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NBA 2K12 News Post


The NBA 2K12 patch 1.04 is now available on the PS3 and 360. Please post your impressions here.

For details on NBA 2K12 patch 1.04, click here.

Game: NBA 2K12Reader Score: 8/10 - Vote Now
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Member Comments
# 781 Altimus @ 01/28/12 01:50 AM
Defense in a hoops game will never meet expectations of some us hardcore hoop gamers. However, 2K12 inside defense is a joke. I have to ask the question, have the developers played basketball competitively? Getting inside the paint is extremely difficult. Getting past the first defender is tough and then you have to anticipate the collapse of the defense. A lot of contact expected. Inside shots are high % shots but working to get those shots is difficult and takes work. But, in 2K it's extremely easy. Lets take a look.



I have a few more loading up all just from one game but I'm sure we've all seen them.

As far as this play you have Haywood setting a screen for Kidd. Brewer goes above the screen, no problem. Now remember, Brewer is a very solid defender. Now for some reason he just goes crazy and loses Kidd. But there is still a lot of Bulls in the paint. You have Watson and Asik. A 7 foot 260 pound defensive center. Even though Brewer recovers and with 3 Bulls players Kidd easily makes this shot. This happens a lot. Players that have no business getting in the paint just stroll in there no problem like there's a revolving door.

I know this defensive talk has been talked about before but this is a shame for a game that hails itself as ultimate simulation. This may even be worse than 2K9's defense. Inside defense is non-existent. Rotations are poor and even broken at times. Double teams? They're illegal in 2K12 because they're never used by the AI. The list just continues as the defensive logic will leave you scratching your head. They tried to eliminate the issue but having computer have eyes in the back of their head but that is just a poor effort.

For the team to just disappear and not comment on any of these issues is disappointing.
 
# 782 spankdatazz22 @ 01/28/12 09:16 AM
Quote:
Originally Posted by Court_vision
They used to be different to EA and great at addressing stuff, but I guess all companies are the same nowadays.

And......I know Spank and Pared will defend them. If you fellas do, that's cool. However, could you post videos refuting what ALTIMUS is saying...?
Kinda funny to see some of you resorting to the "they're no different than EA" card in an effort to draw a response from them. Don't catch feelings that they aren't responding to your concerns. Seeing all your posts I had decided to jump back to the Madden forum and start complaining about where that game needs to improve, how disappointed I was with it, wanting everyone else to feel the same way I do, etc. But then I remembered - shortly after the second patch when I realized the game wasn't for me, I gave my opinion and traded it in. That was 2 months or so after the game released.

We're closing in on four months post-release for 2K12. I'm sorry the game isn't for some of you (I'm not personally, just showing some empathy). I'm not trying to go overboard defending them although I know that's how some view it. Just fyi I was debating purchasing the necessary equipment to do video capture just to post my game experiences. But then I thought, why spend $$$ trying to prove something when I'll likely hear "No you need to play the game the way I do". To be honest I've never tried to casually stroll into the lane and shoot - at least I don't recall doing so. Nor have I ever tried to score 100pts with Shaq or anyone else. And I'm not going to start now. I loved 2K11, and I love 2K12. I know you want to say the same devs credited with delivering a masterpiece in 2K11 have delivered a near-failure in 2K12. As I've said many times, I give them a lot more credit than that.

There's plenty of full game video floating around, not just the play here or there that some want to highlight an issue. A few people have already done it recently in fact, and I don't recall seeing stuff like in the video posted above. If I post video it will be of an entire game so it can be critiqued properly, not editing video so it only shows the plays that benefit my argument.
 
# 783 gojayson @ 01/28/12 09:41 AM
can somebody post the patch 1.04 for ps3 here? I don't have internet in our house
 
# 784 Altimus @ 01/28/12 03:19 PM
Quote:
Originally Posted by spankdatazz22
Kinda funny to see some of you resorting to the "they're no different than EA" card in an effort to draw a response from them. Don't catch feelings that they aren't responding to your concerns. Seeing all your posts I had decided to jump back to the Madden forum and start complaining about where that game needs to improve, how disappointed I was with it, wanting everyone else to feel the same way I do, etc. But then I remembered - shortly after the second patch when I realized the game wasn't for me, I gave my opinion and traded it in. That was 2 months or so after the game released.

We're closing in on four months post-release for 2K12. I'm sorry the game isn't for some of you (I'm not personally, just showing some empathy). I'm not trying to go overboard defending them although I know that's how some view it. Just fyi I was debating purchasing the necessary equipment to do video capture just to post my game experiences. But then I thought, why spend $$$ trying to prove something when I'll likely hear "No you need to play the game the way I do". To be honest I've never tried to casually stroll into the lane and shoot - at least I don't recall doing so. Nor have I ever tried to score 100pts with Shaq or anyone else. And I'm not going to start now. I loved 2K11, and I love 2K12. I know you want to say the same devs credited with delivering a masterpiece in 2K11 have delivered a near-failure in 2K12. As I've said many times, I give them a lot more credit than that.

There's plenty of full game video floating around, not just the play here or there that some want to highlight an issue. A few people have already done it recently in fact, and I don't recall seeing stuff like in the video posted above. If I post video it will be of an entire game so it can be critiqued properly, not editing video so it only shows the plays that benefit my argument.
Why would I post an entire game when I'm showing parts of the game that are broken and need addressing. I can easily however capture a full game and dissect each and every point that is broken fundamental basketball.

If you're enjoying the game, good for you. Me and Court and some of the other guys aren't here to complain about the game but point out problems which need to be addressed. This also has nothing to do with playing the game a certain way. Sim, not sim, doesn't matter. The defense in this game is broken. I don't need to show a full video to explain it and I don't need to see someone else play to know that it's not.

My main issue is also not my playing style but that of the AI. The AI is the one that strolls in the lane. I'm not playing as Kidd in that video trying to show exploits. That is all AI. Regarding scoring 100 points a game comment... that has nothing to do with that. It's that the AI defense is brain dead to counter it. You can have Boykins guarding Bynum in the post and no help comes. No double, no rotation, nothing. Basketball is a game that concentrates on exploits. You want to exploit match ups, the weakest link, things about the defense you can exploit. Defense's job is to counter the exploits. Send another defender, switch defenders, switch defenses, etc. This doesn't happen and takes away from the game. Why should I feel cheap in the scenario above or feel like I have to pass from the block because the AI can't counter this exploit.

As far as 2K. They don't have to respond as they owe us nothing on the forums. However, when the ball was rolling everyone was here. Now that there are a ton of issues with the core of the game, no one is here. At least last year when there were issues the developers would comment and let us know why they were in and if they were going to be addressed.

Quote:
Originally Posted by Court_vision
BTW Altimus.......you can make it hard to get into the paint using sliders.

Basically you'll then get that 'bumping' animation that sends your guard back a foot everytime someone touches him. It's not ideal or realistic, but at least it will stop the easy penetration you got in that video.
Even with that the bumping animation doesn't trigger sometimes and you have players like Augustin just sliding past bigs. In the video above there is no way Kidd should be able to move a player like Asik.

I won't even comment on the speed/quickness issue in transition.

Yes, 2K11 was a near masterpiece and yes you're correct, this game is a near failure IMO. For a game that preaches basketball simulation it fails on a lot of aspects of it.
 
# 785 spankdatazz22 @ 01/28/12 08:24 PM
Quote:
Originally Posted by Altimus
Yes, 2K11 was a near masterpiece and yes you're correct, this game is a near failure IMO. For a game that preaches basketball simulation it fails on a lot of aspects of it.
Obviously you don't need me to tell you you're free to feel the way you feel. I was only explaining my reasoning for not posting video myself. Regarding the video you posted I've never seen the AI do that myself. Perhaps it is a matter of playing style, perhaps it isn't. On defense I tend to switch a lot and try to anticipate what the cpu is trying to do and prevent it. If I see a mismatch about to occur I hit LT and force my cpu teammate back to the person he should be covering, I don't just sit back and watch it happen. Or I hit LB while playing off-ball to force a double team while I cover the backside. There are a ton of options for playing and people play the game differently. Maybe some people like to play one person and when their AI teammates don't play the way they expect it causes frustration.

Doesn't matter either way, we can agree to disagree. I loved 2K11 despite it's faults, I love 2K12 despite it's faults. Regarding the dev team and it's interaction, I don't remember this time of wine and song where the devs interacted a ton here but maybe it's me. That's always been something 2K's been criticized about (lack of interaction). Look over at the MLB2K forum and you'll see the yearly ritual of people calling them out for not giving out info/hyping them/interacting. A similar thing occurred here before the game released. I can recall many threads before 2K12 released where people were upset that 2K wasn't releasing "promised" Insights or videos on time. Then some of those same people turned around months later and accused 2K of overhyping things when it's the community that collectively wants to be kept in a perpetual state of hype. With any game.

But now some of you are implying they're hiding because they released some abomination of a game in your eyes. I disagree of course as I love the game and it's depth. What do you expect to hear? Should they disagree with you and show you what you're doing wrong? Would you feel better if they acknowledged wrong doing and promised never to let you down again? If they released the *perfect* patch? A few weeks ago some of you were begging for them to respond to the double team issue saying if they only fixed that problem, they'd be happy. Now apparently everything about the defense is wrong, so I guess a patch at that time wouldn't have helped much. I'm not trying to go overboard defending them; I just don't know what good comes of it if people's issues aren't addressed in the manner they want. "When the ball was rolling"... when was that? Last year when EA had to go through the Jesus Bynum stuff 2K wasn't here much from what I remember. I remember thinking it's good they've stayed above the fray for the most part. And that was just last year. In 2010 Beluba was with EA. And I definitely remember people criticizing 2K's lack of participation then. Maybe you're referring to the time before they released patches for 2K11, I don't know.

Either way, I have a hard time believing the same guys responsible for a masterpiece of a game one year essentially forgot everything overnight and delivered a failure the next. Not saying it's impossible. But as some are quick to point out their track record, it just seems unlikely to me.
 
# 786 nova91 @ 01/28/12 09:22 PM
Quote:
Originally Posted by Court_vision
It's not a 'failure'.

What it seems to be is that have tried to tweak the engine / add new physics and it's gone badly wrong in terms of defense.

No doubt it will be fixed by 2K13. However, as a consumer, a patch now would have been much better.
I have had to stop thinking this way, the last few years it seems that they have started to focus on style over substance, adding new features and failing to rectify recurring problems while creating tons more.
 
# 787 spankdatazz22 @ 01/28/12 09:56 PM
Quote:
Originally Posted by Court_vision
What it seems to be is that have tried to tweak the engine / add new physics and it's gone badly wrong in terms of defense.
"Badly wrong"?

http://www.operationsports.com/forum...nimations.html

One of the big complaints shortly after 2K11 released was the bumping and restricting of movement. I've seen threads where people complain about it in My Player this year. It's going to be a matter of opinion - some liked the contact last year, some didn't. As I said I love both 2K11 and 2K12 and have had my frustrations with both - so I don't buy into trying to pit them against each other to make a point. These devs have delivered some great games; I trust they know what they're doing and adapt. Not saying the game isn't flawed, I just don't think it's anywhere near as flawed as some of you imply.
 
# 788 spankdatazz22 @ 01/28/12 10:59 PM
Quote:
Originally Posted by Court_vision
If I call an ISO play.......I can go one on one every time, even with a guy on fire and 50 + for the night.

There's nothing you can say that can dispute this. It's a massive mistake by 2K not to have doubles. This game sells itself as a "SIM" and that's not even close to reality.
*sigh* and here we go with this again. I never said it's not an issue. It's not that big an issue TO ME, in part because I don't play that way. If it makes you feel better to say the game isn't a "SIM", then fine have at it. I'm going back to playing
 
# 789 cashblingz @ 01/29/12 08:20 AM
i have been a harsh critic of the game but i gotta say lately the game has been growing on me. i play association with my bro using player locks (i am c paul and he is griffin for the clips, allstar sim) and we are just having a great time. teammate ai seems to be useful this year as they can make open shot and occasionally make some nice moves to the bucket. we were losing big early in the association (8 game losing streak) and got really frustrated. we almost called it quit but lately we been getting familiar with the tendencies of our players and been on a roll (won 8 out of the last 9 games) so now we are 13-17. and as we won the team chemistry got better as well (now 85%) and our teammates are doing better. its a blast using c paul to blow by your cover and throw alleys off the backboard to blake. haahaaaaa

the game is not perfect but you know... i think it does give you a setting that allows you to do the most things you wanna do on the court. Just gotta play by the game's rules.
 
# 790 cashblingz @ 01/29/12 08:24 AM
Quote:
Originally Posted by Court_vision
Using the T-Wolves...the game is excellent. Tonnes of movement and passing. No real dominant wingman or post guy (Love is more of a hustle player and plays at the three point line a lot). They are a hell of a lot of fun to use.

IMO this game is great with a team like the T-Wolves...and completely broken if you want to use a team like the Lakers (Kobe never gets doubled, Gasol can basically score at will in the post)...and it's badly broken if you use Orlando (tried everyone's sliders and Dwight can hit 80% from the field basically all game and never see a double and all Orlando's other guys are shooters, so they need double team kick outs / space).

Using the T-Wolves, Suns, Cavs etc though...it's a hell of a lot of fun.
i am using t wolves as well for my own association. love's got a great 3 pt shot but man i am having a tough time using him to get rebs. usually beasley could out jump him everytime or love is too slow and allows the cpu for off reb. its fun using rubio setting teammates up though, i am avging 9 assists with him
 
# 791 mauro78 @ 01/29/12 10:00 AM
If nothing will change (1.05 patch or a very solid PC patch) I'll stay with 2k11 PC edition post patch. 2K11 with some good graphics patches makes the game looks awesome:



in 2K11 I love CPU defense and I'm having some exciting games. I usually play with default sliders (simulation) on PRO level......and they DT me if Kobe or DH12 got some hot ^_^

I really want to love 2k12 too...but since now I can't enjoy it very much. We'll get The Show 12 in a month....It will make 2k13 wait less painful!
 
# 792 DJ @ 01/29/12 01:17 PM
Quote:
Originally Posted by Court_vision
Using the T-Wolves...the game is excellent. Tonnes of movement and passing. No real dominant wingman or post guy (Love is more of a hustle player and plays at the three point line a lot). They are a hell of a lot of fun to use.

IMO this game is great with a team like the T-Wolves...and completely broken if you want to use a team like the Lakers (Kobe never gets doubled, Gasol can basically score at will in the post)...and it's badly broken if you use Orlando (tried everyone's sliders and Dwight can hit 80% from the field basically all game and never see a double and all Orlando's other guys are shooters, so they need double team kick outs / space).

Using the T-Wolves, Suns, Cavs etc though...it's a hell of a lot of fun.
Lob City would be a good choice as well.

I played against the T-Wolves yesterday using OKC (SimWorld roter) and they were tough to put away. Love was dominant on the boards and Rubio was dropping some sweet no-look dimes, and even threw a couple of alley-oops.

I'll have to give them a run and see what I can do with them. I'm not a big fan of their court (I don't like the two-shaded hardwood color), but as a Syracuse fan, part of me wants to use them and turn Wesley Johnson into a solid NBA player.
 
# 793 stealyerface @ 01/30/12 09:40 AM
For those who have played the game pre and post patch(es)..

I received the game for Christmas, and have been playing with sliders, but no updates as far as the game goes with regards to patches.

I am experiencing NO stutter in frame rate, no freezing, and overall, although I have won one game out of the twenty I have played, I am enjoying the challenge immensely.

The question is whether or not there is something in the patches to make the game even better, or am I better off just playing it as it is, and doing the roster changes myself?

Any thoughts?

~syf
 
# 794 DavonBrown @ 01/30/12 04:33 PM
Quote:
Originally Posted by stealyerface
For those who have played the game pre and post patch(es)..

I received the game for Christmas, and have been playing with sliders, but no updates as far as the game goes with regards to patches.

I am experiencing NO stutter in frame rate, no freezing, and overall, although I have won one game out of the twenty I have played, I am enjoying the challenge immensely.

The question is whether or not there is something in the patches to make the game even better, or am I better off just playing it as it is, and doing the roster changes myself?

Any thoughts?

~syf
Download the patch.
 
# 795 stealyerface @ 01/31/12 11:25 AM
Got the patch. Love the new passing... Still lost, but it was a close one, and I blew it in the 3rd by playing stupidly.

I guess if you play a game that requires you to be smart, and play like you ought to.. How can you beat that?

No freeze for me, Rip Hamilton led the team with 21 but my free throw shooting with Boozer cost me the game. That hitch of his is ridiculous...

~syf
 
# 796 nova91 @ 01/31/12 11:42 AM
Quote:
Originally Posted by muddrow23
im sorry but the fast break logic for the player on the user team is horrible. why everytime I get a fastbreak straight to the basket my dummy players always run out to the arc when no one is in the front of him freaking pathetic!!!! get your head in the game 2k
The worst is when it's 2-3 on 1 and as soon as you start to sprint your stupid teammates decide to run right in front of you, because of the stupid live-ball and the crappy sprint animation where you push the ball out in front of you 2-3 feet for some reason the ball gets knocked loose resulting in a dead fastbreak or a TO. Also for some reason the users ai teammates never seem to sprint with you, only a half-assed jog.
 
# 797 Bingo King @ 01/31/12 09:22 PM
weren't they supposed to fix the all cold zones for CAP and drafted players? when patch was first out i noticed they were all grey zones but ever since that 1st week they've all became blue zones for each class i draft in my OA
 
# 798 jonm1010 @ 02/02/12 03:12 AM
Quote:
Originally Posted by Bingo King
weren't they supposed to fix the all cold zones for CAP and drafted players? when patch was first out i noticed they were all grey zones but ever since that 1st week they've all became blue zones for each class i draft in my OA
Same problem. Just posted about it in the glitch thread.

I had a downloaded draft class - all cold zones.

Thought it might be that the patch didn't change already created files or players so I started a new association and simmed through the first year.

All rookies - all cold zones.

Completely unacceptable. And from what I hear this was a problem last year. It completely breaks the offline association mode and has ruined my trust in 2k. I feel like Theyre getting like EA with football - they know they have no one competing so they slack off and fail to go that extra mile.
 
# 799 ecaxcruise @ 02/02/12 09:08 AM
hey guys.. i wonder can u install this patch without going online from the PS3 ??
thanks alot
 
# 800 Vni @ 02/05/12 10:50 AM
Did you download the game?
 


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