NCAA Football 13 News Post
NCAA Football 13 Videos
Member Comments
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Just a suggestion to understanding some folks here.
I made the same mistake back in the day (2007) and once I started spending hours of tweaking sliders/player ratings etc... I began to notice those things that I didn't notice when I just played the game.
I actually saw and understood what the guy was really talking about.
Some people just see the little things in a video because of previous hours/days/weeks they've spent tweaking things to manipulate the Gameplay.
It's not that they're complaining, they just are able to pick up on certain strange animations/movements/programming that are not in-line with real football that con't to exist with a game.
That's all.
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Also, I need to see the cpu perform some of these things vs a human opponent. Especially the read option.
Looks like last years game. Cool to see the DB's less psychic and LB's less olympic high-jumping though. Interested to see everyones reactions when this game actually comes out.
Game looks pretty good! I liked the WR faked the DB which is great
Finally the route tree will be useable Lol

I was not a fan of the first video at all. But this video showed a few things that would never happen in '12. '11 was so good because it did a lot of things solidly. I'm hoping '13 will be good for that very same reason.
Thought game looked a lot better then last weeks release,granted its in small clips, but visually game doesn't looked washed out like some of the screen shots have made it look. Read option looked a lot quicker and may actually be effective now. Just hope that the deep ball isn't open as much as it was in 12 and as much as it was in these clips...in the first pass play not only is the post corner open but wr on opposite side running a chair is wide open deep as well.
# 47
SageInfinite @ 05/24/12 02:49 PM
Liked this video much more than last week. Still saw a little mirroring on one play. I just think alot of the problems I have with this game stem from the poor/unrealistic animations and the speed of them. This year definitely is a must play version of the game, because nothing jumps out from watching videos. I'm sure it'll be a fun version, but nothing jumps out as impressive.
# 48
Playmakers @ 05/24/12 02:50 PM
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We already seen enough Human control videos EA.
Please show us the game from the CPU AI standpoint. I'd like to see the CPU run a offense on their own.
I want to see if they will juke and spin to make tacklers miss, QB take off and run with a true purpose.
These things are in Madden already what's the problem with having it in the college game on the same level as Madden?
[quote=Gotmadskillzson;2043692664]Madden 10 when pro tak was introduced. 8 man gang tackle was a wow moment because it was never done before.
Pro Tak made me say "Wow this is a horrible depiction of a gang tackle." Ball carriers getting sucked into a group hug was not a wow moment.
Pro Tak made me say "Wow this is a horrible depiction of a gang tackle." Ball carriers getting sucked into a group hug was not a wow moment.
# 50
ecfivester @ 05/24/12 02:54 PM
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I just know this... if Madden gets a big gameplay upgrade this year and it's NOT in NCAA, there will be some disappointed people. NCAA sales will show that as most people now are just fine with waiting until Madden if they get the big upgrade. The NCAA team did say whatever was added to Madden would be added to NCAA, but who knows if they actually meant the big reveal we are supposed to hear about.
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That's what I wanna see also. Is how the either CPU plays against CPU or how the CPU [on offense] plays against the human [On defense]
# 53
ecfivester @ 05/24/12 02:58 PM
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that was for Jeter2
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# 56
DetroitStyle @ 05/24/12 03:19 PM
this is all wrong. why was that d-end (left side) bending to the running back going to the right on the option? contain, contain, contain!
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However, with the QB throwing a bullet, there shouldn't be enough time for the receiver to completely change his route. In this case, the ball should be high and to the outside shoulder, but with the reduced hang time, he shouldn't be able to adjust his route to the degree that we see in the video. There's just no way to react to a pass that isn't thrown where you're expecting that quickly, especially when you're running at full speed. The ball should be placed high and to the outside shoulder, but the receiver should continue running the go-route for the most part.
I was to busy noticing how pretty this game looks to pick apart the video.
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