily losing edited players. I am sceptical though that this will turn out to be a poorly implemented gimmick.
 
# 523 jerwoods @ 06/12/12 07:59 PM
Quote:
Originally Posted by RynoAid
I think your being very extreme in your examples, but yes, I'm sure there will be a bug or two that will have to be worked out.



how do you fix bugs now? you don't.. you wait for a patch. Now i understand the frustration of relying on one single person's opinion for a roster... i get that part.



Have you even read all the aspects about how you get to control progression of your players and dictate your style as a franchise. All the RPG elements give you WAY more control than you have ever had in how your franchise develops. I think you need to read more about CCM... i don't think you fully understand the game mode.



I'm 37 years old with wife, two kids a full time job and very active in my community. I have friends all over this world, both real and virtual.. i can tell some of the best friends i have ever hung out with i met in online leagues. Don't knock it until you've tried it... Friends are friends no matter how you make them.



Getting the franchise options online was a huge goal for them this year. They also wanted to get Superstar mode upgraded and propel it further than other POV game modes. Thus now you have them all in one mode, but like i said, you never see the superstar stuff if you choose coach in the beginning.

IMO the good outweighs the bad.. it's just an opinion though.
Ryno I Respect what u do and i Understand that u C'ant have everything in a game I have played Madden since 1993 we are not mad at the new things in the game I have used 32 Team Control since Madden 2002 for the PS2 and i Love IT because I can make it like real life and i have Edited since Madden 2004 because in 2002 and 2003 u could not edit without messing the salary caps the 3 modes in 1 sound great on paper i just feel that it should had waited until Madden 14 that all
 
# 524 DNMHIII @ 06/12/12 08:08 PM
Quote:
Originally Posted by crenk
After some discussion, we agreed that Franchise mode is yours to control and that we needed to give you the ability to edit the ratings of any player in Franchise mode, whether they are veterans or the rookies you just imported from NCAA Football. ~ Josh Looman Madden 12.

I guess they "disagreed" this year........The most frustrating part of Madden over the years is the schizophrenic approach to building these games. You literally do not know what to expect year to year. Great feature in one year, out the next back three years from now etc....... and now the news that you cant play any other games in CC besides your team...... but they have generic twitter feeds...so we got that goin for us.....
Great points.......And people wonder why others get upset and then they defend the development decisions that completely contradict what was a priority and important to the customer just 12 months prior.

Do the customers flip flop on what they feel is important or does EA just completely turn their back to their own customers?
 
# 525 DNMHIII @ 06/12/12 08:15 PM
Quote:
Originally Posted by Big FN Deal
Is that right? Yet you have exercised your OS right to post your disappointment regardless of the thread topic. C'mon man, if there was thread devoted to voicing how happy people are about CCM, you would likely still post in there even though you are not happy. As a matter of fact you have done that but that's your right.

Ditto for everyone else on OS.
I have no knowledge of such behavior.
 
# 526 themassacre771.1 @ 06/12/12 08:18 PM
Quote:
Originally Posted by CRMosier_LM
Cmon man you must not pay attention much. He is the first one over the years to fan the flames.

Sent from my ADR6400L using Tapatalk 2
He flip flops. He has flip flopped for years. Idk why, maybe he says whatever he thinks will get him more hits on his website. But the flip flopping makes him hardly reliable in his reflections and I wouldn't take his opinions seriously whether he loved the game or hated it.
 
# 527 Bigmac612 @ 06/12/12 08:25 PM
Quote:
Originally Posted by CRMosier_LM
Cmon man you must not pay attention much. He is the first one over the years to fan the flames.

Sent from my ADR6400L using Tapatalk 2
Ive followed pastas site for some years now, plus there is a running joke on there by ppl callin him a devout EA fanboy..been goin on for years...and ppl know you surely wasnt gonna make a point my using his name of all ppl...find someone else..that aint workin here bro..just saying ╮( ╯_╰ )╭

These have just been a sad few days lately...

Sent from my PC36100 using Tapatalk
 
# 528 msdm27 @ 06/12/12 08:28 PM
Quote:
Originally Posted by goravens2052
After reading through this thread, something has finally hit me. EA decided to combined Franchise Mode & SS mode and think that it is one big improvement and the greatest thing ever. Yet in reality, previously we have been able to combine those modes ourselves. We could go in and create players, and put our created player on whatever team and bam, Franchise and SS are combined. There was no need for all of this. Plus with the Draft Classes in Franchise Mode, if we wanted to make ourselves, we could.

All we would have to do is choose a player, keep track of where he was drafted(first round, mid-round, undrafted, the stories they "added") and change his name to your name and have SS mode and Franchise Mode combined through create a player or editing the name of any player from the draft classes. There was no need to combine the modes when we already could do that.

Also didn't someone say that they doubled the amount of people working on Madden? So why combine the modes in the first place? Just to take the easy way out, you doubled the amount of people, hell triple the amount if you have to. That way you can specifically have people working on Offline Franchise, another set of people working on Online Franchise specifically and another group specifically working on Superstar Mode. So EA took the easy way out and combines the modes instead of working with those modes individually.
I agree with the first part of your post but I certainly don't think combining the modes to create a new one was "the easy way out"... I just believe they got caught on how great the idea looked on paper and just continued with it without really seeing how it would end up affecting a big feature of their most popular mode.
 
# 529 SteelerSpartan @ 06/12/12 08:46 PM
Quote:
Originally Posted by Big FN Deal
I agree with this. Just seems like with all the excitement and focus around delivering a deep mode with online access, the bedrock POV of playing on the same console got completely overlooked with CCM

It's like having a great idea and you think everything is perfect then suddenly someone points out an obvious oversight, that wasn't so obvious earlier.
Well judging by their tweets I get the impression that they view this stuff as needless extra work....They haven't shown much passion or remorse that this stuff was omitted
 
# 530 LionsFanNJ @ 06/12/12 08:50 PM
Quote:
Originally Posted by slick589
what does everyone think the chances are that equipment and number editing and/or custom ccm rosters get added before release or via patch?
None. "possibly" wait till Madden 14, something I'm on the fence of likely won't happen then either due to CC having an online feature set. But that's just my view based on what EA has done in the past.
 
# 531 btemp @ 06/12/12 08:50 PM
Quote:
Originally Posted by SteelerSpartan
Well judging by their tweets I get the impression that they view this stuff as needless extra work....They've haven't shown much passion or remorse that this stuff got omitted
They said they'd have liked to have it in there, but didn't have time. I don't see how they're supposed to show "remorse" or "passion". Not having time is a legitimate excuse, the pertinent question is whether that time was well spent. Is CC a leap forward or another dud gimmick? If the latter, then we can expect to see remorse. As it stands, removing player editing may be a necessary evil that we benefit from.
 
# 532 Bigmac612 @ 06/12/12 08:53 PM
All this talk they do about time n developing cycle in one yr etc just fails miserably afta we seen what NBA2k was able to do from 2k10 to 11 imo...it just kills that argument

Sent from my PC36100 using Tapatalk
 
# 533 msdm27 @ 06/12/12 08:53 PM
Quote:
Originally Posted by goravens2052
I'll agree with the both of you on that. Though I think both of you would agree to an extent that having a specific group of people working on improving each mode individually would have helped each mode. If you have people working on each mode, then all 3 modes can improve individually. All EA did was create one BIG MAJOR PROBLEM.
Yes, but the unification leads to, as Big has pointed out previously, the POSSIBILITY of from now on getting a much deeper and more advanced mode on a yearly basis.
 
# 534 SteelerSpartan @ 06/12/12 08:54 PM
Quote:
Originally Posted by btemp
They said they'd have liked to have it in there, but didn't have time. I don't see how they're supposed to show "remorse" or "passion". Not having time is a legitimate excuse, the pertinent question is whether that time was well spent. Is CC a leap forward or another dud gimmick? If the latter, then we can expect to see remorse. As it stands, removing player editing may be a necessary evil that we benefit from.
They immediately apologized for the terrible audio last year and made it clear it was going to be a major focus moving forward
 
# 535 DNMHIII @ 06/12/12 09:55 PM
Quote:
Originally Posted by rudawaknchi2nev
I'll get more into detail about my feelings on this topic later with you guys, but i blame (yes the blame game) GameChangers for all of this.
hmmmmmm......well the name of the group certainly fits.
 
# 536 huskerwr38 @ 06/12/12 09:56 PM
Quote:
Originally Posted by rudawaknchi2nev
I'll get more into detail about my feelings on this topic later with you guys, but i blame the GameChangers (yes the blame game) for all of this.
Oh the irony of this post! Lol, it doesn't get any better than this.
 
# 537 StL_RamZ @ 06/12/12 10:17 PM
Isn't it up to the "Head Coach" in real life to change a players position. If he wants a player playing CB to move to safety. The player Doesn't have much say. Dont do it or you will get cut...ala Ronde Barber

If a coach has two great MLB's running a 4-3 he would move one to the weak side or strong side...but with M13 I guess your better off trading them...

I guess you can just move the MLB to OLB in the deph chart but I like all my position to play what there positions says but that just me

M13 need position changes!!!
 
# 538 themassacre771.1 @ 06/12/12 10:26 PM
Quote:
Originally Posted by StL_RamZ
Isn't it up to the "Head Coach" in real life to change a players position. If he wants a player playing CB to move to safety. The player Doesn't have much say. Dont do it or you will get cut...ala Ronde Barber

If a coach has two great MLB's running a 4-3 he would move one to the weak side or strong side...but with M13 I guess your better off trading them...

I guess you can just move the MLB to OLB in the deph chart but I like all my position to play what there positions says but that just me

M13 need position changes!!!
Yeah. It hurts immersion, the one thing they are trying to really bring in.
 
# 539 jerwoods @ 06/12/12 10:27 PM
Quote:
Originally Posted by CRMosier_LM
That's why I don't even pay attention to him anymore. I just saw someone retweet his post and I about fell over.

Sent from my ADR6400L using Tapatalk 2
yeah and also on his website a lot of their posters swear like a LOT i don't mind swearing but its crazy how much he allows
 
# 540 Jslick10 @ 06/12/12 10:44 PM
What about creating player(s) and bringing them into CC?
 


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