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Staff Roundtable: How Are We Feeling About NCAA Football 12 Now?
Jayson Young: I'm amazed by how much better the retail version is compared to the demo. The gameplay in the demo felt so stale and boring that I stopped playing it after a few days, but the final build has me hooked to the point where I am staying up late just to play the darn thing.

There are still issues, such as the interactions between the offensive and defensive lines, the skating player movement and being unable to hit a ball-carrier while he's in the middle of an animation (not to mention this delicious bug), but unlike previous versions of NCAA, the game's shortcomings haven't killed the fun factor for me.

It's not going to reach the elite level of sports franchises until the commentary gets updated and the player movement, physics and animations become more lifelike, but it's still the first NCAA game this generation where the fun factor manages to overcome the game's flaws.


Jayson embraces NCAA Football 12, even if he does think it's flawed.

Bob Kollars: When the demo dropped, I could see so many minor improvements, and I knew these improvements would only be felt on a much greater level when the retail version found its way into my 360 tray. In my opinion, this is the best overall package EA has ever put out for a football game. A combination of slick graphics, stadium sounds, improved gameplay and a revamped Road To Glory mode have made this offering a much more in-depth experience. Gone are the days of suction blocking and tackling, and the new improvements to zone defense (while not perfect) are a huge step in the right direction. The one thing that I would love to have is a Spectator mode; I would love to have the ability to scout my next human opponent in an online dynasty in advance, and this mode would fill those needs. How cool would it be to watch the championship game live for your online dynasty -- that's a rhetorical question as we all know it would be mind-blowingly cool!

I am not claiming that NCAA 12 is a perfect game, just that it's the best offering to date in the form of college football. The CPU plays a smarter game on the field, and at times it even feels like you are actually playing another human opponent. If folks cannot find improvement and some enjoyment in this year's title, then the series is probably dead to them -- and said people should stop buying the product in the future. After devoting over a week's time, and well over 40 games, I'm more than content with my purchase.


Bob also has a strong desire to hold this year's title close to his bosom.

Caley Roark: I'm not the biggest college football fan, but I had seen enough press and information to preorder NCAA 12 pretty early. Then I played the demo. Largely, I wasn't impressed by it; it seemed to be just another EA football game, a formula that's becoming increasingly stale. Yes, it had better lighting and some ESPN overlays, but it still felt rather dull. I nearly cancelled my preorder.

But after a week and change, I am happy I didn't. The game plays much better than the demo, especially with the variety of new tackling animations. I love when a ball carrier is nearly knocked down, stumbles, then keeps going. It's refreshing to not know all of the tackling animations by heart, as has been the case with recent Madden titles.

I'm also interested in the coaching aspect of the Dynasty mode, and being a coordinator makes games a little quicker to squeeze in here and there. I suppose at some point I'll jump to a head coaching spot, but for now I'm happy controlling the offense. I've dabbled with Road to Glory, which is much improved from past versions I've played. I look forward to spending more time there. Overall, I'm pleasantly surprised. I wish the commentary and presentation elements were better (it's criminal that there isn't some kind of halftime recap), but I'm having a good time so far.


Caley likes the game, but he wants more than just team-specific entrances on the presentation front.

Dustin Toms: I'm not one who gets obsessed with My Player modes, but Road to Glory has made NCAA 12 one of the best purchases I have ever made for my gaming collection.

RtG has always been the best of the My Player modes in these football titles, but that doesn't necessarily mean that it was anything super special. But with this year's improvements and position battles, I have fallen in love with my University of Washington QB (I chose a mid-level school for realistic purposes). Plus the fact that you can re-create your entire senior high school season is bringing back memories I thought I had forgotten.

But outside of RtG, NCAA 12 has impressed. With many led to believe that there was no way it could make a big enough jump from NCAA 11, the surprise of opening up a much better game is well deserved for us "unfortunate" gamers. The graphics are greatly improved and Dynasty mode has been touched up.

Like others have said, this game comes with its problems. The zone coverage is still a bit iffy, and there seems to be a strange freeze bug tied to customizing your own experience, but the game is not to the point where a patch or two can't tweak everything to where it needs to be.


Like the others, Dustin can overlook some problems because the core experience keeps bringing him back.

They were honestly a bit more positive than I expected. Nevertheless, continue to chat about all facets of the game, positive and negative. And bonus points go to the ones who are actually calm and articulate during their discussions.

NCAA Football 12 Videos
Member Comments
# 41 merchant1874 @ 07/22/11 05:37 PM
Quote:
Originally Posted by MagicMan1315
In all honesty... I enjoy it alot more if I dont go online to forums and read about every little detail and problem with the game.. But after I do, I feel like not playing it. But if I dont read all the forums, then I love the game.
This is so true of me. On the one hand this site gas a great community for rosters, sliders etc but in all honesty I do not notice 90% of so called bugs and glitches. True they exist and once they are pointed out to you then you notice them more. I guess I just play the game for what it is and don't scrutinise every last detail. I am thoroughlly enjoying the game though and will continue to do so until they patch what is already a good game and taking up a ton of time even better.
 
# 42 bkrich83 @ 07/22/11 05:37 PM
Quote:
Originally Posted by BaylorBearBryant
Oh really? I had no idea that people weren't the same. Smart aleck...

Sure thing. People tend to express their opinions on message boards. If you're not down with that, you might want to find another hobby.
Yeah because everyone is on the edge of their seat waiting to hear if you're feelings are going to change. We got it the first 10 times you've said it.

you're the one who said you don't know how people can be happy with this game. My point is, since you said you don't know, that everyone is different.
 
# 43 bkrich83 @ 07/22/11 05:38 PM
Quote:
Originally Posted by SGMRock
Ok then let me rephrase that by saying it really breaks Dynasty mode, you can still play it but it will not work like it should.
For me it doesn't break it. However I am with you that it does not work as intended. It is what it is at this point. Hopefully they will fix it without having to create a whole new set of renamed rosters.

It's a shame, I think EA really had something here, but once again the niggling issues continue to plague them.
 
# 44 bkrich83 @ 07/22/11 05:39 PM
Quote:
Originally Posted by BaylorBearBryant
Does dynasty, player realism ruining MAJOR bug do it for you?
.
Nope.. I am still having fun playing the game. When it stops being fun, I'll find something else to do. Am I annoyed and disappointed in this, absolutely, but the term gamebreaker has gotten overused here a long time ago.
 
# 45 Playmakers @ 07/22/11 05:43 PM
Quote:
Originally Posted by Gotmadskillzson
Watching the how it is made, NCAA 12 tv show, I've noticed some things.

1. Their staff is way too small.

2. Not enough diversity in upper management. Seen way too many guys that look like they are in their late 40s early 50s. Need some younger blood mixed in there at the top.

3. Too many of them come from a tournament play style background. Seems like everybody that is there got in there from winning a Madden tournanment back in the 90s. It is the same way with the Game Changers, good number of them come from winning tournaments and that style of play.

4. IMO they tried to flood all aspects of the media at once and that probably wore them thin. I mean think about it, they filmed the tv show, started using Facebook a TON, interviews with ESPN, etc.

5. More testing definitely needs to be done, however they need to split it up more. Have some people looking at Game Play, another looking at dynasty, another at custom play books, another looking at RTG, another looking at coach mode, another looking at all the online parts.

6. Game is great with default rosters.........

Conclusion.........

Need more new younger blood, especially at the top. And maybe add more producers.......Have a producer for each aspect of the game, like the following:

RTG
CPU Game Play AI
Dynasty offline
Dynasty online
Custom Playbooks
Presentation

Roy Harvey needs some serious help at the top. In the show he looks like he doesn't get much sleep at all. And now they want him to run NCAA and Madden at the same time, poor man, get that man some help.

Anthony White needs some help too. Somebody needs to tell him QBs needs 360 degrees of motion when scrambling. Especially when it comes to a defender coming up the middle.

When a DT or blitzer comes up the middle, the QB does one of three things.

1. Stand there
2. Go left in a straight line
3. Go right in a straight line

That is unrealistic. They need to arc away from the pressure. They don't in real life go in a straight line when they presured up the middle.

Don't know how they have it right in Madden 11 but wrong in NCAA 12.

Also DEs don't always rush to the outside of the offensive tackle all the time. They do rush to the inside shoulder of the offensive tackle too you know in real life. That needs to be represented in NCAA 12.

Also.......special teams needs to be improved. How is it we still don't have CPU punt blocks and FG blocks ? Or no bad holds on FG attempts or bad snaps on punts ?

That would be like playing MLB The Show and there was never any wild pitches, or any other error. Errors happen in sports and in every other sports game EXCEPT for Madden and NCAA.

There is no difference between a 40 awareness punter or kicker from a 93 awareness one.

People been talking about robo QBs, well hell we been suffering from Robo Kickers for years now.
We might not know how to program the game but i'm willing to bet in terms of just actual gameplay on the field getting players to react properly EA could have a 15 man crew and we could probably still outwork them in figuring out how to make their own CPU AI players perform.

It's been what 6 years now and i don't think they really have AI testers in this game

I personally don't care how old the guy is that works on the game.....I just want results no matter if he's 50 or 20

The fact that it took them 6 years to get RB's to spot the open field is something a normal guy could have figured out after two weeks with the ratings is all i needed to know about their actual gameplay Testers.

I won't even get into the QB's or DB's.................

My biggest fear with all the media hype was this game was going to be a marginal upgrade in terms of on the field play....and a bigger upgrade in terms of COSMETICS/EYE CANDY on the field

I agree with the round table discussion at the end of the day it's a good game but nothing ground breaking.....most of us will continue to play it because we love Football.

Can they do more with the game hell I don't know i'm just a gammer like everyone else. But the upgrades from year to year are becoming less and less noticeable.

Maybe they have to waite for the new systems in order to add the type of animations and AI behavior that soem of us craze the most

I'm not sure how NBA 2K does it but i sure wish NCAA Football could get on that level in terms of player mannerism on the field
 
# 46 TDiddy8701 @ 07/22/11 05:44 PM
two "gamebreakers" this year so far

1. the roster glitch
2. incredibly too many freeze-ups, and I know its not my system (from in game between plays, to advancing weeks, to recruiting, to selecting jerseys pre-game)
 
# 47 thdudeabides @ 07/22/11 05:48 PM
This might as well have been a cut and paste from your original review...pointless
 
# 48 TDenverFan @ 07/22/11 05:49 PM
Quote:
Originally Posted by BaylorBearBryant
Does dynasty, player realism ruining MAJOR bug do it for you?



Perhaps you want to edit equipment to make it more realistic. Maybe you want to edit your recruits to match REAL LIFE incoming recruits. You didn't ask for it, but a lot of us did. There's a reason the dev team put it in the game.
Honestly, it doesn't bother me in the slightest. I don't edit recruits or use named rosters. And when I edit a recruit his tendency doesn't change. I was messing around with a bunch of 3rd stringers from different teams to test this out.
 
# 49 SteelerSpartan @ 07/22/11 05:57 PM


^^^ugh None of them notice the spectacular fail of the CPU Pass Rush and its backwardness???

http://www.operationsports.com/forum...id-inside.html

And it appears this isn't due to the Roster Editing glitch as its been reported that with even default Rosters CPU OLBs/DEs don't use any pass rushing moves

I can work with most other areas of gameplay, but this is driving me crazy
 
# 50 statum71 @ 07/22/11 06:06 PM
These "what about the freezes"......"roster bug kills it for me"....."totally unacceptable" guys just tickle me to death.

Every game's gonna have issues found after release. It'll get patched.

I wanna use my named rosters too. But still enjoying the game.
 
# 51 khaliib @ 07/22/11 06:10 PM
A week after release and many gamers on several Forums have noted...

-Game "Crashing/Freezing"

-Recruit Ratings Editor seriously bugged which alters Gameplay

-3rd straight year of "Progression" issues that alter the game by 6th year

-3rd year of Gamers doing major Slider/Re-ratings to get teams to behave/play somewhat close to developed intentions


I'm all for being positive and focusing on the good to keep/build relationships, but there is nothing better than providing Honest, Truthful feedback.

This game is causing game systems to Freeze and/or Crash.

Interesting how this issue is glossed over as something minor or seems to be grouped in referenced as part of expected issues in developing Sports Games.

How are you feeling about NCAA 12?

I guess how positive or negative your response would be depends on...

1) If your gameplay have been interrupted by Freezing and/or Crashin.

2) If you've spent the hours/days editing 100's of player ratings/names to improve gameplay only to find out that you will have to delete that work.

3) If you've spent the hours editing Coach's ratings with the thought of fixing the impact on Player and OC/DC Progression, only to find out that you will need to spend more time editing because the interaction between the Coaching Carousel and Progression sytem is not meshing at all.

I want to note the positives and the things I really like so badly, but when the game is causing Freezing and Crashing, we can't wait until it happens to us before we note the game as Defective!!!

I find myself anticipating when/if a Freeze/Crash will happen to me rather than playing/enjoying the game.

That's how I'm feeling about NCAA 12!!!
 
# 52 spartyon6686 @ 07/22/11 06:12 PM
For me I cannot even play with the super linebackers and cornerbacks swatting every ball. Even when I try to throw it over them Andrew Luck misses the throw. I m sick of this gameplay issue more than anything we need a patch NOW!
 
# 53 Elgin2311 @ 07/22/11 06:15 PM
Quote:
Originally Posted by TDenverFan
Honestly, it doesn't bother me in the slightest. I don't edit recruits or use named rosters. And when I edit a recruit his tendency doesn't change. I was messing around with a bunch of 3rd stringers from different teams to test this out.
I agree it doesnt bug me, and I still dont understand the need, ya the equipment....but ratings no way. Then you mess with the integrity of online dynasty.
 
# 54 LionsFanNJ @ 07/22/11 06:17 PM
I'm still enjoying the game despite these "gamekilling" bugs. You want to see gamekilling bugs throw in Fallout or Oblivion one time and see what happens...

Honestly there's only one real gamekilling bug and that's the freezing/crash bug. Everything else is damn subjective.

sent from parts unknown
 
# 55 bkrich83 @ 07/22/11 06:19 PM
Quote:
Originally Posted by khaliib
-3rd year of Gamers doing major Slider/Re-ratings to get teams to behave/play somewhat close to developed intentions
!
Eh to be fair, every football game has needed this, including the 2k series. Although I have found myself using fewer and less radical slider adjustments this year than I have in just about any football game.

The freezing issue is weird. I haven't had a freeze yet. But some get it consistently. Not sure what it causing it. If it was the game code, then theoretically it would happen to everyone. Bad batch of disks got pressed? Or some extra thing that some users do that some don't that cause it. I don't know.

If I had the freezing issue, that to me would be the ultimate exercise in frustration.
 
# 56 LionsFanNJ @ 07/22/11 06:27 PM
Quote:
Originally Posted by JerseySuave4
i honestly haven't played the game since the night i got it but i did download the block o/gator rosters. Now i'm hearing about this roster glitch, does this pretty much make those rosters pointless now because of the glitch that is going to change the styles of certain players?
Well most of the players on the roster would have had their tendency changed from what it was default. No answer as yet if existing modded rosters can't have the fix applied. I think the freezing issue due to corrupt rosters or something will get an announcement first before this

sent from parts unknown
 
# 57 Elgin2311 @ 07/22/11 06:28 PM
The only issues I have faced is the freezing which has happen to me once and a overtime bug
 
# 58 BadAssHskr @ 07/22/11 06:32 PM
Quote:
Originally Posted by SGMRock
But yes it does mess up your recruites. I have seen this myself in my 3rd year of dynasty as a DC. I recruited specific player types and they are now different on my roster.
And this testing was done with a fresh out of the box default roster? I'm not doubting the fact, it's just that i read most of that thread, and i didn't get the impression that default rosters were challenged with the problem.

Then again i had stuff to do and was only at post 720 when i quit reading.
 
# 59 SGMRock @ 07/22/11 06:35 PM
Quote:
Originally Posted by TDenverFan
Honestly, it doesn't bother me in the slightest. I don't edit recruits or use named rosters. And when I edit a recruit his tendency doesn't change. I was messing around with a bunch of 3rd stringers from different teams to test this out.
Thats because they already got changed when they went from the recruiting board to your roster. :P
 
# 60 boritter @ 07/22/11 06:40 PM
Other than the psychic DBs (which ruined NCAA 11) I love NCAA 12.

I just wish that it didn't take multiple years to fix known issues.
 


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