Home

The more videos I watch, the less I seem to see the impact of the Infinity engine

This is a discussion on The more videos I watch, the less I seem to see the impact of the Infinity engine within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 08-09-2012, 02:26 PM   #2561
Banned
 
StrawHat Patriot's Arena
 
OVR: 15
Join Date: Apr 2012
Re: The more videos I watch, the less I seem to see the impact of the Infinity engine

Quote:
Originally Posted by Broncos86
You didn't like how in previous versions, the moment you hit the endzone everyone would just stand up and stop playing?
Ah, classic old-gen Madden. Running into the touchdown and everybody's power button turned off and they stand still.
StrawHat Patriot is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-09-2012, 02:27 PM   #2562
Banned
 
Big FN Deal's Arena
 
OVR: 33
Join Date: Aug 2011
Re: The more videos I watch, the less I seem to see the impact of the Infinity engine

Quote:
Originally Posted by roadman
I did like the tackle in the endzone, though. Nice momentum by the tackler in the endzone. That happens a lot in the NFL.
I feel you Road and this mini rant is not directed at you but whatever good does not justify the bad on this one, imo.. It is nice to see tackle improvements but disappointing that even after implementing an entirely new physics engine that has highlighted a first year accomplishment of effecting tackles, they still don't have some basic tackle animations addressed. With Infinity being described as controlling the existing animations, there is nothing the engine can do if the proper animations are not available, in this case attempted arm tackles and defender reaching for ball carriers.

I get that the decision was made to implement IE before upgrading all the needed animations, cool but if they are going to tout its' effects on tackles, it just seems logical to add more or address the tackle animations too. For example with the new passing game they added 430 new catch animations to coincide with the pass trajectories, "look" mechanic, etc. Imagine if they had added all the new passing upgrades without new catch animations, they overall effect would have been greatly diminished.

I really don't want this to get glanced over like it's no big deal because this seems to be a small fix, that could have a big impact on game play. Hopefully Sage can make a few animated gifs to illustrate the point but in Madden 13 videos defenders in the open field are sometimes running right by or beside ball carriers without attempting to reach out to grab them, which is totally unrealistic. I have noticed Bezo, LBz and others saying that same thing about engaged defenders but this is the first time I have ever thought of it in the context of unblocked defenders in the open field. This game needs some basic arm tackle attempt animations and defenders reaching for the ball carrier, which would seemingly compliment IE perfectly because it should calculate the proper effect of the minimal contact. It wouldn't address the underline issue of foot planting, treadmill running, etc but it should definitely make tackling play out more realistic without taking away any User control.
Big FN Deal is offline  
Reply With Quote
Old 08-09-2012, 02:49 PM   #2563
Banned
 
Big FN Deal's Arena
 
OVR: 33
Join Date: Aug 2011
Re: The more videos I watch, the less I seem to see the impact of the Infinity engine

Here is what I am talking about;

http://www.youtube.com/watch?v=5N6DndXeFAI

This video illustrates how in Madden it has to either be a wrap tackle attempt or a whiff, no true arm tackle attempts to speak of.

http://www.youtube.com/watch?v=0AyWLtterFA

This an engaged arm tackle in a real collegiate game.

http://www.youtube.com/watch?v=B-ZyNN4yy1c

This is an exaggerated arm tackle from BB but at least they were in there.

I am not suggesting that players be clothes lined all over the field like NFL Blitz but adding attempted arm tackles and defenders reaching for the ball carrier animations is a necessity in Madden.

EDIT- Had to find it but this video is a perfect example of what I mean by the arm tackling and reaching animations that need to be in Madden.

http://www.youtube.com/watch?v=APSxK...layer_embedded

Last edited by Big FN Deal; 08-09-2012 at 03:02 PM.
Big FN Deal is offline  
Reply With Quote
Old 08-09-2012, 03:42 PM   #2564
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 26,432
Re: The more videos I watch, the less I seem to see the impact of the Infinity engine

Quote:
Originally Posted by Big FN Deal
Here is what I am talking about;

http://www.youtube.com/watch?v=5N6DndXeFAI

This video illustrates how in Madden it has to either be a wrap tackle attempt or a whiff, no true arm tackle attempts to speak of.

http://www.youtube.com/watch?v=0AyWLtterFA

This an engaged arm tackle in a real collegiate game.

http://www.youtube.com/watch?v=B-ZyNN4yy1c

This is an exaggerated arm tackle from BB but at least they were in there.

I am not suggesting that players be clothes lined all over the field like NFL Blitz but adding attempted arm tackles and defenders reaching for the ball carrier animations is a necessity in Madden.

EDIT- Had to find it but this video is a perfect example of what I mean by the arm tackling and reaching animations that need to be in Madden.

http://www.youtube.com/watch?v=APSxK...layer_embedded
Oh, yeah, definitely, I agree with you.

You know, that first one, near the goaline, I would have never picked up on that if it was replayed a few times and slowed down.

That is the exact same thing our son is accusing me of. lol
roadman is offline  
Reply With Quote
Old 08-09-2012, 04:38 PM   #2565
Live Action, please?
 
jfsolo's Arena
 
OVR: 20
Join Date: May 2003
Location: Santa Clarita, CA
Posts: 12,992
Re: The more videos I watch, the less I seem to see the impact of the Infinity engine

Before I retired from making wish lists(there are more than enough people who represent my wishes fighting the good fight), I would list in every one of them, that hundreds of additional animations should be added for each and every position on the field.

A lot are added in sports games every year, ten times as many are still needed. I keep waiting for a new technological breakthrough to occur that would make it less cost prohibitive to exponentially increase the number of animation in a given year. This is for all sports games, in every sub genre.
__________________
Quote:
Jordan Mychal Lemos
@crypticjordan

Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

Do the same thing tomorrow. And the next. Now do it forever.
jfsolo is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-09-2012, 04:46 PM   #2566
Pro
 
shaunlmason's Arena
 
OVR: 13
Join Date: Nov 2002
Posts: 768
Re: The more videos I watch, the less I seem to see the impact of the Infinity engine

Quote:
Originally Posted by bukktown
Watching that over and over I can't say for sure that it's just L-stick movement or a quick inside juke ala last gens "tap R1" juke.
I'm pretty sure it's a swerve.
shaunlmason is offline  
Reply With Quote
Old 08-09-2012, 04:52 PM   #2567
Banned
 
Big FN Deal's Arena
 
OVR: 33
Join Date: Aug 2011
Re: The more videos I watch, the less I seem to see the impact of the Infinity engine

Quote:
Originally Posted by roadman
Oh, yeah, definitely, I agree with you.

You know, that first one, near the goaline, I would have never picked up on that if it was replayed a few times and slowed down.

That is the exact same thing our son is accusing me of. lol
I agree with you and I didn't even think it was relevant to arm tackling at first glance. However, even in full speed, like the guy in the video stated, it's still obvious "something wasn't quite right about it". That seems to be a theme in Madden, even when you can't easily put your finger on the specific issue, somethings just don't look right.

Hopefully a tackle like that in M13 results in the IE effecting the defenders limbs in such away that the process is more realistic and the ball carrier falls into the endzone but there is nothing the IE can do about defenders running by, behind and beside ball carriers without proper arm tackle attempts and defender reaching animations. It seems like another potential oversight on attention to detail because they likely feel they "nailed it" on the tackling with the IE and are focused on other areas. This is the type of thing that seems to occur consistently with next-gen Madden and is one of the areas I feel the EAGCs along with CE attendees can truly have an impact on, meaning with attention to detail and polish.

Last edited by Big FN Deal; 08-09-2012 at 04:54 PM.
Big FN Deal is offline  
Reply With Quote
Old 08-09-2012, 05:03 PM   #2568
Banned
 
OVR: 10
Join Date: Nov 2009
Re: The more videos I watch, the less I seem to see the impact of the Infinity engine

Hate to bring it up but apf2k8 had the reach tackle mechanic where engaged guys would reach out if you pressed the direction on the right stick. I think it would go a long way to making madden more realistic especially since once guys get blocked they tend to stay blocked.
slick589 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:02 PM.
Top -