NBA Elite 11 News Post
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# 142
rEAnimator @ 06/25/10 03:21 PM
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Buy yeah, I agree with you for the most part. If you keep your composure you'll probably never miss.
@Reanimator : I know that in the one interview someone mentioned how the game's default camera will be north-south to a camera like the side on perspective , will we be able to change that? I know it might seem like an obvious question but I remember the one NBA live title that had this camera and couldn't be changed (think it was live '07?) . Thanks
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just absolutely loving the new gameplay that im seeing right now...hopefully next year EA will finally be back on top of NBA basketball gaming, but its been a wait and see before i judge affair for them since NexGen...
# 147
blues rocker @ 06/25/10 04:54 PM
hello rEAnimator - i have a question about the passing animations and passing AI. One of the biggest problems in Live 10 was that players would throw the wrong type of pass based on the location of defenders. For example - rather than throw overhead passes to get the ball over defenders, the players would often throw an ill-advised bounce pass or chest pass that would go right into the defender and get deflected. Are there more overhead passes, and has the passing AI been improved to ensure that the proper type of pass is executed to avoid deflection?
Also, do players make quicker passes on the move, rather than stopping every time to make a pass. Passing last year just felt slow and clunky, because the ball itself traveled too slowly, and the player would always stop running to make passes and rarely "passed while moving."
Quick, responsive, smart passing is something the competition does very well, and it's something Live 10 needed a lot of work on. Has it been addressed in Elite?
Also, do players make quicker passes on the move, rather than stopping every time to make a pass. Passing last year just felt slow and clunky, because the ball itself traveled too slowly, and the player would always stop running to make passes and rarely "passed while moving."
Quick, responsive, smart passing is something the competition does very well, and it's something Live 10 needed a lot of work on. Has it been addressed in Elite?
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Are you saying this can't happen in your game??
# 149
kumamae_33 @ 06/25/10 05:26 PM
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# 150
rEAnimator @ 06/25/10 05:35 PM
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The main motivation behind revamping the passing system is to make the whole thing more reactive to physics so you can see more tips, deflections, stuff like that.
As a result we've needed to make passing "smarter" since the ball can't just pass through an opponent.
Responsiveness, momentum and pass type selection are all being worked on as a result.
# 151
rEAnimator @ 06/25/10 05:43 PM
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We haven't finished tuning sweet spots for different situations yet (we're still tuning uncontested shots) so I'll be sure to bring these ideas to the table when the work begins.
I agree that these factors should come into play, and I would expect the guy on the team doing that work would feel the same way.
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Are you saying this can't happen in your game??
# 153
rEAnimator @ 06/25/10 05:47 PM
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Perhaps difficulty of layup timing should be influenced by where/when you take off, and how fast you're running at the time.
We want to avoid anything that introduces random error that isn't a result of something the user did. But basing it on the takeoff is something you control as a user so that wouldn't break the rule.
When you mentioned Rondo it's the first thing that popped into my head because he seemed a little out of control on some of the layup misses if I remember correctly.
Anyway, this is certainly an option. I'll keep it in mind when we get to discussion what influences shot difficulty.
Thanks.
# 154
kumamae_33 @ 06/25/10 05:59 PM
Thanks for answering my question reanimator. How about the timeouts? Is it now possible in Elite 11 to choose what kind of timeout we want to call? Like 20 or full TO coz in Live 10 you can't and it's random.
And is the AI now smarter when it comes to inbounding the ball in halfcourt? What I mean with this is that will they set screens to free the ball receiver or move around to get an open look instead of standing and waiting for the inbounder to throw the ball at them. Coz in Live 10 they just stand and do nothing w/c is very disappointing especially when the shot clock is below 3 secs.
And is the AI now smarter when it comes to inbounding the ball in halfcourt? What I mean with this is that will they set screens to free the ball receiver or move around to get an open look instead of standing and waiting for the inbounder to throw the ball at them. Coz in Live 10 they just stand and do nothing w/c is very disappointing especially when the shot clock is below 3 secs.
rEAnimator,
a few questions...thanks in advance
will adjusting shots in midair actually be relevant in the game this year?
and can we expect to see lebron james/dwight howard like shot blocks? and shots pinned on the backboard?
and have the alley-oops changed? are will we still have slow motion alley oops?
a few questions...thanks in advance
will adjusting shots in midair actually be relevant in the game this year?
and can we expect to see lebron james/dwight howard like shot blocks? and shots pinned on the backboard?
and have the alley-oops changed? are will we still have slow motion alley oops?
# 156
blues rocker @ 06/25/10 06:23 PM
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Also, as I mentioned, it is essential that players can pass while running. This is probably the most important part to making the passing more responsive.
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Yes or no question
Was Dynasty mode put on the backburner again?
See my sig thanks
Was Dynasty mode put on the backburner again?
See my sig thanks
# 159
Playmakers @ 06/25/10 07:26 PM
maybe i missed something but i only saw a dude talking for 7 minutes and showing how to the use the controls.....
I didn't see anything incredible unless there was another video or something showing game play
I didn't see anything incredible unless there was another video or something showing game play
# 160
dopeismarcus @ 06/25/10 07:39 PM
please copy nhl 10 be a pro mode and this game will be amazing.
will you guys have monthly basketball tournaments like in ea sports hockey league?
will you guys have monthly basketball tournaments like in ea sports hockey league?
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