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NCAA Football 13 Gameplay Video - Maryland vs. Michigan

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Old 05-24-2012, 01:56 PM   #25
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Re: New Gameplay Video Maryland @ Michigan (5/24)

Just a subjective opinion but the DB play looks pretty good to me. It reminds me a lot of last gen where the awareness they put into the dbs leads to animations that look pretty natural - at least compared to next gen games so far. The WR creating space play happens all the time. To counter, you could shade safeties or play zone or what have you. I'm just hopeful that by jacking up a DB's awareness- they'll respond by having more sound coverage technique, not resort back to cheating with hyper-awareness. I hope that smart DBs will bite less and stay in their coverage assignments. That said, when you have 1:1 against a decent wide out and they run that hard dig/out combo its tough to cover without help period.
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Old 05-24-2012, 01:56 PM   #26
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Re: New Gameplay Video Maryland @ Michigan (5/24)

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Originally Posted by Catamount53
No offense, but we knew weeks ago what gameplay changes they made. Why look for things that you already knew they did not change.
Because they said it was tuned & improved and to me, it don't look tuned or improved at all far as OL/DL interaction and tackling animations.
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Old 05-24-2012, 01:56 PM   #27
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Re: New Gameplay Video Maryland @ Michigan (5/24)

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Originally Posted by Gotmadskillzson
Not impressed. Nothing about it jumped out about it and made me say wow......
I'm in the same boat as you. All these videos just aren't getting me hyped up for this game. It's all just dissapointing really. Looks just like NCAA 12 for the most part. Im not gonna completely write it off yet without playing it, but it's not looking to well imo.
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Old 05-24-2012, 02:08 PM   #28
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Re: New Gameplay Video Maryland @ Michigan (5/24)

I don't like that last pass play (throwing a WR open). The route was supposed to be a Go route, yet the QB throws a corner route to the sideline. How would the WR know the ball was going to be on him that quickly, and how would he just immediately react to that type of change?

To me, that's not realistic and is a play that can be exploited. I'm all for throwing guys open, but it should be part of the designed route combination. You can't call a Go pattern and then decide to throw a slant or corner route and expect the WR to react to that. Throwing a WR open, to me, means you throw the ball before they are open and lead them to a certain spot.

I also didn't like how on the Option Read play that the DE crashed in (that was good), but never changed direction once it was established that the QB had the ball. He should've peeled back and tried to go after the QB instead of just continuing to chase after the RB.
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Old 05-24-2012, 02:10 PM   #29
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Re: New Gameplay Video Maryland @ Michigan (5/24)

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Originally Posted by Legend Killer
Yea that is what my main fear is for both NCAA13 and Madden13. Is that the AI DBs and Lbers are been dumb down way to much. I really hope this been played on lower level settings. When you put the level settings to AA that the AI D will respond and guard the pass much better then that.
game does not have to be played on higher level's to make the CPU react better in pass defense.

in fact it's a good thing IMO if they are not psychic in this videos and they don't stop and turn on a dime.....

this tells me if things hold up then you can modify gameplay sliders to boost them up just slightly without losing the realism in pass defense that has been shown so far with players still having to take proper steps or see the ball.

The only thing i'm not sure about is if those videos were Human controlled or CPU controlled plays.

I wish EA would show an extended video exclusively of the AI running a offense (Option Attack).
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Old 05-24-2012, 02:23 PM   #30
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Originally Posted by Gotmadskillzson
Not impressed. Nothing about it jumped out about it and made me say wow. Tackle animation is the same......OL/DL interaction is the same. Nothing about it says NCAA 13 to me at all. Might as well just call it NCAA 12 with patch #5.

Kind of funny, that diving catch they have in the intro, is the same diving catch they bragged about last year, however I never seen the CPU do it at all

With every video they release, the less excited I get.

I just don't get it. It suppose to be over 400 catches and over 100 tackle animations in this series right ? Well why do I see the same handful of tackle and catch animations over and over again ?

Game play videos are suppose to get people hyped up and excited about the new release. This year, they having the opposite effect.
I really must know what do you mean wow this games been on the market for what 6yrs I don't think there is a lot of wow moments in yearly sports release ....not nba2k or MLB the show...Im trying to understand some of y'all but in the end it just seems like a bunch of *******in....



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Old 05-24-2012, 02:23 PM   #31
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Re: New Gameplay Video Maryland @ Michigan (5/24)

Like the graphics a lot. Notice how they didn't bring in the crowd on this one because of last week
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Old 05-24-2012, 02:23 PM   #32
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Re: New Gameplay Video Maryland @ Michigan (5/24)

I see that the commentary and crowd have been covered by music this week, hiding something or an old build? Previous history would suggest the former. After the hype of new commentary engine and realistic crowd swells and reactions in the audio blog, disappointed is an understatement. Will wait till after E3 and further videos before considering purchasing.
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