Home
Madden NFL 13 News Post


Check out the Madden NFL 13 title update #3 details.

Feature Additions:

Custom Rosters Offline: Added the ability to start an offline career with a custom roster.

Connected Careers Edit Player: Added the ability to edit gear and information for players in a league.

Coach Mode in Connected Careers: Added the ability to use coach mode in Connected Careers.

Changing Schemes in Connected Careers: Added the ability to change offensive and defensive schemes as a coach.

Offline Play Along in Connected Careers: Added the ability for multiple people to join a CCM game. This applies to coaches only.

Draft Clock: Added a draft clock during the draft that is displayed on screen if you leave the draft interface to view rosters, depth charts, etc.

Draft Filter: Added a filter to the draft screen to display players that have been drafted.

Connected Careers Practice XP: Added the ability for user controlled players to earn extra XP in practice mode through the stats they accumulate.
Gameplay Tuning:
  • Fixed an issue where WRs were dropping too many passes when playing on All Madden difficulty setting.
  • Fixed an issue where it was too easy to time the kick meter on FGs and PATs in user vs. user games.
  • Fixed an issue where punt returners were moving away from the landing spot if you called a fair catch while letting the CPU control the player.
  • Fixed an issue where someone who attempted to bull rush with the R stick once the ball was snapped activated run commit.
Commentary:
  • Added over a dozen logic fixes to make our commentary more intelligent.
Presentation:
  • Fixed an issue where specific offensive player celebrations were not triggering.
  • Fixed an issue where the referee was backwards when calling a penalty.
  • Fixed an issue with the Giants away uniforms (missing a sleeve stripe).
Connected Careers:
  • Fixed an issue where Offline Gameplay AI/Logic did not match the logic in Play Now.
  • Fixed an issue where playing the game on All-Madden is too easy.
  • Fixed an issue where changing the camera setting in CCM game works for single player.
  • Fixed an issue where League Sliders had limited impact on difficulty.
  • Fixed an issue where the Accelerated Clock did not function in an online CCM game when the option was set to On.
  • Fixed an issue where you could not turn on/off GameFlow in CCM.
  • Fixed an issue where you were unable to sign Free Agents during the season.
  • Fixed an issue where 'Starting a League' would reset Player Schemes.
  • Fixed an issue where after declining a trade offer, you are no longer able to accept or decline another offer.
  • Fixed an issue where you could exploit supersim to run the game clock indefinitely.
  • Fixed some spelling and polish issues in the News and Twitter.
  • Fixed an issue where a coach could make a contract offer to a user controlled player.
  • Fixed an issue where you are forced to select a throwing style for a created player that is not a QB.
  • Fixed an issue where turning Auto-Start to off does not save week to week.
  • Fixed an issue where you can see rookie overall ratings by accessing the player card of the prospect through Team Needs.
  • Fixed an issue where changing Auto-Sub Frequency does not change the correct data.
  • Fixed an issue where the profanity filter was preventing offline players from typing in their names.
  • Fixed an issue where you can draft a player and then trade down while the draft is paused. The issue resulted in the user keeping both the traded picks and drafted player.
Stability:
  • Fixed numerous crashes.
  • Fixed an issue with the in-game pause menu disappearing.
Madden Ultimate Team:
  • Changed the Packs button to Store Button.
  • Condensed Leaderboards and Help menus.
  • Implemented the ability to view videos from the hub.
  • Implemented Store Panel Changes.
  • Moved Auctions/Trades to a separate menu option.
  • Fixed several Solo Challenge exploits
Playbooks:
  • Fixed an issue where theHail Mary formation in a custom playbook had a blank play that resulted in a broken formation and invisible players if selected.
Source - Madden NFL 13 Title Update #3 Details

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 77 - View All
Madden NFL 13 Videos
Member Comments
# 621 EmmdotFrisk @ 10/09/12 12:23 PM
Quote:
Originally Posted by DetroitStyle
Emmdot,

Any word on fixing the run/pass splits? It could be one of two issues. First, it could be that the coach philosophy sliders just don't work. Meaning setting a coach to 80% pass and 20% run just doesn't register in game. Secondly, it could be an issue with playbook ratings. Some have noted that running plays are too highly rated and numerous for first downs or all downs in general.

If neither of these options has been addressed at least now you know two potential causes of it. Again, the issue is the CPU favoring the run too highly in games PLAYED (not games simmed).
No word on this yet, I hope to have an answer soon.
 
# 622 Stacks @ 10/09/12 12:29 PM
EmmDot,

Will we be able to edit rookie names, height and weight, and school information after they have been drafted?
 
# 623 roadman @ 10/09/12 12:53 PM
Quote:
Originally Posted by phillyax
EmmDot,

Will we be able to edit rookie names, height and weight, and school information after they have been drafted?
This was a list that emmdotfrisk put together a few pages back.

Hope that answers your question.

DURING CONNECTED CAREERS:
Jersey #
Handedness
College
Chest size
arm size
arm definition
belly size
rear size
thigh size
calf size
shoe size
Helmet type
face mask
visor
face marks
neck pad
pad height
pad width
sleeves
back plate
flak jacket
arm sleeves
left elbow
right elbow
left wrist
right wrist
left hand
right hand
hand warmer
towel
thigh pads
kneed pads
left ankle
right ankle
sock height
shoes
QB Style
Stance Style

BEFORE STARTING CONNECTED CAREERS (custom roster):
Name
Last Name
Position
Number
College
Hometown
State
Helmet type
face mask
visor
face marks
neck pad
pad height
pad width
sleeves
back plate
flak jacket
arm sleeves
left elbow
right elbow
left wrist
right wrist
left hand
right hand
hand warmer
towel
thigh pads
kneed pads
left ankle
right ankle
sock height
shoes
Qb Style
Stance Style
ALL POSITION ATTRIBUTE RATINGS
ALL PLAYER TRAITS except Development
EmmdotFrisk is offline Report Post
 
# 624 Cavicchi @ 10/09/12 01:19 PM
Quote:
Originally Posted by roadman
This was a list that emmdotfrisk put together a few pages back.

Hope that answers your question.

DURING CONNECTED CAREERS:
Jersey #
Handedness
College
Chest size
arm size
arm definition
belly size
rear size
thigh size
calf size
shoe size
Helmet type
face mask
visor
face marks
neck pad
pad height
pad width
sleeves
back plate
flak jacket
arm sleeves
left elbow
right elbow
left wrist
right wrist
left hand
right hand
hand warmer
towel
thigh pads
kneed pads
left ankle
right ankle
sock height
shoes
QB Style
Stance Style

BEFORE STARTING CONNECTED CAREERS (custom roster):
Name
Last Name
Position
Number
College
Hometown
State
Helmet type
face mask
visor
face marks
neck pad
pad height
pad width
sleeves
back plate
flak jacket
arm sleeves
left elbow
right elbow
left wrist
right wrist
left hand
right hand
hand warmer
towel
thigh pads
kneed pads
left ankle
right ankle
sock height
shoes
Qb Style
Stance Style
ALL POSITION ATTRIBUTE RATINGS
ALL PLAYER TRAITS except Development
EmmdotFrisk is offline Report Post
He is offline so where do I report the post?
 
# 625 swiftychampleone @ 10/09/12 01:29 PM
Quote:
Originally Posted by dnewitmadden13
I wonder why I'm not shocked that dumb ****s are still finding stuff to complain about. Great patch EA! Complainers can kill themselves....
This right here is what we don't need in the forums. Let me guess, we're supposed to just settle for this and call it?
 
# 626 ramspeedkill @ 10/09/12 01:31 PM
Emmo,

can we select CPU's unis on offline ccm?
 
# 627 BTownSlinger @ 10/09/12 01:34 PM
I was bashing EA for having no editing.. I purchased Madden '13 in anticipation of the next patch. I'm excited about it, I like what I see thus far in CCM. Could be better, some changes here and there.

Not excited about needing an online pass just to download roster & tuners, but I'll wait till the patch is released and use the two-day demo to do so.

'12 even without an online pass you could get the downloads. A bit of a cheap move by them, put a bad taste in my mouth.
 
# 628 Lieutenant Dan @ 10/09/12 01:37 PM
EmmDot, thanks again for being here and responding to our never-ending questions We all want the best possible Madden.

Quote:
Originally Posted by SloeyEZ

Quote:

Originally Posted by rspencer86





Hate to keep bringing this up, but I looked and found no answer:

Anything being done about the post-game highlights issue in user vs. user CCM games? It's a big loss as that was how I put together some very cool highlight packages for our online league.

Was this a design decision or just an oversight?

Also, really hope something can be done to tune the sim stats. It sucks as a big stats guy to know that the numbers are so far off the mark.






Boy, THIS post hit me like a brick!! Memory Issues!! This explains why a lot of things we would like to see, we don't!

Emm, next time you talk to Josh, give him a gentle nudge and whisper, "2 disc Madden, Player Disc, Coach Disc"
LOL

Yeah, you can tell we're nearing the end of the 360 cycle when Madden devs are hitting their heads on the hardware's ceiling.

Looking for some great stuff in M15 onward on the new boxes, and hopefully no back-sliding like Madden 06 when they made the next-gen leap. It took years to get good again.
 
# 629 jinc1019 @ 10/09/12 01:42 PM
Hey everyone, I am sure this has been brought up but I don't have a ton of time so I am hoping someone can answer this qucikly: Any word on fixing the physics? It seems to me that the tackling is completely broken now after the last big patch and I hoping it gets fixed in this one.
 
# 630 NDAlum @ 10/09/12 01:47 PM
First, let me say I appreciate the conversation between EmmdotFrisk and the community.

Next I want to comment on a couple of your qoutes:

Quote:
Originally Posted by EmmdotFrisk
sorry you cannot edit draft class names or players
You are referencing before they are drafted, correct?

Are we able to edit their equipment once we draft them onto our team?

Quote:
Originally Posted by EmmdotFrisk
Post game highlights are still out. This was by design due to memory issues. Some things will have to get cut for it to return in Madden 14.


____________

Lastly, since you are open to some suggestions, I'd like to say a few of my own:

#1- Pursuit angles. They are downright terrible at times. In my latest game I had a FS rated 86 OVR with mid 80's AWR & PRC & PUR completely stop briefly when running after a HB. If interested I have video on the play. It will be uploaded tonight. There are TWO plays in the video that highlight the bad pursuit angles.

#2- The WR/DB interaction is severely lacking

#3- HB break tackle animations are too slow. I have found it next to impossible to break a tackle and get solid YAC.

#4- The lead passing on seam routes is ridiculous and an exploit. The WR has such a huge advantage on this it isn't even funny. Unfortunately the DB AI just can't keep up with this route.

#5- Lack of true momentum:
-- On punt returns you see guys go 100mph down the field and they can turn on a dime to tackle the return man.
-- When HB's cut/spin they don't even slow down!
-- You can user control a defender and roam the field without much effect from changing directions.

#6- The CCM Practice mode needs to be overhauled. I could go into great depth about some ideas if interested.
 
# 631 CaptianBackwoods @ 10/09/12 01:53 PM
So if I start a CC as Joe Montana I'll be able to edit his gear, and whatnot?
 
# 632 RGiles36 @ 10/09/12 02:04 PM
Quote:
Originally Posted by EmmdotFrisk
No word on this yet, I hope to have an answer soon.
Eeek! Just connecting the dots, I take it this isn't part of the upcoming patch? I think a few of us were hoping that playcalling fell under one of the listed fixes.
 
# 633 Sausage @ 10/09/12 02:09 PM
Quote:
Originally Posted by EmmdotFrisk
You can actually do this.

LE to RE
LG to RG
LT to RT
LOLB to ROLB

You just can't make change like:

OLB to DE
FS to CB
Can the following position changes below be made to a CCM that is already underway? Also how about for private Online CCM's with only 1 user? Thanks EmmdotFrisk.

LE to RE
LG to RG
LT to RT
LOLB to ROLB
 
# 634 RogueHominid @ 10/09/12 03:01 PM
This sounds really encouraging.

So if I have an existing CCM, I can edit player equipment and appearance without starting a new one?

And I can edit coach schemes without starting a new CCM?

I could care less about the attributes, so if these things are true, I'm stoked.

Do I have this right?

I'll give props to this kind of community-oriented post-launch support. This is a major addition to the game. Kudos.
 
# 635 EmmdotFrisk @ 10/09/12 03:07 PM
Quote:
Originally Posted by RGiles36
Eeek! Just connecting the dots, I take it this isn't part of the upcoming patch? I think a few of us were hoping that playcalling fell under one of the listed fixes.
CPU on field improvements yes, CPU playcalling I am not sure.
 
# 636 EmmdotFrisk @ 10/09/12 03:07 PM
Quote:
Originally Posted by Sausage
Can the following position changes below be made to a CCM that is already underway? Also how about for private Online CCM's with only 1 user? Thanks EmmdotFrisk.

LE to RE
LG to RG
LT to RT
LOLB to ROLB
There is no editing abilities for CCM at this point but after the patch you will be able to edit the above.
 
# 637 RogueHominid @ 10/09/12 03:12 PM
Quote:
Originally Posted by EmmdotFrisk
There is no editing abilities for CCM at this point but after the patch you will be able to edit the above.
Now will you be able to edit the basic player info and coach schemes from within existing CCMs once the patch drops?

I know ratings can't be touched, but the other stuff?
 
# 638 J-Unit40 @ 10/09/12 03:21 PM
Quote:
Originally Posted by EmmdotFrisk
CPU on field improvements yes, CPU playcalling I am not sure.
I sure hope this is fixed. Accurate playcalling is a must for playing vs the CPU (at least as accurate as you can make it with run vs pass ratios).

Thank you for all of the interaction on here Emmdot.
 
# 639 STLRams @ 10/09/12 03:26 PM
If accurate playcalling didn't make it in this patch, please EA make sure it is included in Patch#4.
 
# 640 dabears10 @ 10/09/12 03:34 PM
Will cold weather games or live weather (no, rain/snow) be available with this patch? Did the day to night progressions get patched (so it works with 7 or 8 min quarters and not just 13+ min quarters? Will BCA uniforms/equipment be available for playnow games? Will the chicago bears navy pants be included in this patch?
 


Post A Comment
This thread has been closed for new comments.