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FIFA 16 News Post


The FIFA 16 demo is available now on PlayStation 4 in a few regions. We will update this post when it is available here in the states.

UPDATE: (9-8) The FIFA 16 demo is available now for Xbox 360 and Xbox One. It should be available later this afternoon for PlayStation 3, PlayStation 4 and PC users. We will update this post when they arrive.

UPDATE: (9-8) The FIFA 16 demo is available now for PlayStation 3 and PlayStation 4.

UPDATE: (9-8) The FIFA 16 demo is available for PC users.

Below are the modes and options available in the FIFA 16 demo.
  • Kick-Off: jump onto the pitch and play a match. When starting the FIFA 16 Demo for the first time on PC, Xbox One, or PS4, you will begin at El Clasico, Real Madrid CF at home to FC Barcelona.
  • FIFA Ultimate Team Draft: experience a brand new way to play - FUT Draft. Make careful decisions as you build a squad, then take them onto the pitch in an offline match.
  • FIFA Trainer: everyone can Compete at a Higher Level in FIFA 16. Check out the FIFA Trainer, a new contextual training system, to pick up some new tips while playing Kick Off or FUT Draft.
  • New Skill Games: as matches are loading experience six of our six new skill games.
  • Bundesliga Broadcast Presentation: (available on Xbox One, PlayStation 4 and PC only) experience authentic broadcast graphics when Borussia Dortmund visits Borussia Mönchengladbach at BORUSSIA-PARK.
Teams:
  • FC Barcelona
  • Borussia Dortmund
  • Borussia Mönchengladbach
  • Chelsea FC
  • Inter Milan
  • Manchester City
  • Paris Saint-Germain
  • Real Madrid CF
  • River Plate
  • Seattle Sounders
Women’s National Teams: (Women's National Teams compete exclusively against other Women's National Teams.)
  • Germany
  • United States
Stadiums:
  • Borussia-Park
  • CenturyLink Field
  • Santiago Bernabeu
Play a few matches and post your thoughts!

Game: FIFA 16Reader Score: 7.5/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 2 - View All
FIFA 16 Videos
Member Comments
# 261 dcar87 @ 09/09/15 12:13 PM
Quote:
Originally Posted by fab4
i played the demo for 5 mins. i shot on the goal - keeper did not catch the ball, dropped it.

And then he just starred at the ball for 1 sec and then he decided to get it..aha okay....



then my opponent made a goal and i watched the replay, my keeper came out without any sense of where his goal is. so he decided to leave most of the goal open ... WTF



-> DELETED

The first match of the demo is on proffesional difficulty, you should already know this...goalies don't behave realistically in those settings. Didn't happen to me in more than 100 matches on world class and legendary.


Enviado desde mi iPad utilizando Tapatalk
 
# 262 jb12780 @ 09/09/15 12:14 PM
I've hated tactical defending every since they put it in. Legacy is much better IMO.

Sent from my LG-LS980 using Tapatalk
 
# 263 dmendenhall_9 @ 09/09/15 12:17 PM
Quote:
Originally Posted by stevostl
yeah I'm not sure how anyone can play FIFA with tactical defending to be honest.. it's horrible imo

Yeah I'm usually more of PES guy so for me what I do to make the FIFA controls like PES is I put the controls on alternate and switch to legacy defending and turn analog sprint off. It plays more like PES defending this way to me... doing this you can pressure with x and secondary press with square just like you do in PES



is this with playing full manual as well?
I was playing on semi. I should give it a try on full manual. I guess what I am saying is that it is a good base but needs lots of slider help. The pass percentage for the AI on world class is soooooo high with every team. Can hopefully fixed with sliders and tactics.
 
# 264 TeleTex82 @ 09/09/15 12:39 PM
Manual still feels like the ball goes where the cup thinks it should go, rather than where you intended. This is particularly evident when trying to go for a long pass with a second teammate somewhere near the path of the ball. The cursor will often switch to the wrong player, with the intended player just frozen in place.

A lot of canned animations during jostles for the ball that leave your players in weird positions. A lot of the same old offensive player hovering around defenders on set pieces, basically moving places without moving their feet. Collisions still feel like two magnets of the same polarity trying to come together as opposed to two bodies crashing into each other.

Don't get me wrong, a lot of improvements over last year but still a lot of things that are going to get uglier and uglier the more you play a CM.
 
# 265 fearwhatnow @ 09/09/15 12:57 PM
And after switching to Legacy Defending my teammates pressure when I want them to and ofc they contain on their own. They also commit fouls more frequently.
Good job again EA...
 
# 266 mfp @ 09/09/15 01:03 PM
Quote:
Originally Posted by dmendenhall_9
I have to agree with this. The more i play the less enamored I am with it. Played Seattle sounders on world class and they had 92% pass percentage. This was with pass error turned up to 65 i think for computer, guess it will have to go way up.

My midfield doesn't get in the way of their passes and they don't get in the way of mine either. I think this is the biggest issue that sliders guys will try to fix. Right now even in the final third I seem to have open passes a lot of the time. I do not have any difficulty passing all the way down the field every time.

The game has a good base but NEEDS slider work for sure. I am kind of surprised by some of the reactions here. Very positive when there are some big issues with the game. Yes they have improved pace and defensive "shape" but not getting what I want from it simulation wise.

Also do the player models feel super lanky?? I feel like a bean pole running around out there. Anyway just some more thoughts, seeing if anyone else has noticed some of the negatives (I have had a few posts before this pointing out all the great things it is doing this year).
Yes but the problem is I don't know how much sliders can "fix" what's going on. For example, even though on the higher difficulties the CPU often finishes with 60% possession and 90% possession, the issue isn't with their pass accuracy per se - the passes they're making are often very easy and safe; they aren't passes that shouldn't be completed in most cases.

The issue is the defensive system isn't allowing us to put pressure on the CPU to force them into bad passes and mistakes. It reminds me a lot of last year's PES where the CPU would pass it around their side of the field with little purpose.

The problem for me is more that contain is useless on the higher difficulty settings and it's difficult if not impossible to apply pressure as effectively as the CPU can. It's a legacy issue that's complicated by the deficiencies of the tactical defending system, which I like in concept but falls short in implementation.

Hopefully though EA will be tweaking things and this is less and issue in the final release. I'm still optimistic but my early impressions have been tempered somewhat after trying out the higher difficulties.

And YES - I totally agree about the player models! They're slightly better than last year but they still feel way too skinny. It's honestly one aspect of PES that I love a ton more than FIFA .
 
# 267 BL8001 @ 09/09/15 01:04 PM
for people discussing the difficulty levels...

You have to understand the legacy of how FIFA does difficulty, no other sports game that I know of does this.

As you go up in difficulty the computer gains a speed, agility and accuracy boost while your players gain a stupidity boost.

It's been like this for the last decade.

Beginner - your players are godly, wonderful runs passes and shots and the cpu is braindead

Amateur - your team plays awesome pretty much just like beginner but the cpu can hold onto possession a bit

Semi-Pro - previous years this was a pushover too but they have improved it in the beta and in FIFA 16. Your players still make runs and shooting and passing go where you want it to. CPU may actually get a shot on your goal, they definitely will if you are using Tactical defending as the cpu ball magnetism increases

Pro - Your team makes runs about 75% of the time they did on easier levels, just enough that you get angry and slightly puzzled when they don't. Shots are pretty much on target but there is a howler in there for no particular reason. Passing is accurate but as you get closer to the CPU goal if you have any assists on it will pass it to the wrong person half the time.
CPU plays pretty fairly but you can start to see how they are playing with a toolset of moves you don't have access to.

World Class - Your teammates now stand still. Passing and Shooting are nerfed control wise giving them the sense they are more random and realistic but no. Because now the CPU has your lower difficulty powers and they go on wonderful runs and all passes and shots are super accurate

Legendary - You have to make every single player on your team move by taking control of them. Rarely will any of them think on their own. Herding cats... The CPU is firing on all cylinders

No other sports game that I know of does difficulty this way, making your players stupider to increase the difficulty.


Another fifa head scratcher, if you do the Free Kick advanced skill game the Free kick control is wonderful. You can bend and swerve the ball like a player really could. Get into a game and the free kick system isn't as under your control.

I guess it's just dragging code forwards year after year but other than that I just don't know why it's still like this.

I mean why can't free kicks and corner kicks be real time?

Every throw in should be real time, goal kicks too.

The whole set play "reset system" is poor.
 
# 268 talucchesi @ 09/09/15 01:12 PM
Anybody seen the 11 man celebrations that were here last year?

They seem harder to trigger, and when they do, they get cut off. Can it be that they are saving them for the retail copy?
 
# 269 ZoneBlitz @ 09/09/15 01:46 PM
I played both demos (PES 16 and FIFA 16). I have also played both games over the years.

I must be honest, this is one of the best games of soccer I have ever played. (Note, I play on Professional.) It’s definitely not perfect, but I must say the demo is awesome for so many reasons.

• The players have weight. They plant, build up momentum and thus the play is far more realistic. This is especially evident when you play with the women (more on that later).
• The players are not stupid. Thank God! Defenders actually work for you and I do have more confidence in them. They try to intercept passes, they attack passing lanes and they just play more smart overall.
• The movement, physics and ball interaction is much more realistic. Now, when I get beat by a CPU player, I understand why and it doesn’t feel cheesy. Which brings up another thing, the game has way less cheese than before. It’s hard to explain but I feel more in control, the movement plays out in the way I expect and makes sense. The game is easier, but not because I am winning (out of 10 games I only won 2 times and once on penalty kicks), but because the physics of player movement and ball interaction match what we would expect to see or experience in the real world.
• The play is way more organic and doesn’t at all seem robotic. I love how CPU players will kick the ball forward and away from you, how just because a CPU player comes close to you doesn’t magically mean you will loose the ball, and how nothing seems scripted.
• I love the mistakes the CPU makes. I scored once because the CPU mistimed their attempt to cut me off from the ball, then Benzema shrugged off another defender to score. Love it! Size and weight matters.
• Playing with the women is awesome!
• Right now, I honestly prefer playing with the women. You see more of the game's animations, CPU human-like tendencies, struggles for the ball and wide-open soccer play. The men’s game is also good, don’t get me wrong, but right now I don’t know why but the women’s game is way more fun.
• Player models and graphics look great. The immersion factor with all the licenses and play this good makes it a truly special experience. Crowd noise is also awesome and more dynamic this year.

I am usually critical of EA, however I must admit this game is awesome. Great job. I look forward to getting it and playing it a lot. This game seems truly special.
 
# 270 gopher_guy @ 09/09/15 01:49 PM
Has anyone messed around with the sliders yet?
 
# 271 Zac @ 09/09/15 01:56 PM
Quote:
Originally Posted by BL8001
for people discussing the difficulty levels...

You have to understand the legacy of how FIFA does difficulty, no other sports game that I know of does this.

As you go up in difficulty the computer gains a speed, agility and accuracy boost while your players gain a stupidity boost.

It's been like this for the last decade.

Beginner - your players are godly, wonderful runs passes and shots and the cpu is braindead

Amateur - your team plays awesome pretty much just like beginner but the cpu can hold onto possession a bit

Semi-Pro - previous years this was a pushover too but they have improved it in the beta and in FIFA 16. Your players still make runs and shooting and passing go where you want it to. CPU may actually get a shot on your goal, they definitely will if you are using Tactical defending as the cpu ball magnetism increases

Pro - Your team makes runs about 75% of the time they did on easier levels, just enough that you get angry and slightly puzzled when they don't. Shots are pretty much on target but there is a howler in there for no particular reason. Passing is accurate but as you get closer to the CPU goal if you have any assists on it will pass it to the wrong person half the time.
CPU plays pretty fairly but you can start to see how they are playing with a toolset of moves you don't have access to.

World Class - Your teammates now stand still. Passing and Shooting are nerfed control wise giving them the sense they are more random and realistic but no. Because now the CPU has your lower difficulty powers and they go on wonderful runs and all passes and shots are super accurate

Legendary - You have to make every single player on your team move by taking control of them. Rarely will any of them think on their own. Herding cats... The CPU is firing on all cylinders

No other sports game that I know of does difficulty this way, making your players stupider to increase the difficulty.


Another fifa head scratcher, if you do the Free Kick advanced skill game the Free kick control is wonderful. You can bend and swerve the ball like a player really could. Get into a game and the free kick system isn't as under your control.

I guess it's just dragging code forwards year after year but other than that I just don't know why it's still like this.

I mean why can't free kicks and corner kicks be real time?

Every throw in should be real time, goal kicks too.

The whole set play "reset system" is poor.
Spot on. This is something that has annoyed me to no end. The fact that my team gets dumber instead of the cpu just getting better. Its why playing on higher difficulties requires slider sets. Otherwise they are unplayable. And even then the scripting breaks through in every game. And its why when you lose a game on WC or Legendary you are probably angry at the game for its b.s. you are seeing.

The way the game plays on Pro this year however, might be where its at for slider fixes. Because of how it feels and plays. And honestly I've lost a few matches on pro in the demo. Which I can't even remember the last time I lost a game on default pro in the a FIFA game. Maybe 10.
 
# 272 winston @ 09/09/15 02:16 PM
Quote:
Originally Posted by Krebstar
I might start a thread just for discussing breaking down tactics, formations, and instructions in the demo. Bit of a warm up for a hopeful full on return to custom team tactics this year.
Good idea, please do.
 
# 273 JHedges2 @ 09/09/15 02:17 PM
Quote:
Originally Posted by winston
Good idea, please do.

I second this motion.

Although I would be cautiously optimistic until you get the real thing in your hands...


Sent from my iPhone using Tapatalk
 
# 274 MyxGoDxIsxGrEaTeR @ 09/09/15 02:24 PM
I'm very eXcited for this game. Thoroughly enjoyed the demo 😆👍🏾
 
# 275 gopher_guy @ 09/09/15 02:25 PM
I'm really loving this demo. Your CPU teammates play great in the midfield, they actually make moves to intercept passes and cut off passing lanes.

Check out this video (I don't even know if it will work to share it this way or not. And there's a long pause at the beginning, I made it hastily, lol)

https://account.xbox.com/en-us/gamec...6-e00e7fe465df

My CPU teammate, reads the long pass, and darts forward to make the interception. I was so taken aback that I couldn't go forward and make a good opportunity from it, haha.

And the CPU opposition players play so much more realistically. If you play sound positional defense, the CPU will try to bait you into getting out of position by playing a possession game, and back passing from time to time. I have even seen a CPU player completely stop with the ball to survey his options. I don't think I've ever seen that in FIFA before.
 
# 276 Krebstar @ 09/09/15 02:26 PM
Quote:
Originally Posted by winston
Good idea, please do.
Quote:
Originally Posted by JHedges2
I second this motion.

Although I would be cautiously optimistic until you get the real thing in your hands...


Sent from my iPhone using Tapatalk
Wouldn't be creating any full tactic or formation sets or anything like that, just discussing how things seem to be working for now.
 
# 277 BL8001 @ 09/09/15 02:37 PM
When people give impressions can they also state what difficulty they are playing on?

No judgment given, semi-pro, pro, world class, legendary, all have their merits.

But it will give us all a better idea of what is going on.
 
# 278 RoyceDa59 @ 09/09/15 02:45 PM
Quote:
Originally Posted by BL8001
When people give impressions can they also state what difficulty they are playing on?

No judgment given, semi-pro, pro, world class, legendary, all have their merits.

But it will give us all a better idea of what is going on.
It is seeming like Pro might be the sweet spot, I'll have to try it out because World Class and higher is just unplayable at the moment.
 
# 279 Zac @ 09/09/15 02:49 PM
Been bouncing back and forth between pro and world class. Tried legendary once, it felt horrible on default sliders.

And I tried the Ultimate one in the FUT draft thing, and honestly that was the best of them all. I got smoked 6-1, but it played like pro did in kick off. They (the cpu team) were just incredibly good. My team was still playing good too, I just couldn't stop them. I'd like to see that difficulty come to the rest of the game. I'll have to play with it more to really see. But from that one game it seemed like the best. Maybe the cpu was a little too good, but at least my team wasn't brain dead.
 
# 280 ZoneBlitz @ 09/09/15 02:49 PM
Quote:
Originally Posted by gopher_guy
Has anyone messed around with the sliders yet?
Not yet. I rarely do except to slow the game down.

Sent from my SAMSUNG-SM-N910A using Tapatalk
 


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