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NCAA Football 14 News Post


The NCAA Football 14 demo is available now for both 360 and PS3. If you are a 360 user with a Gold account, you can queue it up right here.

Below is the list of games available. You can play a full game with 3 minute quarters.
  • Alabama vs. Virginia Tech
  • Oregon vs. Texas A&M
  • Ohio State vs. Michigan
The Skills Trainer is included in the demo, as well as all of the camera views, including the coordinator cam. You can also adjust difficulty and all sliders in the demo.

If you are having issues finding the demo, click here for some helpful tips.

Game: NCAA Football 14Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 54 - View All
NCAA Football 14 Videos
Member Comments
# 381 pdiehm @ 06/18/13 11:07 PM
anyone else having issues downloading it?

30 minutes in, still at 0%
 
# 382 RammerJammer1674 @ 06/18/13 11:09 PM
Quote:
Originally Posted by TDenverFan
Pin it to your dashboard, then go to your pins. You should be able to download it from there.

That worked! Thank you sir!

 
# 383 tyberious4now @ 06/18/13 11:11 PM
Quote:
Originally Posted by EMbow513
Mann the players justlook god awful... I can't stand it. Run game is good but man all the players got on bands all over there bodies,big shoulder pads,and damn receivers with rubber pads etc. Wish they took out some of those things. Because i hate having to edit EVERY player because none look good
Wow I have heard it all....really?...........Really?
 
# 384 EMbow513 @ 06/18/13 11:12 PM
Lol earlier when I played all the games was daytime. Now that I'm playing at night thr game seems to play at night
 
# 385 Gotmadskillzson @ 06/18/13 11:13 PM
Oregon came 1 second away from blocking my punt. That is the closes any CPU player ever gotten to blocking one of my punts in the history of me playing NCAA. The crowd needs to be louder IMO. Running is so much fun this year I rarely pass in the demo.

Back juke is sexy......I am so glad they brought this back. Haven't the opportunity to do a recovery move yet. Nor have I seen it yet so far. Oregon actually plays like Oregon, I am impressed. For default sliders, I must say this is the best football game I ever played. Just a few minor things though.

1. Defenders pull up on tackles too much. It is as though if they see another tackle being made and the guy is on his way down, the defender will just stop in his tracks, instead of joining in on the tackle.

2. Crowd needs to be louder.

But other then that, this demo is a blast. Player chatter is very good. Oregon QB was calling out my blitzes, I was saying to myself you S.O.B. Just isn't mindless chatter either, the other players actually react to what is being said. Like I was favoring the draw play, LB called it out, sure enough the DT blew it up in the backfield. Then all you heard was good job.
 
# 386 TDenverFan @ 06/18/13 11:13 PM
Quote:
Originally Posted by pdiehm
anyone else having issues downloading it?

30 minutes in, still at 0%
I'd restart it or something... Took me about an hour or so
 
# 387 EMbow513 @ 06/18/13 11:15 PM
The commentary is still god awfuln
 
# 388 cparrish @ 06/18/13 11:17 PM
Glad to see the player models are looking better than years past. Maybe they dl'ed our BuffEye rosters and realized how redic theirs looked?
 
# 389 Dirt DiverX @ 06/18/13 11:18 PM
Mine isn't moving from 0% either. My connection is fine.
 
# 390 Mckinley Cash @ 06/18/13 11:26 PM
What do you all think the best gameplay speed, camera angle, and speed threshold to create the best gameplay?
 
# 391 EMbow513 @ 06/18/13 11:28 PM
Quote:
Originally Posted by cparrish
Glad to see the player models are looking better than years past. Maybe they dl'ed our BuffEye rosters and realized how redic theirs looked?

They all look the same. It has nothin on ncaa 11 player models
 
# 392 lowercasecurtis @ 06/18/13 11:30 PM
I wish the ball would stop bouncing 10 yards after it lands from a punt every time and had a little variety anyway.

Other than that though loving the gameplay.
 
# 393 HozAndMoose @ 06/18/13 11:33 PM
My game is currently stack with 0:00 on the clock in the 3rd. I can still call plays but it wont go to the 4th. Uploading video now.
 
# 394 o Elevate o @ 06/18/13 11:38 PM
Just thoroughly dominated TAMU with Oregon. The two-headed attack of Mariota and DeAnthony Thomas was lethal - 9 carries, 108 yards for Mariota and 7 carries, 90 yards for DAT. Read option works so well.

Only thing is...this was on Heisman. Granted, I could not get the passing game going (only 4-9, 37 yards and a late TD at the GL) but I never needed to as I jumped to a nearly 17-0 lead. I'm also usually good with the option, so that could be a factor, as well as TAMU's defense being an 88 (Oregon's offense is a 99 I think).

The new running mechanic feels so great, and as I thought, speed will kill in this game. Also, in user games, guys in stick skills will probably do really well (esp. online) so hitting up the Skills Trainer might be a good idea.

Because I jumped to an early lead, TAMU's run game didn't get going at all, really. Still got ate up in the passing game for a second game in a row. And that was on AA defense...I was able to get pressure though, but every pass was on the money just about.
 
# 395 MrBetheaX @ 06/18/13 11:38 PM
Quote:
Originally Posted by HozAndMoose
My game is currently stack with 0:00 on the clock in the 3rd. I can still call plays but it wont go to the 4th. Uploading video now.
keep playing if fatigue really works they should all pass out on the field soon lol
 
# 396 HozAndMoose @ 06/18/13 11:41 PM
I can call a play on offense but only after the play clock runs out. On defense the game just keeps going.

 
# 397 SageInfinite @ 06/18/13 11:42 PM
Now my PS3 version froze. Wow, lol. Something doesn't want me to play this demo much. I hope I don't have issues like this with the retail copy.
 
# 398 BenGerman @ 06/18/13 11:44 PM
Quote:
Originally Posted by Gotmadskillzson
Oregon came 1 second away from blocking my punt. That is the closes any CPU player ever gotten to blocking one of my punts in the history of me playing NCAA. The crowd needs to be louder IMO. Running is so much fun this year I rarely pass in the demo.

Back juke is sexy......I am so glad they brought this back. Haven't the opportunity to do a recovery move yet. Nor have I seen it yet so far. Oregon actually plays like Oregon, I am impressed. For default sliders, I must say this is the best football game I ever played. Just a few minor things though.

1. Defenders pull up on tackles too much. It is as though if they see another tackle being made and the guy is on his way down, the defender will just stop in his tracks, instead of joining in on the tackle.

2. Crowd needs to be louder.

But other then that, this demo is a blast. Player chatter is very good. Oregon QB was calling out my blitzes, I was saying to myself you S.O.B. Just isn't mindless chatter either, the other players actually react to what is being said. Like I was favoring the draw play, LB called it out, sure enough the DT blew it up in the backfield. Then all you heard was good job.
GMS, the best tip I can give you for crowd noise is to jack your TV volume up, and turn down the volume of things like commentary, on the field noise, and the PA. It has worked great for me, and the crowd seems super loud.
 
# 399 ab2c4 @ 06/18/13 11:44 PM
I have mixed feelings about the demo, I played the PS3 version.

On one hand I thought the game played great for the most part. Pretty much every aspect of the gameplay itself was definitely improved. The cpu AI and player movements were the best I have experienced so far in a football game. I applaud EA for really putting a serious effort into this stuff.

The player models are really bad though and take away from the experience greatly. After playing two games with the demo I put in NCAA 11 and Madden 13 and both had much "cleaner" looking player models. Sure in the cut scenes the players looked really good, but as they walked up to the line of scrimmage and especially when in their stance they looked horrible, I'm sorry. Each player was a jaggy blurry mess. I know it's not my tv since as I mentioned Ncaa 11 and Madden 13 both looked really good and much better.

The other thing that bothered me was lack of button responsiveness both in play calling (having to press a button more than once for the game to recognize it) and twice I tried to pass but it didn't recognize that I pressed a button, I had to press the button again but by then my WR was either covered or going too far towards the sideline. Once again this isn't an issue with my other football games, or any other games.

Overall I left the demo feeling let down. Despite the vastly improved gameplay, I just don't understand this late into the console generation how the player models can be that blurry and jaggy (worse than previous releases), as well as the lack of responsiveness when pressing buttons on my controller. I am half tempted to blow the dust off my 360 to try the demo on it, although I haven't bought a 360 game in two years and don't plan on buying any more either.

At this point I will wait for Madden and check it out. Worst case scenario I wait for next gen.
 
# 400 herruberraschen @ 06/18/13 11:46 PM
Maybe it's just the demo but the shovel pass animation is hard to trigger and I usually end up with a bullet pass. Disappointing when it worked so well last year.
 


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