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NBA 2K16 News Post


After watching the NBA 2K16 gameplay enhancements video, make sure you read the gameplay blog, written by Mike Wang, Gameplay Director for NBA 2K16.

Quote:
Hey 2K fans! It’s time to talk gameplay! It’s been a whirlwind year for us and the game has seen a ton of improvements. In fact, it’s tough to even name an area of the oncourt experience that didn’t get upgraded in one way or another. We’ve been playing the game til our fingers bleed and loving every minute of it. There’s a lot to cover so let’s jump right in.

First off, I want to congratulate and thank the gameplay team. This is the hardest working group of guys in the industry with an insatiable drive to be the best. No one has ever said, “ehh… that’s good enough.” We’re our own biggest critics and it’s cool to work with a team of guys who constantly strive to outperform themselves and genuinely love the game of basketball.

Like I said, there’s a lot to cover, way too much to write about in just one blog, so I’m going to try and highlight some of the things we’re proudest of in NBA 2K16.

Read More - NBA 2K16 Gameplay Blog with Mike Wang

Game: NBA 2K16Reader Score: 8/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 45 - View All
NBA 2K16 Videos
Member Comments
# 61 nickthemajin @ 09/02/15 03:00 PM
I want this game right now. Tried to play 2k15 last night and I just couldn't. Too excited for 2k16.
 
# 62 NastyGT @ 09/02/15 03:01 PM
Well, this is nice commercial and I would be really happy even if only some of this is true. I already preordered game the day it came on Steam and I have no slightest doubt it will be better than 2K15, regardless what Mike wrote. And I believe they had to work harder because NBA Live 16 finally does not looks like "some cartoonish puppets hilariously running around something that looks like court...". Can`t wait for September 25th...
 
# 63 LorenzoDC @ 09/02/15 03:01 PM
Quote:
Originally Posted by ChaseB
Reading those passing controls already in the game though, I already feel slightly overwhelmed. Plus, as someone else said, it goes to icon passing usually anyway. It's cool there's a slider there now for whether you want accuracy of stick direction or openness but I still can't see myself going away from icon passing and thus missing out on the passing controls anyway (but it's still awesome they're adding in oodles of new animations and improvements to passing).

As for the post game:

I'm happy the 2K team is always ready to change things if they think it's needed, but I still get a chuckle out of the fact that the post play controls have changed again. It's just one of those things they can never settle on, but they'll keep trying to find that thing that works.
Yeah, I'm really curious about how this will work in practice:

Quote:
We’ve even added a new option to allow you to pick what’s most important when using directional passing. So you can go with the default tuning or you can bias it more toward stick direction or receiver openness.
It's one of those things I had to read two or three times to think about.

I'm probably like most players who situationally use either icon or directional passing. Icon passing is safer as to the recipient but clunkier to perform and often more ballooned as a pass. Directional passing can be a total crap shoot as to the recipient but gives you better pass type control.

If there's something in this slider that helps the forever problem of delivering a directional pass to your intended recipient, I'm all for it. I'm not sure how that contrasts, logically, with "openness," but I guess that means the old logic often disregarded directional input purposely to select what the CPU assessed to be a more open option.

If that's true, I never knew that, but it maybe explains a lot. So much swearing at my TV over this over the years, my dogs are like all SMH.
 
# 64 juicey79 @ 09/02/15 03:04 PM
Quote:
Originally Posted by STLRams
I was just thinking about this. Hopefully alot of these new gameplay physics, A.I. upgrades and other stuff carries over to the historic players also.
When young MJ would get hot he would leave his wrist up to show the follow through...Shaq would hang on monster dunks....man we need a Demo!
 
# 65 Poppindom @ 09/02/15 03:05 PM
Quote:
Originally Posted by scottyp180
So much pessimism from someone that didn't even buy the game last year. Why not play the game for yourself and develop your own opinion Instead of going off the negativity you saw online. While 2k15 had its issues it was still a good game gameplay wise.

I don't know how you can reference the idea that 2K's games go "down the toilet" each year but ignore the fact that the competitor's game has been an incomplete product the last 2 years. Yet some how you know the competitor's game will be more fun. SMH

While I am also disappointed with the lack of a demo this has become a trend this generation. Many games aren't receiving demos. The Show didn't and, as far as I know, it is a great game. Madden didn't receive a demo and it is easily the best Madden I've played. A lack of a demo is no longer an indication of a games quality.
Don't get me wrong, I have played both games this year and I gave this one to EA only because of the fun factor. It was refreshing to me as to 2K there were so many problems, it was difficult for me to enjoy it. Live 14 was incomplete, but Live 15 was a lot better despite the lack of modes. But throughout the year, the gameplay did improve and it was more fun for me. 2K has been at the top for a while and they're still there, but for some reason I feel like they are heading into a direction where they lose a lot of their fanbase.
 
# 66 Poppindom @ 09/02/15 03:14 PM
Quote:
Originally Posted by NastyGT
Well, this is nice commercial and I would be really happy even if only some of this is true. I already preordered game the day it came on Steam and I have no slightest doubt it will be better than 2K15, regardless what Mike wrote. And I believe they had to work harder because NBA Live 16 finally does not looks like "some cartoonish puppets hilariously running around something that looks like court...". Can`t wait for September 25th...
I agree. 2K had to work harder to make the game better because of NBA Live's rising. However, I have a strong feeling that 2K will be frustrating because of the servers. No developer has mentioned any improvements on the servers and that's a big issue.
 
# 67 23 @ 09/02/15 03:17 PM
Quote:
Originally Posted by Poppindom
I agree. 2K had to work harder to make the game better because of NBA Live's rising. However, I have a strong feeling that 2K will be frustrating because of the servers. No developer has mentioned any improvements on the servers and that's a big issue.
Can you stop talking about NBA 2K15 and keep it on the topic at hand?
 
# 68 Poppindom @ 09/02/15 03:19 PM
Quote:
Originally Posted by 23
Can you stop talking about NBA 2K15 and keep it on the topic at hand?
I have a right to talk about it because as a consumer I want to be satisfied with the upcoming game. Past history says a lot and you know it.
 
# 69 ChaseB @ 09/02/15 03:24 PM
Quote:
Originally Posted by Poppindom
I have a right to talk about it because as a consumer I want to be satisfied with the upcoming game. Past history says a lot and you know it.
You're on a private message board. Your consumer rights don't apply here if a moderator says to keep it on the topic at hand (plus you're not buying the game from us). We've set the rules to hopefully allow this place to be a bastion for talk that doesn't devolve into the petty at every turn. Please don't misunderstand this like so many others have because I'd like to see you stick around.
 
# 70 Poppindom @ 09/02/15 03:29 PM
Quote:
Originally Posted by ChaseB
You're on a private message board. Your consumer rights don't apply here if a moderator says to keep it on the topic at hand (plus you're not buying the game from us). We've set the rules to hopefully allow this place to be a bastion for talk that doesn't devolve into the petty at every turn. Please don't misunderstand this like so many others have because I'd like to see you stick around.
I understand and I apologize for any misunderstanding.
 
# 71 scottyp180 @ 09/02/15 03:42 PM
Quote:
Originally Posted by Poppindom
Don't get me wrong, I have played both games this year and I gave this one to EA only because of the fun factor. It was refreshing to me as to 2K there were so many problems, it was difficult for me to enjoy it. Live 14 was incomplete, but Live 15 was a lot better despite the lack of modes. But throughout the year, the gameplay did improve and it was more fun for me. 2K has been at the top for a while and they're still there, but for some reason I feel like they are heading into a direction where they lose a lot of their fanbase.
I think part of the fanbase loss, if there is one, is because some people want something different. I don't think 2k's quality has dipped, there might be some 2k games that people prefer over ithers, but I'd say the gameplay has remained consistent over the years. This is where people start to lose their interest in the game. There are changes each year but they are typically more subtle than huge game changers.

Live offers gameplay that might not be as in depth but it is different from 2K and offers some fun on the gameplay side. I remember playing the demo last year and thinking "I'll just play a quarter." Which would then change to "okay one half...ehh might as well finish the game." It definitely wasn't the same quality as 2k but there was still fun there as it was easier to just pick up and play.

This gameplay blog just sounds promising and while we have heard 2K hype up their game with new features and upgrades I am not sure I have ever heard them mention their game being fun. More realistic, more reaponsive, more sim like yes, we have heard those things but hearing them say this game is fun has me optimistic that this game will be the best 2k we've had this generation.
 
# 72 Poppindom @ 09/02/15 03:51 PM
Quote:
Originally Posted by scottyp180
I think part of the fanbase loss, if there is one, is because some people want something different. I don't think 2k's quality has dipped, there might be some 2k games that people prefer over ithers, but I'd say the gameplay has remained consistent over the years. This is where people start to lose their interest in the game. There are changes each year but they are typically more subtle than huge game changers.

Live offers gameplay that might not be as in depth but it is different from 2K and offers some fun on the gameplay side. I remember playing the demo last year and thinking "I'll just play a quarter." Which would then change to "okay one half...ehh might as well finish the game." It definitely wasn't the same quality as 2k but there was still fun there as it was easier to just pick up and play.

This gameplay blog just sounds promising and while we have heard 2K hype up their game with new features and upgrades I am not sure I have ever heard them mention their game being fun. More realistic, more reaponsive, more sim like yes, we have heard those things but hearing them say this game is fun has me optimistic that this game will be the best 2k we've had this generation.
Well let's see what will happen in the next few weeks. It's a great year for gamers who love to play video game basketball. 2K and Live will most definitely be picked up by me this year.
 
# 73 SkillzFromThe6 @ 09/02/15 03:53 PM
"Pump fake, draw foul shots have returned"

This is my only concern... I'm hoping Pump Fake Cheese is not back
 
# 74 23 @ 09/02/15 03:55 PM
I hope the " I think im better than what I really am so I complain about 2k when I lose because my ego can't take it cheese" is eliminated too
 
# 75 lakers24 @ 09/02/15 03:57 PM
Man I thought I was tripping the last year or so when i kept trying to pump fake and throw the shot up as I was fouled. In 2k15 they'd just fall over the top of you and I thought maybe I wasn't hitting the shot button quick enough. I remember having that back in 2k10 (along with momentum jumpers depending on the direction you were running with the left stick), I missed it badly.
 
# 76 NINJAK2 @ 09/02/15 04:01 PM
This blog was 100 times better than that video and I loved the video! Happy to read about all the enhancements that were made on the defensive end(crowding ball handler while dribbling, physicality off ball, etc). I hope this means the return of forced dribble pick-ups from 2k6...Can't wait..I'll be taking 2k15 in for trade towards 2k16 today..
 
# 77 blues rocker @ 09/02/15 04:06 PM
wow...2k devs never fail to impress. every time they speak it becomes more apparent why nba 2k games are so well-made. THESE. GUYS. CARE.
 
# 78 alabamarob @ 09/02/15 04:10 PM
Quote:
Originally Posted by ChaseB
Reading those passing controls already in the game though, I already feel slightly overwhelmed. Plus, as someone else said, it goes to icon passing usually anyway. It's cool there's a slider there now for whether you want accuracy of stick direction or openness but I still can't see myself going away from icon passing and thus missing out on the passing controls anyway (but it's still awesome they're adding in oodles of new animations and improvements to passing).

As for the post game:

I'm happy the 2K team is always ready to change things if they think it's needed, but I still get a chuckle out of the fact that the post play controls have changed again. It's just one of those things they can never settle on, but they'll keep trying to find that thing that works.


I always wanted them to make icon passing options. Tap is best pass available. Double tap bounce pass. Hold is a lob pass. Made a post about it last year. People didnt like the idea. Ha. I only trust icon passing.

The blog is amazing. If the blog is true, we will have the best sports gm ever made. I think 2k will pull it off this year. Looking forward to manually sending my guys backdoor as the defense is denying every player beyond the three point line.
 
# 79 ZoneSix @ 09/02/15 04:12 PM
i love that they've implemented more variety on follow throughs.
 
# 80 The 24th Letter @ 09/02/15 04:13 PM
Quote:
Originally Posted by 23
I hope the " I think im better than what I really am so I complain about 2k when I lose because my ego can't take it cheese" is eliminated too

I'm still annoyed at some of be YouTube commentators who complained about how hard the game was when it first dropped last year....not to mention some folks around these parts....then they all turned around and said it was too easy to shoot once it was changed, lol...

The complain cheese won't go away until 2k provides a "win every game I play" option....




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