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Madden NFL 13 News Post


While most of the Madden NFL 13 news out of E3 seems to be positive, we now have something that could turn into a very big issue. Especially if you enjoy roster editing or use edited rosters created by others.

There seemed to be some confusion about edited rosters. More specifically, if edited rosters could be used in Connected Careers Mode.

I sent a few messages to Justin Dewiel, Community Manager at EA Sports earlier this afternoon and received the following responses.

Quote:
You can edit rosters outside of CC. But you can’t bring them into CC.

If you start a new CCM career after one of Donny Moore’s releases you can start with that new roster.

Basically, we have to rely on Donny Moore's roster updates, throughout the season, instead of grabbing updated rosters from the many talented roster editors out there, or simply editing on our own.

Jean Adams, Art Director for Madden NFL 13, mentioned the following, in his presentation blog, which was posted in late April.

Quote:
Mixing and matching the new NIKE uniforms, cleats, face masks, sleeves and other yet to be released gear will keep me and many gamers out there in edit player for hours.

Hmmm. I somehow doubt many gamers will be playing around much in edit player, if we can't use the edits in anything other than a Play Now session.

Josh Looman, Madden NFL 13 Senior Designer mentioned on Twitter the following glimmer of hope.

Quote:
We just ran out of time. It will be in there at some point in the future.

Does he mean Madden NFL 14 or could the Madden NFL 13 team add the editing ability in a Title Update or fix the issue before its August 28th release date? I think I speak for everyone, when I say the sooner, the better.

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
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Member Comments
# 421 cuttingteeth @ 06/12/12 03:41 PM
No matter what, though, the fact that they are still ironing out a few things before release means that they have no idea if the majority is going to like all of this new, only way to play the game. So...the actual game will be the first beta test...we are the Guinea Pigs.
 
# 422 stooge 1010 @ 06/12/12 03:41 PM
any of the gusfrom ea read any of these posts?you would think not
 
# 423 Phobia @ 06/12/12 03:42 PM
Quote:
Originally Posted by DNMHIII
My take on this is that it showes really poor planning and vision to initiate any design that would have the ability to limit and cripple existing gameplay features that they had added at the request of their customers.

If you're going to design XP and future wrinkles like it you need to design it properly and not take the title backwards by essentially crippling your ability to design to the needs of your customer.
Yea from a technical stand point even if it did break previous features. Then the new addition should of been held out till it was working up the previous title standards.
 
# 424 cuttingteeth @ 06/12/12 03:42 PM
Quote:
Originally Posted by TreFacTor
Sorry, don't believe in being a suck up to ANYONE. Not even my wife.
Haha...mad respect to you, then. Here's hoping she doesn't read these, either.
 
# 425 djordan @ 06/12/12 03:42 PM
Quote:
Originally Posted by aholbert32
I just gave you an example where complaining on this forum and with a video game worked and you still say complaining doesnt work. LOL.

Actually I know why they removed it. They removed those features because they prioritized other features. They were creating CCM and did not feel editing, 32 team franchise and NCAA imports were important enough to feature them in the mode. They felt Twitter feeds, Trey Wingo and the XP system were more important and easier to implement.

Im really having problem following your logic. Again the people who are praising CCM havent actually played CCM. They are praising what Looman and others have said about the mode. Now if in a few weeks we see videos and it confirms that improved AI logic and all of the things Looman says will work....those people will be justified in praising the mode. Why? Because they have proof that the mode works.

The complainers are justified NOW. They know the mode doesnt have features they want. They know that those features wont be added to 13 (only editing is still up in the air). They know that even if the mode is great, they wont be able to play the game the way they wanted to and have in the past. They have every right to complain and let EA know that they want those features back.
Now stop it...JUST STOP DAMNIT!!!!.........................You're making too much sense man!
 
# 426 aholbert32 @ 06/12/12 03:47 PM
Quote:
Originally Posted by stooge 1010
any of the gusfrom ea read any of these posts?you would think not
They read them but they rarely post.
 
# 427 lions2k9 @ 06/12/12 03:47 PM
Okay.. so I have to play with Calvin Johnson Jr on my team? That's crazy I cannot edit that in cc. He isn't listed as Calvin Johnson Jr. anywhere except madden. He has never been referred to as Calvin Johnson Jr. in one game in his career. This is just stupid. He is the COVER ATHELETE!

Anyone know if you can retire as the coach, select a player to use on your team, edit him and then retire and go back to being the coach?
 
# 428 cuttingteeth @ 06/12/12 03:48 PM
Quote:
Originally Posted by slick589
i really just want to know what adding a visor or changing gloves or cleats breaks in the game. if it really messes up the whole mode that doesnt give me a lot of hope for the future that this team is very competent.
I second the above. What kind of new, awesome, so much better computer coding can't handle being tweaked with ease....because that's supposed to be only what makes any coding new, awesome so much better...correct? We're supposed to be getting smarter and creating better technology, not vice versa.
 
# 429 BLACKjersey53 @ 06/12/12 03:48 PM
IIRC (and somebody please correct me if I'm wrong here) we're not able to import draft classes from NCAA into this game. So this means I'll be drafting a bunch a no-name guys for years to come in my CC right? And if we can't edit rosters, I won't be able to change these rookies in any way to resemble their true to life draft classes? AND since I can no longer edit equipment/ratings (I hope you see where I'm going with this) when I draft Kenjon Barner, or whatever name EA gives the Oregon RB I draft, what happens if he comes out as a 5'11'' 195lb power back with a 78 speed? I'm just stuck with a small RB who isn't fast.

For people who edit equipment, you'll often notice rookies who come in with unreal equipment. I can't count the times I've drafted a RB or skilled guy who has a Schutt helmet with a Revolution Lineman facemask and shoulder pads shaped so awkward that my rookies look like super saiyans. Has the rookie equipment issue been addressed, or should I prepare myself to draft more super saiyans?
 
# 430 cuttingteeth @ 06/12/12 03:51 PM
Quote:
Originally Posted by Big FN Deal
It finally dawned on me how to clearly articulate why some gamers like me aren't as taken aback by being forced to try CCM "as is" initially. EA/Tiburon has been doing this with online play this ENTIRE console generation. I commented about QB Vision in another thread and someone strictly offline was saying how it was optional but not for online the first year. The majority, if not all, the options offline gamers are currently understandably disappointed about not being in CCM and MORE, have been repeatedly left out for online play. No slider sets, no player salaries, no CPU trade logic, one year we had to pay for All-Madden online ranked games, forced QB vision, blah, blah, blah.

I am reading these post where people are stating they can't believe EA/Tiburon would do something like this, when EA/Tiburon have been "doing something like this" to online gamers the entire time. I can't tell you of the number of posts, which I might should search for, when someone predominately an offline gamer would state "I don't care about online or online franchise, just improve offline" or "online franchise is the minority" in reply to threads and posts about equating or combining online/offline Franchise. Also with some offline gamers saying a flippant, "just don't play online then", year after year.

I don't mean to be a first class arsehole and I honestly do hope these options are added back but this seems like chickens coming home to roost. Maybe now that more Madden gamers get a chance to experience having frustrating limitations placed on how they have attempted to enjoy the game, we all can come together as a community to push for changes that benefit us all.
I get what you're saying, but it still makes a situation of haves and have nots. What you suggest is that it's good to now have the "rich" and "poor" per the game features completely 180-ed. I only see that as still pitting one side against the other. Logic suggests you finally give everything to everyone and quit playing sides.
 
# 431 DNMHIII @ 06/12/12 03:52 PM
Quote:
Originally Posted by Phobia
Yea from a technical stand point even if it did break previous features. Then the new addition should of been held out till it was working up the previous title standards.
This is my point exactly. I have no issues with CCM and I actually like many features that I think have the potential to drive the title forward and I also think a lot of people will really enjoy XP. My issue is really aimed at the planning and design leadership that doesn't state from the very beginning that the standard will be to not design anything that limits the ability to work with existing features and have enough downline thinking to not cripple ourselves through the design proccess.

Design and add everything you feel makes the game better but design it properly so that it plays nice with what's in the game and important to your customer. I don't want to hear XP and twitter won't work with editing players names and attributes because it's just code and the only reason it won't work is because you didn't have common sense to design it properly.

Have some standards for crying out loud and design with purpose not by just winging it.....lol
 
# 432 batyuki @ 06/12/12 03:54 PM
I liked being able to edit ratings in Madden 12 because player progression was sometimes quite screwed up (for example Ryan Kalil losing 4 ovr points after my 2011-2012 season in which he finished as the 4th OLman in the yearly awards, WTF?), and I agree with those saying that good things added to the game shouldn't be removed a year later.
That said, I believe the best would be to not see the ratings at all in franchise mode. That would really make you evaluate your players through preseason and it would also be nice to have back some of the features I recall from Madden 07 on PS2 that allowed you to actually use the incomming rookies in workouts and the senior bowl prior to the draft. That way you would be able to make your draft and depth chart decisions based on what player you feel plays best and not just ratings. It would be a lot closer to reality IMO.

Now, I can live without the ability to edit ratings, but not being able to edit equipments, numbers and all is pretty lame. I like to change everything about my rookies since they aren't real players, because the random rookies sometimes come out with weird equipment. I once had a rookie QB displaying a full cage helmet, max protection but no vision whatsoever haha that looked really bad...

Now I'm thinking about going NCAA this year, I enjoyed the demo and that would keep me busy until Madden 14 hopefully packing both the old and new good stuff.
 
# 433 briz1744 @ 06/12/12 03:54 PM
Quote:
Originally Posted by msdm27
WHY?
If you think about it Team Specific Overalls (TSO) "technically" go by hard data, ratings are hard data, I'll explain myself:

TSO rates players by specifics measurements, setting more importance to certain ratings and then create a sub overall value to each player according to this formula.... This shouldn't change/be affected by what rating a player has.

So if A. Peterson is a 90 overall, a then a 90 for the Viking, 87 for the Texans and 85 for the Saints.... Why would the system not be able to adapt him being a 85 overall (with us modyfying his original ratings) and then converting those attributes to each specific system?

The system should be able to calculate any rating because it is hard data. The one issue could be that after editing a player he might not longer fit a team scheme, but I don't see how that would break the game in terms of coding.
TSOs would be calculated by weighting individual attribute ratings differntly for each team/system. With XP progression potentially adding rating points differently in each CCM the system must be able to cope with this and hence IMO should have no issues with ratings being edited either. Personally I tend to think it's the online cheating issues and the need to have contol over this which is why it has been removed, as with position changing. Heaven only knows about equipment and numbers tho!
 
# 434 Bigmac612 @ 06/12/12 03:55 PM
Its become pretty clear the dnt give rip about this...i was hopin that they will see the uprising and make the necessary adjustments..even if they are little...but i havent seen one shred of sympathy from Looman for ppl like us regarding this issues...all ive seen is just vague n arrogant remarks...

Like "Franchise is dead, change is good" like seriously dude?? That is all you have to say?? Wtf...way kick us while were down man..c'mon he blocks a guy for linking him a page regarding a issue...who does that?? Certainly not ppl who are interested in consumer feedback...seems like looman will block anybody who has any shred of criticism for his mode...blockin ppl for being disrespectful...thats fine but blocking ppl who are linkin pages to make you aware of a issue...is a coward move, im sorry

Free us Obi Wan Kanobi, your our only hope...



Sent from my PC36100 using Tapatalk
 
# 435 RGiles36 @ 06/12/12 03:57 PM
Quote:
Originally Posted by Big FN Deal
It finally dawned on me how to clearly articulate why some gamers like me aren't as taken aback by being forced to try CCM "as is" initially. EA/Tiburon has been doing this with online play this ENTIRE console generation. I commented about QB Vision in another thread and someone strictly offline was saying how it was optional but not for online the first year. The majority, if not all, the options offline gamers are currently understandably disappointed about not being in CCM and MORE, have been repeatedly left out for online play. No slider sets, no player salaries, no CPU trade logic, one year we had to pay for All-Madden online ranked games, forced QB vision, blah, blah, blah.

I am reading these post where people are stating they can't believe EA/Tiburon would do something like this, when EA/Tiburon have been "doing something like this" to online gamers the entire time. I can't tell you of the number of posts, which I might should search for, when someone predominately an offline gamer would state "I don't care about online or online franchise, just improve offline" or "online franchise is the minority" in reply to threads and posts about equating or combining online/offline Franchise. Also with some offline gamers saying a flippant, "just don't play online then", year after year.

I don't mean to be a first class arsehole and I honestly do hope these options are added back but this seems like chickens coming home to roost. Maybe now that more Madden gamers get a chance to experience having frustrating limitations placed on how they have attempted to enjoy the game, we all can come together as a community to push for changes that benefit us all.
You know what...this post is spot on. And I'm guilty as an offline gamer. When onliners had to deal with a bare cupboard for an online franchise experience, I looked the other way.

It's only fair that you make this assesment. There's a lot of truth in it...
 
# 436 themassacre771.1 @ 06/12/12 03:57 PM
Quote:
Originally Posted by CRMosier_LM
No, you should see some of the Tweets these guys sent. Because that's the best way to get heard, be rude, disrespectful and down right terrible. It's childish and if it comes my way on twitter, I'm very liberal with my block button, here and on twitter.

Sent from my ADR6400L using Tapatalk 2
People are only being rude at this point because he is being silent. Minus calling something that is pretty important to a fair number of people "little things". If he would come out and talk it would not NEARLY be as big of an issue as it has now become.
 
# 437 SteelerSpartan @ 06/12/12 03:57 PM
Quote:
Originally Posted by slick589
i really just want to know what adding a visor or changing gloves or cleats breaks in the game. if it really messes up the whole mode that doesnt give me a lot of hope for the future that this team is very competent.

True theres a bunch of questions I want answered about where these features fall on the priority list...

And is the reason Im baffled why anyone thinks this stuff is going to quickly come back fully for 14


I just have a really hard time believing they will when it looks like that^^^ is the new restrictions book for these features in future Maddens

Looman Blocking tweets to this thread isn't a good sign
 
# 438 briz1744 @ 06/12/12 03:59 PM
Quote:
Originally Posted by skabatula
I found a work around for not being about to edit players/rosters!!!

We (the fans) will send letters/tweets to all the players to play/look like they do in Madden 13.

If you can't edit the game, edit real life to look like the game.

/sarcasm
Brilliant ! LMAO!
 
# 439 DNMHIII @ 06/12/12 04:00 PM
Quote:
Originally Posted by CRMosier_LM
Ok then there can be an option for custom playbooks... Now where do they find time to do them right and put them in... That is the reason they aren't there.

Sent from my ADR6400L using Tapatalk 2
See this doesn't work with Custome Playbooks though because it is in the game right now but for some reason it's not available in CCM. If the feature is bulit all you need to do is build an on/off switch for franchise and a lobby for online and it's rock n roll time. Am I missing something here? With the amount of investment made to build the feature and include it in the game even and you can't find time to build an on/off switch and a lobby?
 
# 440 jpollard25 @ 06/12/12 04:00 PM
Quote:
Originally Posted by CRMosier_LM
No, you should see some of the Tweets these guys sent. Because that's the best way to get heard, be rude, disrespectful and down right terrible. It's childish and if it comes my way on twitter, I'm very liberal with my block button, here and on twitter.

Sent from my ADR6400L using Tapatalk 2
He also doesn't like criticism...

I haven't seen any of the Tweets you mention every time this topic comes up...so I will take your word that they exist...but from the ones that have been posted...they were either formed as a question or based on a string of critical thought...

The guy is petulant in his acceptance of criticism...will he answer a question...yes/maybe...does he like to be questioned...no
 


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