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Madden NFL 13 News Post


While most of the Madden NFL 13 news out of E3 seems to be positive, we now have something that could turn into a very big issue. Especially if you enjoy roster editing or use edited rosters created by others.

There seemed to be some confusion about edited rosters. More specifically, if edited rosters could be used in Connected Careers Mode.

I sent a few messages to Justin Dewiel, Community Manager at EA Sports earlier this afternoon and received the following responses.

Quote:
You can edit rosters outside of CC. But you can’t bring them into CC.

If you start a new CCM career after one of Donny Moore’s releases you can start with that new roster.

Basically, we have to rely on Donny Moore's roster updates, throughout the season, instead of grabbing updated rosters from the many talented roster editors out there, or simply editing on our own.

Jean Adams, Art Director for Madden NFL 13, mentioned the following, in his presentation blog, which was posted in late April.

Quote:
Mixing and matching the new NIKE uniforms, cleats, face masks, sleeves and other yet to be released gear will keep me and many gamers out there in edit player for hours.

Hmmm. I somehow doubt many gamers will be playing around much in edit player, if we can't use the edits in anything other than a Play Now session.

Josh Looman, Madden NFL 13 Senior Designer mentioned on Twitter the following glimmer of hope.

Quote:
We just ran out of time. It will be in there at some point in the future.

Does he mean Madden NFL 14 or could the Madden NFL 13 team add the editing ability in a Title Update or fix the issue before its August 28th release date? I think I speak for everyone, when I say the sooner, the better.

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Member Comments
# 741 cuttingteeth @ 06/17/12 02:45 PM
Giving users/players full editing proved that we can and do better (faster) for what we want, when we want it compared to Donny and the rest of the EA rosters team. That's only mildly debatable.

What Donny's team should control is an online site much like Teambuilder that sets the guidelines and standards for team and/or roster manipulation/creation. Go back to where Offline and Online are coded slightly different per what rosters they can accept for use - I.E. if you create an offline team/roster, you can only use it in an offline franchise and vice versa. As usual, force everyone to login specifically for creation/download/sharing, too so that you know who's who. Donny and his team can update their ratings for players in a base roster onsite that we can use as our initial template for manipulation (or not, if online)...but...do one base template per week...give us all choices, still. If I want my league to start fresh with a week 8 roster template, there it is.

Even better, combine this site with the site that keeps up with all online/offline franchise stats/standings/etc. If successful, then the online franchises could be controlled by each franchise logged page...and...could have slider settings and limits to roster manipulation (on/off/limited).
 
# 742 michapop9 @ 06/17/12 07:14 PM
Quote:
Originally Posted by JerseyTank
I don't understand why people want to edit the rosters so bad?

yeah I dont get why people wanna play the game their way, maybe adjust a persons ratings like a victor cruz who came out of nowhere, or a laurent robinson, or an arian foster. (the list goes on and on of players who rapidly became superstars but were still nobodys in madden)

or put themselves in the game and make yourself an instant superstar instead of being forced to grind your way there, if you wanna grind, more power to you, but we shouldnt be forced

weve had this argument for the past almost 3 years, its user customization which is a huge feature, people who dont get that I even if they dont use it I dont understand.
 
# 743 LSX @ 06/17/12 09:12 PM
Quote:
Originally Posted by JerseyTank
I don't understand why people want to edit the rosters so bad?
When you're playing your CC as the 49ers and you draft a 5'10'' QB named Stecolian Pinkerwink and the game gives him Montana's #16 and linebacker elbow pads, maybe you'll understand.
 
# 744 Hooe @ 06/17/12 09:30 PM
Here's the thing with regard to breakout stars being unaccounted for mid-CCM: if the weekly progression is properly implemented, breakout stars during the season will still be very possible. Lower-rated players will have lower weekly and yearly goals, and earn XP for completing those goals rapidly assuming they keep producing.

This isn't to dismiss the concern of no editing within CCM - I would like to see it return at least insofar as editing player numbers and equipment, in that order - but I don't think that the breakout star thing is as much of a concern because we should be able to replicate that within the confines of the mode.
 
# 745 TreFacTor @ 06/17/12 09:34 PM
Quote:
Originally Posted by LSX
When you're playing your CC as the 49ers and you draft a 5'10'' QB named Stecolian Pinkerwink and the game gives him Montana's #16 and linebacker elbow pads, maybe you'll understand.
No they won't understand. Those who think we are simply crying over nothing will not have a problem with year 2 in the franchise having only one QB above 6 feet tall. They won't care that he is wearing kicker shoes, that he has a LB bulldog face mask. They accept whatever they are given and are thankful to have it no matter if the paid full price or not. They take their lashes and ask for more. We're whining and operation sports would be a better forum if our kind wasn't here. We are the scourge of the earth because we have an issue with the game that has no bearing on gameplay. How dare we have an opinion on a game many of us have purchased since childhood.
 
# 746 LSX @ 06/17/12 09:44 PM
I also like editing positions. A lot of times I shuffle players on the offensive/defensive lines, or defensive backs, depending on certain attributes (size/speed/etc). Last season the 49ers drafted a defensive end (Bruce Miller) and converted him to fullback. If I want to do that in the game, let me. "Its in the game" right???

As far as equipment goes, I'm not going to freak out if they get Justin Smith's wristbands wrong. But a huge pet peeve of mine is acquiring a guy that wears black sleeves when your team's uniform has no black in it, and you can't do anything about it.

I have a million other reasons why roster editing is necessary. I could go on all day. Too bad EA doesn't give a hoot.
 
# 747 briz1744 @ 06/17/12 09:44 PM
Quote:
Originally Posted by CHooe
Here's the thing with regard to breakout stars being unaccounted for mid-CCM: if the weekly progression is properly implemented, breakout stars during the season will still be very possible. Lower-rated players will have lower weekly and yearly goals, and earn XP for completing those goals rapidly assuming they keep producing.

This isn't to dismiss the concern of no editing within CCM - I would like to see it return at least insofar as editing player numbers and equipment, in that order - but I don't think that the breakout star thing is as much of a concern because we should be able to replicate that within the confines of the mode.
I hope not , at least, not without repucussions, we are talking 20+ point jumps in these cases, these things are rare and shouldn't be easily replicated, maybe I'm missing your point, to see it happen once in a while on CPU team would be good but last year it was nice to be able to do it to specific players at will as it happened in reality
 
# 748 briz1744 @ 06/17/12 09:48 PM
Quote:
Originally Posted by LSX
I also like editing positions. A lot of times I shuffle players on the offensive/defensive lines, or defensive backs, depending on certain attributes (size/speed/etc). Last season the 49ers drafted a defensive end (Bruce Miller) and converted him to fullback. If I want to do that in the game, let me. "Its in the game" right???

As far as equipment goes, I'm not going to freak out if they get Justin Smith's wristbands wrong. But a huge pet peeve of mine is acquiring a guy that wears black sleeves when your team's uniform has no black in it, and you can't do anything about it.

I have a million other reasons why roster editing is necessary. I could go on all day. Too bad EA doesn't give a hoot.
That's pretty much me too I get. A bit OCD about mirroring reality maybe but its my game isn't it?
 
# 749 CT Pitbull @ 06/17/12 09:49 PM
Quote:
Originally Posted by TreFacTor
No they won't understand. Those who think we are simply crying over nothing will not have a problem with year 2 in the franchise having only one QB above 6 feet tall. They won't care that he is wearing kicker shoes, that he has a LB bulldog face mask. They accept whatever they are given and are thankful to have it no matter if the paid full price or not. They take their lashes and ask for more. We're whining and operation sports would be a better forum if our kind wasn't here. We are the scourge of the earth because we have an issue with the game that has no bearing on gameplay. How dare we have an opinion on a game many of us have purchased since childhood.
Amen to that bro...CC is unproven so we have no clue what to expect but im betting the incoming players will yet again be all jacked up appearance/equipment wise...hooray for infinity but shame on EA and josh looman whatever his name is for pushin CC on us before it was ready ...and if all of our options are never going to be brought back or cant be used in CC....then they better bring back franchise mode for 2014...simple as that
 
# 750 briz1744 @ 06/17/12 10:22 PM
Quote:
Originally Posted by CT Pittbull
Amen to that bro...CC is unproven so we have no clue what to expect but im betting the incoming players will yet again be all jacked up appearance/equipment wise...hooray for infinity but shame on EA and josh looman whatever his name is for pushin CC on us before it was ready ...and if all of our options are never going to be brought back or cant be used in CC....then they better bring back franchise mode for 2014...simple as that
Personally I do have high hopes for the future of CC and logically as a 'layman' in software terms I don't see why the missing things can't be integrated with the exception of NCAA importing( draft storylines?).
However I agree on it being rushed in whilst not ready, who made that decision I couldn't say but I'd guess they felt they had to upgrade online franchise somehow after it has been neglected and CC does do that well, as it does SS mode, shame they couldn't find a way to keep a seperate offline mode until CC was in a state to fully replace it, my opinion for what its worth?
 
# 751 dylan123 @ 06/17/12 10:55 PM
When it was first announced about connected careers everyone was pumped for it....what a genius idea but by removing the edit function it has taken just as much away from the game.

To me it only makes sense if we can be assured of the following

1) Accurate ratings of all players. As an example in Madden 12 Shane Vereen and Taylor Price had very low speed ratings when in fact they are very fast players (i am sure others have examples) By allowing us to edit this we can ensure we have the most accurate rosters in the middle of a franchise. One of the great things said about connected careers is that there is no need to go back to start over a franchise. Well unless we can guarantee accurate ratings then we would have to start the CC all over again following a global madden roster update

2) when i play madden 12 some of the rookies come into the game with no gloves, wristbands etc. No player except Dallas clark does not wear gloves, why cant we update what equipment our players wear?? Are we sure that they know what Andrew Luck and RG3 will be wearing?...i dont want to wait till the first roster update and then have to restart by CC thereby going against excactly what was said about CC

3) as above with the expanded rosters in Madden 12 i sometimes get duplicated numbers for linebackers and D-line. In fact one time i had a rookie OLB who was No.1 - how can it be gauranteed this wont happen?

All of the above and many more issues were simple resolved by the edit function. We dont expect the game to be able to represent all the thousands of players in the NFL accurately that is why the edit function worked. If you do persist with leaving the edit function out then they must guarantee a perfect roster

please rectify this ridiculous short sited omission
 
# 752 Aftershock9958 @ 06/17/12 11:28 PM
Quote:
Originally Posted by TreFacTor
No they won't understand. Those who think we are simply crying over nothing will not have a problem with year 2 in the franchise having only one QB above 6 feet tall. They won't care that he is wearing kicker shoes, that he has a LB bulldog face mask. They accept whatever they are given and are thankful to have it no matter if the paid full price or not. They take their lashes and ask for more. We're whining and operation sports would be a better forum if our kind wasn't here. We are the scourge of the earth because we have an issue with the game that has no bearing on gameplay. How dare we have an opinion on a game many of us have purchased since childhood.
Holy crap. You should have your own Lifetime movie with how well you play the victim.

It's not "taking our lashes and asking for more". It's the fact that I'm playing a football game, and I play games to have fun, not to analyze what pair of shoes a player is wearing. And while I respect opinions, I in no way respect a post that is just dripping with condescension towards people who don't see it your way.

There's a lot of irony in your post, when you're trying to complain about how the opposite side treats you and in doing so you do your best to belittle those same people.
 
# 753 TreFacTor @ 06/17/12 11:41 PM
Quote:
Originally Posted by Aftershock9958
Holy crap. You should have your own Lifetime movie with how well you play the victim.

It's not "taking our lashes and asking for more". It's the fact that I'm playing a football game, and I play games to have fun, not to analyze what pair of shoes a player is wearing. And while I respect opinions, I in no way respect a post that is just dripping with condescension towards people who don't see it your way.

There's a lot of irony in your post, when you're trying to complain about how the opposite side treats you and in doing so you do your best to belittle those same people.
So you only understand sarcasm, now I know how to communicate simple ideas to you.
 
# 754 Aftershock9958 @ 06/17/12 11:59 PM
Quote:
Originally Posted by TreFacTor
So you only understand sarcasm, now I know how to communicate simple ideas to you.
See, that's what I'm talking about. Why should anyone care about your opinion when you can't communicate it without intentionally trying to be abrasive? Your point becomes lost in the fray.
 
# 755 Aftershock9958 @ 06/18/12 12:12 AM
Quote:
Originally Posted by 1D4ever
SMH... why did you feel a need to post this
The post in question was hyperbolic to an extreme. I wasn't belittling him - he was in fact playing the victim card. It was ludicrous and completely unnecessary. There are a whole lot of people who are unhappy about some of the missing items who post clear and concise points without having to go to the level of claiming that those who disagree feel they're the scourge of the earth and shouldn't be on OS.

If nothing else, he's inciting the trolls that disagree with him while insulting the people who disagree, like some who agree with him, in clear and concise ways.
 
# 756 peylog27 @ 06/18/12 12:15 AM
CC is Good in theory, but the reasons the devs give for leaving out features is what is troubling. There are many examples, but the one that gets me is they want a realistic sim... Yet since you can't import draft classes, you have to create a player to enter the league, but you have to pick the team they play on? How is that realistic? Or.. If schemes are the issue with edited rosters, how does your cp fit for the scheme of the team you pick? Shouldn't there be a draft where the team that fits your cp picks you?, like nba 2k?.. Can someone explain?
 
# 757 moneal2001 @ 06/18/12 12:25 AM
Quote:
Originally Posted by peylog27
CC is Good in theory, but the reasons the devs give for leaving out features is what is troubling. There are many examples, but the one that gets me is they want a realistic sim... Yet since you can't import draft classes, you have to create a player to enter the league, but you have to pick the team they play on? How is that realistic? Or.. If schemes are the issue with edited rosters, how does your cp fit for the scheme of the team you pick? Shouldn't there be a draft where the team that fits your cp picks you?, like nba 2k?.. Can someone explain?

they have said that time is the reason for leaving out those features. the features(editing, multi team control, and fantasy draft were not priorities. draft classes were so broken that they needed to be taken out and brought back in after time had been taken to make them work properly. people have speculated many reasons that things are not back but time is really the main reason.

allowing editing to a mode that has been completely rebuilt from the ground up takes a lot of QA time. that time is better suited for making CC as bug free as possible. after that is done then adding non core functionality features becomes much easier.
 
# 758 peylog27 @ 06/18/12 12:45 AM
Noneal..
Doesn't matter. How is it realistic when you create a player, then you are forced to put him on whatever team you choose? Editing rosters should be allowed no matter what, and how anyone chooses to play the game, an if I used the same excuses as madden devs did when questioned about flaws, id get fired. Spend your money, be disappointed, and I'll see you back here Bout a year from now. It's going be crap. The rtp isn't ready, and they screwed real fans.
 
# 759 moneal2001 @ 06/18/12 01:01 AM
Quote:
Originally Posted by peylog27
Noneal..
Doesn't matter. How is it realistic when you create a player, then you are forced to put him on whatever team you choose? Editing rosters should be allowed no matter what, and how anyone chooses to play the game, an if I used the same excuses as madden devs did when questioned about flaws, id get fired. Spend your money, be disappointed, and I'll see you back here Bout a year from now. It's going be crap. The rtp isn't ready, and they screwed real fans.
It was done that way because you can create a player at any time. you can start as a coach play 2 weeks and then create a player. it would be weird and totally unrealistic if you were drafted at that point. they could have you randomly placed on a team with no reasoning to it, but then people would complain about that too. the way they did it was the only logical way to do it.

I never said i was against editing in or outside of CC. I actually posted it as an idea on the gamechangers site as soon as the word came out that it was not in.

how were they answering so bad that would warrant firing?
 
# 760 peylog27 @ 06/18/12 01:34 AM
Man,
No disrespect, but really don't understand what you are saying? I did not say anyone should be fired, we haven't even played the game yet, I said if I used the same logic to explain a situation where a major lapse in what our clients are used to, at my job, was taken away. I'd be fired. When you are the head of a dev team, and you promote your new "features" as groundbreaking, you damn well better to be able to explain why your features are worth changing the way the game had been played for years. I do not think they have done an adequate job of that. Please tell me how they have?

Aside from that, ea stock has dropped drastically for the past 12 months, the video game industry is struggling, and the whole economy is about to burst, so from an economic standpoint, please explain how isolating a large part of your target fan base makes sense? There will be a decline in overall sales, again, for madden. why stand up for them? This Is their attempt to use a big franchise and make it more profitable, by making more online friendly, , instead of making the game more enjoyable. The sooner you realize that bro, they do not care about anything, but their bottom line, the better off you will be.
 


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