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Madden NFL 11 News Post


The Madden NFL 11 demo is available now for 360 and later today for the PS3. Please post your impressions here.

Game: Madden NFL 11Reader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 96 - View All
Madden NFL 11 Videos
Member Comments
# 1121 ridemooses @ 08/04/10 09:37 PM
Passing feels better, running feels about the same. Defense is still under appreciated and the AI is exactly the same. Compared to what NCAA did this year Madden 11 will be another flop.
 
# 1122 OrangeCrush @ 08/04/10 10:57 PM
It's very sad what the Madden franchise has become, it's not even EA's best football game anymore.
 
# 1123 ryan36 @ 08/05/10 12:19 AM
Quote:
Originally Posted by OrangeCrush
It's very sad what the Madden franchise has become, it's not even EA's best football game anymore.
I disagree. I think based on the retail impressions , this game will be good. I was worried about the demo, but then looked for specific things in it that were positive. I think the core is there
 
# 1124 Moose31 @ 08/05/10 12:59 AM
Just finished first game on xbox 360 demo, on Pro level. I was the Jets and I beat the Colts 23-10. Shonn Greene had 27 carries for 184 yards and 3 TD's... Yet throughout the game, I found no excitement and was very disappointed with the entire presentation and atmosphere throughout. What's with the coin toss this year... it's just a text line at the beginning of the game?... and Gus Johnson is annoying and over-acting his lines, and his commentary doesn't flow right at all... I've read about the dead silence throughout the demo so I won't comment on that... but I swear... Gus Johnson just screams for no reason... he got more excited about an extra point than when I broke a 56 yard run with Greene... The crowd is way too quite and the actual game presentation no where near simulates what it is like when you watch a game on tv... I also hate the far away camera..
 
# 1125 Matt54987 @ 08/05/10 03:16 AM
Pass coverage needs a lot of work. I was able to go 22/23 with Sanchez on All-Pro and 17/20 on all-madden. I don't remember the stat line from my other 2 games but the passing was extremely easy and I normally suck at it. It seems as though the DBs don't even react. Manning threw a bomb into double coverage (cromartie and the FS in coverage) and neither defender even moved a muscle despite having the receiver sandwiched.

If they can fix the awful coverage then I will be extremely pleased with this game as the rest was fine.
 
# 1126 MrSkagTrendy @ 08/05/10 07:36 AM
Throwing jump balls in the endzone is SO DAMN GOOD
 
# 1127 Moose31 @ 08/05/10 08:43 AM
I've now played a couple more games... exact same opinion I have stated earlier, but the other thing I definitely noticed is the shear lack of penalties. In 3 games, I've seen ONE roughing the passer penalty, and that's it... no holding, no offsides, no false starts... which always happen at least a few times ina every game.. hopefully it's just another demo thing
 
# 1128 nxt @ 08/05/10 02:06 PM
After spending more time with the demo, I think I might like this game more than NCAA (and I'm an NCAA guy). I really like how the teams and players play like their real life counter parts. The Colts feature a strong passing game, not so good run offense, and a fast defense that is very stout. On the other hand, the Jets can run the ball much better, Sanchez is not as accurate, and their D will blitz like crazy. The two players that really stand out are Manning, who is very accurate, and Revis, who basically shuts down whoever he's covering. It looks like EA has finally made the teams and players play like they do in real life. At least I hope so... One of the biggest issues that I've had with Madden in the past is that every team played the same, so it was very boring in that respect.
 
# 1129 Wacco4Flacco410 @ 08/05/10 02:10 PM
I think the demo is cool. Thank god there adding the older buttons in tho.
 
# 1130 jeremiahshmo @ 08/05/10 07:21 PM
im loving the demo at the moment. the AI snap while there on offence is far to fast, i have to agree there, and Gus is awesome! for me, the gameplay is the best so far, and the crowds chanting is awsome, J E T S JETS JETS JETS! haha. the D-pad takes some getting used to, and is impossible to use on defence before they snap. I like the way they changed the way you can call the audible, its a lot more simpler and easier.I love how the physics of the game come into how you can break a tackle also, and the new reciever system at the sidelines, when they are aware if they are going out of bounds, and try to catch the ball in bounds, is a great add which will reduce my stress levels after many years of seeing reciveres catch easy balls and then go out of bounds with only one foot in play. i really like the new game flow system, with the coach calling if you've got a headset, really makes you feel more part of the game.if they tweak a few things before they release it, like the AI snap, personally i think it will be the best in the series so far!
 
# 1131 jerry161 @ 08/05/10 11:31 PM
Much better than Madden 10'. The quarterback animations finally look like they were not motion captured by high schoolers.

Gameflow is great...if...if.....you customize your situational playbook. Running game and animations are far better. I like the way the game has been slowed down so backs can weave through the holes. Passing game is more realistic and I have had receivers make sideline catches and turn upfield instead of running out of bounds.

The scale of the players seems to better represent the actual size of NFL players. Passing game/reads are more realistic but LB's still make unrealistic pics.

The Field Turf looks great. It's as if you can actually see the little blades of nylon grass. All they need now is the black rubber pebbles popping up when you get tackled, lol. I hope the rainy muddy fields from Madden 09 come back.

Overall the pace is much more realistic. Most backs in the NFL can not outrun corners and that seems to be represented correctly with these two teams on the demo.

Overall I am glad they toned down the audibles. In real football unless it is a hot read QB's very rarely change the routes of individual receivers. It's either a read route from the start a la Run and Shoot concept....or you run the play called...or you check to a whole different play. It's unrealistic to think that a QB could audible as much as players can on this game change routes in a matter of two seconds. Lots of communication has to happen.

There are audio glitches that I do not expect to be present in the final retail copy. Overall Gus is better than the horrible Tom Hammond and there are actual real stadium songs and chants.

This will be the best current gen Madden by far.
 
# 1132 SteelCityChamp @ 08/06/10 05:04 PM
This is my first impression. I waited a while so I can post what I truly and accurately feel and here it is:

I have to be honest. I just can't stand the way it looks or feels. NCAA 11 is a good college game but Madden NFL 11 doesn't do it for me. I was hoping but....... Maybe EA can just start from scratch and get a new engine. The tackling looks really weird and kinda awkward. The game play is still kinda loose when it comes to controlling the ball carrier.

Way too easy to pass but I guess that can be fixed with sliders but then, you will have the CPU doing cheesy stuff to knock the ball down or intercept it.

Gameflow is awesome. The ability to put together a game plan before a game and then follow it is as close to realistic as you can get. Best idea the Madden crew has had in years. Locomotion seems to be working well also.

The last thing I will comment on is the presentation: Holy crap. They have the ESPN license and they aren't doing s**t with it. The halftime show is not a show. It's random highlights with no commentary. Lazy IMO. No post game show either. If the weekly show in franchise mode is still the same as Madden 10, I am shaking my head on that one. With all of the storage space they have on blu-ray discs, you would think they could make a complete football game with the proper physics and presentation so we can all just play a great game and be done with the argument about which game is the best.

OR........the NFL can stop granting exclusive licenses when it comes to video games and they will see that competition breeds innovation, new ideas, new technology....an overall better product. I am no Madden ***** by any stretch. I have played Madden since the first one on Sega Genesis. I just seems to me that they have been stuck in mediocrity since the PS3 and XBOX 360 were released. And, in all fairness, if they are the only game in town, they have to be able to handle the immense criticism because customers don't have another product they can turn to if this one lets them down. In the past, Madden, 2K Football, NFL Fever, NFL Gameday, etc. didn't receive a lot of criticism because there was competition and customer's had a choice. With no choice comes frustration, stagnation and lack of innovation. I am not blaming EA or the Madden franchise. They are a victim of the decision the NFL has made and I have to admit, they have a tremendous responsibility on their shoulders. It's not easy being responsible for the only NFL licensed video game out there. But, EA has to try even harder or the NFL has to grant multiple licenses to insure they continue to have a quality video game representation of the NFL.

Thank you.
 
# 1133 rich7sena @ 08/06/10 07:27 PM
Quote:
Originally Posted by Moose31
I've now played a couple more games... exact same opinion I have stated earlier, but the other thing I definitely noticed is the shear lack of penalties. In 3 games, I've seen ONE roughing the passer penalty, and that's it... no holding, no offsides, no false starts... which always happen at least a few times ina every game.. hopefully it's just another demo thing
I 100% agree. I began playing the demo with a balanced run/pass with the Jets and then I decided to open it up with Sanchez mostly using the shotgun. On all-madden mode I threw for 496 yrds, 7 tds and 1 int in 17 completions. I like what the developers did on offense but the defense has left in the cellar. Even the strategy pad which is great on offense is clunky to use on defense. None of my receivers one handed any of their catches but they were WIDE open so much of the time that I suppose it wasn't neccessary (I did see some one handers on the Colts though). When Braylon catches two wide open plays for over 70 yrds each, you know somethings amiss.
 
# 1134 nxt @ 08/06/10 08:04 PM
Quote:
Originally Posted by rich7sena
I 100% agree. I began playing the demo with a balanced run/pass with the Jets and then I decided to open it up with Sanchez mostly using the shotgun. On all-madden mode I threw for 496 yrds, 7 tds and 1 int in 17 completions. I like what the developers did on offense but the defense has left in the cellar. Even the strategy pad which is great on offense is clunky to use on defense. None of my receivers one handed any of their catches but they were WIDE open so much of the time that I suppose it wasn't neccessary (I did see some one handers on the Colts though). When Braylon catches two wide open plays for over 70 yrds each, you know somethings amiss.
What level, All-Pro or All-Madden? Have you tried adjusting CPU sliders? or Threshold?
 
# 1135 rich7sena @ 08/06/10 08:57 PM
Quote:
Originally Posted by nxt
What level, All-Pro or All-Madden? Have you tried adjusting CPU sliders? or Threshold?
I've been playing the demo on All-Madden on normal speed, no accelerated clock, conventional play calling and manual sprint.
 
# 1136 the drewster 7 @ 08/07/10 12:33 AM
only legitimate complaint i have is that on all madden the cpu is about impossible to tackle.. i would adjust the sliders but then i feel like im cheating or something haha. I think the retail will be fun ill just have to set the difficulty somewhere between all pro and all madden.
 
# 1137 inkcil @ 08/07/10 01:40 AM
Quote:
Originally Posted by Talis K Wackerman
They have got tho fix this kinda stuff.
after all these years...they have the money why not do it...this guys right.
http://www.youtube.com/watch?v=-P4BGTssews
This video reveals just too much truth about the game. My only response to this is that Madden is an arcade football game that is meant to be thought of and played as an arcade game. Period. And that's how the demo plays...a decent game of arcade football. Not spectacular, but with the edition of Gus Johnson and all the rookies, that's all the game needs to sell. I hope the retail version is better looking than the demo.

With that said, I do enjoy the sensation of being tackled and fighting through (single) tackles this year. I don't think I've had to fight through a gang tackle, the CPU doesn't simulate gang tackles (as the video demonstrated).
 
# 1138 prime21time37 @ 08/07/10 12:15 PM
only played about 6 games, but have enough time in to give my opinion i think. first, the db/wr interaction is much improved. revis and wayne went at it like two all pros should. revis moved him off of his pattern and wayne swim moved a few times and was able to get a step on him. definetly impressed with that. defensive line players seemed to play like counterparts do in real life. freeney mixed it up with spins and bull rushes, also trying to speed around end. you could definetly see difference in manning and sanchez. manning looked good, dropping balls over lbs and in front of the safety. sanchez didnt have such luck. the running game felt smooth and i could feel locomotion effects. especially on D. come in to fast and addai cuts it back and your done. wouldve liked to see more cpu subs of rbs as tomlinson only seen 3rd down action. and didnt see much of donald brown when i was playin with jets. hopefully sub settings will fix that, as i cant wait til i see true 2 back systems. gameflow seems to really have some potential. sometimes i wasnt happy with play called, but you can always audible out. lots of situations where i think they can build off of. strategy pad could be good, but it really takes time to get used to. it does however, prevent calling 4 hot routes and sliding protections and audibling all before you get to line of scrimmage. so it has a real feel, just takes time to find right buttons. hopefully in madden 12 they will bring us a true offline franchise and i think this game can really get back some fans that are thinking about leaving. overall i think its definetly worth renting and maybe even purchasing. i wouldnt pass it up just because im upset with EA. it really has potential. also, sideline catches look amazing. good job EA, and with right sliders and maybe a patch for the bugs that we are sure to see, and we could have a great game of football. ncaa is going to be tough to put down though!!!
 
# 1139 phant030 @ 08/07/10 09:57 PM
Quote:
Originally Posted by MissionMaximus
Competition creates innovation.
But, does NOT guarantee quality.

On topic, I like the demo. I like it just as much as NCAA. Can't wait for Tuesday.
 
# 1140 WDOgF0reL1fe @ 08/08/10 03:00 AM
I had an amazing time with this demo. Won as the jets by 2 points.
Great Swatting animations from corners.
Great catching animations to keep feet inbounds (and not just the one where the guy falls by keeping them inbounds)
Amazing to see qbs Over and Under throw receivers.

Cant wait. For the real thing. You really DO have to play it to feel the difference.
 


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