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Madden NFL 13 News Post


While most of the Madden NFL 13 news out of E3 seems to be positive, we now have something that could turn into a very big issue. Especially if you enjoy roster editing or use edited rosters created by others.

There seemed to be some confusion about edited rosters. More specifically, if edited rosters could be used in Connected Careers Mode.

I sent a few messages to Justin Dewiel, Community Manager at EA Sports earlier this afternoon and received the following responses.

Quote:
You can edit rosters outside of CC. But you can’t bring them into CC.

If you start a new CCM career after one of Donny Moore’s releases you can start with that new roster.

Basically, we have to rely on Donny Moore's roster updates, throughout the season, instead of grabbing updated rosters from the many talented roster editors out there, or simply editing on our own.

Jean Adams, Art Director for Madden NFL 13, mentioned the following, in his presentation blog, which was posted in late April.

Quote:
Mixing and matching the new NIKE uniforms, cleats, face masks, sleeves and other yet to be released gear will keep me and many gamers out there in edit player for hours.

Hmmm. I somehow doubt many gamers will be playing around much in edit player, if we can't use the edits in anything other than a Play Now session.

Josh Looman, Madden NFL 13 Senior Designer mentioned on Twitter the following glimmer of hope.

Quote:
We just ran out of time. It will be in there at some point in the future.

Does he mean Madden NFL 14 or could the Madden NFL 13 team add the editing ability in a Title Update or fix the issue before its August 28th release date? I think I speak for everyone, when I say the sooner, the better.

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Member Comments
# 321 moylan1234 @ 06/12/12 01:32 PM
Quote:
Originally Posted by Yeats
And that's what I'm talking about. I doubt more than 1% of gamers care about player rating editing. No doubt more than that care about editing their player's armbands or jersey number. And that's why the EA devs dare to remove editing from the game... because they know it won't affect their bottomline. Most Madden gamers don't care.
then please explain why it's a staple in every major sports game. you really believe Madden gamers are so different from other sports gamers? again stop trying to speak for the masses you have no ability to and you can't provide any facts to back up your claim
 
# 322 aholbert32 @ 06/12/12 01:34 PM
Quote:
Originally Posted by Yeats
Honestly, I doubt there's more than 1% of Madden gamers who even care about editing... other than cleats and armbands, lol. Again, the few dozen posters here on OS who are expressing their displeasure are part of a tiny, even insignificant minority. And Madden's devs are aware of that, which is why they would even risk taking out editing.
I think more than 1% will care if their 1st round draft pick OL has the #3.
 
# 323 coogrfan @ 06/12/12 01:34 PM
Quote:
Originally Posted by cuttingteeth
I still don't think big wigs understand how smart we gamers/fans really are.

We know that draft classes won't be fixed next year. How do we know? Logic. Madden now runs on a whole new engine separate from what NCAA does. Madden team heads talk about how the whole thing is far and away different to code and takes so much more time. NCAA to our knowledge hasn't even considered messing with the infinity engine, and if they have then - A). They are just now in development, and it's going to be another year or two....or B). They have long been in development, but they were smart enough to know we would prefer to not have a game stripped of features, so they're waiting until it's completely ready.
The NCAA guys have already confirmed that the Infinity engine will be in NCAA 14. Having said that, it was my understanding that no roster editing is entirely due to the new Connected Career mode?

Quote:
Originally Posted by cuttingteeth
We know why full editing and other features aren't in Madden 13. It isn't a matter of time management like they promote. Even if it was just that, that promotes they aren't competent, too. That type of statement in the business world usually means somebody's a$$ is grass and out the door, and it usually is the head man who made all the decisions. The fact that this won't likely happen will just further prove that it was all done on purpose. We didn't get the beloved features because they don't want us to have them. Why don't they want us to have them? Full editing would make XP progression and regression of players a largely unused piece of programming because it (and I promise you this) will be tedious and annoying compared to just editing everything to our individual tastes almost instantaneously in the good old regular editing. The same reasoning makes beyond perfect sense why a new form of a feature exists to replace ones we're upset are missing.
So the only possible explanations are evil intent or incompetence?

Ooooooh-kay.

Quote:
Originally Posted by cuttingteeth
It doesn't take a rocket scientist to think this way. What does take rocket science apparently is everyone else asking why those of us are upset about it.
I understand why people are upset. It's your conclusions that have me scratching my head.
 
# 324 moylan1234 @ 06/12/12 01:35 PM
Quote:
Originally Posted by CRMosier_LM
Not really, they knew that RTP would not make their release schedule.
Ben said in the interview that they did look into it but realized they wouldn't be able to get in without major glitches in the time they had. I watched the interview myself I'm not sure what you're trying to say here
 
# 325 Yeats @ 06/12/12 01:36 PM
Quote:
Originally Posted by moylan
again stop trying to speak for the masses you have no ability to and you can't provide any facts to back up your claim
Good grief man, it's called an opinion... just like you have an opinion that more people care about editing. I disagree with you. A few dozen posters on OS care obviously and may not buy the game. But past that, Madden sales will be in the millions as usual. It's not going to affect EA in any way, which is why they can risk removing editing. And they know that.
 
# 326 PPerfect_CJ @ 06/12/12 01:38 PM
Quote:
Originally Posted by Yeats
Honestly, I doubt there's more than 1% of Madden gamers who even care about editing... other than cleats and armbands, lol. Again, the few dozen posters here on OS who are expressing their displeasure are part of a tiny, even insignificant minority. And Madden's devs are aware of that, which is why they would even risk taking out editing.
After some discussion, we agreed that Franchise mode is yours to control and that we needed to give you the ability to edit the ratings of any player in Franchise mode, whether they are veterans or the rookies you just imported from NCAA Football.

If you want some QB you imported to be an 85 overall because you won the Heisman with him, you’re welcome to edit him to be that high. It’s all up to you"
- Josh Looman EA Blog Madden 12

And I doubt that Looman would have said THIS if it were just 1%. Question is, why take it away from us?
 
# 327 moylan1234 @ 06/12/12 01:39 PM
Quote:
Originally Posted by Yeats
Good grief man, it's called an opinion... just like you have an opinion that more people care about editing. I disagree with you. A few dozen posters on OS care obviously and may not buy the game. But past that, Madden sales will be in the millions as usual. It's not going to affect EA in any way, which is why they can risk removing editing. And they know that.
but my opinion is backed up with actual facts that's the difference
 
# 328 drlw322 @ 06/12/12 01:39 PM
Quote:
Originally Posted by RynoAid
As a programmer myself, i think your probably pretty close to what i would guess as to why edited rosters and draft classes are not in CCM.

As for Josh.. meeting him several times and corresponding with him, the last word that comes to mind is arrogant. I think when you have to communicate with as many people as he does, it's difficult to make everyone feel important though and sometimes maybe it comes off that way.

I know he has expressed to me that he wants to add things the right way going forward with this CCM mode. Maybe that's driving the delay.
I just wonder if they unlock just equipment, names, and numbers, would it still cause a major bug. I hope the main issue is the rating edit and they can unlock the other things.
 
# 329 Yeats @ 06/12/12 01:39 PM
Quote:
Originally Posted by aholbert32
I think more than 1% will care if their 1st round draft pick OL has the #3.
Well like I said, a larger percentage of Madden gamers will care about the removal of armband and number editing, of course. But as far as editing player ratings, no.
 
# 330 TheBleedingRed21 @ 06/12/12 01:41 PM
Quote:
Originally Posted by BobbyColtrane

See that's where we're different. I don't want "RPG elements" in a FOOTBALL GAME. I want football. I'll play final fantasy or something if i want to "level up" my "character".


Happy Gaming.
You don't "LEVEL" up your players... you progress them, if you have a problem with it, then set it to CPU and it will be like it has always been, Do not understand what part of that people do not understand.
 
# 331 aholbert32 @ 06/12/12 01:41 PM
Quote:
Originally Posted by Yeats
Good grief man, it's called an opinion... just like you have an opinion that more people care about editing. I disagree with you. A few dozen posters on OS care obviously and may not buy the game. But past that, Madden sales will be in the millions as usual. It's not going to affect EA in any way, which is why they can risk removing editing. And they know that.
Thats silly reasoning. There are alot of features within Madden that you can remove that wouldnt effect the sales. That doesnt mean that the features should be removed. I believe that you could remove online franchise and the numbers would be relatively the same. Why? Because its the only NFL game and some need their NFL fix.
 
# 332 Yeats @ 06/12/12 01:41 PM
Quote:
Originally Posted by moylan
but my opinion is backed up with actual facts that's the difference
Yeah, you insist there are more people who are interested. Them's some facts there. No, that's called your opinion I'm afraid.
 
# 333 aholbert32 @ 06/12/12 01:42 PM
Quote:
Originally Posted by Yeats
Well like I said, a larger percentage of Madden gamers will care about the removal of armband and number editing, of course. But as far as editing player ratings, no.
I dont get your point. You cant edit ANYTHING in CCM. Thats the issue. Not that the editing is limited.
 
# 334 jpollard25 @ 06/12/12 01:43 PM
Quote:
Originally Posted by Yeats
Good grief man, it's called an opinion... just like you have an opinion that more people care about editing. I disagree with you. A few dozen posters on OS care obviously and may not buy the game. But past that, Madden sales will be in the millions as usual. It's not going to affect EA in any way, which is why they can risk removing editing. And they know that.
Geez...it's a few dozen in a cross-section of a few dozen..."opinion" and statistics are not friends...state your opinion...stop using numbers.
 
# 335 moylan1234 @ 06/12/12 01:44 PM
Quote:
Originally Posted by CRMosier_LM
The exact thing you just said without the fluff... no way they could get it in the game and have it tuned in time for release.
exactly that's what I've been saying all along. they knew they wouldn't have time to flush it out completely so they went ahead without it. and for the record i've stated on the NCAA boards that I totally understand and respect their decision and I wish Madden would've taken that same approach to CC

I love fluff especially with peanut butter, but I don't get what I ever said that was inaccurate
 
# 336 Yeats @ 06/12/12 01:44 PM
Quote:
Originally Posted by aholbert32
Thats silly reasoning. There are alot of features within Madden that you can remove that wouldnt effect the sales. That doesnt mean that the features should be removed. I believe that you could remove online franchise and the numbers would be relatively the same. Why? Because its the only NFL game and some need their NFL fix.
I'm not supporting the decision to remove editing, I think it's terrible they did that. But it doesn't surprise me, EA does this sort of thing all the time with their games. I'm just a realist. They obviously felt they could get away with it and that it wouldn't hurt their bottomline. And why? Because they know very few people care and/or will buy the game anyway.
 
# 337 moylan1234 @ 06/12/12 01:46 PM
Quote:
Originally Posted by Yeats
Yeah, you insist there are more people who are interested. Them's some facts there. No, that's called your opinion I'm afraid.
I never insisted anything actually. I provided a fact that every sports game released today has this a fact you still haven't addressed at all
 
# 338 aholbert32 @ 06/12/12 01:47 PM
Quote:
Originally Posted by PPerfect_CJ
After some discussion, we agreed that Franchise mode is yours to control and that we needed to give you the ability to edit the ratings of any player in Franchise mode, whether they are veterans or the rookies you just imported from NCAA Football.

If you want some QB you imported to be an 85 overall because you won the Heisman with him, you’re welcome to edit him to be that high. It’s all up to you"
- Josh Looman EA Blog Madden 12

And I doubt that Looman would have said THIS if it were just 1%. Question is, why take it away from us?
I'm not a conspiracy theorist but EA (specifically the Madden series) is notorious for the old "take away and give back" game. They take a feature like editing away and then promote it as a new feature the following years.

They did it when Madden went to next gen consoles under the guise of "we are building from the ground up" and they did it again this year with CCM. EA has also done it in the past with Fifa, Live and NHL.

With the exception of Crew mode, I've never seen NBA 2k do this. Never seen Sony do that with the show. Never seen THQ do it with their sports fighting games. It appears to be a EA only move with sports games.
 
# 339 Danimal @ 06/12/12 01:48 PM
This doesn't effect me but I see how it does others. I'm not going to sit here and say it's important or not important because I believe we all make our own determination in "what we can deal with" when it comes to sports games.

Having said that what I find a bit disturbing is for years people have screamed for EA to innovate. Stop doing "roster updates" give us something new.

CCM is something new and almost no one has played it yet but some people have already deemed it a failure. That's just absurd logic IMO.

I want to try it see what is good and what is missing. Figure out what "I can deal with" and if I can play it going forward. No one is going to know how it tastes and what it delivers until we dig into it and I for one, well I'm ready to eat.
 
# 340 poster @ 06/12/12 01:52 PM
Casey, Ryno, have they said whether some of the generated features (assigned numbers & equipment for new players) will work better this year? Have they said they have dedicated more resources to make this area work better this year since there is no editing?

Since there is no editing, I would have thought they would at least discuss those aspects being improved and worked on in the new CCM. By not saying anything, all we have to go by is their track record of it not working well in the past. I get that it is a new mode, but I would have expected a mention of it being tweaked in the new mode somewhere along the line (blogs or E3 videos). Did they work on improving this area at all?
 


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