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Playmakers Madden 12 Custom Sliders

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Old 10-07-2011, 04:59 PM   #2233
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Re: Playmakers Madden 12 Custom Sliders

I am sticking with the OCT 5th low end QBA ACC set.

I am not changing a thing from that set. It is perfect for me.
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Old 10-07-2011, 05:08 PM   #2234
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Re: Playmakers Madden 12 Custom Sliders

[quote=Playmakers;2042807186]MODIFIED 09/17/2011 11:00 PM

THESE SLIDERS WERE MODIFIED TO USE ONLY ONE QBA SETTING FOR BOTH CPU AND HUMAN ON THE LOWER END.

THIS WILL STOP THE CONFUSION WITH THE PASSING CHART WHICH IS ONLY TO BE USED WITH THE SLIDERS ON THE FRONT PAGE .

THERE WILL BE NO OTHER OPTIONS FOR QBA WITH THESE SLIDERS UNLESS YOU ADJUST ON YOUR OWN.

Enjoy Madden 12!


are those the definitive sliders
we can apply the changes form lower interception and fumble at this version?

QBA-20-22/35
Pass Block-55/70
WR Catch-50/65

Broken Tackles-5/5
Run Block-3-5/33-35
Fumbles-45/45

DEFENSE
Pass Reaction Time-0/0
INT-30/45
Pass Rush-95/80

Run Reaction Time-0/0
Block Shed-0-5/0-5
Tackle-15-20/15-20

are this the definitive sliders
I can apply the changes for lower int and fumbles to this version or to the first pag version
thanks
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Old 10-07-2011, 05:20 PM   #2235
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Re: Playmakers Madden 12 Custom Sliders

Quote:
Originally Posted by Armor & Sword
I am sticking with the OCT 5th low end QBA ACC set.

I am not changing a thing from that set. It is perfect for me.
Can you post what those sliders were??

The 10/7 set jacked everything up for me. I just played the Packers and Rodgers was AWFUL.

I won 38-10 and Alex Smith threw for 395 yards and completed 82% of his passes.

It was WAYYYYY too easy.
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Old 10-07-2011, 05:57 PM   #2236
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Re: Playmakers Madden 12 Custom Sliders

0 on fumbles? dang i fumbled 5 times in one game, but still won the game lol. im bringing user fumbles up to 40.
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Old 10-07-2011, 06:10 PM   #2237
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Re: Playmakers Madden 12 Custom Sliders

Quote:
Originally Posted by eastcoast49ers
Can you post what those sliders were??

The 10/7 set jacked everything up for me. I just played the Packers and Rodgers was AWFUL.

I won 38-10 and Alex Smith threw for 395 yards and completed 82% of his passes.

It was WAYYYYY too easy.
PM me and I will send you my set this evening.
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Old 10-07-2011, 06:38 PM   #2238
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Re: Playmakers Madden 12 Custom Sliders

Quote:
Originally Posted by Playmakers
UPDATED THE FRONT PAGE NO MORE MODIFICATIONS

The USER can adjust the sliders for here on out and i can offer suggestions and advice without changing the FRONT PAGE you just have to follow the simple easy rules to tweaking

The sliders are set up on a value system while also using the QBA chart to seperate the QB's....naturally human influence and skill set can vary outcomes or results.

The Human passing game is using the chart for both QBA and WR catch settings...The CPU will always be = 176 total because their QBA + WR catch slider will always = 100 points combined together.

Pass Block slider is locked in at 76

Human Pass Defense on this set will be a total value of 90 points or less because once you start getting up close to 100 it throws things out of whack for the CPU offense because they aren't using the higher end QBA settings anymore.

That means your highest INT slider can only go up to 24 and you must set the Pass Reaction Slider to 0 when using that setting.

The base setting for the INT slider will be set at 16...The avg catch rating of all defenders at every position was 23.2 but i rounded up to 24 which is why that will be the highest setting allowed.

So you can test out combinations like the following to see which one best fits your defense....

Pass Reaction-8 + INT-16 (Base Settings)
Pass Reaction-6 + INT-18
Pass Reaction-4 + INT-20
Pass Reaction-2 + INT-22
Pass Reaction-0 + INT-24

The default Pass Rusher slider will now be 66....

If you wish to drop it just make sure you stay in the overall range of 90 for Pass defense....you can go below 90 if you desire but i wouldn't reccomend going above 90 total pass defense.

The Human running game will be at ground level zero....that's means 0, 0, 0

The reason for this is because the CPU Run Defense will be valued at 50 points total......they can go up to higher but never below 50

CPU Running game is setup on a system aswell.....it totals 100 value points

So settings like the following will be USER preference

Broken Tackles-8
Run Block-32
Fumbles-60

Broken Tackles-4
Run Block-36
Fumbles-60

Broken Tackles-0
Run Block-40
Fumbles-60

If you want to lower the Fumble slider just increase the Run Block slider the same amount of clicks to get their running game back to 100 total

Example

Broken Tackles-6
Run Block-36
Fumbles-58

I'm now mainly using the Block Shed Slider to represent ball Pursuit for both USER and CPU.

Some of you may find the Pass Rush too easy with the base settings. If that happens I would only touch the Pass Rush slider on either side.

If your getting too much pressure Just lower it down increments of -2 at a time that way you don't cause a dominoe effect

But keep in mind lowering the CPU Pass Rush slider could leave their defense exposed as they rely on a nice pass rush to compliment their lower Reaction Time slider.

CPU Pass Defense has a total value of 150 to 160 Max.....I would not drop them below 150

If you need to lower the INT slider this is an example of a setting that will work

Pass Reaction-12
INT-48
Pass Rush-90

Total 150

At it's highest level

Pass Reaction-10
INT-54
Pass Rush-96

Total 160

The Base settings will be what i chose list.....you can modify it to your liking. You just have to remember to keep it between 150 and 160 Total value

Ideally i like to keep the CPU with a +70 advantage in pass defense 160 to 90 but that is just my desired style of play.

Hopefully this helps to explain things for those of you have become confused during the entire testing process. I would highly suggest you save this post as a reference or guide to other settings that might fit your games better.

I will be out of town for about a week so i might not have time to answer a lot of questions during that time....but i'm sure there are others who have followed closely that can assist you during that time if needed

PEACE!
Hi, I really wanna use this slider, but im having a hard time understanding it.. sorry. can you please gimme the updated slider that you have? pls.. i really wanna use this..

can you email it to me, or just here? thank you

[email protected]
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Old 10-07-2011, 06:39 PM   #2239
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Re: Playmakers Madden 12 Custom Sliders

Since Rogers struggled so much using the QBA chart, I'm thinking about leaving every CPU QB i face at:

QBA - 27
WR Catch- 73

Saw good numbers with those. Also I have human fumble at 34
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Old 10-07-2011, 06:42 PM   #2240
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Re: Playmakers Madden 12 Custom Sliders

Quote:
Originally Posted by eastcoast49ers
Since Rogers struggled so much using the QBA chart, I'm thinking about leaving every CPU QB i face at:

QBA - 27
WR Catch- 73

Saw good numbers with those. Also I have human fumble at 34
u don't really have to that if you read the notes left by me

if you don't need a pass reaction slider then don't use it
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