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NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

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Old 01-28-2012, 11:30 PM   #889
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

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Originally Posted by spankdatazz22
*sigh* and here we go with this again. I never said it's not an issue. It's not that big an issue TO ME, in part because I don't play that way. If it makes you feel better to say the game isn't a "SIM", then fine have at it. I'm going back to playing
I don't get it..you "don't play this way"...so you never post Dwight when you use Orlando? You never go inside playing with them?

And when you use a team with a superstar, you never run ISO plays for them?

I don't get "how you play" man...you just pass the ball around like college ball or something? Inside play and ISOs and doubles are a massive part of NBA ball.
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Old 01-28-2012, 11:33 PM   #890
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

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Originally Posted by Altimus

If you're enjoying the game, good for you. Me and Court and some of the other guys aren't here to complain about the game but point out problems which need to be addressed. This also has nothing to do with playing the game a certain way. Sim, not sim, doesn't matter. The defense in this game is broken. I don't need to show a full video to explain it and I don't need to see someone else play to know that it's not.
Well said...
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Old 01-28-2012, 11:52 PM   #891
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

Using the T-Wolves...the game is excellent. Tonnes of movement and passing. No real dominant wingman or post guy (Love is more of a hustle player and plays at the three point line a lot). They are a hell of a lot of fun to use.

IMO this game is great with a team like the T-Wolves...and completely broken if you want to use a team like the Lakers (Kobe never gets doubled, Gasol can basically score at will in the post)...and it's badly broken if you use Orlando (tried everyone's sliders and Dwight can hit 80% from the field basically all game and never see a double and all Orlando's other guys are shooters, so they need double team kick outs / space).

Using the T-Wolves, Suns, Cavs etc though...it's a hell of a lot of fun.
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Old 01-29-2012, 08:20 AM   #892
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

i have been a harsh critic of the game but i gotta say lately the game has been growing on me. i play association with my bro using player locks (i am c paul and he is griffin for the clips, allstar sim) and we are just having a great time. teammate ai seems to be useful this year as they can make open shot and occasionally make some nice moves to the bucket. we were losing big early in the association (8 game losing streak) and got really frustrated. we almost called it quit but lately we been getting familiar with the tendencies of our players and been on a roll (won 8 out of the last 9 games) so now we are 13-17. and as we won the team chemistry got better as well (now 85%) and our teammates are doing better. its a blast using c paul to blow by your cover and throw alleys off the backboard to blake. haahaaaaa

the game is not perfect but you know... i think it does give you a setting that allows you to do the most things you wanna do on the court. Just gotta play by the game's rules.
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Old 01-29-2012, 08:24 AM   #893
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

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Originally Posted by Court_vision
Using the T-Wolves...the game is excellent. Tonnes of movement and passing. No real dominant wingman or post guy (Love is more of a hustle player and plays at the three point line a lot). They are a hell of a lot of fun to use.

IMO this game is great with a team like the T-Wolves...and completely broken if you want to use a team like the Lakers (Kobe never gets doubled, Gasol can basically score at will in the post)...and it's badly broken if you use Orlando (tried everyone's sliders and Dwight can hit 80% from the field basically all game and never see a double and all Orlando's other guys are shooters, so they need double team kick outs / space).

Using the T-Wolves, Suns, Cavs etc though...it's a hell of a lot of fun.
i am using t wolves as well for my own association. love's got a great 3 pt shot but man i am having a tough time using him to get rebs. usually beasley could out jump him everytime or love is too slow and allows the cpu for off reb. its fun using rubio setting teammates up though, i am avging 9 assists with him
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Old 01-29-2012, 10:00 AM   #894
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

If nothing will change (1.05 patch or a very solid PC patch) I'll stay with 2k11 PC edition post patch. 2K11 with some good graphics patches makes the game looks awesome:



in 2K11 I love CPU defense and I'm having some exciting games. I usually play with default sliders (simulation) on PRO level......and they DT me if Kobe or DH12 got some hot ^_^

I really want to love 2k12 too...but since now I can't enjoy it very much. We'll get The Show 12 in a month....It will make 2k13 wait less painful!
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Old 01-29-2012, 01:17 PM   #895
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

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Originally Posted by Court_vision
Using the T-Wolves...the game is excellent. Tonnes of movement and passing. No real dominant wingman or post guy (Love is more of a hustle player and plays at the three point line a lot). They are a hell of a lot of fun to use.

IMO this game is great with a team like the T-Wolves...and completely broken if you want to use a team like the Lakers (Kobe never gets doubled, Gasol can basically score at will in the post)...and it's badly broken if you use Orlando (tried everyone's sliders and Dwight can hit 80% from the field basically all game and never see a double and all Orlando's other guys are shooters, so they need double team kick outs / space).

Using the T-Wolves, Suns, Cavs etc though...it's a hell of a lot of fun.
Lob City would be a good choice as well.

I played against the T-Wolves yesterday using OKC (SimWorld roter) and they were tough to put away. Love was dominant on the boards and Rubio was dropping some sweet no-look dimes, and even threw a couple of alley-oops.

I'll have to give them a run and see what I can do with them. I'm not a big fan of their court (I don't like the two-shaded hardwood color), but as a Syracuse fan, part of me wants to use them and turn Wesley Johnson into a solid NBA player.
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Old 01-29-2012, 08:15 PM   #896
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

im sorry but the fast break logic for the player on the user team is horrible. why everytime I get a fastbreak straight to the basket my dummy players always run out to the arc when no one is in the front of him freaking pathetic!!!! get your head in the game 2k
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