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Game: NCAA Football 13Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 60 - View All
NCAA Football 13 Videos
Member Comments
# 21 Catamount53 @ 05/24/12 01:32 PM
Quote:
Originally Posted by Gotmadskillzson
Not impressed. Nothing about it jumped out about it and made me say wow. Tackle animation is the same......OL/DL interaction is the same. Nothing about it says NCAA 13 to me at all. Might as well just call it NCAA 12 with patch #5.

No offense, but we knew weeks ago what gameplay changes they made. Why look for things that you already knew they did not change.
 
# 22 michigan21 @ 05/24/12 01:34 PM
Quote:
Originally Posted by darren1024
Noticed the "W.I.P." banner across the screen this week. Maybe they heard how frustrated we all were from last wks video clip.
Doubtful. The game is about 6 wks from coming out. I think what you see is what you will get. I happened to pause the video at 10/11 into the montage and saw clipping is still in there. The opposing player's hand was going through the center of vincent smith's (#2 for Michigan) body. I really dont know what to think about this years game.
 
# 23 MacDiiddy @ 05/24/12 01:47 PM
Quote:
Originally Posted by Jeter2
lol at the DB guarding the "A" button receiver at 29 seconds. They got rid of psychic DB by creating dumb as rocks DB
This really really worries me.

This video tells me One of Two things:
1. Man coverage will be worthless/Dobule moves will be godly.

or

2. Maryland sucks (I mean Michigans WR's in real life SHOULD be tearing up Marylands)


Im hoping the video is just showing me number 2 and not number1
 
# 24 H4wduk3n @ 05/24/12 01:56 PM
Just a subjective opinion but the DB play looks pretty good to me. It reminds me a lot of last gen where the awareness they put into the dbs leads to animations that look pretty natural - at least compared to next gen games so far. The WR creating space play happens all the time. To counter, you could shade safeties or play zone or what have you. I'm just hopeful that by jacking up a DB's awareness- they'll respond by having more sound coverage technique, not resort back to cheating with hyper-awareness. I hope that smart DBs will bite less and stay in their coverage assignments. That said, when you have 1:1 against a decent wide out and they run that hard dig/out combo its tough to cover without help period.
 
# 25 Gotmadskillzson @ 05/24/12 01:56 PM
Quote:
Originally Posted by Catamount53
No offense, but we knew weeks ago what gameplay changes they made. Why look for things that you already knew they did not change.
Because they said it was tuned & improved and to me, it don't look tuned or improved at all far as OL/DL interaction and tackling animations.
 
# 26 OPDriver @ 05/24/12 01:56 PM
Quote:
Originally Posted by Gotmadskillzson
Not impressed. Nothing about it jumped out about it and made me say wow......
I'm in the same boat as you. All these videos just aren't getting me hyped up for this game. It's all just dissapointing really. Looks just like NCAA 12 for the most part. Im not gonna completely write it off yet without playing it, but it's not looking to well imo.
 
# 27 DJ @ 05/24/12 02:08 PM
I don't like that last pass play (throwing a WR open). The route was supposed to be a Go route, yet the QB throws a corner route to the sideline. How would the WR know the ball was going to be on him that quickly, and how would he just immediately react to that type of change?

To me, that's not realistic and is a play that can be exploited. I'm all for throwing guys open, but it should be part of the designed route combination. You can't call a Go pattern and then decide to throw a slant or corner route and expect the WR to react to that. Throwing a WR open, to me, means you throw the ball before they are open and lead them to a certain spot.

I also didn't like how on the Option Read play that the DE crashed in (that was good), but never changed direction once it was established that the QB had the ball. He should've peeled back and tried to go after the QB instead of just continuing to chase after the RB.
 
# 28 Playmakers @ 05/24/12 02:10 PM
Quote:
Originally Posted by Legend Killer
Yea that is what my main fear is for both NCAA13 and Madden13. Is that the AI DBs and Lbers are been dumb down way to much. I really hope this been played on lower level settings. When you put the level settings to AA that the AI D will respond and guard the pass much better then that.
game does not have to be played on higher level's to make the CPU react better in pass defense.

in fact it's a good thing IMO if they are not psychic in this videos and they don't stop and turn on a dime.....

this tells me if things hold up then you can modify gameplay sliders to boost them up just slightly without losing the realism in pass defense that has been shown so far with players still having to take proper steps or see the ball.

The only thing i'm not sure about is if those videos were Human controlled or CPU controlled plays.

I wish EA would show an extended video exclusively of the AI running a offense (Option Attack).
 
# 29 ultralow36 @ 05/24/12 02:23 PM
Quote:
Originally Posted by Gotmadskillzson
Not impressed. Nothing about it jumped out about it and made me say wow. Tackle animation is the same......OL/DL interaction is the same. Nothing about it says NCAA 13 to me at all. Might as well just call it NCAA 12 with patch #5.

Kind of funny, that diving catch they have in the intro, is the same diving catch they bragged about last year, however I never seen the CPU do it at all

With every video they release, the less excited I get.

I just don't get it. It suppose to be over 400 catches and over 100 tackle animations in this series right ? Well why do I see the same handful of tackle and catch animations over and over again ?

Game play videos are suppose to get people hyped up and excited about the new release. This year, they having the opposite effect.
I really must know what do you mean wow this games been on the market for what 6yrs I don't think there is a lot of wow moments in yearly sports release ....not nba2k or MLB the show...Im trying to understand some of y'all but in the end it just seems like a bunch of *******in....



Sent from my LG-P925 using Tapatalk 2
 
# 30 weeeeeeez @ 05/24/12 02:23 PM
Like the graphics a lot. Notice how they didn't bring in the crowd on this one because of last week
 
# 31 tanner75 @ 05/24/12 02:23 PM
I see that the commentary and crowd have been covered by music this week, hiding something or an old build? Previous history would suggest the former. After the hype of new commentary engine and realistic crowd swells and reactions in the audio blog, disappointed is an understatement. Will wait till after E3 and further videos before considering purchasing.
 
# 32 khaliib @ 05/24/12 02:27 PM
It would help the OL/DL if they programmed the entire OL/DL interaction to whatever the thresholds/ratings are to the RT/DE animation at 1:19.

The RT is actually being driven back while engaged.
***(of course after the patty-cake dance/push-off animation)

The WR bubble screen once again shows that the "Field" is scaled tooo small to were there is no room to actually run on these type of plays.

Meaning no Crease/Seam/Lane/Hole (however you want to term it) to catch and run.

Again, there in NO AI Awareness to utilize any posessed skills to ovoid being tackled.
Just run right into a high tackle animation "Again".

Kind of a prelude to what's going to happen on AI Punt Return eventhough they're trying to hype the "All New" Lane Awareness.

The object is to cross the opponents goal line with the football.

Are there any "Effort" animations available for the AI Ballcarrier to try and score with every attempt?
-a spin
-hand on the ground
-a hurdle the tackler
-some shakes to get by

Anything????

BTW, what are the chances they've programmed the WR to attempt one of these New Catch animations buy drop the ball.

When any of these special catch animations have been triggered, it's "ALWAYS" resulted in a catch with little/no regard to ratings.

Just a gamers curious question.
 
# 33 Pokes404 @ 05/24/12 02:28 PM
Was there no way for EA to make the "throw the receiver open" feature more realistic? If I press up + away, shouldn't the ball be placed in front of the receiver and to the outside shoulder? Perhaps doing this and throwing a lob will give the receiver time to adjust his route and go meet the ball; but if you have to throw a bullet, he won't have time to adjust his route and will have to get off the ground and make a play for the ball in the air. But instead, he's able to instantly adjust his route the moment you hit the button while running at full speed. Another good gameplay idea that EA has managed to turn into an unrealistic, arcadish gimmick.

Another year with 0 improvement to the player movement, OL/DL interactions, blocking animations, or DB/WR interactions (of which there is none outside of a few "jam" animations at the line). These are not small details. These are the principles that make up the foundation of any football game.

*I didn't throw gang/consecutive-hit tackling in there because there was an attempt at improving this last year, and while I wasn't very impressed with it, I can't say there has been 0 improvement in this area.
 
# 34 RColemanVT @ 05/24/12 02:33 PM
Quote:
Originally Posted by DJ
I also didn't like how on the Option Read play that the DE crashed in (that was good), but never changed direction once it was established that the QB had the ball. He should've peeled back and tried to go after the QB instead of just continuing to chase after the RB.

http://www.youtube.com/watch?v=9ePa7iwVML8


How is the DE chasing down the HB not realistic?
 
# 35 BenGerman @ 05/24/12 02:34 PM
Quote:
Originally Posted by Tyler_Bullard
Looks fine to me my biggest gripe last year was the LBs and CBs doing super human things and that looks fixed now so I'm happy.
I'm with you. I realize the game is pretty average, I do, but the one thing that made it unplayable for me (outside of ratings not really mattering like they should) was the super linebackers.
 
# 36 Playmakers @ 05/24/12 02:37 PM
Quote:
Originally Posted by ultralow36
I really must know what do you mean wow this games been on the market for what 6yrs I don't think there is a lot of wow moments in yearly sports release ....not nba2k or MLB the show...Im trying to understand some of y'all but in the end it just seems like a bunch of *******in....



Sent from my LG-P925 using Tapatalk 2
I think what he's talking about is little things like seeing the CPU AI return a punt for TD against you

That would make you say WOW!

The CPU Blocks a punt changing the momentum of the game with their special teams again that would make you say WOW!

The CPU WR making a diving catch on 4 & 6 to keep a drive alive would make me say WOW!

The CPU QB reacting on a option play like a real threat (Tommie Frazier) would make me WOW!

Those are the things in 6 years that he is refering to that doesn't happen.....so if you see it finally happen then I'm sure you'll probably say WOW yourself because they are things you haven't seen in NCAA Football in 6 years.
 
# 37 Gotmadskillzson @ 05/24/12 02:38 PM
Quote:
Originally Posted by ultralow36
I really must know what do you mean wow this games been on the market for what 6yrs I don't think there is a lot of wow moments in yearly sports release ....not nba2k or MLB the show...Im trying to understand some of y'all but in the end it just seems like a bunch of *******in....



Sent from my LG-P925 using Tapatalk 2
Madden 10 when pro tak was introduced. 8 man gang tackle was a wow moment because it was never done before.

Madden/NCAA 11 locomotion, dirty uniforms was a wow moment.

Madden 12 - player traits and DPP, wow moment.

1st time they had online dynasty, was a wow moment.

NCAA 12 dedicated coach mode in broadcast cam, custom playbooks, coaching carousel, SCRAMBLING QBs wow moments.

NBA 2K series - adding hop step, euro step, floaters, runners, behind the back dribbling, jab step, step back, interactive sideline crowd of mascot moving along the baseline. Jordan mode, classic team mode, all wow moments.

MLB The Show - the entire game is a wow moment from the 1st time they added errors, sliding catches. All wow moments.

FIFA - when they added fake shots, trick stick to all kinds of crazy tricks, ball juggling, jostling, real time physics.......wow moments.
 
# 38 ABR173rd @ 05/24/12 02:39 PM
Some of those throws looked pretty sweet, I also like how the QB seemed to bounce and the throwing animation looked pretty decent. Overall this seemed like a more polished video than the USC one.
 
# 39 ram124 @ 05/24/12 02:39 PM
Quote:
Originally Posted by DJ
I also didn't like how on the Option Read play that the DE crashed in (that was good), but never changed direction once it was established that the QB had the ball. He should've peeled back and tried to go after the QB instead of just continuing to chase after the RB.
Watch the video again. He does peel back. It just takes him a second to realize that the RB doesn't have the ball. Which is realistic. In real life, it would take a defender a second to find the ball and go to it. If he bites on the running back, then he's essentially toast on the play because once he realizes the QB has the ball (especially if it's Denard Robinson) he can't just instantaneously change his momentum and chase the QB.
 
# 40 Gotmadskillzson @ 05/24/12 02:40 PM
Quote:
Originally Posted by Playmakers
I think what he talking about is little things like seeing the CPU AI return a punt for TD against you

That would make say WOW!

The CPU Blocks a punt changing the momentum of the game with their special teams again that would make you say WOW!

The CPU WR making a diving catch on 4 & 6 to keep a drive alive would make me say WOW!

The CPU QB reacting on a option play like a real threat (Tommie Frazier) would make me WOW!

Those are the things in 6 years that he is refering to that doesn't happen.....so if you see it finally happen then I'm sure you'll probably say WOW yourself because they are things you haven't seen in NCAA Football in 6 years.
Exactly.......If I see the CPU actually block a punt or FG, I would say wow.

If I see an option team be deadly, I would say wow.

If I see the WR actually dive for the ball on their own, I would say wow.

Seeing pass interference, I would say wow.
 


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