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Madden NFL 13 News Post


While most of the Madden NFL 13 news out of E3 seems to be positive, we now have something that could turn into a very big issue. Especially if you enjoy roster editing or use edited rosters created by others.

There seemed to be some confusion about edited rosters. More specifically, if edited rosters could be used in Connected Careers Mode.

I sent a few messages to Justin Dewiel, Community Manager at EA Sports earlier this afternoon and received the following responses.

Quote:
You can edit rosters outside of CC. But you can’t bring them into CC.

If you start a new CCM career after one of Donny Moore’s releases you can start with that new roster.

Basically, we have to rely on Donny Moore's roster updates, throughout the season, instead of grabbing updated rosters from the many talented roster editors out there, or simply editing on our own.

Jean Adams, Art Director for Madden NFL 13, mentioned the following, in his presentation blog, which was posted in late April.

Quote:
Mixing and matching the new NIKE uniforms, cleats, face masks, sleeves and other yet to be released gear will keep me and many gamers out there in edit player for hours.

Hmmm. I somehow doubt many gamers will be playing around much in edit player, if we can't use the edits in anything other than a Play Now session.

Josh Looman, Madden NFL 13 Senior Designer mentioned on Twitter the following glimmer of hope.

Quote:
We just ran out of time. It will be in there at some point in the future.

Does he mean Madden NFL 14 or could the Madden NFL 13 team add the editing ability in a Title Update or fix the issue before its August 28th release date? I think I speak for everyone, when I say the sooner, the better.

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 77 - View All
Madden NFL 13 Videos
Member Comments
# 301 TheBleedingRed21 @ 06/12/12 12:59 PM
Quote:
Originally Posted by bichettehappens
I didn't see anyone answer this, but in one of the videos Josh Looman said sliders can be customized in CC mode online or offline.
Custom sliders can be used.
 
# 302 moylan1234 @ 06/12/12 01:00 PM
Quote:
Originally Posted by Yeats
Honestly, I doubt there's more than 5% of Madden gamers who even care about editing... other than cleats and armbands, lol. Again, the few dozen posters here on OS who are expressing their displeasure are part of a tiny, even insignificant minority. And Madden's devs are aware of that, which is why they would even risk taking out editing.
This is way way off. Forget about just Madden the vast majority of sports gamers in general care about this feature otherwise every major sports title wouldn't include it in their games. It's a feature that reaches across the entire community. From the hardcore crowd that wants rosters exactly how they are in the NFL to the little kid who wants to put all the Sesame Street characters in the game as 99 ovrs. It's one of the features that's all encompassing in terms of the demographic. Of course there are people that don't touch it all, but that doesn't change the fact that in 2012 it's a necessary part of any sports game
 
# 303 bichettehappens @ 06/12/12 01:03 PM
Quote:
Originally Posted by Yeats
Honestly, I doubt there's more than 1% of Madden gamers who even care about editing... other than cleats and armbands, lol. Again, the few dozen posters here on OS who are expressing their displeasure are part of a tiny, even insignificant minority. And Madden's devs are aware of that, which is why they would even risk taking out editing.
Exactly, earlier in the thread I took the 351 people who expressed displeasure in the poll about ALL the missing CC features (assuming even if they voted for something else, they still were unhappy with editing being left out) and divided it by just the first week sales of M12.... 0.03%

But the "average" Madden gamer isn't staying tuned to news like this and checking for E3 videos all week like us.

I mean I do think far more than 5% of gamers utilize the edit player function in some way or another, but I don't think all of them would be in an uproar like many here.
 
# 304 bichettehappens @ 06/12/12 01:06 PM
Quote:
Originally Posted by rbowers7
Custom sliders can be used.
Yeah that's what I was saying, I was answering that guy's question since he had asked it twice a few pages back
 
# 305 drlw322 @ 06/12/12 01:09 PM
Quote:
Originally Posted by RynoAid
Then play it like a Franchise.. you can do that. You don't ever have to see the superstar portion of a CCM if you don't want to. And the version of franchise that you get in CCM will be far deeper than anything you've played before in Madden. If you like immersion.. offline or online.. then this is definitely the game for you.

Do you have to get over a few setbacks like editing a roster and no draft class.. yes, it appears that won't be available. Disappointing, frustrating... yes.. as expressed by us and everyone else. But after a few seasons, it's full on immersion into a world that you and your friends built... players will take on their own persona's, fake rookies will rise to prominence and take on mythical type proportions in your leagues... (at least in my experience).

The way i play the game, i get so deep and far into Franchises that im willing to sacrifice the first few seasons of rookies for the full immersion experience... especially in an online setting.
Would it not be more immersive if we could edit the rookies with real names. Would it not be immersive if we can edit their robot face ask from the rookie QB.

My problem with this is that josh looman is bring arrogant and not addressing the community with " we ran out of time" well explain what had to be done to get it in. And if it was in what bug did it create that would ruin the whole game.

I just think he has that I created the mode and it's awesome attitude and anyone that questions his mode he shuts out. Well if you are in the business of selling a product you don't do that. You explain why something is and how it could benefit the person buying it. Explain how having roster edit this year can create a gaming bug in the mode and what it would do.

My thinking is that when you edit rosters in the mode or bring in an edit roster it bugs the storylines and kills the CC mode to a point it is not functional. I'm thinking once you change or edit anything the Storyline tag to each player disappear.

But lucy you have some "seplaining" to do
 
# 306 cuttingteeth @ 06/12/12 01:10 PM
I still don't think big wigs understand how smart we gamers/fans really are.

We know that draft classes won't be fixed next year. How do we know? Logic. Madden now runs on a whole new engine separate from what NCAA does. Madden team heads talk about how the whole thing is far and away different to code and takes so much more time. NCAA to our knowledge hasn't even considered messing with the infinity engine, and if they have then - A). They are just now in development, and it's going to be another year or two....or B). They have long been in development, but they were smart enough to know we would prefer to not have a game stripped of features, so they're waiting until it's completely ready.

We know why full editing and other features aren't in Madden 13. It isn't a matter of time management like they promote. Even if it was just that, that promotes they aren't competent, too. That type of statement in the business world usually means somebody's a$$ is grass and out the door, and it usually is the head man who made all the decisions. The fact that this won't likely happen will just further prove that it was all done on purpose. We didn't get the beloved features because they don't want us to have them. Why don't they want us to have them? Full editing would make XP progression and regression of players a largely unused piece of programming because it (and I promise you this) will be tedious and annoying compared to just editing everything to our individual tastes almost instantaneously in the good old regular editing. The same reasoning makes beyond perfect sense why a new form of a feature exists to replace ones we're upset are missing.

It doesn't take a rocket scientist to think this way. What does take rocket science apparently is everyone else asking why those of us are upset about it.
 
# 307 moylan1234 @ 06/12/12 01:14 PM
Quote:
Originally Posted by cuttingteeth
NCAA to our knowledge hasn't even considered messing with the infinity engine, and if they have then - A). They are just now in development, and it's going to be another year or two....or B). They have long been in development, but they were smart enough to know we would prefer to not have a game stripped of features, so they're waiting until it's completely ready
actually they have cuttingteeth Ben Hamiller (sp?) the producer of NCAA basically said in an interview that with another year they'll have the time they need to incorporate RTP 2.0. Your B point is 100% spot on and is essentially what Ben said when asked why it didn't make it in to NCAA13
 
# 308 BobbyColtrane @ 06/12/12 01:14 PM
Quote:
Originally Posted by RynoAid
I think your being very extreme in your examples, but yes, I'm sure there will be a bug or two that will have to be worked out.
I'm not being extreme in my examples. The 6'8" wide receiver thing happened in NCAA and is an example of the types of bugs that can happen in these games. The punter thing happened in madden a few years ago when punters were being taken in the 1st round by the CPU. Not #1 overall but honestly given the history of this game would it shock you if it happened this year? The shoulder pad thing HAPPENED IN MADDEN 12. THE CURRENT GAME. How is that extreme?

Quote:
Originally Posted by RynoAid
how do you fix bugs now? you don't.. you wait for a patch. Now i understand the frustration of relying on one single person's opinion for a roster... i get that part.
32 team control helped A LOT of people work around A LOT of problems in franchise mode. The guys that used it didn't have to wait for a patch. Besides things aren't always fixed in patches. Plenty of things in Madden are never fixed and it's just wait til next year, we didn't have time to fix it, blah blah blah.

Quote:
Originally Posted by RynoAid
All the RPG elements give you WAY more control than you have ever had in how your franchise develops.
See that's where we're different. I don't want "RPG elements" in a FOOTBALL GAME. I want football. I'll play final fantasy or something if i want to "level up" my "character".

Quote:
Originally Posted by RynoAid
I'm 37 years old with wife, two kids a full time job and very active in my community. I have friends all over this world, both real and virtual.. i can tell some of the best friends i have ever hung out with i met in online leagues. Don't knock it until you've tried it... Friends are friends no matter how you make them.
I'm 35 with a wife and two boys - one 6 and one 2. I work a 60 hour a week job. I don't mean to knock online friends but i am saying i have no interest in it. truthfully i just want to play games by myself and have friends for other reasons.

We're both adults and i don't mean to get into an online pissing contest with you. I'm disappointed with the changes and you seem more or less content. No problem but I'm not and I'm not going to be talked out of my opinion. I feel like my reasons are pretty valid and judging by this thread and other online responses, those reasons are not unique to me.

Happy Gaming.
 
# 309 Yeats @ 06/12/12 01:16 PM
Quote:
Originally Posted by moylan
This is way way off. Forget about just Madden the vast majority of sports gamers in general care about this feature otherwise every major sports title wouldn't include it in their games. It's a feature that reaches across the entire community. From the hardcore crowd that wants rosters exactly how they are in the NFL to the little kid who wants to put all the Sesame Street characters in the game as 99 ovrs. It's one of the features that's all encompassing in terms of the demographic. Of course there are people that don't touch it all, but that doesn't change the fact that in 2012 it's a necessary part of any sports game
I disagree, certainly when it comes to Madden gamers. The typical Madden gamer doesn't care about anything other than making sure they have the latest rosters in order to play online. This franchise for years now has been geared towards the online/arcade gaming crowd. And they certainly don't care about player rating editing.
 
# 310 Bigmac612 @ 06/12/12 01:16 PM
Wtf do ppl not get abt ppl wanting ncaa imports...what is this "id rather have fake guys with storylines bs"???

Do you not get that when i play with a guy and see other guys from my dynasty for 4 years...i already know their ups and downs im completely immersed into them...they already have their own storylines based off that cause you actually SAW their collegiate career develop!!!

So when you import them in madden and see your guy and other guys you played with or against..it gives you a WAYYYYY better feeling of being immersed because you actually PLAYED as them or against them for a whole 4yrs in NCAA, so imo its much more better than some random guy with a random storyline you know nothing about...watch!, these so called "storylines" are going to be soooooooo generic...if they cared at all..they would atleast gave us the ability to edit our own draft classes...what do ppl not get about this??...say that a class of fake players you have no connection to just other than scouting them than players you have played with or against for 4yrs, won awards and championships with is just ABSURD.....



Sent from my PC36100 using Tapatalk
 
# 311 RynoAid @ 06/12/12 01:17 PM
Quote:
Originally Posted by drlw322
My problem with this is that josh looman is bring arrogant and not addressing the community with " we ran out of time" well explain what had to be done to get it in. And if it was in what bug did it create that would ruin the whole game.

I just think he has that I created the mode and it's awesome attitude and anyone that questions his mode he shuts out. Well if you are in the business of selling a product you don't do that. You explain why something is and how it could benefit the person buying it. Explain how having roster edit this year can create a gaming bug in the mode and what it would do.

My thinking is that when you edit rosters in the mode or bring in an edit roster it bugs the storylines and kills the CC mode to a point it is not functional. I'm thinking once you change or edit anything the Storyline tag to each player disappear.

But lucy you have some "seplaining" to do
As a programmer myself, i think your probably pretty close to what i would guess as to why edited rosters and draft classes are not in CCM.

As for Josh.. meeting him several times and corresponding with him, the last word that comes to mind is arrogant. I think when you have to communicate with as many people as he does, it's difficult to make everyone feel important though and sometimes maybe it comes off that way.

I know he has expressed to me that he wants to add things the right way going forward with this CCM mode. Maybe that's driving the delay.
 
# 312 moylan1234 @ 06/12/12 01:20 PM
Quote:
Originally Posted by Yeats
I disagree, certainly when it comes to Madden gamers. The typical Madden gamer doesn't care about anything other than making sure they have the latest rosters in order to play online. This franchise for years now has been geared towards the online/arcade gaming crowd. And they certainly don't care about player rating editing.
I'm talking about editing in general which is the topic of this thread and you only speak for yourself on these boards you have no idea what the typical Madden gamer does with their game
 
# 313 penacho @ 06/12/12 01:22 PM
I'm sure this is mentioned somewhere in this thread, but I didn't find it. In what video, podcast, tweet, or interview did Josh Looman say we couldn't edit a player's number?

In online franchise we could only edit the number and it made sense to me. I don't see how changing the number would mess with a story.

Looman talks a lot about immersion and I respect him for doing his emphasis on immersion. He's got to realize if I'm the Dolphins I don't want a #13 on the roster. If I trade for Tebow, I want to change Bess' number and give Tebow #15, too. If I can't do those things, I'm not immersed in the "reality."

Thanks to anyone who can give me a source!
 
# 314 jpollard25 @ 06/12/12 01:23 PM
Quote:
Originally Posted by Yeats
I disagree, certainly when it comes to Madden gamers. The typical Madden gamer doesn't care about anything other than making sure they have the latest rosters in order to play online. This franchise for years now has been geared towards the online/arcade gaming crowd. And they certainly don't care about player rating editing.
What's the name of your data mining service...you have some amazing statistical theory and awareness that I would like to take advantage of???
 
# 315 Bigmac612 @ 06/12/12 01:24 PM
Quote:
Originally Posted by RynoAid
As a programmer myself, i think your probably pretty close to what i would guess as to why edited rosters and draft classes are not in CCM.
The problem is with this...is NBA2K is able to implement all of this and change the storylines in their franchise mode accordingly and have been doin this for the last 3yrs....its hard to accept EAs reasoning when one game implements it soooooo easily without F'n nothing up...

They better go ask their Devs for some advice!


Sent from my PC36100 using Tapatalk
 
# 316 RynoAid @ 06/12/12 01:24 PM
Quote:
Originally Posted by BobbyColtrane

We're both adults and i don't mean to get into an online pissing contest with you. I'm disappointed with the changes and you seem more or less content. No problem but I'm not and I'm not going to be talked out of my opinion. I feel like my reasons are pretty valid and judging by this thread and other online responses, those reasons are not unique to me.

Happy Gaming.
I'm a man I'm 40!!!!!

anyways.. i never said i wasn't disappointed about what is missing. I am happy with what has been added. Enough so that I believe this will be the best Madden in a decade. For me it's two steps forward with the gameplay, engine and ccm enhancements.
 
# 317 briz1744 @ 06/12/12 01:27 PM
Quote:
Originally Posted by RynoAid
was not meant to be condescending but when someone says they have less control this year, it leads me to believe they have not fully fleshed out all that is CCM. Maybe im misguided, and apologies if it's deemed condescending.
Whatever the new features give us they won't be able to add all the players donny moore leaves out of the game, decrease DT ratings to lessen interior pass rush and OT ratings to add edge rush or any of the multiple reasons I edit rosters to increase realism in my franchise.
If the new features were added to what we had rather than replacing them iwould still be as hyped as I was when I first heard them announced now I'm debating whether to stick with M12
 
# 318 Yeats @ 06/12/12 01:29 PM
Quote:
Originally Posted by moylan
I'm talking about editing in general
And that's what I'm talking about. I doubt more than 1% of gamers care about player rating editing. No doubt more than that care about editing their player's armbands or jersey number. And that's why the EA devs dare to remove editing from the game... because they know it won't affect their bottomline. Most Madden gamers don't care.
 
# 319 cuttingteeth @ 06/12/12 01:29 PM
Here's another clear look at why most of us are going to hate the game:

We who like editing and accuracy and then some are going to be able to edit said roster, BUT our ONLY shot at playing a season with that roster/those players is to do PLAY NOW games. That means, like I used to have to do with freaking John Elway's Quarterback on Nintendo 8-bit, I will have to create a spreadsheet with each team name and who they play that season. Then I'll have to create a sheet for my post season bracket. Then I'll have to play my Super Bowl making sure I picked the right stadium or hoping that at least that option to play a Super Bowl game is still available.

That's it. That's the only way those of us who enjoy full editing will be able to play the game happily.
 
# 320 RGiles36 @ 06/12/12 01:30 PM
Quote:
Originally Posted by wheelman990
Then why release ccm at all this year? Sorry, I don't buy that for a minute. Obviously ccm is not ready to be released this year
That's an exaggeration, don't you think?

I share in some of these disappointments, but the notion that CCM is not ready is reaching IMO.

We go too far at OS sometimes. Don't get what we want individually, and now the whole mode is broken. Sheesh.
 


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