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Staff Roundtable: How Are We Feeling About NCAA Football 12 Now?
Jayson Young: I'm amazed by how much better the retail version is compared to the demo. The gameplay in the demo felt so stale and boring that I stopped playing it after a few days, but the final build has me hooked to the point where I am staying up late just to play the darn thing.

There are still issues, such as the interactions between the offensive and defensive lines, the skating player movement and being unable to hit a ball-carrier while he's in the middle of an animation (not to mention this delicious bug), but unlike previous versions of NCAA, the game's shortcomings haven't killed the fun factor for me.

It's not going to reach the elite level of sports franchises until the commentary gets updated and the player movement, physics and animations become more lifelike, but it's still the first NCAA game this generation where the fun factor manages to overcome the game's flaws.


Jayson embraces NCAA Football 12, even if he does think it's flawed.

Bob Kollars: When the demo dropped, I could see so many minor improvements, and I knew these improvements would only be felt on a much greater level when the retail version found its way into my 360 tray. In my opinion, this is the best overall package EA has ever put out for a football game. A combination of slick graphics, stadium sounds, improved gameplay and a revamped Road To Glory mode have made this offering a much more in-depth experience. Gone are the days of suction blocking and tackling, and the new improvements to zone defense (while not perfect) are a huge step in the right direction. The one thing that I would love to have is a Spectator mode; I would love to have the ability to scout my next human opponent in an online dynasty in advance, and this mode would fill those needs. How cool would it be to watch the championship game live for your online dynasty -- that's a rhetorical question as we all know it would be mind-blowingly cool!

I am not claiming that NCAA 12 is a perfect game, just that it's the best offering to date in the form of college football. The CPU plays a smarter game on the field, and at times it even feels like you are actually playing another human opponent. If folks cannot find improvement and some enjoyment in this year's title, then the series is probably dead to them -- and said people should stop buying the product in the future. After devoting over a week's time, and well over 40 games, I'm more than content with my purchase.


Bob also has a strong desire to hold this year's title close to his bosom.

Caley Roark: I'm not the biggest college football fan, but I had seen enough press and information to preorder NCAA 12 pretty early. Then I played the demo. Largely, I wasn't impressed by it; it seemed to be just another EA football game, a formula that's becoming increasingly stale. Yes, it had better lighting and some ESPN overlays, but it still felt rather dull. I nearly cancelled my preorder.

But after a week and change, I am happy I didn't. The game plays much better than the demo, especially with the variety of new tackling animations. I love when a ball carrier is nearly knocked down, stumbles, then keeps going. It's refreshing to not know all of the tackling animations by heart, as has been the case with recent Madden titles.

I'm also interested in the coaching aspect of the Dynasty mode, and being a coordinator makes games a little quicker to squeeze in here and there. I suppose at some point I'll jump to a head coaching spot, but for now I'm happy controlling the offense. I've dabbled with Road to Glory, which is much improved from past versions I've played. I look forward to spending more time there. Overall, I'm pleasantly surprised. I wish the commentary and presentation elements were better (it's criminal that there isn't some kind of halftime recap), but I'm having a good time so far.


Caley likes the game, but he wants more than just team-specific entrances on the presentation front.

Dustin Toms: I'm not one who gets obsessed with My Player modes, but Road to Glory has made NCAA 12 one of the best purchases I have ever made for my gaming collection.

RtG has always been the best of the My Player modes in these football titles, but that doesn't necessarily mean that it was anything super special. But with this year's improvements and position battles, I have fallen in love with my University of Washington QB (I chose a mid-level school for realistic purposes). Plus the fact that you can re-create your entire senior high school season is bringing back memories I thought I had forgotten.

But outside of RtG, NCAA 12 has impressed. With many led to believe that there was no way it could make a big enough jump from NCAA 11, the surprise of opening up a much better game is well deserved for us "unfortunate" gamers. The graphics are greatly improved and Dynasty mode has been touched up.

Like others have said, this game comes with its problems. The zone coverage is still a bit iffy, and there seems to be a strange freeze bug tied to customizing your own experience, but the game is not to the point where a patch or two can't tweak everything to where it needs to be.


Like the others, Dustin can overlook some problems because the core experience keeps bringing him back.

They were honestly a bit more positive than I expected. Nevertheless, continue to chat about all facets of the game, positive and negative. And bonus points go to the ones who are actually calm and articulate during their discussions.

NCAA Football 12 Videos
Member Comments
# 241 Spanky @ 07/28/11 01:25 AM
It's apparent now why this game wasn't featured prominently at E-3 and basically hidden away in the back rooms.
It's just laughable how many bugs keep popping up, which the apologists conveniently downplay.
My concern before purchase was that NCAA 12 would be too much like NCAA 11. Now I wish that were the case.
 
# 242 bkrich83 @ 07/28/11 01:52 AM
Quote:
Originally Posted by sarlndr
Of all the people in this thread, you've got no room to talk. What you just said about my one post, you do in all of yours.
Never once have I done that because someone disagrees. My only issue is when people repeat the same issue over and over and over again, can not post criticism without being somewhat respectful of simply are incapable of acting or posting rationally. . Nor does it make what I said any less accurate.

I know that's lost on people like you, but it's quite simple.
 
# 243 HokieTokie @ 07/28/11 03:42 AM
when i first got the game i would say 7.5/10 Not enough innovation to warrant a higher score, but small fixes like zone coverage and customizable playbooks make the game buyable.

Now i would say 5.5/10. Dynasty is unplayable with the roster glitch, cpu basically only uses zone, load option fullbacks don't block. It's clear that QA was horrible and if they don't patch I'd consider it a waste of $60 and a big black eye for EA.
 
# 244 BaylorBearBryant @ 07/28/11 03:43 AM
Quote:
Originally Posted by HokieTokie
when i first got the game i would say 7.5/10 Not enough innovation to warrant a higher score, but small fixes like zone coverage and customizable playbooks make the game buyable.

Now i would say 5.5/10. Dynasty is unplayable with the roster glitch, cpu basically only uses zone, load option fullbacks don't block. It's clear that QA was horrible and if they don't patch I'd consider it a waste of $60 and a big black eye for EA.
You might be a little more harsh than me as I started at an 8. But losing 2 points because of all the bugs, isn't out of the question. If they fix the bugs, it'll go back up to an 8.
 
# 245 HokieTokie @ 07/28/11 03:56 AM
Quote:
Originally Posted by BaylorBearBryant
You might be a little more harsh than me as I started at an 8. But losing 2 points because of all the bugs, isn't out of the question. If they fix the bugs, it'll go back up to an 8.
Yeah i was actually pretty stoked the first couple games i played, so i'd give the first 20 min maybe an 8-9. But hindsight is 20/20, so I'd still say the game at it's best is only going to be 7.5 The fact is that right now the game is below a 6, and i wouldn't recommend anyone to buy it until there is a solid patch. And isn't that what it's really all about $$$
 
# 246 HokieTokie @ 07/28/11 04:36 PM
Quote:
Originally Posted by SECElite3
Yeah, I think a 6 is more than fair. For some guys that lack knowledge of the game, I can see maybe an 8. But I personally am sick to my stomach at some of the Hokie things this game does to create a perception of challenge. This is the least amount of fun I have had with an NCAA game in a long time.... just horrible and I have always been a huge supporter of this game.

I won't be buying release day next year for sure

Yeah, NCAA is getting the Guitar Hero/Modern Warfare curse. Releasing basically the same game year after year, over-saturating themselves. People are going to wake up and realize it's a waste of money. I think MW3 will not do as good as BO, and it's going to start it's decline. Now we just need another company to create the BF3 of football games to give EA some competition.

I agree though NCAA is not a day 1 buy anymore. Even if they add a bunch of new features in 13, i have my doubts they will work properly. I have to wait for the real QA testers (OS community) to show if it's broken or not.
 
# 247 JizzyJo @ 07/28/11 06:02 PM
Honestly, everyone is being too harsh of a critic. No game will be perfect. Not everyone will like the game. In almost every game, there are things people dont like. Honestly, get over it and dont play it if all of these things ruin the game. I know there are some things that are wrong, but its not as bad as everyone says. If you dont like it, dont play it.
btw i love the game <33
 
# 248 KunaghNery7 @ 07/29/11 12:49 AM
I just got my retail version of the game and played a match between Michigan (me) @ Michigan State and the game played very realistically. I played in the AA difficulty, 7 minute quarters and I didn't feel cheated by the CPU in the entire game at all. Despite the fact that I actually won the game 24-6, all the plays in the game seemed to be based in real physics and there wasn't any weird stuff going on like warping and suctioning. They really made an excellent effort and definitely removed all of this annoying issues. Both teams allowed 2 turnovers. I threw an interception and had a fumble while they threw 2 interceptions and all 4 plays unfolded realistically. no warping, no suctioning, just positioning and timing by the CPU and me. One thing that clearly called my attention was the scrambling awareness combined with the player tendencies. As far as I know (I might be totally wrong) the Michigan State QB is more a pocket passer and hold the ball longer. I accounted two sacks in one of their offensive drives, so in the following play, I called a zone blitz and the QB had nowhere to throw the ball. Then, he saw his pocket crumbling down and desperately tried to scramble without further success. Well it's late here and I haven't had much time left to play the Dynasty (Coach Carousel) and the Road To Glory, so I'm going to play it tomorrow or when I find time to. Particularly, the game played good this first time in matter of gameplay. Still lacks TV-style broadcast features which make the presentation fall short in this aspect, but the HDR is completely AMAZING and gave a great look for the game. Last but not least, issues I found in this game were: Slide Running, Stadium Surroundings (Michigan Stadium for example you can't see the outside area which leaves a strange feeling that the stadium is floating) and I would redesign Player Models (although I saw some improvements) like Madden did.
 
# 249 sarlndr @ 07/29/11 03:16 AM
Quote:
Originally Posted by bkrich83
Never once have I done that because someone disagrees. My only issue is when people repeat the same issue over and over and over again, can not post criticism without being somewhat respectful of simply are incapable of acting or posting rationally. . Nor does it make what I said any less accurate.

I know that's lost on people like you, but it's quite simple.


LOL. PCKB.

People like me. Ok, I'll leave it at that.
 
# 250 bkrich83 @ 07/29/11 04:15 AM
Quote:
Originally Posted by sarlndr


LOL. PCKB.

People like me. Ok, I'll leave it at that.
Works for me.
 
# 251 bcduggan @ 08/01/11 02:56 PM
I like NCAA football 12. I may not like the game play issues esp in user games, but I have to believe that they will be fixed. I hate the roster glitch but until EA is able to fix it sliders can be tweaked to "fix" the issue until then.
 


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