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MLB 10 News Post

Here is our list of the current known issues that we're looking into for immediate attention:

Attendance:
Attendance is not correctly getting reported. In talking with Jeff, he has a fix in mind that is fairly safe but would end up in the actual attendance not mirroring the paid attendance you get in franchise. It would fix the issue where you have 50k+ people attending Spring Training games. This will also fix issues with playoff games and games played in any stadium that isn't your own.
* UPDATE - This was caused by the stadium select screen being added to franchise, causing the attendance to be reset using the non-franchise logic. The stadium select was previously never used for playoff games, so it didn't handle that situation. This is fixed and it also fixes the issue with spring training games showing the attendance as if they were in their home stadium.

Trade Waivers:
Users can claim anyone off of trade waivers - CPU teams will never pull them back.
* UPDATE - fixed this one - a simple fix that will prevent user teams from simply claiming everyone that was passed through trade waivers.

No Contract:
Players can get into a state where they have no contract.
* UPDATE - As soon as a player was placed on release waivers, his contract was cleared. Then if he was claimed, he didn't have a contract. It was also clearing his 40-man roster status, which is what was causing him to go to AAA instead of the MLB team. Have a fix for this.

Player Potential:
Looks like a fairly bad miscommunication ended up with us having some seriously out of whack potentials. This will be corrected with the next roster download (Monday)
* UPDATE - Lorne is taking care of this - will be fixed with a roster update.

Multi Closer issue:
If a CPU team has 2 closers (one acquired in a trade) - they will always send one down to AAA.
* UPDATE - It would just look at the closers and see that they had more than they needed so they'd send one down, but they wouldn't look to see if they could send down a reliever instead and keep the 2nd closer in the bullpen. Have a fix for this.

Multi Trade players:
Not even sure what the details are on this one, but it looks like sometimes a player is traded and then re-traded or waived. Currently investigating.
* UPDATE - I have a fix for the trades. I'll not allow a player to be placed on the trading block by the CPU if he has been acquired by a trade recently.

Manual Trade issue:
I've seen a few reports of users having trades set to Manual and still having trades done by the CPU. Again, no idea how this is happening and we're looking for more information.
* UPDATE - Not sure what's happening here, we can not get this one to reproduce. Whoever is getting this, please make sure that you don't have your profile option set to something different than your global setting. If you need to talk to me via PM or IM for further info, please just say the word!
* UPDATE 2 Thanks to tabarnes19 and a couple hours of debugging we have found the issue and have a fix in the works.

If you respond, please please PLEASE do not be noise. We need clear help or silence - we want these things cleared up as much as you do!

-K

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Member Comments
# 281 racerx @ 03/04/10 11:49 PM
Quote:
Originally Posted by Knight165
I don't think it's the O's that's the problem.
I think it's Trop.

M.K.
Knight165
Yea for haha's I just played an exhibition game there Cards vs Rays and it froze on me when I was batting in the top of the 8th.
 
# 282 thinkblue_09 @ 03/05/10 12:05 AM
Quote:
Originally Posted by adam914
This sounds pretty sweet. Even once things are fixed I might go this route anyway. That way if I see a trade I think is crazy I can stop it from going through, and if it seems legit I can go ahead and let it happen.

Bug or no bug, I think this sounds like the way to go.
That's wonderful if you love it that much to go with this even when everything is fixed, assuming that it gets fixed. I am going to give it a try tomorrow and see how I like it, but noway am I going to play like this if the bug gets fixed.
 
# 283 adam914 @ 03/05/10 12:07 AM
Quote:
Originally Posted by thinkblue_09
That's wonderful if you love it that much to go with this even when everything is fixed, assuming that it gets fixed. I am going to give it a try tomorrow and see how I like it, but noway am I going to play like this if the bug gets fixed.
Yeah, I hear ya. My thought is I would hopefully never have to use it, but its cool to have that option just in case since everything else will still be on AUTO.
 
# 284 thinkblue_09 @ 03/05/10 12:09 AM
Quote:
Originally Posted by FluffyTonka
You'd think a major bug like that would have to be.

But it won't be an easy fix and sure won't be done by this monday.

Some guys have said they have played as the O's and other teams at Trop Stadium and finished their games ... There has got to be more to it, than what we're seeing.
One thing I did both times I played with the O's and game froze was bring up the quick menu. Maybe if you never ever ever never bring up another menu it won't freeze. I swear this game is beginning to be like a riddle trying to figure out how to play it w/o something going wrong.
 
# 285 Willis135 @ 03/05/10 12:10 AM
Quote:
Originally Posted by Knight165
I'm still looking.
At first offer...I was so disappointed(unwarranted)...as I thought the offer was 2 players from DET to my Mets...they were two players from Seattle or somewhere...so I'm thinking that the trades were done "behind my back".....then I saw the team on top of the trade box and realized what was happening.....and it was a GOOD thing!
Can some other guys try this?....and post if anything is a downside to this.
So far to me...it looks like the best of both worlds...controlling trading for everyone...but STILL getting the CPU to offer trades.
Add this to possibly fixing some of the contracts and we could have a workable franchise to use right away.

M.K.
Knight165
Knight

I simmed through two seasons after reading this and not one trade was completed without my approval. Looks like it works until they patch it.
 
# 286 The Chef @ 03/05/10 12:14 AM
For those having issues at Tropicana Field Ive got a few questions.

1. Is Tampa Bay warming up a particular pitcher at the time that it freezes?
2. If Tampa is hitting, is there a particular player that might be pinch hitting at the time of the freeze?

What I dont get is if its the stadium causing the problem then why is everyone reporting a freeze in the 7th inning and on instead of right off the bat? Secondly, if the game is freezing around the same time frame, maybe they are warming the same reliever up and its causing this issue for some unknown reason. I could be totally off base here but figured it was worth asking as its effecting so many. Has anyone played a game there with two teams other then the Rays?
 
# 287 Mike Lowe @ 03/05/10 12:17 AM
Is there some sort of 7th inning ritual or special "Take me out to the ballgame" being played? Perhaps it's a corrupt audio file.

I doubt it's one MR or PH because it would happen in more than just the 7th inning.
 
# 288 The Chef @ 03/05/10 12:20 AM
Quote:
Originally Posted by Mike Lowe
Is there some sort of 7th inning ritual or special "Take me out to the ballgame" being played? Perhaps it's a corrupt audio file.

I doubt it's one MR or PH because it would happen in more than just the 7th inning.
I dont know, just trying to help is all. I figured maybe the game was warming up the same pitcher when this was happening as last year the game seemed to use the same relivers a ton instead of using everyone in their pen. If its not right then its not right but I have a hard time believing its merely the stadium causing it since its not happening until late in the game everytime so far.
 
# 289 econoodle @ 03/05/10 12:40 AM
Quote:
Originally Posted by Mike Lowe
Can somone confirm whether or not AI teams call players up because of performance and NOT just injuries?

Was there a fix yet for the multiple closers not being on a MLB roster?

Sounds like a while before a waiver fix...how are people dealing with this to start a franchise without having to wait 1-2 months to do so? I've read some of this thread but not all of it and am wondering what people are doing to combat some of the wackiness.

Last question, do the quirky franchise transactions affect RTTS at all?

Looking for confirmation on these issues before buying tonight after work! Thank you fellow MLB Show'ers!


i'd like to know this as well, Mike.
 
# 290 youngn791 @ 03/05/10 01:02 AM
If your game has crashed at Tropicana Field were you using the default rosters or the roster update?
 
# 291 myghty @ 03/05/10 01:07 AM
Quote:
Originally Posted by cdiddy71323
When is the 2nd patch going to come out?
No one knows yet. Maybe a week, a month or 2.

Boggles the mind how all these problems were not caught & released on the final version. Someone has some explaining to do...
 
# 292 thinkblue_09 @ 03/05/10 01:14 AM
Quote:
Originally Posted by youngn791
If your game has crashed at Tropicana Field were you using the default rosters or the roster update?
I was using the roster update both times.
 
# 293 FluffyTonka @ 03/05/10 01:37 AM
Quote:
Originally Posted by mss4481
Anyone else having issues where the cpu controlled teams in franchise are using lineups that are not realistic at all. For example the Tigers have Damon batting clean up, the White Sox are using their backup catcher (Castro) as their DH and have Gordon Beckham hitting 8th, the Cardinals have Holliday hitting second, and I've seen the Dodgers have Matt Kemp leading off and Furcal hitting 5th or 6th, Also the Cubs have Derrick Lee hitting second, the Red Sox have Youkulis hitting second, and the Indians have Peralta or Choo leading off with Sizemore hitting third. Anyone know a fix to this ?

I've tried controlling all the teams, which works, but then no trades ever get accepted or proposed unless you do them since you're controlling all 30 teams. It also takes forever to go through all the injury tweaks for each team when a guy gets injured for a day or two, or on the DL. There has to be some middle ground here I hope where you can play a franchise, not have to control the roster of every team, but also not have the CPU make unrealistic lineup changes either. Maybe something to control the lineups, rotations and rosters of the CPU teams, but still letting them accept or propose trades and manage their own budgets etc
This is what I was asking earlier. Controlling all 30 teams extinguishes every bug 'cept for this one. You still see some crazy lineups ... About the only solution would be to adjust the lineups before you play each team ...

Not a big deal, and would take only a minute. But still ...
 
# 294 Knight165 @ 03/05/10 01:47 AM
Quote:
Originally Posted by FluffyTonka
This is what I was asking earlier. Controlling all 30 teams extinguishes every bug 'cept for this one. You still see some crazy lineups ... About the only solution would be to adjust the lineups before you play each team ...

Not a big deal, and would take only a minute. But still ...
If you set LINEUPS/ROTATIONS to MANUAL....you set them and they will stay.
The CPU will still sub for fatigued players in game....

...and mss4481....controlling all 30 teams...you will still GET trade proposals..FOR EVERY TEAM....you just have to choose whether to accept them or not. The only thing that won't work is you proposing trades to the other teams(actually....I don't even know that won't work....gotta try it! )

M.K.
Knight165
 
# 295 The Chef @ 03/05/10 02:18 AM
Quote:
Originally Posted by Knight165
If you set LINEUPS/ROTATIONS to MANUAL....you set them and they will stay.
The CPU will still sub for fatigued players in game....

...and mss4481....controlling all 30 teams...you will still GET trade proposals..FOR EVERY TEAM....you just have to choose whether to accept them or not. The only thing that won't work is you proposing trades to the other teams(actually....I don't even know that won't work....gotta try it! )

M.K.
Knight165
Would be curious to hear what you find out when you test out proposing trades to the CPU using the setup youve mentioned.
 
# 296 douggoud @ 03/05/10 02:54 AM
this is why the show is tops every year, lol, i also had the cpu making trades for me, i've decided to put that on hold for now and play some rtts while they make a patch for it

(if it were 2k it be 2 weeks before it got fixed ) lol

thats why i love SCEA
 
# 297 sidekickjosh @ 03/05/10 03:44 AM
fairly big issue.. and im hoping this is due to the broken potential ratings that there will be a fix for..

but the giants accept a trade straight up, gary sheffield for tim lincecum, every time ...

like i said im guessing thats cause sheff is labeled potential a, and lincecum a b?
 
# 298 JYakubowski @ 03/05/10 07:05 AM
Quote:
Originally Posted by youngn791
If your game has crashed at Tropicana Field were you using the default rosters or the roster update?
I've used the default roster each time. I changed the numbers of Tejada, Atkins, and Hendrickson manually though.
 
# 299 Willis135 @ 03/05/10 07:51 AM
Quote:
Originally Posted by adam914
This sounds pretty sweet. Even once things are fixed I might go this route anyway. That way if I see a trade I think is crazy I can stop it from going through, and if it seems legit I can go ahead and let it happen.

Bug or no bug, I think this sounds like the way to go.
The only prob with this that I see is once they fix the bug, teams set to manual trade will no longer offer trades as they are doing now. If it gets fixed, and every team is set to Manual, there should be no trades unless you make them. So you have to decide do we want SCEA to fix this or leave it as is so we can basically appove every trade. Does that make any sense?
 
# 300 tabarnes19_SDS @ 03/05/10 08:01 AM
Quote:
Originally Posted by Willis135
The only prob with this that I see is once they fix the bug, teams set to manual trade will no longer offer trades as they are doing now. If it gets fixed, and every team is set to Manual, there should be no trades unless you make them. So you have to decide do we want SCEA to fix this or leave it as is so we can basically appove every trade. Does that make any sense?
True, but maybe next year we can get a trade over ride option added?
 


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