Nevermind I see the position restrictions. Still the WR at HB is so rare it's not that big of a deal. I am one of Madden's biggest critics but you guys are tripping on this issue
yeah cause there's not a huge advantage for it. a HB guarded by a CB is cool. a WR guarded by a LB not so much. advantage WR. same at TE. Madden does a good job of telling you personnel on the field but a lot of that strategy went out with the lack of being able to counter in Gen2/3
Nevermind I see the position restrictions. Still the WR at HB is so rare it's not that big of a deal. I am one of Madden's biggest critics but you guys are tripping on this issue
And clearly an attempt to cheese imo. What teams actually do this? Cobb does it on occasion, who else?
yeah cause there's not a huge advantage for it. a HB guarded by a CB is cool. a WR guarded by a LB not so much. advantage WR. same at TE. Madden does a good job of telling you personnel on the field but a lot of that strategy went out with the lack of being able to counter in Gen2/3
Another fair point. Without the ability to assign defensive match-ups, I could see this sort of flexibility being a point of frustration and creating exploits.
I still would rather have unlimited flexibility myself, but again, I understand the mindset.
No WR at HB but thankfully I can put HB at WR and now with full player editing that should not be a problem at all. So happy this has finally returned to Madden.
And clearly an attempt to cheese imo. What teams actually do this? Cobb does it on occasion, who else?
Off the top of my head, WRs I've seen line up in the offensive backfield as a running back - Randall Cobb, Tavon Austin, Dexter McCluster, DeAnthony Thomas, Percy Harvin, Cordarrelle Patterson, Lucky Whitehead, Julio Jones, AJ Green.
yeah i'd much rather have the option available and let the rules committee of these online CFMs handle the rest. especially since this seems to be a CFM only feature.
Good to see that they will indeed save game-to-game. Like I said in the other thread, I really hope this can pave the way for more personnel features like custom packages. Also they definitely need to find a way to make customs be available in CFM and hopefully that will be the next logical step with this.
Just to add to this, hopefully this is something that is on the radar as well. It would be especially helpful in online CFM's but letting users be aware of exactly what personnel will be lining up should be essential with formation subs back.
I would imagine that they are still not completely confident with the gameplay/A.I. of the game yet to lift all position restrictions from the depth chart and formation sub menu. Full positional freedom should be something that they aspire to ultimately.
I could see why it would be restricted in online play now but a CFM league can manage cheesers and people who exploit the game. No reason to have restrictions there.
We should just be thankful we're going to have this available day one guys! No wait at all. That's awesome to me, and shows that the devs are listening to us.
The problem is that means this is an incomplete formation subs feature and to be quite frank is kind of ridiculous. Putting a WR at HB should be a basic function in formation subs.
The limitations severely hinder the resource that it can be. It essentially makes the feature pointless for me.