QJB is back with a new video, this one looking at the new line play within Madden NFL 25 on next-gen consoles. If you can't see the video above, check it out on YouTube.
Of course it is not just you, see this is why I don't take some people on these forums seriously. People say they want players to move more realistic and more like say BackBreaker, but then people complain because the player models and shoulder pads aren't realistic enough. Do the player models and shoulder pads in BB look realistic?
I personally want realistic player movement, then they can go get exact measurements of the shoulder pads for all 32 teams if they want.
In the past yes they did pride themselves mainly on visuals, but they are mainly focusing on gameplay with Rex & Cam, and haven't said one thing about the player models themselves being that great or even improved on next gen Madden 25. They probably just ported the player models from current gen and gave them the new 10x resolution faces. I'm fine with that, they can get the player models right in 15 or whenever they have player movement right.
What good is it to have photo realistic player models if they don't move like real players? Now with that being said, we didn't need 10x better grass or whatever, that was unnecessary with where the game is at.
JP just focus on convo with ppl who want to discuss the video and what they see. instead of aiding to "venting" sessions. You will not convince them to like Madden or give Madden a chance or give Madden a pass. They don't want to like Madden. They want their old girlfriend to come back, but she ain't coming back and the only place to direct their anger is on this board. You have good insight and obviously do your homework. I know its seems far fetched but I'd actually like to have a conversation about Madden every once in a while.
JP just focus on convo with ppl who want to discuss the video and what they see. instead of aiding to "venting" sessions. You will not convince them to like Madden or give Madden a chance or give Madden a pass. They don't want to like Madden. They want their old girlfriend to come back, but she ain't coming back and the only place to direct their anger is on this board. You have good insight and obviously do your homework. I know its seems far fetched but I'd actually like to have a conversation about Madden every once in a while.
I know it's what you were going for but this is unecessary and so far from the truth.
The old 2k/madden wars may linger but have pretty much dissipated. People just want to play football which is why you couldn't be more wrong.
People here are passionate because they want Madden in the WORST way to succeed.
I remember in college I had Madden 05 on constantly. In between classes I was playing, listening to Bruno, checking depth charts, etc. It was one of the most immersed games I have ever played.
I never played 2k so spare me the trolling nonsense that people don't want it to succeed.
I want to get back to fully being immersed in the game which I haven't been for a while.
Absolutely we need both, but I'm just saying if it's going to be one or the other for NOW, then I'll take player movement. In the future we definitely need to have both.
Line play in real life is much more of a struggle, with guys fighting and clawing their way to the QB, falling over, tugging at jerseys, taking a swipe at the ball when they can, pushing bodies and moving and shaping the pocket, etcetra, etcetra...
They didn't really capture that at all. It's still appears to be pretty much win or lose. Win = the defensive player gets by the blocker. Lose = the defensive player gets blocked. It's just not that simple in real life.
This has been one of the worst aspects of Madden for years now, and why playing defense is so boring.
Alright, before the piling on continues to keep piling on, I do know that JP get's his sources from Twitter. He is constantly asking the CGer's(and these are well respected CGer's!!!!!!!!!!!!!!) the questions and doubts we have at OS.
These are the answers they are giving him. For instance, I noticed one person, state didn't you listen to the podcast, Rex said they are building a foundation of game play first and then adding in the bits and pieces around the foundation.
That maybe Groundhog Day over and over again for all of us, but, until another developer or team comes in, we aren't changing the way the have their game plan set.
It's discouraging how slow the process is, no doubt.
I think they will be working on the crowds a lot more in the next few years, I think they just wanted to get the 3d crowd and sideline models in this year and will expand on them in the future. I fully expect to see crowds moving around and reacting to plays on the field in Madden 15, I also expect to see the players on the sideline interacting and reacting to what is happening on the field in a realistic manner in Madden 15.
Madden 25 next gen is just getting the code in place, I think Kolbe will get the crowds on par with what he did with MLB The Show and possibly exceed that.
Why announce as a feature if not complete? I'd Rather not been told about it if put in half assed. Can u tell us the one feature implemented this year 100%?
I know it's what you were going for but this is unecessary and so far from the truth.
The old 2k/madden wars may linger but have pretty much dissipated. People just want to play football which is why you couldn't be more wrong.
People here are passionate because they want Madden in the WORST way to succeed.
I remember in college I had Madden 05 on constantly. In between classes I was playing, listening to Bruno, checking depth charts, etc. It was one of the most immersed games I have ever played.
I never played 2k so spare me the trolling nonsense that people don't want it to succeed.
I want to get back to fully being immersed in the game which I haven't been for a while.
The college kids still play Madden are immersed. We go to visit our son and that's all you hear from the dorm rooms and tournaments being held.
JP just focus on convo with ppl who want to discuss the video and what they see. instead of aiding to "venting" sessions. You will not convince them to like Madden or give Madden a chance or give Madden a pass. They don't want to like Madden. They want their old girlfriend to come back, but she ain't coming back and the only place to direct their anger is on this board. You have good insight and obviously do your homework. I know its seems far fetched but I'd actually like to have a conversation about Madden every once in a while.
I definitely do my homework and I think that's why I'm not upset or disappointed by what I'm seeing because it is exactly what I have been told by those who have seen the game and met with the developers. My initial expectations for Madden 25 next gen were extremely high, but then I was further informed about what to look for and watch for by some of the GC's I normally talk with.
Under Cam Weber this has been my experience:
Before Madden 13 was released I knew they were talking about trying to get some kind of physics in the game. Madden 13 releases and they unveil the Infinity Engine.
During Madden 25 dev cycle, shortly after Thanksgiving 2012, I was told they were working on improving the IE to cut down on the silliness, also working on footplanting and o/d line interactions, but with current gen they were doing the most they could with what they had to work with and wouldn't be able to really get those things right until next gen. This past spring, they said the same thing about the sidelines and crowds, couldn't do those right on current gen. I was also told about the pocket forming being something to look for on next gen.
Now with Madden 25 next gen we are seeing that, we're seeing them working on footplanting and o/d line interactions, formation of the pocket, 3d crowds and sidelines.
For Madden 15 I've been hearing that they are really going to blow people away and that Madden 25 next gen is just the foundation. I've also heard that DB/WR interactions is high on their radar and defense in general will be a big focus in Madden 15.
That's 2 years of consistency between what I've been told and what the devs have delivered. Cam Weber has been established as GM there for 2 years.
I fully expect this to continue to be the case as long as Cam is GM of EA Football.
What happened in the years prior to Cam Weber happened, but I don't judge that anymore. I'm only judging this game based on what I'm being told and what I see in the product under Cam Weber's direction.
This is Rex Dickson's first year as Creative Director, in recent interviews he said things like WR/DB interactions, physics, animation quality, and core gameplay were the high priorities for the near future. Let's see if that ends up being the case next year or just empty promises. I'm extremely confident that those will be the focus just like he said.
For the last few years as you can see, there has been a direct correlation between what I have been told and what was delivered. If I'm being told right now that Madden 15 will blow people away, then that is what I expect it will do.
The college kids still play Madden are immersed. We go to visit our son and that's all you hear from the dorm rooms and tournaments being held.
I know what you mean, though.
I know YOU do. You have always been very honest and I think everyone appreciates that.
My problem is when someone comes in and says "They want it to fail" or "They complain about everything."
And people who make up arguments to defend the fact that they like the game and are excited (edit: not at all about anything in this thread, just a general observation).
You don't have to make up arguments for that!!!! Just like the game! That is okay, I don't think anyone will take that away from anyone. Just don't make up arguments just to debate those that are pointing out valid arguments, geez.
I know it seems odd, but I have ZERO problem with people who have faith in the game no matter what, I was probably one of those guys longer than most.
But I do have a problem when those people interject themselves into arguments urging faith, trust, and false promises. I think we are past that. If you want to like the game, fine, keep it at that. Want to discuss it? Perfectly fine. But don't accuse others of "just wanting the game to fail." A
At this point, that is not fair at all.
Do the critics go too far at times? Definately. I'm going to blow a gasket if I see any more pictures of that basketball game here in this forum.
But at the same time, the defenders go to deep to protect the game as well.
(Obviously not aimed at you Road, just got on a roll lol)
You're right, I would sacrifice one for the other, but based on recent views, we still have neither.
Still though, I would be very willing to look past that for any sort of more realistic gameplay. ANY sort, where are those videos? That is singlehandedly the most important thing to me.
They are holding off on all actual "gameplay" videos until right at release so that no more negative spin hits them before the rush for the early adopters go out and get them game.
Believe me, when you see the gameplay videos that will be released, you will understand exactly why this title hasn't released actual footage yet.
Matter of fact, it would not surprise me for a complaint to come in to the BBB for knowingly falsely advertising a product in stating that the prior videos seen were gameplay, when in fact they were pre-rendered on PC workstations and have zero
to do with the new Gen4 platforms.
It would also not surprise me in the least if both Sony and MSFT have asked EA to not release any pending footage that might effect the initial PS4 and Xbox One sales. The industry tracks what they call a "Global Attach Rate" and also tracks the data on the ratio of initial consoles sold / number of games purchased at launch.
Now my recollection may be fuzzy, but If I remember right, the Xbox had a capture ratio of 7ish, and the PS3 had close to 4. That means for each console sold, that was the average number of titles owned by consumers for each system.
Launch is typically huge and I don't think that either MSFT nor Sony want to have people second guessing any purchase.
If a huge portion of the initial sports gaming population decides to not by a system at this point and time because of their disappointment, then both Sony and MSFT have a lot more to lose than the individual company.
Now that is just my opinion and supported with zero fact ( Sony or MSFT embargo ) or insider knowledge.
The college kids still play Madden are immersed. We go to visit our son and that's all you hear from the dorm rooms and tournaments being held.
I know what you mean, though.
Which goes back to what I've always said. For far too long Madden has catered to the kids and the online gamer who only cares about winning the game.
They don't care if they play it realistically, they don't care about true step, or living worlds or none of the junk we care about. As long as they're winning, as long as they have something to brag to their friends about, or as long as they can win that online tourney, they're happy.
If they're happy, EA is happy because they'll continue to buy the game. I can see why they cater to this crowd, because this crowd is the loyal crowd. I think they're now finally realizing that the sim crowd might just have as much of a say as the online gamer/tournament crowd.
Look at the sales numbers for this year, down tremendously. Now, that can either be coincidence, it can be the fact that people are just waiting for next gen, OR, there is much more of a sim crowd out there who is sick of EA and this game and they're finally letting their wallets do the talking.
Either way, I think the new guys at Tiburon WANT to be sim oriented, let's just see how much freedom they have to make that happen.
Why announce as a feature if not complete? I'd Rather not been told about it if put in half assed. Can u tell us the one feature implemented this year 100%?
Because that's not how video game development works. Why is there a frostbite engine 1, 2, 3? Why does FIFA have great physics now? Because they started putting them in the game a few years ago, they were laughable, but they stuck with it and have built off of them to get them where they are today. You don't implement new features at 100%, you implement them, then build off of them and perfect them until you get them working near 100% quality.
I know it's what you were going for but this is unecessary and so far from the truth.
The old 2k/madden wars may linger but have pretty much dissipated. People just want to play football which is why you couldn't be more wrong.
People here are passionate because they want Madden in the WORST way to succeed.
I remember in college I had Madden 05 on constantly. In between classes I was playing, listening to Bruno, checking depth charts, etc. It was one of the most immersed games I have ever played.
I never played 2k so spare me the trolling nonsense that people don't want it to succeed.
I want to get back to fully being immersed in the game which I haven't been for a while.
Ever since the Genesis days 90 percent of my gaming consisted of video game football, the game I have played most in the past 25 years has had the name "Madden" on it.
ONLY this generation have I played other games more than video game football and it's a damn shame.
I'm a simple man.
A devastatingly handsome man with a prodigious IQ, charming and witty, kind and compassionate to women and children and fond of my pure bred Standard Poodle.
At the end of a long day of golf when I pull out my parking spot which reads "RESERVED FOR CLUB CHAMPION", I would like nothing more to come home, kiss my gorgeous girlfriend, uncork a fine vintage wine and fire up my 60 inch TV and enjoy a nice game of simulation football.
Why EA and Tiburon studios want to throw a monkey wrench into my finely laid plans are beyond me.