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Staff Roundtable: How Are We Feeling About NCAA Football 12 Now?

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Old 07-22-2011, 06:39 PM   #49
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Re: Staff Roundtable: How Are We Feeling About NCAA Football 12 Now?

Quote:
Originally Posted by BaylorBearBryant
Does dynasty, player realism ruining MAJOR bug do it for you?
.
Nope.. I am still having fun playing the game. When it stops being fun, I'll find something else to do. Am I annoyed and disappointed in this, absolutely, but the term gamebreaker has gotten overused here a long time ago.
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Old 07-22-2011, 06:43 PM   #50
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Re: Staff Roundtable: How Are We Feeling About NCAA Football 12 Now?

Quote:
Originally Posted by Gotmadskillzson
Watching the how it is made, NCAA 12 tv show, I've noticed some things.

1. Their staff is way too small.

2. Not enough diversity in upper management. Seen way too many guys that look like they are in their late 40s early 50s. Need some younger blood mixed in there at the top.

3. Too many of them come from a tournament play style background. Seems like everybody that is there got in there from winning a Madden tournanment back in the 90s. It is the same way with the Game Changers, good number of them come from winning tournaments and that style of play.

4. IMO they tried to flood all aspects of the media at once and that probably wore them thin. I mean think about it, they filmed the tv show, started using Facebook a TON, interviews with ESPN, etc.

5. More testing definitely needs to be done, however they need to split it up more. Have some people looking at Game Play, another looking at dynasty, another at custom play books, another looking at RTG, another looking at coach mode, another looking at all the online parts.

6. Game is great with default rosters.........

Conclusion.........

Need more new younger blood, especially at the top. And maybe add more producers.......Have a producer for each aspect of the game, like the following:

RTG
CPU Game Play AI
Dynasty offline
Dynasty online
Custom Playbooks
Presentation

Roy Harvey needs some serious help at the top. In the show he looks like he doesn't get much sleep at all. And now they want him to run NCAA and Madden at the same time, poor man, get that man some help.

Anthony White needs some help too. Somebody needs to tell him QBs needs 360 degrees of motion when scrambling. Especially when it comes to a defender coming up the middle.

When a DT or blitzer comes up the middle, the QB does one of three things.

1. Stand there
2. Go left in a straight line
3. Go right in a straight line

That is unrealistic. They need to arc away from the pressure. They don't in real life go in a straight line when they presured up the middle.

Don't know how they have it right in Madden 11 but wrong in NCAA 12.

Also DEs don't always rush to the outside of the offensive tackle all the time. They do rush to the inside shoulder of the offensive tackle too you know in real life. That needs to be represented in NCAA 12.

Also.......special teams needs to be improved. How is it we still don't have CPU punt blocks and FG blocks ? Or no bad holds on FG attempts or bad snaps on punts ?

That would be like playing MLB The Show and there was never any wild pitches, or any other error. Errors happen in sports and in every other sports game EXCEPT for Madden and NCAA.

There is no difference between a 40 awareness punter or kicker from a 93 awareness one.

People been talking about robo QBs, well hell we been suffering from Robo Kickers for years now.
We might not know how to program the game but i'm willing to bet in terms of just actual gameplay on the field getting players to react properly EA could have a 15 man crew and we could probably still outwork them in figuring out how to make their own CPU AI players perform.

It's been what 6 years now and i don't think they really have AI testers in this game

I personally don't care how old the guy is that works on the game.....I just want results no matter if he's 50 or 20

The fact that it took them 6 years to get RB's to spot the open field is something a normal guy could have figured out after two weeks with the ratings is all i needed to know about their actual gameplay Testers.

I won't even get into the QB's or DB's.................

My biggest fear with all the media hype was this game was going to be a marginal upgrade in terms of on the field play....and a bigger upgrade in terms of COSMETICS/EYE CANDY on the field

I agree with the round table discussion at the end of the day it's a good game but nothing ground breaking.....most of us will continue to play it because we love Football.

Can they do more with the game hell I don't know i'm just a gammer like everyone else. But the upgrades from year to year are becoming less and less noticeable.

Maybe they have to waite for the new systems in order to add the type of animations and AI behavior that soem of us craze the most

I'm not sure how NBA 2K does it but i sure wish NCAA Football could get on that level in terms of player mannerism on the field
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Old 07-22-2011, 06:44 PM   #51
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Re: Staff Roundtable: How Are We Feeling About NCAA Football 12 Now?

two "gamebreakers" this year so far

1. the roster glitch
2. incredibly too many freeze-ups, and I know its not my system (from in game between plays, to advancing weeks, to recruiting, to selecting jerseys pre-game)
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Old 07-22-2011, 06:48 PM   #52
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Re: Staff Roundtable: How Are We Feeling About NCAA Football 12 Now?

This might as well have been a cut and paste from your original review...pointless
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Old 07-22-2011, 06:49 PM   #53
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Re: Staff Roundtable: How Are We Feeling About NCAA Football 12 Now?

Quote:
Originally Posted by BaylorBearBryant
Does dynasty, player realism ruining MAJOR bug do it for you?



Perhaps you want to edit equipment to make it more realistic. Maybe you want to edit your recruits to match REAL LIFE incoming recruits. You didn't ask for it, but a lot of us did. There's a reason the dev team put it in the game.
Honestly, it doesn't bother me in the slightest. I don't edit recruits or use named rosters. And when I edit a recruit his tendency doesn't change. I was messing around with a bunch of 3rd stringers from different teams to test this out.
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Old 07-22-2011, 06:57 PM   #54
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Re: Staff Roundtable: How Are We Feeling About NCAA Football 12 Now?



^^^ugh None of them notice the spectacular fail of the CPU Pass Rush and its backwardness???

http://www.operationsports.com/forum...id-inside.html

And it appears this isn't due to the Roster Editing glitch as its been reported that with even default Rosters CPU OLBs/DEs don't use any pass rushing moves

I can work with most other areas of gameplay, but this is driving me crazy
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Old 07-22-2011, 07:06 PM   #55
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These "what about the freezes"......"roster bug kills it for me"....."totally unacceptable" guys just tickle me to death.

Every game's gonna have issues found after release. It'll get patched.

I wanna use my named rosters too. But still enjoying the game.
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Old 07-22-2011, 07:10 PM   #56
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Re: Staff Roundtable: How Are We Feeling About NCAA Football 12 Now?

A week after release and many gamers on several Forums have noted...

-Game "Crashing/Freezing"

-Recruit Ratings Editor seriously bugged which alters Gameplay

-3rd straight year of "Progression" issues that alter the game by 6th year

-3rd year of Gamers doing major Slider/Re-ratings to get teams to behave/play somewhat close to developed intentions


I'm all for being positive and focusing on the good to keep/build relationships, but there is nothing better than providing Honest, Truthful feedback.

This game is causing game systems to Freeze and/or Crash.

Interesting how this issue is glossed over as something minor or seems to be grouped in referenced as part of expected issues in developing Sports Games.

How are you feeling about NCAA 12?

I guess how positive or negative your response would be depends on...

1) If your gameplay have been interrupted by Freezing and/or Crashin.

2) If you've spent the hours/days editing 100's of player ratings/names to improve gameplay only to find out that you will have to delete that work.

3) If you've spent the hours editing Coach's ratings with the thought of fixing the impact on Player and OC/DC Progression, only to find out that you will need to spend more time editing because the interaction between the Coaching Carousel and Progression sytem is not meshing at all.

I want to note the positives and the things I really like so badly, but when the game is causing Freezing and Crashing, we can't wait until it happens to us before we note the game as Defective!!!

I find myself anticipating when/if a Freeze/Crash will happen to me rather than playing/enjoying the game.

That's how I'm feeling about NCAA 12!!!
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