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Madden NFL 13 News Post


While most of the Madden NFL 13 news out of E3 seems to be positive, we now have something that could turn into a very big issue. Especially if you enjoy roster editing or use edited rosters created by others.

There seemed to be some confusion about edited rosters. More specifically, if edited rosters could be used in Connected Careers Mode.

I sent a few messages to Justin Dewiel, Community Manager at EA Sports earlier this afternoon and received the following responses.

Quote:
You can edit rosters outside of CC. But you can’t bring them into CC.

If you start a new CCM career after one of Donny Moore’s releases you can start with that new roster.

Basically, we have to rely on Donny Moore's roster updates, throughout the season, instead of grabbing updated rosters from the many talented roster editors out there, or simply editing on our own.

Jean Adams, Art Director for Madden NFL 13, mentioned the following, in his presentation blog, which was posted in late April.

Quote:
Mixing and matching the new NIKE uniforms, cleats, face masks, sleeves and other yet to be released gear will keep me and many gamers out there in edit player for hours.

Hmmm. I somehow doubt many gamers will be playing around much in edit player, if we can't use the edits in anything other than a Play Now session.

Josh Looman, Madden NFL 13 Senior Designer mentioned on Twitter the following glimmer of hope.

Quote:
We just ran out of time. It will be in there at some point in the future.

Does he mean Madden NFL 14 or could the Madden NFL 13 team add the editing ability in a Title Update or fix the issue before its August 28th release date? I think I speak for everyone, when I say the sooner, the better.

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Member Comments
# 441 msdm27 @ 06/12/12 04:03 PM
Quote:
Originally Posted by briz1744
TSOs would be calculated by weighting individual attribute ratings differntly for each team/system. With XP progression potentially adding rating points differently in each CCM the system must be able to cope with this and hence IMO should have no issues with ratings being edited either. Personally I tend to think it's the online cheating issues and the need to have contol over this which is why it has been removed, as with position changing. Heaven only knows about equipment and numbers tho!
we agree then!

Bottomline is... Regardless of how many changes we'd make to ratings, the system SHOULD be able to cope with it.

Why? Because team specific ratings are based on hard numbers + they have specific parameters as to what they look for. So regardless of whether a player is originally a 85 or I edit him to a 90, the system should be able to see his rating, original or edited, and value it according to its own team specific rating.

Actually, the problem really would be XP... since they higher you're ratings are, the more XP you need to progress.. thus, if we modify the ratings it would basically have to change the XP required to progress and this might not be 2 things that hand&hand.

Long story short... we lost player editing in order to get XP progression
 
# 442 themassacre771.1 @ 06/12/12 04:03 PM
Quote:
Originally Posted by SteelerSpartan
True theres a bunch of questions I want answered about where these features fall on the priority list...

And is the reason Im baffled why anyone thinks this stuff is going to quickly come back fully for 14


I just have a really hard time believing they will when it looks like that^^^ is the new restrictions book for these features in future Maddens

Looman Blocking tweets to this thread isn't a good sign
If all that person did was just send a link to this thread and he blocked him... Then shame on him. However if he was cussing and what not, then I get it. No one in this thread is being unreasonable or truly insulting (minus some slight sarcasm that is humorous) so I don't see why he would block a tweet to this thread.
 
# 443 Bigmac612 @ 06/12/12 04:04 PM
Quote:
Originally Posted by Big FN Deal
It finally dawned on me how to clearly articulate why some gamers like me aren't as taken aback by being forced to try CCM "as is" initially. EA/Tiburon has been doing this with online play this ENTIRE console generation. I commented about QB Vision in another thread and someone strictly offline was saying how it was optional but not for online the first year. The majority, if not all, the options offline gamers are currently understandably disappointed about not being in CCM and MORE, have been repeatedly left out for online play. No slider sets, no player salaries, no CPU trade logic, one year we had to pay for All-Madden online ranked games, forced QB vision, blah, blah, blah.

I am reading these post where people are stating they can't believe EA/Tiburon would do something like this, when EA/Tiburon have been "doing something like this" to online gamers the entire time. I can't tell you of the number of posts, which I might should search for, when someone predominately an offline gamer would state "I don't care about online or online franchise, just improve offline" or "online franchise is the minority" in reply to threads and posts about equating or combining online/offline Franchise. Also with some offline gamers saying a flippant, "just don't play online then", year after year.

I don't mean to be a first class arsehole and I honestly do hope these options are added back but this seems like chickens coming home to roost. Maybe now that more Madden gamers get a chance to experience having frustrating limitations placed on how they have attempted to enjoy the game, we all can come together as a community to push for changes that benefit us all.
I dnt get this...at all, everyone can play offline...not everyone can play online...soooo imo Offline should ALWAYS be the staple of what you build off of...always..

Sent from my PC36100 using Tapatalk
 
# 444 TreFacTor @ 06/12/12 04:04 PM
Quote:
Originally Posted by cuttingteeth
I get what you're saying, but it still makes a situation of haves and have nots. What you suggest is that it's good to now have the "rich" and "poor" per the game features completely 180-ed. I only see that as still pitting one side against the other. Logic suggests you finally give everything to everyone and quit playing sides.
I think it's the other way around. I think it tries to unite everyone, the offline player and the online player. But like any advancement there are going to be those who are left out or behind. Those who can't for whatever reason follow. Should they be completely left out? It's unfair, but nothing ever is. If they give offline players the editing and draft classes, they want to give the same functionality to the online players. For whatever reason this couldn't happen so they proceeded without it. This doesn't mean that it wasn't possible or that it could not be implemented later, but with Madden's release schedule, they had to make some sacrifices.

I absolutely need these offline options, I can't play Madden online. I have xbox live gold and would buy the game new if I REALLLLY wanted it bad enough. I simply can't play any Ea game online. In this case, I can't even get updated rosters. Those who can have one less obstacle to overcome or one less gripe, but there are many gamers in my situation (not necessarily exactly like my situation) who for whatever reason (no highspeed internet, no live gold) will absolutely need those missing features. "
 
# 445 mestevo @ 06/12/12 04:07 PM
Quote:
Originally Posted by Bigmac612
I dnt get this...at all, everyone can play offline...not everyone can play online...soooo imo Offline should ALWAYS be the staple of what you build off of...always..

Sent from my PC36100 using Tapatalk
Building off of both is better.

Next year increment it further with some of the missing features better than they ever were, and owner mode options among other things.

Eliminating the disparity between online and offline is the point and is a very good thing.

Sent from my Galaxy Nexus using Tapatalk 2
 
# 446 bichettehappens @ 06/12/12 04:09 PM
Quote:
Originally Posted by cuttingteeth
I get what you're saying, but it still makes a situation of haves and have nots. What you suggest is that it's good to now have the "rich" and "poor" per the game features completely 180-ed. I only see that as still pitting one side against the other. Logic suggests you finally give everything to everyone and quit playing sides.
Um. That's the goal of CCM
 
# 447 SteelerSpartan @ 06/12/12 04:12 PM
Quote:
Originally Posted by CRMosier_LM
^^^^ that's how I see it as well. Although I don't ever want to see stuff go away, that's kind of the standard for what I'm seeing.

Sent from my ADR6400L using Tapatalk 2
What standard is this??....Don't try an make this a Sports Genre Problem...its mostly a Madden Problem

You know how pissed off the Forza/Gran Turismo community would get if they couldn't make their own setups with custom gear ratios/Tire Compound/Wedge anymore

because a couple of guys made setups that were better then everybody elses and beat their lap times
 
# 448 cuttingteeth @ 06/12/12 04:16 PM
Quote:
Originally Posted by TreFacTor
I think it's the other way around. I think it tries to unite everyone, the offline player and the online player. But like any advancement there are going to be those who are left out or behind. Those who can't for whatever reason follow. Should they be completely left out? It's unfair, but nothing ever is. If they give offline players the editing and draft classes, they want to give the same functionality to the online players. For whatever reason this couldn't happen so they proceeded without it. This doesn't mean that it wasn't possible or that it could not be implemented later, but with Madden's release schedule, they had to make some sacrifices.

I absolutely need these offline options, I can't play Madden online. I have xbox live gold and would buy the game new if I REALLLLY wanted it bad enough. I simply can't play any Ea game online. In this case, I can't even get updated rosters. Those who can have one less obstacle to overcome or one less gripe, but there are many gamers in my situation (not necessarily exactly like my situation) who for whatever reason (no highspeed internet, no live gold) will absolutely need those missing features. "
Well, I'm like you...play offline exclusively, even though I'm obviously with online capability, as I'm online in the forums. It's going to be rough for us.
 
# 449 themassacre771.1 @ 06/12/12 04:18 PM
Quote:
Originally Posted by slick589
giving the same features to online and offline users is a great principle. however the way to implement that principle should not be taken things away to make things even. Also is anyone else as mad i am with the lack of response from EA? Looman calls editing a "little thing" then has nothing to say to back it up. He should take a look at mlb the show, a game that embraces "the little things" and strive to come anywhere close to the product that team puts out bc that game makes madden look like kindergarten finger painting.
I have been slightly raging about this over the course of the last 45 pages.
 
# 450 CKW11 @ 06/12/12 04:18 PM
Dang I didn't have too much of a problem with not being able to edit rosters during CCM but not being able to bring an edited roster INTO CCM because of ONE created player I make really stinks. Really dampened my hopes on Madden this year.
 
# 451 MelMan1486 @ 06/12/12 04:20 PM
Quote:
Originally Posted by Bigmac612
I dnt get this...at all, everyone can play offline...not everyone can play online...soooo imo Offline should ALWAYS be the staple of what you build off of...always..

Sent from my PC36100 using Tapatalk
I hate to break it to you but gaming companies just don't think that way anymore. Yes, everyone can play offline but it's the online community that will continue to dump $ into the game with DLC. It sucks that gamings heading in this direction but it's the direction we're going to have to deal with.

On the topic of not being able to edit... this game has gone from a rent and see to a definate no purchase. Although editing may not be a gamebreaker for some it is for me, especially with madden because they always seem to get the Bills equipment wrong.
 
# 452 mestevo @ 06/12/12 04:21 PM
Quote:
Originally Posted by CKW11
Dang I didn't have too much of a problem with not being able to edit rosters during CCM but not being able to bring an edited roster INTO CCM because of ONE created player I make really stinks. Really dampened my hopes on Madden this year.
You can create one player, your superstar or coach

Sent from my Galaxy Nexus using Tapatalk 2
 
# 453 Jukeman @ 06/12/12 04:25 PM
Since we can only pick one team, etc. is there a team select screen during CCM?

I'm wondering because of coach mode/CPUvsCPU
 
# 454 Bigmac612 @ 06/12/12 04:25 PM
Quote:
Originally Posted by mestevo
Building off of both is better.

Next year increment it further with some of the missing features better than they ever were, and owner mode options among other things.

Eliminating the disparity between online and offline is the point and is a very good thing.

Sent from my Galaxy Nexus using Tapatalk 2
Next year next year next year...ive seen one game make monumental strides in their one yr cycle with eliminating nothing and just adding icing on top of the cake yr after yr...with Madden tho...its "Next year"...so heres to Next year...no, CC should have been "Next Year"...

Sent from my PC36100 using Tapatalk
 
# 455 aholbert32 @ 06/12/12 04:26 PM
Quote:
Originally Posted by SteelerSpartan
What standard is this??....Don't try an make this a Sports Genre Problem...its mostly a Madden Problem

You know how pissed off the Forza/Gran Turismo community would get if they couldn't make their own setups with custom gear ratios/Tire Compound/Wedge anymore

because a couple of guys made setups that were better then everybody elses and beat their lap times
Yep, Madden is the only sports game where they take away features and control and people actually defend that decision. You know how pissed people would be if you couldn't edit accessories in NBA2k anymore?
 
# 456 ForUntoOblivionSoar∞ @ 06/12/12 04:27 PM
55 pages of complaints about this, but I wonder how many people who posted in this thread will complain with their wallets? And even if they did, would that sway anyone's opinion?

Maybe if consumers did what they did to Michael Jackson when Nirvana's second album came out (returned a bunch of Jackson albums, which put Nevermind at number 1 by default).

Clearly taking AWAY options doesn't bode well. Ask the 2K guys who did this with All Pro Football. Didn't work out too well for them, did it? This is a bad move for EA, and maybe if the response is drastic enough, someone might weezle their way into ending the exclusive license. Either way, they will lose at least SOME money over this if it isn't addressed ASAP.
 
# 457 aholbert32 @ 06/12/12 04:28 PM
Quote:
Originally Posted by Jukeman
Since we can only pick one team, etc. is there a team select screen during CCM?

I'm wondering because of coach mode/CPUvsCPU
Yes there is. Also, you can switch control of teams during CCM. You arent stuck with that first team you picked.
 
# 458 msdm27 @ 06/12/12 04:36 PM
Get this, it's funny.... after all these years of asking for it... long sleeves (the ones QB use) are IN the game!!!!

ONLY 1 PLAYER IN THE WHOLE GAME WILL GET TO USE THEM!!!! and that's assuming you choose to play as a QB.

Dang, those sleeves should come with a power/ratings boost
 
# 459 DNMHIII @ 06/12/12 04:38 PM
Quote:
Originally Posted by ForUntoOblivionSoar∞
55 pages of complaints about this, but I wonder how many people who posted in this thread will complain with their wallets? And even if they did, would that sway anyone's opinion?

Maybe if consumers did what they did to Michael Jackson when Nirvana's second album came out (returned a bunch of Jackson albums, which put Nevermind at number 1 by default).

Clearly taking AWAY options doesn't bode well. Ask the 2K guys who did this with All Pro Football. Didn't work out too well for them, did it? This is a bad move for EA, and maybe if the response is drastic enough, someone might weezle their way into ending the exclusive license. Either way, they will lose at least SOME money over this if it isn't addressed ASAP.
I already declared a few days ago that 13 just wasn't gonna meet my overall expectations and I'm bummed because XP and the new engine sound like they could be cool. I just can't go backwards by losing editing and custom playbooks and NCAA imports. As jacked up some of the features I use have been they're still there and its because people like me feel they're important and important enough to not even need to consider 13.

This release just feels like a complete nightmare with how its been developed and I'm looking forward to 14 very much. I'm not even buying NCAA 13 because it doesn't have draft export and its updated rosters for NCAA 12 and Madden 12 for me this year and playing both exactly how I like to.
 
# 460 themassacre771.1 @ 06/12/12 04:40 PM
Quote:
Originally Posted by CRMosier_LM
Yes 55 pages of 30 people going back and forth :banghead:

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More than 30, and what's your point anyway?
 


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