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Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Old 06-13-2012, 05:08 PM   #801
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Originally Posted by DNMHIII
Contractor notes from customer:
Customer wants great craftsmanship with quality materials and fixtures. Has been burned by other contractors in the past and just wants to finally get a job done right and without compromises and shortcuts since he's paying top dollar for the job

Contractor notes from punch list:
Well, its amazing and I can't get over how good the paint looks. Sure there's a few things here and there like electrical covers and such, but nothing big and it's another job well done.

Contractor notes from walkthrough with customer:
Totally caught off guard by client beeing upset with missing electrical and plumbing. Paint and yard looks amazing, but client still unhappy about things missing from house that we just didn't feel were that big off a deal. Sticking with me guns though with client that plumbing was way to risky and so what if we ran out of time to get the other stuff done. Bahamas baby here I come!
This is exactly how I've felt for years (along with some other guys).
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Old 06-13-2012, 05:09 PM   #802
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

PG you know you are cool with me but that analogy is a little hyperbolic, imo. lol

I liked the one about "no one can visit", that seems more apt but C'mon man, the "wiring" in CCM may work fine.

It's more like buying and owning that beautiful home but still having to be beholden to a landlord's tenant rules like no remodeling or visitors, at least the first year. lol
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Old 06-13-2012, 05:13 PM   #803
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Originally Posted by Jukeman
I wonder with the TSO will players be looked at as football players instead of a positions, for example since WE CAN'T EDIT will a specific 4-3 DE be rating high in a 3-4 scheme as a OLB on a depth chart? How about DT's to DE's

How about that rookie CB that fits the mold of a potential good SS?

HB's to WR? FB to TE's???

My gut says no because it wasn't the case in HC09 if I remember correctly.
I'd guess no also. If there's no position editing, I don't see the CPU evaluating players by anything other than the position they are designated. Kamerion Wimbley, a college DE, has been playing OLB his entire professional career. The Titans signed him as a full-time DE this offseason to help with the pass rush. I just don't see that happening in CC.

In the game I'm guessing he'd only be evaluated as a 3-4 OLB or a 4-3 OLB. That really is a shame. The more I think about it, the more limiting I see this becoming. Every draft has tweener/hybrid type players who teams project to 2 different positions and that winds up carrying all kinds of implications on who gets re-signed, who doesn't, how far a guy moves up the board, etc.
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Old 06-13-2012, 05:14 PM   #804
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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But the home owners association doesn't allow the use of an outhouse and the fire marshal said you can only burn candles under the supervision of Donny Moore.
Absolutely brilliant.
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Old 06-13-2012, 05:22 PM   #805
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Quote:
Originally Posted by Senator Palmer
I'd guess no also. If there's no position editing, I don't see the CPU evaluating players by anything other than the position they are designated. Kamerion Wimbley, a college DE, has been playing OLB his entire professional career. The Titans signed him as a full-time DE this offseason to help with the pass rush. I just don't see that happening in CC.

In the game I'm guessing he'd only be evaluated as a 3-4 OLB or a 4-3 OLB. That really is a shame. The more I think about it, the more limiting I see this becoming. Every draft has tweener/hybrid type players who teams project to 2 different positions and that winds up carrying all kinds of implications on who gets re-signed, who doesn't, how far a guy moves up the board, etc.
Position editing (and setting team's depth charts; can we still editi the CPU's depth charts?) was another way for me as a single player to maximize the AI for better competition, I didn't want an advantage going up against the AI so I treated them fairly by making decisions like this.

It would suck if a team switched from a 3-4 to a 4-3 without moving players around to accommodate.

Maybe in the future they'll also figure out a way so that players could project to positions based on offense/defense philosophies.

Last edited by Jukeman; 06-13-2012 at 05:25 PM.
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Old 06-13-2012, 05:33 PM   #806
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Originally Posted by Jukeman
I already know those things I am talking about overall ratings.

I'm speaking about the AI making a decision on their depth chart to maximise their roster by shuffling players around. Maybe a team is looking for a OLB to fit their 3-4 scheme, their are no OLB in FA or in the draft that fits their mold. Will the AI be smart enough to look at a DE who can potentially play OLB on their depth chart?

That is what I am asking.

Basically if the AI is running a 3-4, will it see a specific DE just as a 60 OVR or will it see him as a 60 OVR DE AND a 75 OVR OLB.
Good points man I asked a question similiar to this on another thread regarding this and the AI logic regarding substitutions in certain packages meaning will the AI just substitute due to fatigue or will the AI actually substitute certain situational players based on certain formations and packages.....part of the reasoning for controlling 32 teams was the ability to do just that...the answer? crickets.....LOL
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Old 06-13-2012, 05:41 PM   #807
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Quote:
Originally Posted by edaddy
Good points man I asked a question similiar to this on another thread regarding this and the AI logic regarding substitutions in certain packages meaning will the AI just substitute due to fatigue or will the AI actually substitute certain situational players based on certain formations and packages.....part of the reasoning for controlling 32 teams was the ability to do just that...the answer? crickets.....LOL
I agree, I did the same the with packages and use to do the same with formation subs until that was removed.

Those "little things" are actually huge for some people..
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Old 06-13-2012, 05:47 PM   #808
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So, I'm just catching up on this. This is kinda weird. You can change your depth chart though, right?
You just have to wait for EA(Donny Moore) to upgrade the official roster for up to date signings and injuries.etc.??? And you can't change the appearance of any players???
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