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Madden NFL 13 News Post


While most of the Madden NFL 13 news out of E3 seems to be positive, we now have something that could turn into a very big issue. Especially if you enjoy roster editing or use edited rosters created by others.

There seemed to be some confusion about edited rosters. More specifically, if edited rosters could be used in Connected Careers Mode.

I sent a few messages to Justin Dewiel, Community Manager at EA Sports earlier this afternoon and received the following responses.

Quote:
You can edit rosters outside of CC. But you can’t bring them into CC.

If you start a new CCM career after one of Donny Moore’s releases you can start with that new roster.

Basically, we have to rely on Donny Moore's roster updates, throughout the season, instead of grabbing updated rosters from the many talented roster editors out there, or simply editing on our own.

Jean Adams, Art Director for Madden NFL 13, mentioned the following, in his presentation blog, which was posted in late April.

Quote:
Mixing and matching the new NIKE uniforms, cleats, face masks, sleeves and other yet to be released gear will keep me and many gamers out there in edit player for hours.

Hmmm. I somehow doubt many gamers will be playing around much in edit player, if we can't use the edits in anything other than a Play Now session.

Josh Looman, Madden NFL 13 Senior Designer mentioned on Twitter the following glimmer of hope.

Quote:
We just ran out of time. It will be in there at some point in the future.

Does he mean Madden NFL 14 or could the Madden NFL 13 team add the editing ability in a Title Update or fix the issue before its August 28th release date? I think I speak for everyone, when I say the sooner, the better.

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
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Member Comments
# 641 Senator Palmer @ 06/13/12 05:13 PM
Quote:
Originally Posted by Jukeman
I wonder with the TSO will players be looked at as football players instead of a positions, for example since WE CAN'T EDIT will a specific 4-3 DE be rating high in a 3-4 scheme as a OLB on a depth chart? How about DT's to DE's

How about that rookie CB that fits the mold of a potential good SS?

HB's to WR? FB to TE's???

My gut says no because it wasn't the case in HC09 if I remember correctly.
I'd guess no also. If there's no position editing, I don't see the CPU evaluating players by anything other than the position they are designated. Kamerion Wimbley, a college DE, has been playing OLB his entire professional career. The Titans signed him as a full-time DE this offseason to help with the pass rush. I just don't see that happening in CC.

In the game I'm guessing he'd only be evaluated as a 3-4 OLB or a 4-3 OLB. That really is a shame. The more I think about it, the more limiting I see this becoming. Every draft has tweener/hybrid type players who teams project to 2 different positions and that winds up carrying all kinds of implications on who gets re-signed, who doesn't, how far a guy moves up the board, etc.
 
# 642 Jd_Seven @ 06/13/12 05:14 PM
Quote:
Originally Posted by PGaither84
But the home owners association doesn't allow the use of an outhouse and the fire marshal said you can only burn candles under the supervision of Donny Moore.
Absolutely brilliant.
 
# 643 Jukeman @ 06/13/12 05:22 PM
Quote:
Originally Posted by Senator Palmer
I'd guess no also. If there's no position editing, I don't see the CPU evaluating players by anything other than the position they are designated. Kamerion Wimbley, a college DE, has been playing OLB his entire professional career. The Titans signed him as a full-time DE this offseason to help with the pass rush. I just don't see that happening in CC.

In the game I'm guessing he'd only be evaluated as a 3-4 OLB or a 4-3 OLB. That really is a shame. The more I think about it, the more limiting I see this becoming. Every draft has tweener/hybrid type players who teams project to 2 different positions and that winds up carrying all kinds of implications on who gets re-signed, who doesn't, how far a guy moves up the board, etc.
Position editing (and setting team's depth charts; can we still editi the CPU's depth charts?) was another way for me as a single player to maximize the AI for better competition, I didn't want an advantage going up against the AI so I treated them fairly by making decisions like this.

It would suck if a team switched from a 3-4 to a 4-3 without moving players around to accommodate.

Maybe in the future they'll also figure out a way so that players could project to positions based on offense/defense philosophies.
 
# 644 edaddy @ 06/13/12 05:33 PM
Quote:
Originally Posted by Jukeman
I already know those things I am talking about overall ratings.

I'm speaking about the AI making a decision on their depth chart to maximise their roster by shuffling players around. Maybe a team is looking for a OLB to fit their 3-4 scheme, their are no OLB in FA or in the draft that fits their mold. Will the AI be smart enough to look at a DE who can potentially play OLB on their depth chart?

That is what I am asking.

Basically if the AI is running a 3-4, will it see a specific DE just as a 60 OVR or will it see him as a 60 OVR DE AND a 75 OVR OLB.
Good points man I asked a question similiar to this on another thread regarding this and the AI logic regarding substitutions in certain packages meaning will the AI just substitute due to fatigue or will the AI actually substitute certain situational players based on certain formations and packages.....part of the reasoning for controlling 32 teams was the ability to do just that...the answer? crickets.....LOL
 
# 645 Jukeman @ 06/13/12 05:41 PM
Quote:
Originally Posted by edaddy
Good points man I asked a question similiar to this on another thread regarding this and the AI logic regarding substitutions in certain packages meaning will the AI just substitute due to fatigue or will the AI actually substitute certain situational players based on certain formations and packages.....part of the reasoning for controlling 32 teams was the ability to do just that...the answer? crickets.....LOL
I agree, I did the same the with packages and use to do the same with formation subs until that was removed.

Those "little things" are actually huge for some people..
 
# 646 krong1170 @ 06/13/12 05:49 PM
Quote:
Originally Posted by briz1744
Twitter feeds ? Not that I don't like them just much lower on my personal wishlist than editing
This is the problem, they decide what is important to us in a game rather than asking us what is important. I can't move Mario Williams back to DE, but hey I can see Skip Bayless tweet about Tim Tebow!
 
# 647 krong1170 @ 06/13/12 05:55 PM
Quote:
Originally Posted by PGaither84
Franchise Mode





But there is no electrical wiring and the plumbing doesn't work. Enjoy!
Contractor: I don't understand why they're upset. I mean sure I didn't ask them whether or not electricity and plumbing were important, but I talked to my employees and they were sure they would be exicited about the mailbox. I mean I build houses, I know whats important for someone to have in their house more than they do, they don't know what they want.
 
# 648 cuttingteeth @ 06/13/12 06:04 PM
Quote:
Originally Posted by krong1170
This is the problem, they decide what is important to us in a game rather than asking us what is important. I can't move Mario Williams back to DE, but hey I can see Skip Bayless tweet about Tim Tebow!
Yup. They can't code the program for editing players for our use in CCM, they can code for outside of CCM, they say it's the same code and ONLY code the game is built upon, it is said to be too complex to change at short notice or in short time but they also show us they can obviously code a Twitter clone into their program for use that allows for likely 32,000 possible storylines to completely made up (also coded) draft rookies.

I have never seen so much talking in circles with this game franchise. They've at least reached a new high in that regard.
 
# 649 DNMHIII @ 06/13/12 06:08 PM
Quote:
Originally Posted by cuttingteeth
Yup. They can't code the program for editing players for our use in CCM, they can code for outside of CCM, they say it's the same code and ONLY code the game is built upon, it is said to be too complex to change at short notice or in short time but they also show us they can obviously code a Twitter clone into their program for use that allows for likely 32,000 possible storylines to completely made up (also coded) draft rookies.

I have never seen so much talking in circles with this game franchise. They've at least reached a new high in that regard.
If I was to point to one area where EA has really stepped up their game this year this would be it...lol
 
# 650 PGaither84 @ 06/13/12 06:14 PM
I think the house analogy is fun because everyone knows what is in CCM looks amazing... but the little we just expect to be there, aren't.

Big FN Deal - You might just see the "wiring" differently than I do. The wiring coudl be 32 team control for one player or editing of players, or about anything that we expect to just be part of the package deal and are flabbergasted that it isn't.
 
# 651 PGaither84 @ 06/13/12 06:30 PM
Can I live without fantasy draft? Yes. I haven't even used it in Madden 12 yet, though I want to soon.

Can I live without importing draft classes? In favor of story lines? Sure. Imports didn't even work right in the past, so I'm not missing too much. If I want real players in Madden 12, I can just EDIT the hand crafted rookies.

Can I live without offline co-op play? Well I van right now because of my situation, but if I were still back at home in the States, NO.

Can I live without custom play books? Well, I am using my custom play book exclusively in Madden 12 and used my game plan exclusively in Madden 11. I don't want to go back to Madden 10 [two steps back.] I was hoping the big news was Creat a Play/Foramtion, not the removal of custom play books. WTF?!?

Can I live without 32 team control? I never did this, but I did and still do control 2 teams... and twice before in the past I had an 8 team franchise were I controlled one team in each division. So, can I live it out it? Yes. Do I want to? No.

Can I live without full customization of rosters and no editing of players in CCM? No. Most certainly not. I have ALWAYS customized my rosters, changed equipment, jersey numbers, changed positions, something and everything when allowed. Heck, I would change hair cuts when I was allowed, and if I was again. In Madden 07 [PS2 era] most all players, including Frank Gore had "close crop" hair that might look normal on some white guy, but most NFL players have some kind of buzz cut or fade, or are bald.

Can I live withoutplaying games except those of the ONE team you select for CCM? No. Most certainly not. This and the above are my top two reasosn why Madden 13 went from VERY exciting to me... to a game I couldn't care less about. I can't play the Super Bowl? I can't play that BAL@PIT game on MNF? I can't play Jets/Pats? Bears/Packers? Giants/Cowboys? Screw that. No thanks.

I only bought Madden 12 in Feb and while I have had some ups and downs with it, I am just diving into franchise mode that that I am like 95% done with my sliders.
 
# 652 DNMHIII @ 06/13/12 06:51 PM
Quote:
Originally Posted by Jimi XIII
Yeah, the thing I don't get is that they said they don't want to add anything into the game that isn't complete, yet this whole CC mode is incomplete with multiple features removed until they can implement them...

So why didn't they just wait until next year to make the switch from Franchise to Connected Careers...? As long as walk on FAs & FA itself was tuned while still oblivious to CCM coming, it would have been fine by me and I think a lot of others.
Madden 13: New engine and all the control from last year = win
Madden 14 :CCM and more misc. improvements = win

Madden 13: New Engine + CCM and complete loss of all control = fail

How could you not put this on a board at a planning meeting as see how much sense it makes. You have two years of back to back wins for the title and happy customers.
 
# 653 SoxFan01605 @ 06/13/12 07:02 PM
Quote:
Originally Posted by DNMHIII
Madden 13: New engine and all the control from last year = win
Madden 14 :CCM and more misc. improvements = win

Madden 13: New Engine + CCM and complete loss of all control = fail

How could you not put this on a board at a planning meeting as see how much sense it makes. You have two years of back to back wins for the title and happy customers.
While I agree with your overall premise (EA's planning was poor), to be fair, if they leave CCM out this year then the control offline gamers had in 12 would be there, but online players would be left in the cold. So, all that would really be accomplished is that a different group of gamers would be upset on here. I don't think that's a fair alternative.

I think the issue is more how EA prioritized what should be the core aspects within and surrounding CCM rather than the implementation of CCM itself.
 
# 654 mestevo @ 06/13/12 07:07 PM
If they did nothing to online and offline franchise for 13 the threads would be much larger and much more active than any of this no editing/importing stuff has resulted in.

Sent from my Galaxy Nexus using Tapatalk 2
 
# 655 StayPlation82 @ 06/13/12 07:08 PM
Yeah I keep hearing how we have a say so and really we don't. Now a smart business plan is make consumers happy but apple leaves stuff out all the time and add later and they are huge! Only thing we have is the option not to buy and with the house analogy...all of those things were known before you purchased and you still buy it?

Numbers and equipment should be in though.
 
# 656 DNMHIII @ 06/13/12 07:08 PM
Quote:
Originally Posted by SoxFan01605
While I agree with your overall premise (EA's planning was poor), to be fair, if they leave CCM out this year then the control offline gamers had in 12 would be there, but online players would be left in the cold. So, all that would really be accomplished is that a different group of gamers would be upset on here. I don't think that's a fair alternative.

I think the issue is more how EA prioritized what should be the core aspects within and surrounding CCM rather than the implementation of CCM itself.
Ok this is perfect because I'm totally in the dark with what changed for online people. Can you tell me how CCM benefitted online because I have no idea and thats not a joke or me trying to be funny at all. All i know is how much was stripped out and I really don't know what positives have been made for online.

Thanks in advance
 
# 657 StayPlation82 @ 06/13/12 07:16 PM
Online finally gets a mode that is equivalent to offline. Scouting, salary cap, free agency, contracts and draft pick trading. All of which seemed standard for off line had been missing since the mode went online.
 
# 658 DNMHIII @ 06/13/12 07:23 PM
Quote:
Originally Posted by StayPlation82
Online finally gets a mode that is equivalent to offline. Scouting, salary cap, free agency, contracts and draft pick trading. All of which seemed standard for off line had been missing since the mode went online.
Sweet.......WTF took so long for that I wonder? I'm glad that stuff got added in and I'm really happy that the focus going forward will be to enhance the user experience for both online and offline in a consistent fashion through CCM.
 
# 659 krong1170 @ 06/13/12 07:32 PM
Quote:
Originally Posted by tazdevil20
Don't forget, this:

Contractor: Indoor plumbing can be added next year. We're going to hold off on electricity though, because we definitely want something to do for the year after that. In addition, the electricity will only light half of the house. If you're lucky, we'll come back mid year and light the other half. Otherwise, you'll have to wait until next year. With these great improvements, the house is really headed in the right direction as far as being compared to all of the other houses in the neighborhood.
And if we put electricity and plumbing in there's a chance the house might explode. Its just not a risk where willing to take.
 
# 660 themassacre771.1 @ 06/13/12 07:59 PM
Quote:
Originally Posted by krong1170
And if we put electricity and plumbing in there's a chance the house might explode. Its just not a risk where willing to take.
Except you would have a chance to rebuild the house before any families come to buy it...
 


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