So what youre saying is they could make a game look as good/better than 2K but they just decided not to? Yet?
And I thought about it. Still makes no sense. Why would you turn your AI down for the trailer? Wouldn't you want to show that defenders react realistically to your crossovers but you still get pass them? I don't think anyone wants to see dumb defenders. That makes doing the moves no fun IMO.
For some reason you think i'm supporting the fact that they would turn down the A.I. I agree its a stupid idea but its most likely what they did. I'm holding out hope that the A.I in the game really isnt this bad.
So what youre saying is they could make a game look as good/better than 2K but they just decided not to? Yet?
And I thought about it. Still makes no sense. Why would you turn your AI down for the trailer? Wouldn't you want to show that defenders react realistically to your crossovers but you still get pass them? I don't think anyone wants to see dumb defenders. That makes doing the moves no fun IMO.
Regarding the graphics.. I'm saying that EA has the technology they just arent utilizing it.
For some reason you think i'm supporting the fact that they would turn down the A.I. I agree its a stupid idea but its most likely what they did. I'm holding out hope that the A.I in the game really isnt this bad.
The AI is not turned down man... the denial needs to stop. First it was this is an old build (which it wasn't) and now AI is turned down... turning the difficulty down doesn't produce some of the waste that we saw happen.
This is what they claimed to be "legit" gameplay, and the thing is filtered and spliced and doctored to try to make things not appear so bad, but it is that bad to where its apparent anyway.
We waited til Friday, and now we are going to keep denying what we see when the game will be out in less than a month, going gold and all of that guarantees it has to be completely done and approved by MS and Sony within at least 2 weeks so they arent going to be tweaking the game until the day before release.
I know its disappointing and it is, but they've had enough excuses though. The last time they had a game come out was when GTA IV was released.
What i dont understand is the passes they are getting for having to only work on 1 game on NEXT GEN...there should be no animation issues, there should be so much more you can do with a payer...dont give them a pass for this years iteration solely because you want an NBA Live game to be good.
You have to give EA major prop's for the marketing of their videos.
It's just a shame when you fire up the game chances are you won't ever see any of that stuff duplicated on the court. I fully expect to see some of the most generic PG play ever which is why I'm convinced they haven't showed any 5 on 5 action other than trailers.
What i dont understand is the passes they are getting for having to only work on 1 game on NEXT GEN...there should be no animation issues, there should be so much more you can do with a payer...dont give them a pass for this years iteration solely because you want an NBA Live game to be good.
Remember all that talk about the other game not being good because it'll be a port or because their team is distracted by current-gen?
Remember the talk about how Live would be epic because EA is solely focused on next gen and how next-gen tech makes game development easy and games look magically fantastic?
Remember that?
Strange which one ended up looking next gen, and which one doesn't at all.
The AI is not turned down man... the denial needs to stop. First it was this is an old build (which it wasn't) and now AI is turned down... turning the difficulty down doesn't produce some of the waste that we saw happen.
This is what they claimed to be "legit" gameplay, and the thing is filtered and spliced and doctored to try to make things not appear so bad, but it is that bad to where its apparent anyway.
To be fair, I don't think the video necessarily shows bad AI on the Rose drive. What it does show is that the action is staged and some sequences that weren't from the same play were spliced together for the sake producing a highlight. It shows it's not necessarily "real" gameplay whenever there's a camera cut.
Defenders were probably removed for Rose to be able to drive. Two different layups by Kyrie were spliced to look like the same shot. That's why it looks weird and as if Kyrie floated across the bottom of the basket to finish his reverse.
And what this truly shows is that those involved in developing the game don't pay attention to the details-- whether it's player proportions, lighting, animations, capturing footage from their own game, even when editing their own marketing videos-- and seem out of touch and don't know what basketball fans actually watch for.
I think this is a good start for EA but my main concern is if the big ups will allow the developers to keep their vision for this game. EA has some work to do but the potential is there for Live to become great in the years to come.
Positives
1- Dribbling is on point.
2-Signature moves look good.
3-Ball physics look good. See how it bounce off Rose shoulder after the dunk.
4-Footwork look good. Need to see more tho to make a full judgement.
5-Defensive reactions seems more realistic. Didn't see any unrealistic recoveries hopefully player motion truly matters
Negatives
1-Graphics don't look nextgen but im a hold judgment till I see it on my screen.
2-Transitioning animations look bad.
3-Defense look suspect.
Go look at the video on science of bouncetek on nbalive.com and you will learn how dribbling use to work compared to Lives ne tech.
eh...fancy dribbling is the least thing i look for in my basketball game i dont want to play NBA Street / Jam. and if its anything like the dribbling they had in Elite the controls for that demo was HORRIBLE.
I've seen several people say this now. Why do people keep saying the dribbling is good?
I dont get it. How can you tell its good by watching these vids? What do they mean it just looks good?
it looks fluid and almost lifelike. That being said, its one persons signature for a myriad of guards. Also bouncetek focus on guard dribbling, so maybe 1-3 will have these packages. the 4 and 5. HA! I'm curious to see how they dribble, tim duncan noah, and such
eh...fancy dribbling is the least thing i look for in my basketball game i dont want to play NBA Street / Jam. and if its anything like the dribbling they had in Elite the controls for that demo was HORRIBLE.
They show you the problems with the old tech vs how they do it in Live 14. Not trying to sell you on it but truthfully this is the realest in any b-ball game created.
They show you the problems with the old tech vs how they do it in Live 14. Not trying to sell you on it but truthfully this is the realest in any b-ball game created.
So much damn kyrie. He's so involved with the game, everyone get his dribbling packages, and by the way, during the mocap, he didn't look to appear taking it seriously. I don't see him doing those lackadaisical dribbling moves in a game.
So much damn kyrie. He's so involved with the game, everyone get his dribbling packages, and by the way, during the mocap, he didn't look to appear taking it seriously. I don't see him doing those lackadaisical dribbling moves in a game.
They show you the problems with the old tech vs how they do it in Live 14. Not trying to sell you on it but truthfully this is the realest in any b-ball game created.
I wouldnt go that far. First of all its too freaking fast
Secondly, can you dribble while moving or is it just stationary dribbling again like Live 10's size ups? Looked a bit better in that E3 tech demo.