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MLB 10 News Post

Here is our list of the current known issues that we're looking into for immediate attention:

Attendance:
Attendance is not correctly getting reported. In talking with Jeff, he has a fix in mind that is fairly safe but would end up in the actual attendance not mirroring the paid attendance you get in franchise. It would fix the issue where you have 50k+ people attending Spring Training games. This will also fix issues with playoff games and games played in any stadium that isn't your own.
* UPDATE - This was caused by the stadium select screen being added to franchise, causing the attendance to be reset using the non-franchise logic. The stadium select was previously never used for playoff games, so it didn't handle that situation. This is fixed and it also fixes the issue with spring training games showing the attendance as if they were in their home stadium.

Trade Waivers:
Users can claim anyone off of trade waivers - CPU teams will never pull them back.
* UPDATE - fixed this one - a simple fix that will prevent user teams from simply claiming everyone that was passed through trade waivers.

No Contract:
Players can get into a state where they have no contract.
* UPDATE - As soon as a player was placed on release waivers, his contract was cleared. Then if he was claimed, he didn't have a contract. It was also clearing his 40-man roster status, which is what was causing him to go to AAA instead of the MLB team. Have a fix for this.

Player Potential:
Looks like a fairly bad miscommunication ended up with us having some seriously out of whack potentials. This will be corrected with the next roster download (Monday)
* UPDATE - Lorne is taking care of this - will be fixed with a roster update.

Multi Closer issue:
If a CPU team has 2 closers (one acquired in a trade) - they will always send one down to AAA.
* UPDATE - It would just look at the closers and see that they had more than they needed so they'd send one down, but they wouldn't look to see if they could send down a reliever instead and keep the 2nd closer in the bullpen. Have a fix for this.

Multi Trade players:
Not even sure what the details are on this one, but it looks like sometimes a player is traded and then re-traded or waived. Currently investigating.
* UPDATE - I have a fix for the trades. I'll not allow a player to be placed on the trading block by the CPU if he has been acquired by a trade recently.

Manual Trade issue:
I've seen a few reports of users having trades set to Manual and still having trades done by the CPU. Again, no idea how this is happening and we're looking for more information.
* UPDATE - Not sure what's happening here, we can not get this one to reproduce. Whoever is getting this, please make sure that you don't have your profile option set to something different than your global setting. If you need to talk to me via PM or IM for further info, please just say the word!
* UPDATE 2 Thanks to tabarnes19 and a couple hours of debugging we have found the issue and have a fix in the works.

If you respond, please please PLEASE do not be noise. We need clear help or silence - we want these things cleared up as much as you do!

-K

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Member Comments
# 321 PsychoBulk @ 03/05/10 11:23 AM
Quote:
Originally Posted by roolz
and to that extent its either make the best of the mode you enjoy OR wait it out (for me its going to be taking advantage of the former).
You firing your franny up before the patch then roolz, trying to get The Kid his ring?

Me personally i wont be starting my franny until opening day or very slightly after so am hoping the patch is out by then, if not ill make a call
 
# 322 rjyanks12 @ 03/05/10 11:24 AM
The only thing I'm not clear on is when the roster update comes out Monday for the potentials fix will the new player potentials be applied to my franchise in progress or will I be forced to start a new franchise. Does anyone know how that works?
 
# 323 Knight165 @ 03/05/10 11:25 AM
Quote:
Originally Posted by rjyanks12
The only thing I'm not clear on is when the roster update comes out Monday for the potentials fix will the new player potentials be applied to my franchise in progress or will I be forced to start a new franchise. Does anyone know how that works?
Most likely it's a new roster not a "patch"...so you'll have to re-start.

M.K.
Knight165
 
# 324 Knight165 @ 03/05/10 11:27 AM
Quote:
Originally Posted by PsychoBulk
You firing your franny up before the patch then roolz, trying to get The Kid his ring?

Me personally i wont be starting my franny until opening day or very slightly after so am hoping the patch is out by then, if not ill make a call

There is another good reason to wait until around Opening Day...can't remember what it is though..

M.K.
Knight165
 
# 325 tessl @ 03/05/10 11:27 AM
Quote:
Originally Posted by Willis135
I agree, I also want it fixed. I have no real interest in controlling all 30 teams. My post was a response to a poster who stated he wanted to use the work around after a patch was released to fix the issue. I was trying to tell him if they fix it, that he would no longer be able to over see all proposed trades. Again I ALSO WANT THIS FIXED.
What exactly is the problem with trades? I have trades on manual and am only controlling one team. I never understood the reason for allowing people to control 30 teams.
 
# 326 tabarnes19_SDS @ 03/05/10 11:31 AM
Quote:
Originally Posted by Knight165
There is another good reason to wait until around Opening Day...can't remember what it is though..

M.K.
Knight165
As always a great reason to wait. I never start until I get your rosters. I usually just play around with the mode, figure out the nuances and sim to see where I may need to tweak things.

So when all is fixed and we load the rosters all will be happy in Mudville again.....
 
# 327 Knight165 @ 03/05/10 11:32 AM
Quote:
Originally Posted by alstl
What exactly is the problem with trades? I have trades on manual and am only controlling one team. I never understood the reason for allowing people to control 30 teams.
There is a bug that bypasses your MANUAL setting and allows the CPU to trade players for you.

M.K.
Knight165
 
# 328 tessl @ 03/05/10 11:48 AM
Quote:
Originally Posted by Knight165
There is a bug that bypasses your MANUAL setting and allows the CPU to trade players for you.

M.K.
Knight165
Wow, that's a major bug. I wonder if having instant trades off and checking pending trades will prevent it.
 
# 329 PsychoBulk @ 03/05/10 11:53 AM
Quote:
Originally Posted by Knight165
There is another good reason to wait until around Opening Day...can't remember what it is though..

M.K.
Knight165
That is what i was alluding to as well, ooh yeah
 
# 330 countryboy @ 03/05/10 11:53 AM
Quote:
Originally Posted by alstl
Wow, that's a major bug. I wonder if having instant trades off and checking pending trades will prevent it.
it will
 
# 331 roolz @ 03/05/10 12:04 PM
Quote:
Originally Posted by PsychoBulk
You firing your franny up before the patch then roolz, trying to get The Kid his ring?

Me personally i wont be starting my franny until opening day or very slightly after so am hoping the patch is out by then, if not ill make a call
I think I will once Monday's roster update is live and OK

Im not sure I can justify missing out on say 30 days or so waiting for a patch (which usually works with existing saves) as that to me will probably be 'tops' 40-50 games potentially played!

And although I will miss using Knights rosters I think I need to get going to gain some momentum

Worst case, patch is not franchise compliant and thus I restart when it arrives w/Knights fantastic work.
 
# 332 tessl @ 03/05/10 12:06 PM
Quote:
Originally Posted by countryboy
it will
Good, now when Monday's roster fix comes out I will be up and running with my franchise.

Still hard to figure how a bug that didn't exist last year got added to this years game.
 
# 333 countryboy @ 03/05/10 12:07 PM
Quote:
Originally Posted by alstl
Good, now when Monday's roster fix comes out I will be up and running with my franchise.

Still hard to figure how a bug that didn't exist last year got added to this years game.
just remember to check your pending transactions every day.
 
# 334 PsychoBulk @ 03/05/10 12:13 PM
Quote:
Originally Posted by roolz
I think I will once Monday's roster update is live and OK

Im not sure I can justify missing out on say 30 days or so waiting for a patch (which usually works with existing saves) as that to me will probably be 'tops' 40-50 games potentially played!

And although I will miss using Knights rosters I think I need to get going to gain some momentum

Worst case, patch is not franchise compliant and thus I restart when it arrives w/Knights fantastic work.
Yeah i hear you mate, totally, i was the same last year delayed too long before starting, not this year as im determined to finish at least one full season if not more.

Also if you are 36-14 and the patch is not existing saved game compliant you might not be so keen to restart

Cant wait to hear your progress on "our" site
 
# 335 roolz @ 03/05/10 12:20 PM
Quote:
Originally Posted by PsychoBulk
Yeah i hear you mate, totally, i was the same last year delayed too long before starting, not this year as im determined to finish at least one full season if not more.

Also if you are 36-14 and the patch is not existing saved game compliant you might not be so keen to restart

Cant wait to hear your progress on "our" site
Ill be lucky to chalk up 36 wins for the season

Yeah im of the same focus, 09 I was too stop start and in the end wasted my chance to do a full season which annoyed me looking back. This time although I am a stickler for as much realism as possible, im going to try and get going from the off.

Its such a good game that I dont want to waste this years Baseball without achieving at least one complete season (the misses wont be as happy though )

Looking forward to your progress with the Tigers too mate, Damon is a nice addition and the Central is always tight.
 
# 336 tessl @ 03/05/10 12:20 PM
Quote:
Originally Posted by countryboy
just remember to check your pending transactions every day.

In case l forget that, I will save a second file after each game.
 
# 337 countryboy @ 03/05/10 12:22 PM
Quote:
Originally Posted by alstl
In case l forget that, I will save a second file after each game.
sounds like a good plan.
 
# 338 callmetaternuts @ 03/05/10 12:41 PM
Quote:
Originally Posted by Knight165
There is another good reason to wait until around Opening Day...can't remember what it is though..

M.K.
Knight165
Fireworks? Candy? Puppies? Unicorns?

That's all I've got unless you count real rosters, but meh, who would count that?

/sarcasm
 
# 339 lackofoxygen @ 03/05/10 12:57 PM
Quote:
Originally Posted by callmetaternuts
Fireworks? Candy? Puppies? Unicorns?

That's all I've got unless you count real rosters, but meh, who would count that?

/sarcasm
Real rosters for you maybe, but I'm an Astros fan and Jason Castro probably won't be added to the MLB players union for a while. The front office won't call him up on opening day for financial reasons, unless J.R. Towles really tanks.

I suppose I could always create Castro and start my season, but I forget how the system handles Potential for created players.
 
# 340 DarthRambo @ 03/05/10 02:21 PM
I'm running a test for the "workaround" to make sure it works! I am simming ONLY 1 day at a time. THEN going to the "pending transaction" screen to see if any trade offers are up for any of the 30 teams, along with waiver wire.

Here is what I'm doing with all the options:

Controlling ALL 30 teams- 1 team set to profile "Steve(me)" and the other 29 set to "NO PROFILE"

Global Options:

Auto save/load: OFF
Injuries- ON(personal preference, thinking about turning OFF though)
Lineups/Rotations: AUTO
Roster Moves: AUTO
40-Man Roster: AUTO
Waivers: MANUAL(should stop teams from claiming players, but doesnt fix them from placing players on waivers. When they clear they are placed on that teams AAA team, so techinally still on the team anyway.)
Injury Management: AUTO
Trades: MANUAL
Management: AUTO
Rehab: AUTO
Free Agency: MANUAL(I want to decide "realistically" who signs where after I finish manually resigning players to their teams.)
Contracts: MANUAL(CPU screws this up bad. Yankees signed Vlad, Mauer, and another big name player all while not resigning Jeter! Horrible logic in this department imo)
Everything else: AUTO

Profile: Steve(me w/ team I am playing with)

Lineups: MANUAL
Roster Moves: AUTO(just personal preference, I don't want to mess with looking at minor league players every week to see who's injured and whos not doing well etc...)
40-Man Roster: MANUAL
Waivers: MANUAL(Cpu still places players on waivers for you, but again the other 29 teams won't claim them, so they just are sent to AAA after 2 days or so.)
Injury Management: MLB ONLY(Don't want to see pop ups for minor league injuries everyday, so I just see MLB players and deal with them.)
Trades: MANUAL
Training: AUTO(preference)
Management: AUTO
Rehab: AUTO
Free Agency: MANUAL
Contracts: MANUAL
Everything Else: AUTO

Testing now, simming one day at a time so will take a little while, will post back with results in detail
 


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