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Game: NCAA Football 13Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 60 - View All
NCAA Football 13 Videos
Member Comments
# 81 NDAlum @ 05/24/12 05:29 PM
Read option - End bites wayyyyy too hard. I understand him going after HB like that if he is right on the HB. Being that far away and seeing the QB keep it? That's just terrible

WR creating space - Looks really good. The DB looks to actually read and react on the play. DB has to change momentum a little bit and in '12 that pass could probably be picked off often by super DB's. Also...it look as if the route he runs is 100% designed. Unfortunately we can't see the pre-play art...but the way he runs the route leads me to believe it is a post-corner route double move.

Bubble screen - Freaking terrible. The pass is made backwards...so a miss is a fumble. There are three defenders and one blocker. Looks just like '12 in this play. Sweet one yard gain!

Comeback - Looks great

Lead WR to space - Not a big fan of this. I mean it COULD happen. But this is dangerous and looks like it could be easily exploited. Some scrub QB should not be able to do this. UM QB #16 is a straight scrub when it comes to PASSING, so it worries me.

2/5 = 40%

FAIL

Didn't look at OL/DL interaction...not going to lol
 
# 82 noplace @ 05/24/12 05:38 PM
The only thing I liked was seeing the DB #8 back peddling actually planting and shuffling his feet on the comeback route. Video is better than last weeks vid but still looks to be sliding on the field in zone coverage’s…OL/DL is the Achilles heel of this series. Why want they fix this? Ugh!
 
# 83 LambertandHam @ 05/24/12 05:48 PM
The WR creating open space and Comeback moves looked good.

Quote:
Originally Posted by BenGerman
I'm with you. I realize the game is pretty average, I do, but the one thing that made it unplayable for me (outside of ratings not really mattering like they should) was the super linebackers.
That's my big thing this year, regardless of other changes and additions. Too many passes were batted down via super LB's, even if it did work both ways .
 
# 84 DorianDonP @ 05/24/12 06:03 PM
While I like how the db's seem to be behaving, it makes me fear that throwing for 400 and 500 yards will be too easy.

A way to offset the more realistic db play would be better DL/OL interactions, so that pass rush is more realistic.
 
# 85 Bootzilla @ 05/24/12 06:03 PM
Quote:
Originally Posted by Illustrator76
I am with you all the way on this, and please do not let anybody deter your opinion on this new passing mechanic. I stated the exact same thing when the initial gameplay streams were posted, and I was met with nothing but opposition. This new passing mechanic is simply unrealistic and is the exact reason why you don't see incompletions in Madden and NCAA other than swats and drops. It is impossible for the WR's to "adjust" their routes in the manner that they are in these videos. I have never heard of any football concept of changing a receiver's route (especially to this extreme) based on your throw (e.g. turning a streak in to a corner route or a post in to an out-route). Basically, EA is saying that no matter how good of defense you play, you're defenders are always in the WRONG spot. When NCAA 13 and Madden 13 drop, I see a lot of people complaining and being frustrated when their games are constantly ending 62-58 because the defenses can't stop anybody to save their lives. The entire SEC is rolling over in their graves (as Charles Barkley would say) after looking at the "Lead WR to space" portion of the video. How can you play defense against that (especially zone)?

I don't like the implementation of this new passing mechanic at all.
We have to see how this plays out but, I agree wholeheartedly. When the programmers showed this mechanic in the webcast I gasped in horror (Actually, I didn't. Dramatic effect, Haha). I did have a problem with this when 2k was out though. Most people loved it but, I felt it was play call be damned; I'll just make a new route by the pass I threw. In the webcast they turned an out into a corner. You know what that should have been? An overthrow by about 5 yards.

Subtle ball placements are fine and necessary but they went the humanly impossible route with this. Total overreaction to the psychic DB's and super LBers. Neither of which were as egregious as many made them out to be. I really didn't have a problem with super linebackers at all. I just threw the ball where they weren't. Waited until the receivers cleared their area. I feel proper trajectories was the issue that needed to be addressed to fix that problem. I don't feel the receivers need to be rerouted to accomplish this.

Psychic DB's? I found that if I looked at the replay of all of my pass plays there was always someone open. I just had to pick the right guy. Now the read and react does look 1000% better but, most of the time I really didn't find the DB's psychic (except for blind swats). If DB's were able to mirror my WR's from time to time I just considered them to be covered.
 
# 86 Playmakers @ 05/24/12 06:08 PM
Quote:
Originally Posted by kingkilla56
You guys realize these are just 3 second clips though right? Dudes are asking to see CPU punt returns for a wow factor LMAO.
yes we realize it but please tell us when do you think it would be the perfect time to see some CPU AI videos only?

Some of us aren't hear to bash the game....

We just want to see some CPU action because we've been burned for 5-6 years now by the EA hype videos that only show Human ability on the field.

We want to see the CPU react in these same offenses and make plays on their own for once.

I think the videos of Human players in action is good for ONLINE players but there are a lot of guys who pefer offline play and would like to start seeing a smarter CPU opponent on the field.
 
# 87 bigsmallwood @ 05/24/12 06:17 PM
The game comes out in little over a month and we still have not seen a full quarter of play with authentic sound, commentary etc. We are getting 30-45 second clips with music playing....not to mention these videos have done nothing to show what they worked on.....Its troubling me to see that they are advertising a WR being "thrown" open in the manner to which it is happening along with WIP.....Here's hoping to E3 being a coming out party.
 
# 88 swac07 @ 05/24/12 06:22 PM
Quote:
Originally Posted by bigsmallwood
The game comes out in little over a month and we still have not seen a full quarter of play with authentic sound, commentary etc. We are getting 30-45 second clips with music playing....not to mention these videos have done nothing to show what they worked on.....Its troubling me to see that they are advertising a WR being "thrown" open in the manner to which it is happening along with WIP.....Here's hoping to E3 being a coming out party.
....................
 
# 89 xcanadaman9x @ 05/24/12 06:38 PM
I think the clips looked pretty good.

The read option looks like what can open up if it is run right. Can Pat White, Darren Thomas, and Michigan QB#16 gain 100+ rushing yards if the end plays contain all day? And yes, ends crash in that far in real life.

And NDAlum, being a WVU fan, trust me when I say I've seen enough bubble screens that result in fumbles and one yard or less gains to make you want to sleep on a burning couch.
 
# 90 BA2929 @ 05/24/12 07:06 PM
I have a feeling that EA made these videos 2-3 months ago for these "Quick Clip Thursday" videos and that's why the crowd and commentary are less than exciting. Probably hadn't added those in fully yet. I think E3 will show us more of a final build.

That being said, I liked what I saw. I'm very excited to actually be able to use more than 3-4 different routes because the others never worked correctly. I actually like how the DE screws up and follows the RB on the option. Watching Kansas football the last few seasons, I saw that happen ALL THE TIME.

Oh, and at :34 sec the QB missed a streaking, wide open WR down the right, the A button WR. I would have loved to see how that pass worked with the new passing trajectories.
 
# 91 Cane305 @ 05/24/12 07:15 PM
Quote:
Originally Posted by BA2929
I have a feeling that EA made these videos 2-3 months ago for these "Quick Clip Thursday" videos and that's why the crowd and commentary are less than exciting. Probably hadn't added those in fully yet. I think E3 will show us more of a final build.

That being said, I liked what I saw. I'm very excited to actually be able to use more than 3-4 different routes because the others never worked correctly. I actually like how the DE screws up and follows the RB on the option. Watching Kansas football the last few seasons, I saw that happen ALL THE TIME.

Oh, and at :34 sec the QB missed a streaking, wide open WR down the right, the A button WR. I would have loved to see how that pass worked with the new passing trajectories.
+1 agree with you
 
# 92 carvis#15 @ 05/24/12 07:16 PM
Quote:
Originally Posted by BA2929
I have a feeling that EA made these videos 2-3 months ago for these "Quick Clip Thursday" videos and that's why the crowd and commentary are less than exciting. Probably hadn't added those in fully yet. I think E3 will show us more of a final build.

That being said, I liked what I saw. I'm very excited to actually be able to use more than 3-4 different routes because the others never worked correctly. I actually like how the DE screws up and follows the RB on the option. Watching Kansas football the last few seasons, I saw that happen ALL THE TIME.

Oh, and at :34 sec the QB missed a streaking, wide open WR down the right, the A button WR. I would have loved to see how that pass worked with the new passing trajectories.
I agree. I didn't think they could possibly be done touching the game up...it's May and the game comes out in July.
 
# 93 cts @ 05/24/12 07:17 PM
At least we only have to live through "Quick Clip Thursday" one more time without having some actual hands-on accounts from people not employed by EA.
 
# 94 LionsFanNJ @ 05/24/12 07:23 PM
I liked this vid more than last weeks. That read option play looks like I can finally add it as a viable play for once in my arsenal against the cpu. The passing was good too the DBs were reacting better than roboDB's of years past. Still bothered by line play but I know going in it won't be hugely altered. Still want to see the cpu use logic. At least drop tuners to do so without them attatching to patches would be nice.

Man that read option play makes me want to recruit a fast QB to Rutgers so bad now.
 
# 95 44drob @ 05/24/12 07:29 PM
Animations look nice ...... ! excited for the release !
 
# 96 kingsofthevalley @ 05/24/12 08:18 PM
Attention to detail gents, attention to detail. I'm liking the way the CBs actually plant and shuffle step to change direction. Every move was represented exquisitely reference CB direction change. Bravo for that. I also like the QB drop back, if you're looking closely you'll notice the bounce at the end of the drop. Its the small details such as these that pull me into the game. Looks very good.
 
# 97 chi_hawks @ 05/24/12 08:23 PM
Quote:
Originally Posted by LionsFanNJ
I liked this vid more than last weeks. That read option play looks like I can finally add it as a viable play for once in my arsenal against the cpu. The passing was good too the DBs were reacting better than roboDB's of years past. Still bothered by line play but I know going in it won't be hugely altered. Still want to see the cpu use logic. At least drop tuners to do so without them attatching to patches would be nice.

Man that read option play makes me want to recruit a fast QB to Rutgers so bad now.
Haha - I know. Made me long for the days of Iowa having a QB with speed > 50.
 
# 98 Pezell04x @ 05/24/12 08:36 PM
Quote:
Originally Posted by RidirkulousPokes
I'm a pretty big presentation guy and I am pretty tired of being let down year after year because EA Sports can't capture the pageantry, tradition, and sounds of college football. There is no other sport like it when it comes to Saturday tailgates and during the game.

I have seen nothing so far in any of the videos to show that they have upgraded their presentation. Sure, a Rece Davis update is all well and good, but that will get repetitive. I am looking for a whole new crowd and actual interaction in the game.
This has zero baring on the video in this thread.

Sent from my Galaxy Nexus using Tapatalk 2
 
# 99 m1ke_nyc @ 05/24/12 08:51 PM
Gameplay looks solid and line interactions look like they were touched somewhat.
 
# 100 PowerofRed25 @ 05/24/12 09:17 PM
This video looks better than the last one, but it was also very selective, unlike the last one. EA is back to being able to cherry pick the best.

One thing I am not really sure I get is the defensive assignments. Just like last week, the pass defense assignments are just off. On the double move play, it was Cover 1 man. A single safety over the top and a robber hook zone underneath. On this play, the single high safety initially made the right play, shading to the Post on the PoCo route. But he released back to the center of the field before the WR even broke to the Corner, leading me to believe defensive reactions are still tied to plays not to action on the field. He ends up covering grass.

The bubble screen still looked awful, but at least the WR appeared to catch it on the move. That's an improvement. That better be an effective constraint play.

On the comeback, I'm guessing Cover 1 Man again. Everything looked good. Would really like to see some of these plays with press coverage rather than a 10 yard cushion. The lead to space play had a press at the LOS but it was zone. I'd like to see a press with man coverage.

The Stick play (lead WR to space) was not pretty. The offensive side looked fantastic. The WR and QB did exactly what they should have done, but the defense was awful. It is Cover 2 Zone, but the SS was in the middle of nowhere. You HAVE to be as wide and as deep as the widest and deepest in Cover 2. Instead, he just got to the middle of his assigned zone and stopped, which led to the streak route to run right by him. Same play, look as the two middle hook zones on the right. They are basically next to each other while the middle of the field was wide open.

Again, this all points to a read and react system that is tied to plays, not tied to what is actually happening. Had it been tied to what was actually happening, that SS would have kept shading and would have been right on it. It's Cover 2, the whole purpose is to not get beat deep outside the hash. In the video, the SS just happened to stop exactly where the route would have run had the QB/WR not adjusted.

Who knows. Offense looks pretty encouraging but the defense looks all wrong in every pass play so far. I keep getting the sense that D was just dumbed down.
 


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