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Madden NFL 11 News Post


The Madden NFL 11 demo is available now for 360 and later today for the PS3. Please post your impressions here.

Game: Madden NFL 11Reader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 96 - View All
Madden NFL 11 Videos
Member Comments
# 321 spankdatazz22 @ 07/27/10 05:11 PM
Quote:
Originally Posted by DaveDQ
I only played both demos, nothing retail. The players looked much better in NCAA. In Madden the players' heads are too big and so is the ball.
Same - and I'd agree. I think the NCAA models are based off the original Madden '06 models, just evolved. They were way too big even up to last year, but proportionately pretty well done. This is the first year next gen I've thought the NCAA models looked good. I think it was Madden '09 when the two games "split" and started having their own distinct look. Unfortunately the bobblehead-likeness on Madden isn't a good look. Could be in part because they're trying to highlight too much facial detail in Madden, so the heads are slightly exaggerated to bring more attention/notice

And boy does it lol
 
# 322 Mack Attack 11 @ 07/27/10 05:15 PM
Quote:
Originally Posted by Gotmadskillzson
5. Game flow, game plan don't impress me. Nice concept for those who want to get down and deep with it like an RTS game. But for me, I can pick my own plays just as fast as game flow LOL.
That's what I also thought when they first announced coach tips errrrrrr I mean gameflow. But, they have to act like they added something to the game to distract from the horrible game engine.
 
# 323 SteelerSpartan @ 07/27/10 05:16 PM
Ugh...Im really trying to get used to this freaking Strategy pad....but so far I hate it and its sapping all my enjoyment of some the other improvements



Im really disappointed at how little this game has progressed over the years compared to other NG sports games...but I have had a pretty good time with NCAA and was looking forward to buying this years version........


but this srategy pad bs is really annoying the hell out of me....I play with the Steelers and my D schemes revolve around audibling and confusing the CPU AI before the snap.....

Lets face it on the higher difficulties of Madden......the CPU knows your plays......and its critical to have audibles and the ability to Hot Route blitzes and Zone Coverages quickly.....especially given how fast those SOB CPU Qbs snap the ball

If EA is going to make a change like that, I think they need to leave the old controls in there


Im not going to be able to buy this game if I can't do my adjustments as quickly as I used to
 
# 324 Reggie16 @ 07/27/10 05:16 PM
I do really like the demo and the game! i think its better than last year game play wise. Characters look weird but i think its cause like someone said earlier that its because NCAA looks soo good this year. if it wasnt for NCAA we might be thinking madden is a lot better than we say it is (or dont)
 
# 325 marshallfever @ 07/27/10 05:18 PM
Played an entire game, not really impressed; feels a lot like 10. I liked 10 a lot but this is a whole new year, i think i played 10 enough throughout las year. The lighting is definitely very impressive, but nothing else has really changed. The whole momentum thing...i don't even feel or see it.

This is definitely a year where i might skip out on the game. I was actually sort of bored playing it lol
 
# 326 Atomic Martian @ 07/27/10 05:22 PM
The pump fake thing really irks me. I pump fake trying to get the Linebacker to bite over the middle he dosent i throw it any pass deflected. I go to look at the replay and the Safety covering a CORNER route bit hard as did the corner on the opp side of the field
 
# 327 MAHAM @ 07/27/10 05:22 PM
Quote:
Originally Posted by Skyboxer
Who said the strategy pad was innovative? From those I trust it seems once you get used to it you will be actually faster doing the moves. What it boils down to is people don't want thier little Madden world messed with but scream to high heaven they want changes.

So basically EA needs to only make changes that don't change anything....
That's called fluff and when they did just that they were also vilified for that.

EA can't win for losing.

The guy quoted me about strategy pad, and said EA can't win.

This wasnt an issue where half the community wanted a change and the other half is stuck in their ways.

Noone complained about the old presnap menu as far as I know, so what are you and other dood talking about?
 
# 328 ryan36 @ 07/27/10 05:26 PM
I will say that I very much like the idea of a strategy pad, but I haven't played the demo yet...and I didn't like the old pre-snap controls , frankly...I thought ps2's were ok, 2k's were better...I'm open to change, and I think the demo's gettin' hated on a lot for this, and it's something we'll all be used to in 3 weeks.
 
# 329 Danimal @ 07/27/10 05:27 PM
This thread better get back to impressions and away from arguing about people's impressions realy fast.

Consider that a warning.
 
# 330 Mack Attack 11 @ 07/27/10 05:28 PM
Quote:
Originally Posted by MAHAM

Noone complained about the old presnap menu
Perfectly said. Again they focus on something that doesn't need fixed to avoid the real problems.
 
# 331 fossen @ 07/27/10 05:29 PM
Quote:
Originally Posted by MAHAM
Noone complained about the old presnap menu as far as I know, so what are you and other dood talking about?
I'm talking about "EA better innovate ... just don't screw with anything I have memorized!"

Maybe ... just maybe ... it's a gameplay change that might take more than a couple of hours to adjust to?

Even by the end of my first game, I was successfully making pre-snap adjustments using the Strategy Pad.

(I wasn't redesigning plays from scratch at the line which, I suspect is the hart of the complaint here.)
 
# 332 Skyboxer @ 07/27/10 05:33 PM
Quote:
Originally Posted by tazdevil20
It doesn't matter what anyone posts because, according to you, if they have issues with the game, they are completely wrong or they are "bitching". Many people DID want a lot of changes simply because the game doesn't play particularly well to many folks. Judging by the consensus on these impressions, there is a lot of disappointment. I'm not going to try to paint a picture that isn't there. I call it like I see it. Much of the gameplay was not very much improved. I've never really been an NCAA player or fan, but after playing the demo for that game, I had high hopes for the same type of gameplay to show up in Madden. I know they added locomotion, but I honestly didn't notice it much.

Just because I really WANTED Madden to be this great revelation in football gaming, I'm not going to try to convince myself that it is just because I don't want to accept what it really is. Like the saying goes, "it is what it is".
You really should know what you are talking about before you hit submit. Guess you missed the posts about how bad I think the animation system is and EA needs to dump this old engine etc..

Madden's far from being a GREAT football game and that isn't what this is about but I'm glad you tell it like it is.
News flash: Most of us do.....

People can complain all they want. I could care less and welcome it to help make the game better.

BUT: People want the game to move forward so EA adds a function of football that is totally an OPTION "Gameplanning" and it's a gimmick and a waste.. yada yada yada...

Again it's fine to point out flaws and make suggestions. Just try and do it with talking out both sides of your mouth.
 
# 333 ODogg @ 07/27/10 05:33 PM
I wouldn't have as much issue with the Strategy pad if not for two issues:

1. NCAA uses the old system so we're all going to have to know 2 systems which is confusing.
2. From what I've read you must make a selection, then wait for it to register, then make another selection. This is a huge issue from most of us who will memorize the menus and try to make immediate corrections and not have our second choice register.

I'm hopeful the old system comes back in via a patch, but I seriously doubt it. If nothing else if we yell like stuck pigs loud enough to EA maybe it can come back in Madden 12.
 
# 334 ps2baseball @ 07/27/10 05:34 PM
Is the PS3 version out yet? This reminds me when they changed the tackle button. I still haven't gotten used to it.
 
# 335 Skyboxer @ 07/27/10 05:34 PM
Quote:
Originally Posted by fossen
I'm talking about "EA better innovate ... just don't screw with anything I have memorized!"

Maybe ... just maybe ... it's a gameplay change that might take more than a couple of hours to adjust to?

Even by the end of my first game, I was successfully making pre-snap adjustments using the Strategy Pad.

(I wasn't redesigning plays from scratch at the line which, I suspect is the hart of the complaint here.)
Exactly....
 
# 336 BCJMU99 @ 07/27/10 05:37 PM
Goodness, I haven't been home from work to play this demo yet and I'm reading but awful comments...
 
# 337 Gotmadskillzson @ 07/27/10 05:39 PM
So yeah the tackling slider going need to be upped in the retail version. I seen Santonio Holmes break 5 tackles along the sideline. It would have been different if he finesed his way, but he straight trucked his way over people and through people like he was Adrian Peterson. Because of that he turned a 5 yard pass into a 45 yard pass.

Running out of the shotgun is easy. Running up the middle is great. Nothing like cutting back and watching the LB dive and hit nothing but air.

LB's and DB's over all are a pain in the butt. They swat down way too many passes, as though they got 10 foot arms. The throwing accuracy is way off too. Because they miss wide open people by 15 freaking yards. I was just watching the cpu QB and I was like wow how can constantly miss wide open people THAT BAD.

So yeah by default it looks like this game won't be great out of the box and major slider adjustments going to be needed. Because that accuracy, tackling and swatted balls thing is easily noticed after 3 plays. I mean it REALLY stands out.
 
# 338 Skyboxer @ 07/27/10 05:44 PM
Quote:
Originally Posted by MAHAM
The guy quoted me about strategy pad, and said EA can't win.

This wasnt an issue where half the community wanted a change and the other half is stuck in their ways.

Noone complained about the old presnap menu as far as I know, so what are you and other dood talking about?
Who said they did ask for a presnap change?
Also I wasn't aware that EA could only make changes if the community ok'ed it.

The D-pad is SIMPLE to use and hasn't taken long at all to get used to. It's simply a "You messed in my sand box" change ..hense the "uproar"

I do wish that they had made it an option so those that don't like it could go back the old way. Options are good...

Either way...
Back to impressions.
 
# 339 matt8204 @ 07/27/10 05:44 PM
Has anyone noticed if the receiver morph glitch is gone? The one where the ball looks like it's been overthrown, only to see the receiver pull off an exxagerated speed burst/morph to get to the spot where the ball is and make the catch.
 
# 340 boooey @ 07/27/10 05:48 PM
i actually like the gameflow, as long as the right calls are being called.
but to me this should not be promoted as a new killer feature.. its just a different way to get plays in.

I think the kicking meter is a more accurate way to represent kicker ratings, but its such an old method, the kicking bar.

I'd like to see something more natural.. maybe like how NBA 2k does free throws.

The animations also just seem off to me. its like they are very jerky at times. It just doesn't seem smooth.

The camera is also zoomed out so far at times, its hard to even see down the field very well at times.

The ice skating and player shifting is pretty bad.. guys are sliding all over the place.

I did see a nice "on the run" throw by Manning when i was using him, and a nice sideline catch by Dallas Clark.. but the thing is that it just did not feel like i was in control of this.. it felt like it was predetermined Dallas Clark was going to make this sideline catch while the ball was in the air.. i dunno, its hard to explain.

maybe i need to try it on slow speed
 


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