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NBA 2K17 News Post


Innovation. Authenticity. Engagement.

These are the three tenets that the franchise team has been working under for the last couple of years, and it has produced some truly unique content. We have another feature set this year that will both challenge the norm and continue to drive this portion of the sports gaming industry.

The people I am fortunate enough to work with on the MyGM/MyLEAGUE team are of a different ilk. Intense…is the word I would use to describe them. To Dave Z, Tim, Brad, Barry, Leftos, Yu, and Kefei, I salute you. For everyone else out there, let’s go learn what these fine folks have created for you this year!

I’m going to write this blog a little differently than I have in the past. We covered a lot of ground this year. I want to make sure you can understand the breadth of our scope this year, so I am going to write this in more of a list format so you can quickly consume what we have been up to. Without much further ado…

Read More - NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

Game: NBA 2K17Reader Score: 7/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 14 - View All
Member Comments
# 101 Leftos @ 09/09/16 04:25 PM
Quote:
Originally Posted by svit
First of all... thank you Leftos to be here and answering questions.

I have some question regarding MLO.

How these keeper years work in "real" MLO. How are keeper years distributed among players and how can an admin affect this aspect of the game?

For example we will take Warriors and we have fresh start of MLO with 2 players we can keep after each season:
- Curry have 3 keeper years left
- Thompson have 2 keeper years left
- Draymond Green have 1 keeper year left

So after finishing the MLO season, Draymond automatically goes to "draft" pool (no more keeper years left), but we as owners of Warriors have option to "keep" Curry and Thompson trough set number of players defined by an admin. Assume we don't want to keep Curry.

1.) Does he enters a draft pool with 2 keeper years left?
2.) Knicks for example drafted (or newly signed) Draymond, how many keeper years did he acquire? 5, 4, 3, random? Do all FA from draft pool get same keeper years when they are drafted?
3.) How does adding additional "keeper" years work for rookies? Assume we have drafted new rookie from draft so he gets how many "normal" keeper years + 2,3,random keeper years for rookies?
4.) Draft picks... Do they matter in MLO? Is the draft position based solely by season standings and then lottery draw? Does the MLO lottery draw have same "logic" as the "real" lottery draw?
5.) How about trading during the season? Is trading allowed?

Thank you for your answers.
1) I believe keeper years reset once you decide not to protect a player. He'll get a full set of keeper years based on the "offseason draft keeper years" setting.
2) It's a setting, like I said. [2, 3, Random(2-3)] There's a setting for the start of the mode, and a setting for every subsequent offseason draft.
3) It's [2, 3, Random] + [Extra Rookie Keeper Years (0-25)] for rookies.
4) It does matter. We run the full NBA lottery logic, including tiebreakers via coin flip, and the admin has the option to rerun the lottery or set a custom draft order. The worst teams will have the best chance at a high pick on every round, and they should pick high on the 1st round too as long as they don't choose to protect a player ranked in the top 30 of the league.
5) Trading works the same as last year, with the option to have the admin vet the trade before allowing it, or not.

Another quickfire item:
- Edit Player/Prospect is only allowed by admins in MLO, but you can ask an admin to quickly give you admin rights so that you can go over whatever edits you need to make and then rescind those rights.
 
# 102 dom5552 @ 09/09/16 04:26 PM
I thought I posted this earlier but I guess not. Leftos, do we know how many teams can be rebranded? And also can we trade the players we draft DURING the draft?
 
# 103 lvnba @ 09/09/16 04:29 PM
Leftos, would it be possible for you to confirm if Advanced rotations are in MLO gameplan? Thanks a lot!
 
# 104 tso @ 09/09/16 04:30 PM
Does anyone know if you can do custom online myleague sizes...last year my leagues struggled with being forced to play against cpu teams. Can you create Smaller leagues without 30 teams without cpu teams?
 
# 105 bigmike0077 @ 09/09/16 04:30 PM
Quote:
Originally Posted by Leftos
For people asking if something (team rivalries, advanced rotations, etc.) is also in MyGM, you can assume the answer is yes unless otherwise stated.

Start Today and Playoffs are separate modes though based on the MyLEAGUE experience, so you can't mix and match them with the MyGM experience. The answer is the MyGM engine needs to be fed data from the very start of the season, and we can't just drop you in on February 3rd and have it work. If there's a huge want for it, we can evaluate that in the future, but we wanted to bring it back bigger and better than ever, and we took extra care of making sure as many systems as possible work exactly as if you had played MyLEAGUE up to that point, as well as allowing you to start in the start of the next offseason when we hit the summer of 2017.

Some other quickfire answers:
- Only 2 jerseys per custom team.
- There's an expansion flow where teams get to protect players before the expansion draft. You can start with an expansion team both when using "start in regular season" and "start from previous offseason". You can start with 1-6 expansion teams to boot. The league and all the franchise features have been adjusted to work with any number of teams between 30 and 36.

thanks for answering my question!

When we start in regular season, Does that mean the team we enter into the season with is just with who we drafted in the expansion draft, and then the following year is the entry draft?
 
# 106 lalblc @ 09/09/16 04:31 PM
Just ordered the early edition sooooo happy
 
# 107 Leftos @ 09/09/16 04:33 PM
- Advanced Rotations should be in the MLO gameplan, yes.
- MyLEAGUE Online only supports 30 team leagues. No more, no less.
- When starting in the regular season with one or more expansion teams, there's a mini setup flow where teams get to protect players and then the expansion draft happens allowing the expansion teams to form a 13-man roster. After that, all subsequent offseasons are the offseasons you know, the expansion team isn't treated as any different.
 
# 108 Td1984 @ 09/09/16 04:34 PM
Question for SimBaller or Leftos about the following

Dynamic Uniform Updates

All NBA season long, the team here at Visual Concepts is constantly pumping out new content to keep us up-to-date with the real NBA. This might be new/updated court floors, new/updated uniforms, arenas, and more. If you ever wanted to take advantage of the newly released uniforms (for example, the All-Star uniforms for the current season), you would have to do a complete restart of your MyGM/MyLEAGUE. No one wants to do that! In NBA 2K17, we have written a new backend that seamlessly integrates new uniform releases right into your existing save files. You don’t have to do a thing, they will just be there waiting for you to enjoy!

******

Does this include MyCareer? Or do you still have to start that mode over in order to get access to the new updates? Just wondering so I know if I can start MyCareer on day 1, or play MyLeague until about January or so.
 
# 109 svit @ 09/09/16 04:35 PM
Quote:
Originally Posted by Leftos
4) It does matter. We run the full NBA lottery logic, including tiebreakers via coin flip, and the admin has the option to rerun the lottery or set a custom draft order. The worst teams will have the best chance at a high pick on every round, and they should pick high on the 1st round too as long as they don't choose to protect a player ranked in the top 30 of the league.
Thank you for your answers!! You are the real MVP ...

I see i didn't clarify enough. By draft picks i meant: "I will trade Curry for Towns + your 1st round pick in next year offseason..." or "I will trade Curry for Towns + your 1st round pick next year and 1st round pick the year after..."

Is this scenario possible?
Can you stockpile draft picks trough trades?
 
# 110 Leftos @ 09/09/16 04:36 PM
Quote:
Originally Posted by svit
Thank you for your answers!! You are the real MVP ...

I see i didn't clarify enough. By draft picks i meant: "I will trade Curry for Towns + your 1st round pick in next year offseason..." or "I will trade Curry for Towns + your 1st round pick next year and 1st round pick the year after..."

Is this scenario possible?
Can you stockpile draft picks trough trades?
No, draft picks are not tradeable items in MyLEAGUE Online. The rounds for which you have a pick are determined by how many/the quality of your protected players.
 
# 111 Leftos @ 09/09/16 04:37 PM
Quote:
Originally Posted by Td1984
Question for SimBaller or Leftos about the following

Dynamic Uniform Updates

All NBA season long, the team here at Visual Concepts is constantly pumping out new content to keep us up-to-date with the real NBA. This might be new/updated court floors, new/updated uniforms, arenas, and more. If you ever wanted to take advantage of the newly released uniforms (for example, the All-Star uniforms for the current season), you would have to do a complete restart of your MyGM/MyLEAGUE. No one wants to do that! In NBA 2K17, we have written a new backend that seamlessly integrates new uniform releases right into your existing save files. You don’t have to do a thing, they will just be there waiting for you to enjoy!

******

Does this include MyCareer? Or do you still have to start that mode over in order to get access to the new updates? Just wondering so I know if I can start MyCareer on day 1, or play MyLeague until about January or so.
The idea is that MyCAREER, MyGM, and MyLEAGUE will have the latest uniforms imported throughout the year from the latest official roster whenever you load your save.

This doesn't apply to MyLEAGUE Online, unfortunately.
 
# 112 tso @ 09/09/16 04:37 PM
Quote:
Originally Posted by Leftos
- Advanced Rotations should be in the MLO gameplan, yes.
- MyLEAGUE Online only supports 30 team leagues. No more, no less.
- When starting in the regular season with one or more expansion teams, there's a mini setup flow where teams get to protect players and then the expansion draft happens allowing the expansion teams to form a 13-man roster. After that, all subsequent offseasons are the offseasons you know, the expansion team isn't treated as any different.

Wow simple feature ignored again. not everyone has 30 friends to put in a league that they can trust! How hard is customized league sizes smh
 
# 113 bigmike0077 @ 09/09/16 04:38 PM
Quote:
Originally Posted by Leftos
- Advanced Rotations should be in the MLO gameplan, yes.
- MyLEAGUE Online only supports 30 team leagues. No more, no less.
- When starting in the regular season with one or more expansion teams, there's a mini setup flow where teams get to protect players and then the expansion draft happens allowing the expansion teams to form a 13-man roster. After that, all subsequent offseasons are the offseasons you know, the expansion team isn't treated as any different.
wow i just cant believe what was done with this mode, sounds amazing, hope all of this works according to plan.

If we edit draft classes midway through seasons, then how does that affect Scouting logic for AI teams?? Is the scouting the same as 2k16? including the big boards, mock drafts, social media etc? This really intrigues me just because it seems like so much fun building up your own expansion team.

Also, is there Dynamic attendance in MYgm, in terms of expansion , will the team have 100% attendance, rivalries etc?
 
# 114 svit @ 09/09/16 04:39 PM
@Leftos: Thank you!
 
# 115 ch46647 @ 09/09/16 04:41 PM
Quote:
Originally Posted by Leftos
The idea is that MyCAREER, MyGM, and MyLEAGUE will have the latest uniforms imported throughout the year from the latest official roster whenever you load your save.

This doesn't apply to MyLEAGUE Online, unfortunately.
Does this apply to a custom roster? For example, if I start a franchise in November using the Simworld roster, will I have all current jerseys imported in or, will I only have the jerseys that are in the game when they start the edits (say september).

Any clarification is greatly appreciated!
 
# 116 countryboy @ 09/09/16 04:43 PM
All I can say is WOW! Excellent job 2k!

Next Friday cannot get here soon enough.
 
# 117 Leftos @ 09/09/16 04:43 PM
Quote:
Originally Posted by tso
Wow simple feature ignored again. not everyone has 30 friends to put in a league that they can trust! How hard is customized league sizes smh
Quite hard, if you want to keep the rest of the feature-set that revolves around the league resembling the NBA to some extent.
 
# 118 Leftos @ 09/09/16 04:44 PM
- If you import a draft class mid-season, we'll do catch up scouting, simulating the scouting that teams would've done up to that point in the season.
- Custom rosters should have the uniforms updated too whenever you load into your save, yes.
 
# 119 tso @ 09/09/16 04:46 PM
Quote:
Originally Posted by Leftos
Quite hard, if you want to keep the rest of the feature-set that revolves around the league resembling the NBA to some extent.
I get that but this feature was in 2K decades ago
 
# 120 svit @ 09/09/16 04:50 PM
Few final questions:

Can you start MLO with 14 friends and 16 CPU teams?
Can you leave MLO assuming you are not the only admin and then rejoin the same league?
Can admin kick anoying user?
Can kicked user rejoin the same league?
Is player progression/regression based on player performance in MLO or in real NBA?
How does the draft time work? Do you still have to wait 1.5 minutes for absent human player?
Do CPU pick players for absent human player?
 


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