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NBA 2K13 News Post


On June 4th at 10:00 PM EST, make sure you tune into SpikeTV's E3 coverage.

According to the latest Ronnie2K tweets, they will showcase an NBA 2K13 gameplay video featuring the San Antonio Spurs and Oklahoma City Thunder. They will also show us the new downloadable NBA All-Star content package presented by Sprite.

Game: NBA 2K13Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 75 - View All
NBA 2K13 Videos
Member Comments
# 421 kolanji @ 06/06/12 10:51 PM
Quote:
Originally Posted by DukeC
Notorious users like Rondo and Parker should attempt them maybe at the most 2-3 times a game.

Too frequent and it's going to get infuriating, yet too little and they become predictable. 2-3 times is often enough to wow us/catch off-guard when they do do it.
huh?2-3 times ? guy like manu does 2-3 time a quarter and rondo...
has to be more than that
 
# 422 VDusen04 @ 06/06/12 11:17 PM
Quote:
Originally Posted by kolanji
huh?2-3 times ? guy like manu does 2-3 time a quarter and rondo...
has to be more than that
Up and unders? They're stopping, pump faking and stepping through 3 separate times every quarter?
 
# 423 Eman5805 @ 06/06/12 11:21 PM
I don't care how many times Rondo, Manu, Parker do up and unders. I expect them to use that move on me, especially if they can get me to fall for it (though I so rarely see them actually try the up and under when I haven't bit, which makes me wonder if the CPU is reacting to my button presses directly). I can't stand it when Beno Udrih, Brandon Knight, or a bunch of players driving to the hoop that do it to me.

So glad things are being reworked so you don't see Manu just turn the D into spectators when they could actually do something. Getting passing down, getting contact in the lanes down...now...

Bumping when playing and moving off ball to follow play charts or positioning in the post as a big in My Player.

And player speeds when not doing the throw ahead dribble.


These just gotta get addressed. Boot up a MP game as a SG or something and have them call CHA Box Cutter and see how easy it is to run that tight curl off the screens without being brick walled by the CPU.

And it takes too much effort to beat bigs down the floor with fast PGs on fastbreaks.
 
# 424 kolanji @ 06/07/12 12:20 AM
Quote:
Originally Posted by VDusen04
Up and unders? They're stopping, pump faking and stepping through 3 separate times every quarter?
what r u even talking about...u prob dont know what a up and under move is.
u dont literally have to bring the ball all the way down to go up and under the UP is the showing of the ball in the air trying to lay up the ball to get jumping defender and the the HANG Usually to get contact or get the arms of the shot blocker going and then the UNDER going under his out stretch arms...and u dont have to score to complete the move. its a good way to get a jumping defender and create contact and try to get to the line and in lebron wade rose and still try to get to a 3 point play....

guys i mentioned before still does it only difference is now greg pop got parker to stop falling after doing up and unders, wade still does fall a lot


so those guys need to do more of it up and uder above 2=3 a game in nba 2k13 just make sure the defensive stops are there:
which is jump with arms str8 up and not swing at the ball or beat em to the spot...
 
# 425 exposedaking @ 06/07/12 12:26 AM
any work being done to isomotion? it was kinda clunky..im hoping for more fluid, fast and explosive crossovers

Sent from my PC36100 using Tapatalk 2
 
# 426 RyanFitzmagic @ 06/07/12 12:26 AM
Quote:
Originally Posted by kolanji
what r u even talking about...u prob dont know what a up and under move is.
u dont literally have to bring the ball all the way down to go up and under the UP is the showing of the ball to the jumping defender and going under his out stretch arms...and u dont have to score it is a good way to get a jumping defender create contact and try to get to the line and in lebron wade rose and can keep going to still try to get to a 3 point play....
A pump fake and drive ("Show and go") is not the same as an up-and-under.
 
# 427 stillfeelme @ 06/07/12 12:28 AM
Quote:
Originally Posted by Beluba
yeah i don't work on tendencies, but i'll take care of this one tomorrow. how often do you want to see the guys with the highest tendencies use the up and unders?
Personally in my opinion it is the guards mostly the PG's that are the main problem with the up and unders and the scoop shots. There are some scoop layups and up and unders that don't draw contact and can't seem to be blocked or draw contact when there should be sometimes with multiple defenders in the paint.

SG's should be doing flick flick moves 3-4 times a game on the higher end and you have to think who really are using those moves and really only 3 come to mind.

Kobe, Wade, Manu are the first that come to mind.

Kobe has the best footwork and post game out of all the guards in the NBA and Wade is second. Kobe and Wade do it for post game moves and to get people to bite on fakes. Manu is just crafty as well.

PG's should not be doing flick flick moves as often.

Rondo should be doing his flick flick ball fakes I would say again 3-4 times a game and he should be on the high end. The only other PG that comes to mind is Andre Miller he has a serious post game and should be using them maybe 1-2 times a game. The rest of the PG's should have a low tendency to to this. If they get in the paint most PG's are shooting a floater or shooting a high layup, miss, block or make. They are not stopping on a dime to do a flick flick moves. I am not saying there are not other PG's that can't do flick flick moves but they just don't show it in game because the chance of getting blocked is high so the tendency should be low.

SF: There are a number of SF's that have solid post games like Melo but he is not a up and under user neither is Durant

PF, C's: Scola, Al Jefferson, are high flick flick users 5 plus times a game and are good at doing them. Bynum does it a few times but it is mainly for turn arounds in the lane and isn't as cooridinated as Scola and Jefferson. Randolph does it a few times a game as well. Javele Magee does it I say about 3 times a game looks cooridinated doing them but isn't succesfull. Blake Griffin does flick, flick moves to a step through a few times a game 2-4. He is not as polished but he does do them a few. Other guys like Nene use them often too.
 
# 428 Beluba @ 06/07/12 12:34 AM
Quote:
Originally Posted by exposedaking
any work being done to isomotion? it was kinda clunky..im hoping for more fluid, fast and explosive crossovers

Sent from my PC36100 using Tapatalk 2
I've personally hated isomotion for years. Fixing it has been my primary objective for 13.
 
# 429 kolanji @ 06/07/12 12:56 AM
Quote:
PG's should not be doing flick flick moves as often.

????/ point guards are the guiltiest parties mainly because they are the shortest ppl on the court to elude shot blockers and paint defenders....
 
# 430 ctu130 @ 06/07/12 01:13 AM
Quote:
Originally Posted by Beluba
I've personally hated isomotion for years. Fixing it has been my primary objective for 13.
interesting. can't wait to see how this turns out
 
# 431 stillfeelme @ 06/07/12 01:15 AM
Quote:
Originally Posted by kolanji
????/ point guards are the guiltiest parties mainly because they are the shortest ppl on the court to elude shot blockers and paint defenders....

The way I see it it was too many point guards doing it across the board backups, starters good pg's bad pg's it didn't matter and sometimes when you had defenders in the way it didn't draw contact, or they would "know" to go to an scoop shot that can't be blocked. Some of the animations didn't even make sense as it would be a clear travel and then the CPU would transition say from driving to the lane then go to a flick flick move. The CPU would usually go to that scoop layup or the reverse layup backwards which are pretty much un blockbable.
 
# 432 stillfeelme @ 06/07/12 01:24 AM
Quote:
Originally Posted by DukeC
What?

Most guards, in fact, put up mini floaters (similar to what you saw Westbrook do in the video) and use their bodies to shield the ball from the defender to avoid blocks. No one's doing any up and unders out there, unless you're Rondo or Parker, and even Rondo and Parker prefer to use a floater 90% of the time.

Hell, DWade uses a floater/euro 90 percent of the time when he drives to the basket. But he's not doing any up and unders.
I agree I even put that in the wishlist to have more floaters for PG's instead of all those up and under/ flick moves in the paint. Most pg's are not using flick, flick moves or up and under once they get in the paint. They are shooting some type of high layup, floater, spinning layup floater.
 
# 433 kolanji @ 06/07/12 01:34 AM
Quote:
Originally Posted by DukeC
What?

Most guards, in fact, put up mini floaters (similar to what you saw Westbrook do in the video) and use their bodies to shield the ball from the defender to avoid blocks. No one's doing any up and unders out there, unless you're Rondo or Parker, and even Rondo and Parker prefer to use a floater 90% of the time.

Hell, DWade uses a floater/euro 90 percent of the time when he drives to the basket. But he's not doing any up and unders.

hmmm u clearly dont know that and up and under is it and when it is being pulled off so or how often it should happen in 2k to simulate that real thing

question if am in the post lets say am tim duncan and i drop step to the basket hard left put the ball above my head in a shooting motion wait for the dfender to bite and then bring the ball down as he reacts and back up....is that an up and under? garnet does it a lot and dirk and they r bigs...
is this not a tony parker up and under?


let u just add i am a semi pro basketball player and coach in my off season and basketball is what my family grows up playing.....when i talk basketball i know what am talking about
 
# 434 kolanji @ 06/07/12 01:41 AM
nba 2k12 was not short of up and under moves just wasnt really well balanced but to try and limit the AI to 2=3 of em is ridiculous but i will add it was a thing of beauty to see dirk do it from the post or the up and under in general from the post.
what 2k12 needs to do is just give the defense better tools to defend it to create a better sense of balance....while i do admit in the E3 video we see it looks great to see AI parker try to pull one off to get it blocked by Ibaka who never left his feet ....am just waiting in anticipation to see more come august in Germany
 
# 435 stillfeelme @ 06/07/12 01:43 AM
Kolanji,

The problem was too many PG's were doing this like this was a go to move across the board. That in itself was bad but then they made it worse by sometimes you would not get contact with the CPU if you didn't jump. The CPU had this ability to go to those type of shots that didn't draw contact. I wouldn't say this is Parker's go to move would you? What about Ramon Sessions? It was happening across the board.
 
# 436 kolanji @ 06/07/12 01:49 AM

am thinking most ppl just know this as an up and under

or this


and this


up and unders are all over the nba game we r just accustomed to think that it has to score or only happens mid air....its just simply put a show like layup attempt to get defender to react/jump and either try to elude or create contact whether it be form the post position in mid air or step in to up and going under
 
# 437 stillfeelme @ 06/07/12 01:54 AM
Quote:
Originally Posted by kolanji
nba 2k12 was not short of un and under moves just wasnt really well balanced but to try and limit the AI to 2=3 of em is ridiculous but i will add it was a thing of beauty to see dirk do it from the post or the up and under in general from the post.
what 2k12 needs to do is just give the defense better tools to defend it to creat a better sense of baalnce....while i do admit in the E3 video we see it looks great to see AI parker try to pull one off to get it blocked by Ibaka who never left his feet ....am just waiting in anticipation to see more come august in germany

Yeah Beluba says they are working on having more contact so I will not beat this dead horse but if I have the ability to body up the defender and not bite on the fake then he can up the tendency because it will not work if you are disciplined on defense. In 2K12 the up and under tendency was too high for the CPU AI Pg's and the fact that you couldn't swat some of it or get consistent contact led to easy points for the CPU.
 
# 438 exposedaking @ 06/07/12 01:56 AM
Quote:
Originally Posted by Beluba
I've personally hated isomotion for years. Fixing it has been my primary objective for 13.
music to my ears, thanx for the response...keep up the good work

Sent from my PC36100 using Tapatalk 2
 
# 439 RyanFitzmagic @ 06/07/12 01:58 AM
Jesus in Heaven...

A double-clutch layup is NOT an up-and-under. You're WRONG. Just live with it.
 
# 440 kolanji @ 06/07/12 02:02 AM
@ DukeC yea true about floaters but the examples u give going one -on-one is not a good time for an up and under...

best used with the help defender coming over and in the paint or an over active post defender who is not discipline to not leave his feet


remember this

he did it cause he thought sam perkins was gonna try to block his shot so he came back down and back up.........UP and UNDER
against help shot blocking defenders.......


so adding more to the AI is needed in 2k13 just more so across the post and mid air and not just the flick flick up and under.....
it has always been a part of the nba and even more so in today's game
 


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