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Madden NFL 13 News Post


Because I have been asked about this via Twitter and email so often, I wanted to make sure people were aware.

Justin Dewiel, Community Manager for EA Sports, just confirmed via Twitter (just follow the timeline), if you coach a team, you can no longer play other games on the schedule, only the game(s) on your own schedule.

For example. Rgiles asked if he could coach the Cowboys in CCM, but play the Patriots vs. Browns game.

Justin stated that it is not possible, because CCM is based around you and your character (coach or player).

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Member Comments
# 201 LionsFanNJ @ 06/12/12 11:14 PM
Its becoming evident that CCM is a mode that isn't going to be about user customization at all. Why is customization and immersion being treated as seperate entities. The Show and NBA 2K's career modes are both immersive and full of customization options.
 
# 202 roadman @ 06/12/12 11:14 PM
Quote:
Originally Posted by themassacre771.1
Offline gamer here as well, have you really never needed to change a number or facemask?
No, not at all.

I like to get in and play asap with three busy teenagers.
 
# 203 LorenzoDC @ 06/12/12 11:14 PM
From an networking IT type perspective, I see it this way:

They used this year as an opportunity to increase centralization of the code and management of the whole set of features. It's a year to consolidate, while also allowing them to scale some development across user groups.

But the sacrifice was they reduced user (player) profile customization and control. They knew they were doing this.

That doesn't mean they don't hope to add more customization back from the centralized development platforms in future years, especially as console technology goes nextgen. But they knew they were going to take this hit this year and they're hunkered down to ride it out, for this year at least.

Before everyone gets after me, no I don't like it. I'm not excusing, just offering a possible understanding. First rule in network IT when you roll out upgrades across an enterprise is : don't reduce the user experience by taking away things they are used to. Even if the majority don't use it, the outcry will be intense, swift and sustained.

And that's what we're seeing.
 
# 204 statum71 @ 06/12/12 11:14 PM
Quote:
Originally Posted by PackerBacker123
Like someone else said, scrap CC, get rid of live tweeter feeds, get rid of xp, get rid of legends (this one is tough). And just let me edit players and play other games in my league. THANK YOU COME A'GAIN.

Or maybe DLC the basic season mode.

That Twitter stuff is cool but not if its gonna lock up my freedom within my league.
 
# 205 DeuceDouglas @ 06/12/12 11:26 PM
Quote:
Originally Posted by PackerBacker123
Like someone else said, scrap CC, get rid of live tweeter feeds, get rid of xp, get rid of legends (this one is tough). And just let me edit players and play other games in my league. THANK YOU COME A'GAIN.
Wouldn't that just cater to the whole one step forward, three steps backwards statement that everyone so desperately wants to be rid of?
 
# 206 jclentzthadon @ 06/12/12 11:31 PM
With all do respect, how in the hell does anyone have time to play 16 games a week for 17 weeks? Seriously I mean where does the time come from? How many seasons could you play and why would you want to play every game? It's amazing to me! I am not calling people out but to me, that is just flat out nuts.
 
# 207 DeuceDouglas @ 06/12/12 11:33 PM
Quote:
Originally Posted by JerseySuave4
you missed the point, they'll add them next year and tout them as new... thats the joke he was making. I have no doubt these features will be in next year after the response taking them out has gotten but it would be totally EA if they tried to tout them off as new features.
They'll bring them back but I have a hard time believing it will be anymore hyped than full player editing was last year. A quick two sentence mention in a huge blog.
 
# 208 moneal2001 @ 06/12/12 11:35 PM
@Strawhat have any of those had a franchise mode as stale as madden's? have any of those completely rebuilt their franchise, superstar, and online modes? i don't like them taking the features and haven't decided if im gonna get it yet, but i understand their logic of getting a working mode into the game with features that work for offline and online before adding ones specific to either.

the foundation is now there to add those features back and even add new ones easier than before. its easier and more efficient to keep up one code base than three.
 
# 209 KBLover @ 06/12/12 11:36 PM
Quote:
Originally Posted by StrawHat Patriot
I'M NOT SURE IF SOME OTHER SPORTS GAME DO THIS.
I had to think back to OOTP between 6 and 7 when Markus did the grand redesign that brought the foundation of what OOTP is now.

The UI and everything got totally jacked around, and it was a great adjustment period, but no, there was no loss of features.

Now, granted, he's the only one who ever touched his code (that's the real problem with EA - they can't just leave one person in charge who knows the code, so it gets jacked around to whoever is doing it. I bet if there's another teams after Looman and co. moves on - it probably will be another "redesign"), so it's not a direct correlation, but nothing was lost from OOTP6 to 7.

I can't think of any other sports game that's had a massive redesign that I played enough to really make an intelligent observation on. Most sports games seem to try to stay constant off a good base. Baseball Pro, Football Pro - they stayed largely stable.

Assuming that MMORPG is not the way the game is going towards, I do think stability will help in the long run.
 
# 210 WillisFaithful @ 06/12/12 11:37 PM
That's all I did anyways .. I'm good ..
 
# 211 roadman @ 06/12/12 11:37 PM
Quote:
Originally Posted by StrawHat Patriot
REALLY.

Why do you some people defend EA by saying "It's a limited cycle, things might not make the cut, they are fusing it to add more in the future etc.".

I'M NOT SURE IF SOME OTHER SPORTS GAME DO THIS.

Look at NBA 2K10-12. Have they really deleted any type of features game mode wise? Have they had to make any "final cuts"? Have they ever taken out a feature because it didn't work well?

SERIOUSLY.

I know some of you don't use some of the features that were taken out, but notice that they were OPTIONAL. EA is removing the little things that we liked or have liked in Franchise mode this year, or for years. The RTP will be good, but of course, they haven't fixed the bad running animations that have been there for years, along with the footplanting issues, the o-line d-line, the passive WR's/WR & DB issues, etc.

The CC could've remained it's own feature that should have been implemented in M14 so they could improve franchise mode current by bringing back some features from old-gen/other next gen maddens that had potential, but if course, the only way they can add stuff to the three main modes (Franchise, Superstar, Online Franchise) is by fusing them, and sacrificing features that some of us liked in order to put stuff in that (at least in my honest opinion) don't really outweigh the negatives, at all.

But you get the point.
Oh, 2k12 didn't include an important online feature from 2k11 and people were up in arms about that.

I thought it was called The Crib, but I could be wrong on the name of it.
 
# 212 KBLover @ 06/12/12 11:40 PM
Quote:
Originally Posted by roadman
By the way, I don't think they will scrape CC after putting two yrs of work into it.
Not immediately anyway. It took a couple years before they gave up on the vision cone.

I could see it "getting a pass" for M14 and probably M15 before re-evaluating another shift/significant re-ordering of things.

If, by M15, it really doesn't pick up momentum, I could see M16 moving in another direction.
 
# 213 DickDalewood @ 06/12/12 11:42 PM
I honestly don't care about this personally, but the devs HAD to have known the type of reaction and backlash this would cause. They can't possibly have just thought that everyone would be ok with this... Could they???
 
# 214 KBLover @ 06/12/12 11:43 PM
Quote:
Originally Posted by moneal2001
the foundation is now there to add those features back and even add new ones easier than before. its easier and more efficient to keep up one code base than three.
What I don't get is why didn't they do this a long time ago?

Why not just have ONE franchise and a toggle/menu for if you want to take it online or not long before now? Why hasn't online franchise just be a mirror image of offline - just...online? Why didn't they work on a revamp before now? Why wasn't M10 the revamp? Or M09, or whichever was the first one for the PS3?

I don't know - it just like a lot of things don't make sense.
 
# 215 RandyBass @ 06/12/12 11:43 PM
Quote:
Originally Posted by LorenzoDC
From an networking IT type perspective, I see it this way:

They used this year as an opportunity to increase centralization of the code and management of the whole set of features. It's a year to consolidate, while also allowing them to scale some development across user groups.

But the sacrifice was they reduced user (player) profile customization and control. They knew they were doing this.

That doesn't mean they don't hope to add more customization back from the centralized development platforms in future years, especially as console technology goes nextgen. But they knew they were going to take this hit this year and they're hunkered down to ride it out, for this year at least.

Before everyone gets after me, no I don't like it. I'm not excusing, just offering a possible understanding. First rule in network IT when you roll out upgrades across an enterprise is : don't reduce the user experience by taking away things they are used to. Even if the majority don't use it, the outcry will be intense, swift and sustained.

And that's what we're seeing.
My question is, where's the vision? Where's the foresight?

No reason why they should be where they are right now, with an entire console cycle more or less wasted.
 
# 216 moneal2001 @ 06/12/12 11:44 PM
the reason they haven't had a concrete vision/direction is they keep blowing up and rebuilding their team.
 
# 217 DeuceDouglas @ 06/12/12 11:46 PM
Quote:
Originally Posted by DickDalewood
I honestly don't care about this personally, but the devs HAD to have known the type of reaction and backlash this would cause. They can't possibly have just thought that everyone would be ok with this... Could they???
No but they also know that everyone isn't always going to be happy. There's still plenty of people that aren't devastated (or even care) about the things omitted. I'm sure there's tons of people that play online that are absolutely ecstatic with what CCM is offering them this year. I know if I was an online guy, I'd be absolutely thrilled headed into this year.
 
# 218 Herky @ 06/12/12 11:46 PM
Connected Careers is sounding more like a RPG and arcade as more info comes out. I'm all for a revamped progression system, but why go almost total RPG? Just progress guys they way they did on last gen with tweaks.

The arcade factor is that you have to create a coach or player and cannot control the front office staff moves. If you get fired, you either have to get hired someplace else, or "game over".

If I am off base here please let me know but from things I have read that's the summary of Connected Careers.
 
# 219 themassacre771.1 @ 06/12/12 11:48 PM
I don't know why people are hating on ccm? It has a lot of great things in it and looks really good. The issue is what got taken out. That is what we should be focused on. Not bashing the potential career mode we have been wanting for the last 4 years.
 
# 220 Herky @ 06/12/12 11:49 PM
Quote:
Originally Posted by DickDalewood
I honestly don't care about this personally, but the devs HAD to have known the type of reaction and backlash this would cause. They can't possibly have just thought that everyone would be ok with this... Could they???
It's all geared towards the causal and online gamer now. Madden is no longer a football sim. Each year they have slowly been moving away from a sim experience and now they just blew the barn doors off.

Nothing against the casual and online gamer but that's where I think everything is moving to. I don't agree with it but that seems to be what EA wants to do with Madden.
 


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