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MLB The Show 17 News Post


The franchise mode Twitch stream has started for MLB The Show 17. Once the stream has finished, we will post an archive link.

HDR mode has been confirmed, as seen in the screenshot below. More details on that, along with all of the graphical improvements will be shown on the Twitch stream on March 23.

For those of you asking "What is HDR"? Read this.

Make sure to post your thoughts!

UPDATE: Here is the archive link.


Game: MLB The Show 17Hype Score: 9/10 - Vote Now
Platform: PS4Votes for game: 36 - View All
Member Comments
# 221 HustlinOwl @ 03/10/17 11:09 AM
Quote:
Originally Posted by dutchy25
Without reading through all the comments:

Can anyone tell me how to quickly see the pitch count in quick manage?

I honestly might use the mode but it's a lot less likely if I can't see the pitch count. I'll even take pressing a few buttons to get to it. But if I have to load up the game to see it every time then I won't be using it much. Hard to manage a bullpen when you have no idea how many pitches your starter has thrown.


Sent from my iPhone using Operation Sports
Quote:
Originally Posted by jeffy777
This is my only concern with it as well.
Quote:
Originally Posted by Millennium
You can't see pitch count. You can see pitcher energy.

Sent from my Pixel XL using Operation Sports mobile app
Enter the game and then just go back to "Quick Manage" once seen pitch count
 
# 222 El_MaYiMbE @ 03/10/17 11:13 AM
I am really excited about Quirks because I feel it adds an extra layer of strategy to the game.

However, I wish they would put a star or something next to the Quirks that are player specific and effect hitting/pitching so we can distinguish those from the "Quirks" that are just present because their attributes generated them.

I think these things should actually have two separate names:

1. Player Profile (or something) = Attributes generated "quirks"
2. Quirks = Play Specific "quirks" that impact gameplay in situational ABs
 
# 223 TotesMaGotes @ 03/10/17 11:13 AM
I can identify with pretty much everyone in here. I am very excited about 17 but being a 'Chise guy I am left a little disappointed after this week but at the same time happy with the additions. I usually play my franchise with the method of; Play one month, sim one month, repeat. With critical moments and quick manage, I can get to have more control over my team. That is if my star players don't all get injured for the year after two or three games simulated. Kudos to the team for implementing a way for me have more control without actually playing games.

With that being said one piece of franchise that needs to be addressed is progression/regression. I see too many players regress after a bad season, or mediocre season and just fall off the map. Yes, it happens but not to five All Stars every year. In one franchise the Astros traded Jose Altuve to the Dodgers, no big deal, trades happen. However, by 2019 he was a 73 overall and the next year he couldn't get a contract and then retirement by 2021. This scenario has happened with multiple players and it gets frustrating that the stars of the game are forced out before they hit their prime. On the other end of this, we also see good players reach 35 and decide it is time to retire no matter what. Hopefully, regression/progression/retirement has been tweaked. Players do decide to retire early sometimes or hang them up after great seasons but it happens less than rain outs/double headers.

My only other wish for franchise would be in-season contract extensions. I know they've talked about working on it in the past and I don't know the level of difficulty but this is the only thing I can think of that happens semi-regularly that we don't get that actually impacts your team. As much as I would like this it doesn't hurt the game without it. This is something I feel would add to the authenticity.
 
# 224 Chad0034 @ 03/10/17 11:15 AM
Quote:
Originally Posted by WaitTilNextYear
On the other hand, it would be cool to be able to toggle which types of Critical Situations you want to be involved in. While the standard "save opportunity" or "walkoff opportunity" that we saw a lot of in this stream might be a bit mundane to jump into for every team in a 30-team control franchise, people would probably want to be involved with really special ones like perfect games, cycles, 3000th hit, 500th HR etc no matter which team that player was on. If you could toggle getting into (or at least being notified about) these truly rare Critical Situations somehow, despite being on a different team's "front end," that would add some nice immersion and breadth to the mode.
This is what I was hoping for. The chance to be part of "history" within your franchise could result in some good times. Maybe this is something they can build upon Critical Situations next year.
 
# 225 El_MaYiMbE @ 03/10/17 11:16 AM
Quote:
Originally Posted by enyc718
I think this is very important for me. You can now get through games of your farm system in 5 minutes. it gives you a chance to actually play with the minors. I personally didn't before but this changes that. I will be able to see how good/bad prospects are instead of just going by purely stats.

Great addition IMO. I think this and Ball Physics is just enough to upgrade from 15 to 17.....heck ball physics alone...OHHH and commentary is enough for me.

There is always next year.
Playing with minors in franchise is exactly why I a like the new quick manage approach. I don't like to play as the minor leaguers because I feel if I do too good or too poorly with them it messes with their progression (and of yeah its boring)

However, managing them and developing them is that happy medium of getting to know them, without messing their performance.
 
# 226 thaSLAB @ 03/10/17 11:33 AM
Quote:
Originally Posted by knich
Ramone or someone from SCEA can you explain why DD has inside edge but franchise does not? Inside edge is a core feature or should be a core feature of franchise.
In short, IE takes into account real-life stats, while your offline franchise is typically thought of as its own unique universe. Now if there was some type of LIVE Franchise, then yeah. Makes sense for it not to have an effect on an offline mode, IMO.
 
# 227 Lovesports @ 03/10/17 11:41 AM
As a franchise only guy, I must say that I'm being disappointed every year. Playing NBA 2K religiously, I can pretty much tell you what the Show needs, and that is to start taking ideas from 2K. The biggest dissatisfaction with the Show for me is the lack of individual, team and career records. 2K allows me to see champions from all the previous years and who they played against, who won MVP 15 years ago, who scored the most points in Knicks history, what was my team record for all the previous years, I can see awards in player cards, I can get an expansion team, move my team, sell ice cream, create and edit draft classes, on and on and on. The Show has a looooong way to go in the franchise aspect and I really wish they start making some bigger leaps than just adding things to make playing franchise easier for people who won't play it anyways.
 
# 228 baconbits11 @ 03/10/17 11:45 AM
Quote:
Originally Posted by Ranger Fan
Graphics are great as usual. I for the life of me cannot understand why a rotating interleague schedule is such an issue. We can open and close roofs, but we can;t schedule different teams after year one? Very dissapointing. It was done 15 years ago with other Baseball games. Its just hard to understand why it can't be done with the best sports game on the market

+1, the game looks great, but it appears a lot of things are unchanged from 16. I don't have a PS4, I'm waiting for The Show to include rain-outs, rotating schedules, create a team/stadium, relocation, roofs that close during play, and all the things that were mentioned in 12 above. So it may be a while for me.
 
# 229 Dolenz @ 03/10/17 11:52 AM
Quote:
Originally Posted by thaSLAB
In short, IE takes into account real-life stats, while your offline franchise is typically thought of as its own unique universe. Now if there was some type of LIVE Franchise, then yeah. Makes sense for it not to have an effect on an offline mode, IMO.

That is a good point. Why would an Inside Edge for a real game in 2017 affect your player when he is in a franchise game in 2020. He may not be the same player in 3 to 5 years.

Quote:
Originally Posted by Lovesports
As a franchise only guy, I must say that I'm being disappointed every year. Playing NBA 2K religiously, I can pretty much tell you what the Show needs, ........

A development team that is about three or four times larger?
 
# 230 Sip_16 @ 03/10/17 12:00 PM
Quote:
Originally Posted by Still2REal
Tremendous letdown. Think it was 2 years ago or so said they had big things planned for franchise. I haven't seen too much so far although traits is a great addition for player differentiation. almost worth a purchase alone.

I'm cool with real progress made every 2 years instead of annually, but I'm tired of hearing about "ball physics" every year...Then again, that's probably because I have no problem at all with the ball physics.

Sticking with '16 this year. Just started year 2021 in my franchise. Still having enough fun to last me through the dark times
Normally I would get what you are saying, but this year looks to be a breakthrough for the ball physics, no year has ever had round bat round ball, which leads to curving line drives, sinking loopers etc I think that alone especially for guys who mostly just care about playing the game, I think its a game changer this year. This will finally make defense fun, exciting and more difficult im hoping.
 
# 231 Lovesports @ 03/10/17 12:19 PM
Quote:
Originally Posted by Dolenz
That is a good point. Why would an Inside Edge for a real game in 2017 affect your player when he is in a franchise game in 2020. He may not be the same player in 3 to 5 years.




A development team that is about three or four times larger?
I'm honestly tired of making excuses for them. It's not about the size of the team as much as getting the "right" things in. Simplifying the franchise mode is the last thing franchise guys wanted. If I ask my wife to go buy bread and milk at the store and she comes home with eggs and ice cream, is it because she didn't have enough money? Or is it because she maybe wasn't listening when I told her I needed bread and milk.
 
# 232 bxphenom7 @ 03/10/17 12:21 PM
Quote:
Originally Posted by TotesMaGotes
I can identify with pretty much everyone in here. I am very excited about 17 but being a 'Chise guy I am left a little disappointed after this week but at the same time happy with the additions. I usually play my franchise with the method of; Play one month, sim one month, repeat. With critical moments and quick manage, I can get to have more control over my team. That is if my star players don't all get injured for the year after two or three games simulated. Kudos to the team for implementing a way for me have more control without actually playing games.

With that being said one piece of franchise that needs to be addressed is progression/regression. I see too many players regress after a bad season, or mediocre season and just fall off the map. Yes, it happens but not to five All Stars every year. In one franchise the Astros traded Jose Altuve to the Dodgers, no big deal, trades happen. However, by 2019 he was a 73 overall and the next year he couldn't get a contract and then retirement by 2021. This scenario has happened with multiple players and it gets frustrating that the stars of the game are forced out before they hit their prime. On the other end of this, we also see good players reach 35 and decide it is time to retire no matter what. Hopefully, regression/progression/retirement has been tweaked. Players do decide to retire early sometimes or hang them up after great seasons but it happens less than rain outs/double headers.

My only other wish for franchise would be in-season contract extensions. I know they've talked about working on it in the past and I don't know the level of difficulty but this is the only thing I can think of that happens semi-regularly that we don't get that actually impacts your team. As much as I would like this it doesn't hurt the game without it. This is something I feel would add to the authenticity.
This is big for me as well. Players who are still capable of performing well retire too early. This is where it would be cool if there were interactions w/ players who are considering retiring. It's annoying seeing an 80+ overall, or even a 70+ overall player with serviceable to good batting attributes retire right around 35.

Player "wear and tear" could be added in that players who have gone through many nagging injuries or have had more than a few debilitating ones are more likely to regress faster or earlier depending on the limb(s)/part(s) of the body affected. So if a guy's been dealing with arm injuries throughout his career, his arm strength/accuracy could regress earlier than his other attributes, as well as his overall durability which may lead him to retire early. More so if he's a pitcher. Another example could be a player who's had a good amount of nagging injuries on multiple parts of his body. As a result of the overall wear and tear, he may begin to regress earlier and may retire earlier.

Players drop in potential/OVR to quickly as well, usually after 1 bad season as you said. That season could have been a fluke. Also, way too often top tier players get left without contracts during free agency. This is why I'd like to see teams be able to receive more funds from sources other than just attendance. Promotions could be added, tv deals and jersey sales should come back. And overall better team management by AI.

Just stuff I'd like to see considered for the future to address progression and regression.
 
# 233 TheShizNo1 @ 03/10/17 12:22 PM
Quote:
Originally Posted by Lovesports
I'm honestly tired of making excuses for them. It's not about the size of the team as much as getting the "right" things in. Simplifying the franchise mode is the last thing franchise guys wanted. If I ask my wife to go buy bread and milk at the store and she comes home with eggs and ice cream, is it because she didn't have enough money? Or is it because she maybe wasn't listening when I told her I needed bread and milk.
That analogy isn't even in the same ballpark. I feel either some just don't believe or choose to ignore how much goes into creating/coding a video game. It isn't as simple as giving someone a shopping list.
 
# 234 Scott @ 03/10/17 12:22 PM
Quote:
Originally Posted by Lovesports
I'm honestly tired of making excuses for them. It's not about the size of the team as much as getting the "right" things in. Simplifying the franchise mode is the last thing franchise guys wanted. If I ask my wife to go buy bread and milk at the store and she comes home with eggs and ice cream, is it because she didn't have enough money? Or is it because she maybe wasn't listening when I told her I needed bread and milk.
Just stop it right there. If you don't like it, don't buy it, simple as that.
 
# 235 underdog13 @ 03/10/17 12:25 PM
Quote:
Originally Posted by Dolenz
A development team that is about three or four times larger?
I mean we do pay the same price for both games.
 
# 236 Sip_16 @ 03/10/17 12:29 PM
I get that more can always be added in and a lot of people are upset that its not. Unless we are on the other side we have no idea about what resources are needed for certain things and if its worth it for them. I play a lot of franchise and some things could be added but I like the additions to help get through a couple seasons instead of 1.5.

Franchise may not got what you wanted but overall there are a lot of additions to this game, and if its not what you want then you can be unhappy and frustrated but maybe take a step back and try to look at it from their point of view. They want to attract new users, OS is not the rule of what the Show should be even though its a great thing that they do listen even if its not feasible for them to implement certain things.

Some seem to think that only what they want should be important, and it can be important to them but its their came they are the ones who are entitled to choose what to do with it. Im sure if a bunch of OSers didn't buy the game this year it wouldn't affect their sales.

Looking forward to March 28!
 
# 237 Lovesports @ 03/10/17 12:29 PM
Quote:
Originally Posted by Scott
Just stop it right there. If you don't like it, don't buy it, simple as that.
Why? Because I buy the game every single year and would like to see certain things implemented? Just because you tell me not to buy the game doesn't mean I won't. Stop defending the game, you sound like a fanboy. Glad you get out of the game whatever it is you ask for every year.
 
# 238 Lovesports @ 03/10/17 12:30 PM
Quote:
Originally Posted by underdog13
I mean we do pay the same price for both games.
Very true. You charge the same amount for the game as 2K does. Maybe it's time to get some more help on the payroll
 
# 239 LastActionHero @ 03/10/17 12:39 PM
Quote:
Originally Posted by Lovesports
Very true. You charge the same amount for the game as 2K does. Maybe it's time to get some more help on the payroll


This doesn't make sense at all.
 
# 240 underdog13 @ 03/10/17 12:44 PM
Quote:
Originally Posted by Lovesports
Why? Because I buy the game every single year and would like to see certain things implemented? Just because you tell me not to buy the game doesn't mean I won't. Stop defending the game, you sound like a fanboy. Glad you get out of the game whatever it is you ask for every year.
... Scott is a franchise guy too dude ...

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