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NBA Live 14 News Post



EA Sports today released the first gameplay trailer for NBA Live 14, which features snippets of gameplay action.

What do you think about the trailer?

Game: NBA Live 14Reader Score: 4/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 17 - View All
NBA Live 14 Videos
Member Comments
# 341 jWILL253 @ 10/18/13 03:20 PM
Quote:
Originally Posted by bigeastbumrush
Don't start this argument again.

The guy said Real Time.

And he is correct.
So, the fact that the trailer was in slow-mo and used cinematic angles somehow negates that the trailer was full of actual gameplay? Are we also disregarding the real-time quality of past NBA 2K games and somehow think that 2K14 will be any different?

Ridiculous...
 
# 342 Dogslax41 @ 10/18/13 03:20 PM
Quote:
Originally Posted by royounggoku
IMHO Live does not look good. While it's a good thing Live is back in the game it's not gonna make much of a difference if they're coming out with the same weak sauce every year. What they need to do is fix up their skinny, shiny, plastic models and improve upon core gameplay in terms of defensive rotations and player movement.

People keep talking about how we need to root for Live so that we can have competition again, but they forget that if Live continues to rest on their laurels then there will be no competition whether they're making games or not.
That's kind of the problem. If this is really the best they can do out of the gate then Live is shaping up to be no more competition to 2K than Backbreaker was to Madden. People got behind it because they wanted anything and were searching for anything to oppose Madden, but in the end the product just couldn't keep up.
 
# 343 jagsrock95 @ 10/18/13 03:20 PM
You can already tell this is gonna be a offense heavy arcade style game. Also im tired of hearing the word potential and ea in the same sentence. After seeing the teasers for this and madden 25 and actually seeing next-gen gameplay im done. No excuse for being so mediocre anymore. We all know that Ea could go further with their games but won't either because of laziness or maybe the just dont have the talent i dunno what their issue is but the underachieving has gotten old.
 
# 344 Dogslax41 @ 10/18/13 03:21 PM
Quote:
Originally Posted by DukeC
Ah. That's a really good way to avoid problems. Sometimes I forget we even have an ignore function on the forums
Oh I knew there was going to be some snarky witty comment coming back. I didn't even want to give myself the chance to get fired up at reading it.
 
# 345 magicman32 @ 10/18/13 03:24 PM
Very underwhelming trailer. I mentioned before, I don't like the way Live's trailers are edited. It has no flavor. You can tell from the way the trailer is cut up that they were trying to hide the herky jerky animations. The transitional animations from dribbling to shots are still really poor and not smooth. Also I don't like the net physics. I can already tell what 5 on 5 gameplay is going to look like.

In regards to the dribbling or "Bounce tek", I think that the stand still dribbling is done very well. However, I don't like the way the explosions look (ex. derrick rose).

The player models are not my cup of tea. Players that are suppose to be standing straight up knees are bent and backs are hunched over. It just looks bad. There is also alot of herky jerky movements from the defense. Overall I never liked live's graphics current gen. They went from looking ashy to looking like a plastic cartoon character. It seems like that plastic look has made it's way to next gen.

Bottomline is that this game doesn't look Next Gen. It looks like a current gen game with a "very small" graphical upgrade.
 
# 346 joeisup @ 10/18/13 03:25 PM
Damn y the **** is there so many pages
 
# 347 ClevelandinDistress @ 10/18/13 03:28 PM
Quote:
Originally Posted by Chalky White
I already provided my impressions. If I wanted to be as critical of 2k as OS is to Live:

- LeBron was up way too high for a standard block, way too high. Couple of feet too high.

- Seems to still be a force field between collisions. Kobe sliding Rose back in air.

- Hardens beard went through his jersey.

- Kobe's face looks a bit off to me. Looks a bit wide and undefined in the chin/jaw.

- They dont have the proportions right on any of the faces if you look at it from a 45 degree angle, they look incredibly chubby. Hands look like sausages.

- Chris Kaman's beard is too dark and doesn't represent his current look. He doesn't even look like Chris Kaman
- Xavier Henry's model isn't replicated in real life
- Derek Fisher's face looks like the current gen just used for trailer purposes
- Kobe Bryant's face has a lot of discoloration and some of his face features need more tweaking like his jaw and nose
- Russell Westbrook also has some issues with his face and head
- Kevin Durant needs a little more tweaking on the face
- Lebron's face is a bit chubby
- Udonis Haslem's face needs tweaking
- Nick Young's face needs tweaking

And they showed us very little to no actual 5v5 gameplay. Mostly game stoppages such as intros, free throws, celebrations, etc.
This ladies and gentlemen is the most INSANE post I have ever seen on these forums. When you nitpick the most visually impressive video game that has every been released you are either very biased or completely insane. I'd say nit-picking doesn't even come close to what this post was.
 
# 348 Brooke2011 @ 10/18/13 03:32 PM
Not bad.... Saw some good things there, but it didn't give me that wow feeling like 2k did. But considering the state of nba live was a year ago, I would say good job.

In all honesty it prob will be a good product.
 
# 349 b0ck3n @ 10/18/13 03:34 PM
All companies want to make money, the gaming industry isn't a charity. However it's silly to assume these people don't want to put forth a good product, and that they're not passionate about their work. That goes for both EA and 2K. I just think EA as a publisher is more inclined to sacrifice quality for financial gain.

As for these trailers all I can comment on is graphics. Live is about what I expected in a next gen sports game (much better than what we've seen from FIFA and Madden). The 2K trailer blew me away though and really pushed things further. Their 3D models, most apparant in the player faces, have a much higher polygon count than the Live counterparts. Judging by the eye-test it looks like we're seeing the highest polygon count ever in a console game. They've also done an incredible job in the texture department - all different materials are properly represented in a very lifelike way. While I liked Live's stand-still dribble animations, movement on the whole just isn't as fluid as in 2K. I believe Live's actually going to look alot better in real-time, slow-motion really shows off the clunkiness of the animations. 2K's animations are silky smooth even in slow motion - again, much more detail. 2K also sports superior lighting and true to life color, whereas Live is over-saturated and too bright.

So, in terms of graphics, 2K does to Live what LeBron would do to Kyrie. Judging by history there's reason to expect 2K to come out on top in gameplay aswell. That said, I love the fact that Live is back and that we've got competition in basketball gaming again. I have to wonder at the possibilities of the Ignite engine though - so far it doesn't look promising and I don't know that it would ever be capable of competing with the engine 2K is running on.
 
# 350 stillfeelme @ 10/18/13 03:35 PM
Quote:
Originally Posted by JBulls
The YouTube video has more dislikes than likes. Don't bite my head off, but that makes me kind of feel bad for them. I know it's their own doing but that's just gotta hurt. I don't see this game selling much at all.
I said the same thing before this video even came out. They should be bundling this game as an add on for buying an XB1 in USA. I don't see a $60 game material here. If the company can't wow you with a trailer something is seriously wrong. They didn't completely start over and built off elements of old live and elite. That foundation is weak IMO. If they can sell 100,000 copies of this that is a success
 
# 351 bigeastbumrush @ 10/18/13 03:37 PM
Quote:
Originally Posted by jWILL253
So, the fact that the trailer was in slow-mo and used cinematic angles somehow negates that the trailer was full of actual gameplay? Are we also disregarding the real-time quality of past NBA 2K games and somehow think that 2K14 will be any different?

Ridiculous...
Drop your PSN gamer tag in here so I can test out that PS4 check-in feature and watch you play NBA2K14 in slow motion from cinematic angles.
 
# 352 Brooke2011 @ 10/18/13 03:39 PM
You know , I went back and looked at the trailer again. And it might not be visually up to par with 2k , but they definitely nailed the shooting form and animations. Duncan, Carmello and Kobe were spot on. What impressed me the most was Danny Greene jump shot. At first viewing you cannot tell its him by how fast the screen is moving, but I could tell by his shooting form it was him.

I would give EA a solid B so far.
 
# 353 WaddupCouzin @ 10/18/13 03:39 PM
Quote:
Originally Posted by Big FN Deal
Even though I'm a basketball game casual, it's hard not to be bias against EA Tiburon for me due to what they've done with football games. So taking that into account, what stuck out to me in this trailer and the teaser earlier is the lack of facial expressions in close ups for drives, after I thought that was touted as a next gen upgrade. Also I noticed that the posters that are giving the trailer credit keep referring to "fun", not realism, eerily similar to how gamers do with Madden. To each their own but I have no idea when the bar for a sports simulation video game became just that it's fun to play regardless of how realistic the experience is, NBA Jams is fun but would that be an acceptable sports simulation video game with 5 on 5 and NBA rule upgrades? lol

After seeing this trailer I expect NBA Live to set a business model where they draw in a certain cult following and get some crossover consumers that either buy both games or just want to try something different. I don't think that's a bad business model and I'm glad the gamers that enjoy this kind of game have it to enjoy again.
With Next-Gen games being very expensive to make, will a cult following be enough to sustain a AAA game?

Sent from my SGH-T889 using Tapatalk
 
# 354 airjoca @ 10/18/13 03:40 PM
Do we have any news regarding the existence of demos of the launch games?
 
# 355 NDAlum @ 10/18/13 03:40 PM
I just can't get into it. I never thought I was a visuals guy but the competition just makes this hard to enjoy. I'm with the group that thinks the animations are stiff.

The only saving grace would be absolutely phenomenal game play, a deep franchise mode or possibly an awesome online franchise/league mode, and a great sim engine...and a few other things.

The bar has been set so high and I can't view this game in a vaccuum.
 
# 356 exposedaking @ 10/18/13 03:45 PM
Wrong forum

Sent from my SPH-L720 using Tapatalk 2
 
# 357 Dogslax41 @ 10/18/13 03:45 PM
Quote:
Originally Posted by b0ck3n
However it's silly to assume these people don't want to put forth a good product, and that they're not passionate about their work. That goes for both EA and 2K. I just think EA as a publisher is more inclined to sacrifice quality for financial gain.

Unfortunately with EA it's not silly to assume they don't have a passion for what they are doing. You can hear it when current devs talk about their games and always comment about how relieved they are that they are done with it. It's also evident in the Tuner system that they integrated into their games. They did that to perfect products after they release them. Care to take a guess how many tuners have been released for Madden since they introduced that concept. Once the game is pressed 99 out of 100 times thats the last you hear from EA. We get two generic patches that fix mostly problems they knew about before launch and then they basically wash their hands of the year and move on. EA just seems to numb really creative and productive people after a year or so of what sounds like them beating their heads against the wall begging for change.

It's like my Bengals use to be. The best players were rookies because they didn't know any better. A year or two in the system they became Bengalized and started playing like all the other cast offs on the roster.

What you don't have to assume is how they feel coming out the door at the end after trying to work at EA. Just take a look at some of the opinions from developers coming out the door, some let go some quit. All have similar thoughts coming out.
 
# 358 youvalss @ 10/18/13 03:52 PM
I really liked the dribbling, and graphics were...ok...not great but OK.

My problem is that this is a "hype" trailer, it's supposed to make us all go "Wow, did you see that?!"... and at least for me it didn't do it. It was just like watching any other trailer from a current-gen game that doesn't really make me excited.
 
# 359 NUH_UHHHHHHHHHHH @ 10/18/13 03:52 PM
Quote:
Originally Posted by DukeC
Okay. The first couple of times this didn't make me laugh at all.

Then I started thinking it was this dude's O face and I ****ing lost it
haha Why is his jersey lifted by the holy ghost?
and why does Steve Nash look like Dion Phaneuf?
 
# 360 youvalss @ 10/18/13 03:56 PM
Quote:
Originally Posted by NUH_UHHHHHHHHHHH
haha Why is his jersey lifted by the holy ghost??
Because the hunch pushes it up. This is real-time physics!
 


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