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Game: NCAA Football 13Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 60 - View All
NCAA Football 13 Videos
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# 41 khaliib @ 05/24/12 02:43 PM
Quote:
Originally Posted by ultralow36
I really must know what do you mean wow this games been on the market for what 6yrs I don't think there is a lot of wow moments in yearly sports release ....not nba2k or MLB the show...Im trying to understand some of y'all but in the end it just seems like a bunch of *******in....



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Maybe if you go back and read 2-3 years of post and video's notating the issues and fixes supplied by folks like Skillz, you would understand what he meant before making yourself look foolish attacking someone who's "Earned" his stripes here on OS concerning the breakdown of this game.

Just a suggestion to understanding some folks here.

I made the same mistake back in the day (2007) and once I started spending hours of tweaking sliders/player ratings etc... I began to notice those things that I didn't notice when I just played the game.

I actually saw and understood what the guy was really talking about.

Some people just see the little things in a video because of previous hours/days/weeks they've spent tweaking things to manipulate the Gameplay.

It's not that they're complaining, they just are able to pick up on certain strange animations/movements/programming that are not in-line with real football that con't to exist with a game.

That's all.
 
# 42 Bootzilla @ 05/24/12 02:44 PM
Quote:
Originally Posted by DJ
I don't like that last pass play (throwing a WR open). The route was supposed to be a Go route, yet the QB throws a corner route to the sideline. How would the WR know the ball was going to be on him that quickly, and how would he just immediately react to that type of change?

To me, that's not realistic and is a play that can be exploited. I'm all for throwing guys open, but it should be part of the designed route combination. You can't call a Go pattern and then decide to throw a slant or corner route and expect the WR to react to that. Throwing a WR open, to me, means you throw the ball before they are open and lead them to a certain spot.

I also didn't like how on the Option Read play that the DE crashed in (that was good), but never changed direction once it was established that the QB had the ball. He should've peeled back and tried to go after the QB instead of just continuing to chase after the RB.
I totally agree on the throwing the receiver open part. I have to go back and see the animation again but, when they were showing this in the gameplay playbook, they were turning outs into corner routes which is entirely unrealistic. On the go route if the WR kind of fades and catches the ball over his outside shoulder that's fine but, if he's completely just breaking into a corner route.... No bueno.

Also, I need to see the cpu perform some of these things vs a human opponent. Especially the read option.
 
# 43 chi_hawks @ 05/24/12 02:44 PM
Looks like last years game. Cool to see the DB's less psychic and LB's less olympic high-jumping though. Interested to see everyones reactions when this game actually comes out.
 
# 44 WizKhid @ 05/24/12 02:47 PM
Game looks pretty good! I liked the WR faked the DB which is great Finally the route tree will be useable Lol
 
# 45 BenGerman @ 05/24/12 02:48 PM
I was not a fan of the first video at all. But this video showed a few things that would never happen in '12. '11 was so good because it did a lot of things solidly. I'm hoping '13 will be good for that very same reason.
 
# 46 Cane305 @ 05/24/12 02:49 PM
Thought game looked a lot better then last weeks release,granted its in small clips, but visually game doesn't looked washed out like some of the screen shots have made it look. Read option looked a lot quicker and may actually be effective now. Just hope that the deep ball isn't open as much as it was in 12 and as much as it was in these clips...in the first pass play not only is the post corner open but wr on opposite side running a chair is wide open deep as well.
 
# 47 SageInfinite @ 05/24/12 02:49 PM
Liked this video much more than last week. Still saw a little mirroring on one play. I just think alot of the problems I have with this game stem from the poor/unrealistic animations and the speed of them. This year definitely is a must play version of the game, because nothing jumps out from watching videos. I'm sure it'll be a fun version, but nothing jumps out as impressive.
 
# 48 Playmakers @ 05/24/12 02:50 PM
Quote:
Originally Posted by Bootzilla
Also, I need to see the cpu perform some of these things vs a human opponent. Especially the read option.
That's what irks me the most.

We already seen enough Human control videos EA.

Please show us the game from the CPU AI standpoint. I'd like to see the CPU run a offense on their own.

I want to see if they will juke and spin to make tacklers miss, QB take off and run with a true purpose.

These things are in Madden already what's the problem with having it in the college game on the same level as Madden?
 
# 49 Bootzilla @ 05/24/12 02:51 PM
[quote=Gotmadskillzson;2043692664]Madden 10 when pro tak was introduced. 8 man gang tackle was a wow moment because it was never done before.

Pro Tak made me say "Wow this is a horrible depiction of a gang tackle." Ball carriers getting sucked into a group hug was not a wow moment.
 
# 50 ecfivester @ 05/24/12 02:54 PM
Quote:
Originally Posted by JerzeyReign
Option looks good but then again it worked in '12 (or was that '11) fine before patches broke it.

It was nice to see routes working though. I much rather see Part 3 of that Oregon/USC game. I trust the GCs when it comes to the pass trajectory stuff. That AI option though is a big gameplay question I'd like answered.
Your comment makes you seem uneducated in the ways of football. The DB does exactly what he is supposed to do. If anything he actually plays it wisely. The safety in this play takes the outside WR who is slanting to deep mid field the corner takes the slot who breaks toward the sideline before cutting up field. That is not a case of dumb DBs, more of bad play calling by the defensive coordinator.
 
# 51 gogators @ 05/24/12 02:55 PM
I just know this... if Madden gets a big gameplay upgrade this year and it's NOT in NCAA, there will be some disappointed people. NCAA sales will show that as most people now are just fine with waiting until Madden if they get the big upgrade. The NCAA team did say whatever was added to Madden would be added to NCAA, but who knows if they actually meant the big reveal we are supposed to hear about.
 
# 52 WizKhid @ 05/24/12 02:56 PM
Quote:
Originally Posted by Playmakers
That's what irks me the most.

We already seen enough Human control videos EA.

Please show us the game from the CPU AI standpoint. I'd like to see the CPU run a offense on their own.

I want to see if they will juke and spin to make tacklers miss, QB take off and run with a true purpose.

These things are in Madden already what's the problem with having it in the college game on the same level as Madden?

That's what I wanna see also. Is how the either CPU plays against CPU or how the CPU [on offense] plays against the human [On defense]
 
# 53 ecfivester @ 05/24/12 02:58 PM
Quote:
Originally Posted by ecfivester
Your comment makes you seem uneducated in the ways of football. The DB does exactly what he is supposed to do. If anything he actually plays it wisely. The safety in this play takes the outside WR who is slanting to deep mid field the corner takes the slot who breaks toward the sideline before cutting up field. That is not a case of dumb DBs, more of bad play calling by the defensive coordinator.
Responded to wrong post
that was for Jeter2
 
# 54 Jeter2 @ 05/24/12 03:06 PM
Quote:
Originally Posted by Kid FSU
You're obviously not a real-life DB... The DB was looking at the Wr's hips. When the Wr was starting to make his cut, the DB was expecting a 5 and stop, so he was dropping his hips also. Unfortunately for him, the WR cut up, leaving the DB in the dust. I can't agree with you until they show a full game, because it could be that the offense set that up will multiple five and stops, it could be that the DB wasn't that good, or it could be that the difficulty was too low.
I doubt an EA Sports game is programmed with the depth of knowledge you just noted. This wheel type route was deadly in NCAA 11 then switched off in 12 and now it appears made effective once again. Depending on the year EA allows certain routes to dominate. Last year it was slants, ins, outs, streaks. Posts werent effective. I remember in NCAA '09 the post was deadly
 
# 55 Bootzilla @ 05/24/12 03:06 PM
Quote:
Originally Posted by DukeC
I didn't really have a problem with him leading the recievers on those plays BECAUSE the receivers were already looking back for the ball (He waited for them to light up first, watch it again).

That said, if he hadn't of waited for them to "look back" and tried to change the passing route...then I would've called shenanigans.

Otherwise, I'm still not hyped for this game. I guess videogame football just isn't for me anymore.
Look again. The receiver is looking when he first clears the corner but, when the ball is thrown he completely turns his back yet ends up perfectly timed when he turns his head over the opposite shoulder.
 
# 56 DetroitStyle @ 05/24/12 03:19 PM
this is all wrong. why was that d-end (left side) bending to the running back going to the right on the option? contain, contain, contain!
 
# 57 Jeter2 @ 05/24/12 03:20 PM
Quote:
Originally Posted by Kid FSU
This year they made the DB's read and react right? You just got an example of it.If you want omniscient DB's, this isn't the game for you. #no offense
I don't want to have a flawed game. I don't mean to come across as a scorned person but haven't we seen this act countless times before? EA says A we get B, and get somewhere in the middle after its patched
 
# 58 Pokes404 @ 05/24/12 03:20 PM
Quote:
Originally Posted by DukeC
I didn't really have a problem with him leading the recievers on those plays BECAUSE the receivers were already looking back for the ball (He waited for them to light up first, watch it again).

That said, if he hadn't of waited for them to "look back" and tried to change the passing route...then I would've called shenanigans.

Otherwise, I'm still not hyped for this game. I guess videogame football just isn't for me anymore.
Even then, I'd rather this be a ball-placement function, not a change-route function. Now, had the QB thrown a fade along the sideline, I wouldn't have minded seeing the WR alter his route because the ball's hang-time would have given him the time to locate the ball, adjust his route, and go make a play. By placing the ball to the outside with some loft the QB naturally changes the go-route to a corner just from making the receiver chase it down. This makes sense to me and is something QBs do all the time.

However, with the QB throwing a bullet, there shouldn't be enough time for the receiver to completely change his route. In this case, the ball should be high and to the outside shoulder, but with the reduced hang time, he shouldn't be able to adjust his route to the degree that we see in the video. There's just no way to react to a pass that isn't thrown where you're expecting that quickly, especially when you're running at full speed. The ball should be placed high and to the outside shoulder, but the receiver should continue running the go-route for the most part.
 
# 59 berad88 @ 05/24/12 03:20 PM
I was to busy noticing how pretty this game looks to pick apart the video.
 
# 60 Sparkles @ 05/24/12 03:30 PM
i REALLY like the visuals in the segment where michigan had the ball in the shadow of the stadium. looked so realistic
 


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