QJB is back with a new video, this one looking at the new line play within Madden NFL 25 on next-gen consoles. If you can't see the video above, check it out on YouTube.
I did like how, in that MLB The Show trailer, the lead designer comments that they don't want a game that'll take 2-3 years to get back to where it was on the previous console.
I'm sure it wasn't an intentional backhanded slap to those at Tiburon, but it certainly fits.
EA should've taken a year off and had Madden 15 be their first foray into Next-Gen. They clearly weren't prepared to make the jump this year.
I go back and forth with my feelings toward the game. In the end I'm convinced EA just can't get football down.
Ignite is really looking blah.
I think this is what it ultimately boils down to. Somewhere between the transition from the Ps2/Xbox over to the 360/PS3 something was lost. Madden put out some fantastic titles back a few years ago. Their last gen team was amazing and their were never any huge flaws involving the game play or franchise mode.
On a somewhat related note I think if EA had more time they could produce a better football game. I don't think a Year is enough for them to put everything together anymore. I know the contract calls for a year by year release, but if a biyearly product meant a better one than I would be all for it.
I think this is what it ultimately boils down to. Somewhere between the transition from the Ps2/Xbox over to the 360/PS3 something was lost. Madden put out some fantastic titles back a few years ago. Their last gen team was amazing and their were never any huge flaws involving the game play or franchise mode.
On a somewhat related note I think if EA had more time they could produce a better football game. I don't think a Year is enough for them to put everything together anymore. I know the contract calls for a year by year release, but if a biyearly product meant a better one than I would be all for it.
This is directed at anyone that keeps saying Madden needs more time. I think it's simply about priorities, and the resources they have on hand.
How many times or years have we've heard we want "better running animations," "better QB throwing animations." These two require motion capture tech. Is it really going to take one or two years to "motion capture" these animations properly, or can it be done in a couple of weeks or days?
My guess is "days" on the assumption that an athlete coming in for motion capture sessions is not going to want to be in studio for more than a week.
Honestly, i think it's a matter of "if" the Madden team wants to, and where their priorities are.