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Madden NFL 15 News Post


Madden NFL 15 title update #2 is available now for PlayStation 4 and Xbox One users. The PlayStation 4 patch is 281 MB, while the Xbox One patch is 3.1 GB. Looking at the update history on the PlayStation 4 patch, it only shows minor stability and bug fixes.

When EA Sports and the Madden NFL 15 team send out the details, this post will be updated.

UPDATE: Here are the patch details.

XBOX ONE AND PS4 CHANGES:

- Fixed or enhanced multiple team uniforms
- Added tuning adjustments to offline Connected Franchise Mode, matching Online CFM hot fixes
- Added a “Slim” Play Call option
- Added the ability to button through the entire halftime presentation
- Added button prompt to defensive play call to inform the user they can back out to pick their play before the offense does
- Tuned down QB accuracy for lower tiered QB's, especially on passes under 10 yards
- Addressed issue where the formation name would not update during no huddle situations
- Improved line shifting functionality out of defensive camera
- Defensive Play Call timer has been extended to 15 seconds
- Addressed issue where users only had 10 seconds to call a play vs. the AI
- Improved defensive adaptive AI
- Added QB signature passing styles
- Addressed issue where reading keys against the read option wasn't working on All-Madden difficulty
- Added logic for receivers that prevents the wrong animation from triggering during catchable passes
- Added logic to prevent multiple ways of grieving during online games
- Improved logic in CFM when determining who the starting RT should be
- Addressed an issue where the user would fail when punting the ball out of bounds on the Medium Coffin Corner drill
- Addressed an exploit where users could put WR's at the TE position on the depth chart inside of MUT
- General improvements to Madden Messenger
- General improvements to commentary logic
- Multiple CoachGlass improvements
- Fixed an issue where the user’s play would sometimes be auto-selected on defense

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 42 - View All
Madden NFL 15 Videos
Member Comments
# 401 Basement61 @ 10/09/14 01:35 AM
While I love to read page after page of everyone getting angry/frustrated about sacks, lets try and use this tread to try and point out what else is still wrong after the patch.

Maybe a new thread "We want the sacks fixed NOW" or something?!?!

Anyways, created players imported to offline CFM still bugs out to 0 confidence, consistency, and production grade... so that sucks too!

Not sure if they fixed their 0 Touchdown Enthusiasm either... Confirmation?

Man I hate how many sacks I get!
 
# 402 rudyjuly2 @ 10/09/14 05:28 AM
Quote:
Originally Posted by Millennium
As stated before, let's all get back on to talk about the patch. Martyrs swing conversation so aptly to their side these days.
Why was Flamehead banned? He wasn't rude but just expressed an opinion. I hope it was something behind the scenes because I saw nothing posted in this thread that warranted a banning unless disagreeing with a mod gets you a red card.
 
# 403 PanthersGM305 @ 10/09/14 06:37 AM
So the Giants get their 90yr patch.... But not Panthers 20 yr patch.... Eli better win the NFC lol...


Sent from my iPad using Tapatalk
 
# 404 Armor and Sword @ 10/09/14 07:24 AM
Quote:
Originally Posted by kingsofthevalley
Appreciate the feedback man. I think that you and I see the game through the same lens, thats just a conclusion I've come to after reading all of your posts when you respond. I'm not dragging anyone else under the bus, but I really don't trust many of the posts I see here saying the game is worthless, broken, etc, and THATS a conclusion I've come to after being on OS for MULTIPLE Madden releases. One question for you, are you changing your sliders up for this second title update?

If you're changing your sliders, probably means I'll be changing my own. I usually take the top three slider posts, (ex. yours, SEC, etc) get the average of the numbers, and tweak a bit left or right based on my own needs which usually gets my play time damn near perfect.

I have not touched anything...game actually plays even better post patch with the set. I noticed the CPU defense is even smarter, I feel the weight and momentum has been cleaned up some more and does not feel nearly as clumsy in the running game as it did before, and just in general the game feels more stable. The only value I have adjusted is injuries (raised to 54) and I will see how that plays out in my current Dolphins CFM. Other than that.....game is still rocking and rolling!
 
# 405 Gorilla Glass @ 10/09/14 08:43 AM
You all need to leave real life stats out of this video game.

Many of you are going to have this game torn up with all of your request for real stat values implemented in the game.

I'm not getting 5-7 sacks a game and if I do, I will be happy with it, not complain about it. lol

What ever formations youre doing to get a lot of sacks, then shy away from the formation.

You guys are really killing me.
 
# 406 Davon_A_Brown @ 10/09/14 08:54 AM
Quote:
Originally Posted by Gorilla Glass
You all need to leave real life stats out of this video game.

Many of you are going to have this game torn up with all of your request for real stat values implemented in the game.

I'm not getting 5-7 sacks a game and if I do, I will be happy with it, not complain about it. lol

What ever formations youre doing to get a lot of sacks, then shy away from the formation.

You guys are really killing me.

While I do agree that watching stats instead of on field gameplay is a problem, I do not think it is right to ask gamers to limit themselves by shying away from successful plays due to flaws within the game.


Th3 Chos3n On3
 
# 407 Gorilla Glass @ 10/09/14 09:05 AM
Quote:
Originally Posted by Davon_A_Brown
While I do agree that watching stats instead of on field gameplay is a problem, I do not think it is right to ask gamers to limit themselves by shying away from successful plays due to flaws within the game.


Th3 Chos3n On3
Then if you stop the QB by all means mission accomplished. Move on.

This is a video game. A little over the top is good.

Plus there's thousands of plays that let you dumb down your defense, so that the opposing QB can be effective, because that's what you're asking for.
 
# 408 rudyjuly2 @ 10/09/14 09:17 AM
Quote:
Originally Posted by Gorilla Glass
Then if you stop the QB by all means mission accomplished. Move on.

This is a video game. A little over the top is good.

Plus there's thousands of plays that let you dumb down your defense, so that the opposing QB can be effective, because that's what you're asking for.
But everyone has their own threshold of what is acceptable. You are fine with 5-7 sacks a game despite the NFL averages 2-3.

Madden is flawed and has always been flawed but that doesn't mean we should just calmly accept it and keep quiet. To a degree everyone has to accept the flaws and learn to have fun in spite of them. If you can't then you sell the game. I don't think you are being realistic in asking everyone to just accept the game EA puts out and shut up about it. What's the point of having a forum to argue over the strengths AND weaknesses then?
 
# 409 Gorilla Glass @ 10/09/14 09:24 AM
Quote:
Originally Posted by rudyjuly2
But everyone has their own threshold of what is acceptable. You are fine with 5-7 sacks a game despite the NFL averages 2-3.

Madden is flawed and has always been flawed but that doesn't mean we should just calmly accept it and keep quiet. To a degree everyone has to accept the flaws and learn to have fun in spite of them. If you can't then you sell the game. I don't think you are being realistic in asking everyone to just accept the game EA puts out and shut up about it. What's the point of having a forum to argue over the strengths AND weaknesses then?
I agree 1000%.

To me 5-7 sacks a game is legitimate in Madden. We don't complain if we're able to run for 250 yards or throw for 600 yards but hone in on 5-7 sacks? GOH!

There's a lot of people who feel like me and then there's the one's who act like 5-7 sacks is game changing and it's not; sorry but it's not. lol
 
# 410 rudyjuly2 @ 10/09/14 09:35 AM
Quote:
Originally Posted by Gorilla Glass
I agree 1000%.

To me 5-7 sacks a game is legitimate in Madden. We don't complain if we're able to run for 250 yards or throw for 600 yards but hone in on 5-7 sacks? GOH!
I can complain about anything lol.
 
# 411 Gorilla Glass @ 10/09/14 09:38 AM
Quote:
Originally Posted by rudyjuly2
I can complain about anything lol.
Haha can't we all.
 
# 412 Gorilla Glass @ 10/09/14 09:48 AM
Quote:
Originally Posted by capa
Seems to go back to the realism vs arcade discussion. Most of the players here are looking for realism...in Madden and other sport titles. Arcade play was fun when you were 12 but most of the folks here are looking for an accurate, realistic representation of the sport they see on TV...whether it is football, baseball, basketball, etc.

One man's steak is another man's poison. I prefer realism, and want the game to reflect the game I see on Sunday...penalties, accurate rushing, passing, sacks, etc. I no more want to see 10 sacks a game as I do 500 yards rushing a game. Some others are ok with that. Many are not.

It's ok that we all may want different things from a game, but makes no sense to talk down to those who want something different.
Madden is a video game and it does a great job at compromising.

If Madden was to go straight SIM, it would have to restrict the user based on percentages.

Then it would be boring. I think it's a good video game.
 
# 413 mrsaito @ 10/09/14 10:12 AM
As information, I am playing offline on Pro difficulty and not having sack issues. (2 or 3 per game both sides). One caveat is that these have been preseason games so the best players are out of the game by the second quarter.
 
# 414 Armor and Sword @ 10/09/14 10:18 AM
Small but important observation I have noticed post patch is receivers (whether they are WR's, RB's, or TE's) are not flying out of bounds as easily as they were when led to the sidelines.

I think they tuned the weight distribution better. Players still have weight and momentum...no question. But it's not overdone like it was pre-patch where guys that should be able to turn up-field can not.

It is a slight, small difference....but it's something I have noticed now in the last 4 games I have played post patch.

Game feels more stable on and off the field now.

Good stuff!

 
# 415 kehlis @ 10/09/14 10:34 AM
Quote:
Originally Posted by Gorilla Glass
You all need to leave real life stats out of this video game.

Many of you are going to have this game torn up with all of your request for real stat values implemented in the game.

I'm not getting 5-7 sacks a game and if I do, I will be happy with it, not complain about it. lol

What ever formations youre doing to get a lot of sacks, then shy away from the formation.

You guys are really killing me.

It's been stated several times what this problem is causing and while your seeing so many people post about it.

It's been stated several times by several posters but I will speak for myself once again.

I don't care how this stat relates to the NFL. If this was a sim stat issue you wouldn't hear a word from me.

But it's affecting the play in game drastically. It's killing CPU drives.

You can say all day to us to be happy about it but it's not that simple. I want to enjoy playing defense and I'm not.

I'm glad you're not seeing it. Great. But don't talk to us like were idiots and were making something out of nothing.
 
# 416 Gorilla Glass @ 10/09/14 10:52 AM
Quote:
Originally Posted by kehlis
It's been stated several times what this problem is causing and while your seeing so many people post about it.

It's been stated several times by several posters but I will speak for myself once again.

I don't care how this stat relates to the NFL. If this was a sim stat issue you wouldn't hear a word from me.

But it's affecting the play in game drastically. It's killing CPU drives.

You can say all day to us to be happy about it but it's not that simple. I want to enjoy playing defense and I'm not.

I'm glad you're not seeing it. Great. But don't talk to us like were idiots and were making something out of nothing.
I'm not talking to anyone like their idiots, but it's not up to me how you interpret posts.

I think EA should leave the game alone and that's just my opinion.
 
# 417 wordtobigbird @ 10/09/14 10:57 AM
Quote:
Originally Posted by Gorilla Glass
If Madden was to go straight SIM, it would have to restrict the user based on percentages.

Then it would be boring. I think it's a good video game.
Wait.. what..? Could you explain that please?

How would they have to restrict the user in order to make a sim game? How would improving the CPU AI so we get less sacks be restricting the user? It would actually get the user more involved as it would be harder to stop the CPU. But that's just one small example. If they had better WR/DB interaction how would that restrict the user?

I'm confused.
 
# 418 Gorilla Glass @ 10/09/14 11:05 AM
Quote:
Originally Posted by wordtobigbird
Wait.. what..? Could you explain that please?

How would they have to restrict the user in order to make a sim game? How would improving the CPU AI so we get less sacks be restricting the user? It would actually get the user more involved as it would be harder to stop the CPU. But that's just one small example. If they had better WR/DB interaction how would that restrict the user?

I'm confused.
So you would want it realistic as in false starts and holding calls? You want all the realism that exists in a real NFL game to slow it down?

The interactions between CB and WR is wanted, but not game changing. I'm enjoying the game in its current state.

I'm not looking to breakdown the game every time I fire it up. I enjoy it for what it is.
 
# 419 wordtobigbird @ 10/09/14 11:11 AM
Quote:
Originally Posted by Gorilla Glass
So you would want it realistic as in false starts and holding calls? You want all the realism that exists in a real NFL game to slow it down?

The interactions between CB and WR is wanted, but not game changing. I'm enjoying the game in its current state.

I'm not looking to breakdown the game every time I fire it up. I enjoy it for what it is.
LOL I like how you completely dodged that question. I repeat, how does making the game more sim RESTRICT the user and make it any less of a videogame?

First of all, false starts and holding have been in previous Madden's and have been the only penalties in Madden for most of its lifetime. So yes I want all the realism that exist in the NFL. Which includes penalties. How much will it slow the game down? Um maybe 5 seconds? Have you ever got a penalty in Madden. Did you take a 5 minute TV timeout or something? You get a penalty. Accept it. Back to the game. Hardly slows down anything, not that it ever happens.

You don't have to breakdown the game everytime you play it. But if you can't see the problem with the AI you are just ignorantly bliss. I don't have to breakdown anything when I watch the QB consistently run into my left end. I understand you don't get why people are complaining because YOU enjoy the product. Hell I enjoy i too, but I can't turn a blind eye to obvious flaws.

Either way, you are trying to make it seem like they CANT make the game more realistic because it would hurt the user. Please explain how...
 
# 420 dkp23 @ 10/09/14 11:15 AM
So the slim playcallscreen is optional right? it is on by default now or can you switch back to the bigger and laggier one?
 


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