NBA Elite 11 News Post
NBA Elite 11 Videos
Member Comments
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# 102
StriderNo9 @ 06/24/10 09:57 AM
Looks good. I like how they are ignoring they are stealing the shot stick but eh, a good idea is a good idea. As bravo for trying to make a better game. Just please don't skimp on the extras and start adding them in the years to come as "new features".
# 103
bigsmallwood @ 06/24/10 11:09 AM
Game looks Super improved! Can't wait to get my hands on a demo! The amount of user control is simply impressive!!!
# 104
The 24th Letter @ 06/24/10 11:14 AM
Like I said..it def looks great...I just cant wait to really get my hands on it and try this puppy out...honestly, I loved the control I had last year....so thats cool theyre improving it, but my concern lies elsewhere...I hope there isnt as much if a generic feel as there was last year when implementing these new things...these buzz words, breakdowns, screens just dont do anything for me anymore I guess....cant wait!
hey rEAnimator is there gonna be a chasedown block in the game? It would be awesome if you guys implement it in the game!
# 106
kumamae_33 @ 06/24/10 12:31 PM
How about the spin moves??? Will you lose the ball if you do a spin move in traffic? Coz in Live 10 you can abuse the spin move in traffic and you will not lose the ball w/c is very frustrating especially playing online against cheesers who abuse the spin move.
About the coach settings in directional pad? Will the coach settings remain in Elite 11? If yes, will it be more user friendly and will the coach settings no longer auto exit during the EA logo interruption?
And the timeouts? Can we now choose what kind of timeouts we want to call like 20 secs or full timeout in Elite 11?
About the coach settings in directional pad? Will the coach settings remain in Elite 11? If yes, will it be more user friendly and will the coach settings no longer auto exit during the EA logo interruption?
And the timeouts? Can we now choose what kind of timeouts we want to call like 20 secs or full timeout in Elite 11?
# 107
scottyp180 @ 06/24/10 01:59 PM
damn i might have get both NBA titles this years, elite is looking real good. I don't like to jump on EAs ship too early, based on past years, but they have definitely upped their game this year. Hopefully the game will perform realistically in 5 on 5 gameplay. Not trying to sound like a 2k fanboy but I hope that 2k's controls are this responsive because ill buy it even if Elite is better just because jordan is in it, unless 2k really drops the ball with gameplay.
# 108
SacKings1999 @ 06/24/10 02:15 PM
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# 110
Jay Smooth 00 @ 06/24/10 02:39 PM
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I love the animations and how smooth things are but I agree with those who say that the game looks way too fast. That looks like NBA 2K3 it's so damn fast. Hopefully there is a speed slider like in EA's football games.
# 113
HoosierDaddy @ 06/24/10 02:55 PM
game speed was discussed at community event, too. I had the exact same complaint when playing.
# 114
DueceDiggla @ 06/24/10 02:56 PM
Credit to EA. This game is looking really cool. I may convert over.
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# 116
jlbrown143 @ 06/24/10 03:04 PM
To rEAnimator (please respond......??)
are we gonna have fake passing in the game, I have to admit from first glance of your new videos I am very interested in seeing more....I have to say that I think you guys might be on to something great but I don't want to jump the gun to fast....(lol) I have not played a game with fake passing yet...that I can remember.........a few more questions..
1. what are you guys gonna do to stop the cheesing online...?
2. will fatigue affect rotation to where the coach will make appropriate subs??
3. will people be able to abuse each other with all stars (ie kobe, lebron) it got to the point where I didn't even want to play online because we had no way of defending the exploit..made online unattractive.
4. will we be able to pin people's shots on the back board?
5. Will we still be able to hear people's shot's get blocked?
6. will the end of quarters highlights have music this year..(wow)
7. will there be tutorials in the game? (I hope so...)
8. is the worping of players into players and ball through players been eliminated?
these are just some of my concerns..I think you guys deciding to get information out early is a good move and the fact that you are allowing us to see video's will only eliminate assumptions..please keep the interaction going now and when you release the game ...please don't do like last year and disappear after we have the product.....your responses to our questions and grips go along way to building trust and respect...thanks
are we gonna have fake passing in the game, I have to admit from first glance of your new videos I am very interested in seeing more....I have to say that I think you guys might be on to something great but I don't want to jump the gun to fast....(lol) I have not played a game with fake passing yet...that I can remember.........a few more questions..
1. what are you guys gonna do to stop the cheesing online...?
2. will fatigue affect rotation to where the coach will make appropriate subs??
3. will people be able to abuse each other with all stars (ie kobe, lebron) it got to the point where I didn't even want to play online because we had no way of defending the exploit..made online unattractive.
4. will we be able to pin people's shots on the back board?
5. Will we still be able to hear people's shot's get blocked?
6. will the end of quarters highlights have music this year..(wow)
7. will there be tutorials in the game? (I hope so...)
8. is the worping of players into players and ball through players been eliminated?
these are just some of my concerns..I think you guys deciding to get information out early is a good move and the fact that you are allowing us to see video's will only eliminate assumptions..please keep the interaction going now and when you release the game ...please don't do like last year and disappear after we have the product.....your responses to our questions and grips go along way to building trust and respect...thanks
Watched the video, wasn't really to impressed with what I saw. It seems to me NBA Elite is taking an "isomotion" approach, while NBA 2K is removing "isomotion" for a more basic control scheme. Advanced controls are cool, but they have to be implemented properly and they take a lot of time to perfect, which is a really big part of creating an enjoyable experience while playing.
In terms of the gameplay video.....The player movement was way to fast in my opinion. I think I saw some skating effect? This used to be a big problem for the Live series. I hope they are not reverting back to it now....I like the "sweet spot" concept, now we get to see where each players individual release point is. That's been missing from previous versions of Live. I love that the pro hop is back and is user controlled. It looked pretty smooth. I wasn't impressed by seeing Lebron do and up and under from so far away from the basket, but I guess that's user controlled now and could theoretically happen anywhere on the court?
Overall, this doesn't really get me going, just yet. I'm worried about the complexity of the controls and having to take the time to learn yet another control scheme. I always buy both Live (Elite) and 2K. Learning 2k's controls was hard enough. I guess it won't be to hard now that they are dumbing them down a bit. I'm hopeful this game will be good, but I'm concerned it might be bordering a bit to close to an "arcade" type game. And I'm not feeling that. Time will tell.
In terms of the gameplay video.....The player movement was way to fast in my opinion. I think I saw some skating effect? This used to be a big problem for the Live series. I hope they are not reverting back to it now....I like the "sweet spot" concept, now we get to see where each players individual release point is. That's been missing from previous versions of Live. I love that the pro hop is back and is user controlled. It looked pretty smooth. I wasn't impressed by seeing Lebron do and up and under from so far away from the basket, but I guess that's user controlled now and could theoretically happen anywhere on the court?
Overall, this doesn't really get me going, just yet. I'm worried about the complexity of the controls and having to take the time to learn yet another control scheme. I always buy both Live (Elite) and 2K. Learning 2k's controls was hard enough. I guess it won't be to hard now that they are dumbing them down a bit. I'm hopeful this game will be good, but I'm concerned it might be bordering a bit to close to an "arcade" type game. And I'm not feeling that. Time will tell.
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# 120
rEAnimator @ 06/24/10 05:31 PM
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I can't answer all of these but I'll do what I can.
Fake passing...I really wanted it but I don't think we'll have time. Next year for sure though.
1. We're trying to balance things as much as possible so there is a defense for everything. We're not done that process yet so time will tell.
2. Yes.
3. See #1
4. Kind of, not so much pin right now but definitely swat off the back board. If the ball is close enough at the time and you get the right force on it it may very well look like a pin. Not sure though.
5. I think so.
6. dunno
7. Yes.
8. No warping of players or balls. That one is for sure. We've done a lot of work to eliminate that. It was one of the major focuses for the game. See the physics thread for more details.
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