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NBA 2K10 News Post

I and a few others were lucky enough to attend the NBA 2K10 launch party here in NYC.

We were given full copies of the game and are willing to answer questions.

The only thing I'm going to tell you guys right now:

NO QUESTIONS ABOUT RATINGS. We already post them in the NBA 2K10 screenshots section.

Ok, let the madness begin.

NBA 2K10 screenshot gallery - Click to view NBA 2K10 screenshot gallery - Click to view
Game: NBA 2K10Reader Score: 8/10 - Vote Now
Platform: PC / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 74 - View All
NBA 2K10 Videos
Member Comments
# 961 awr0430 @ 09/30/09 03:40 PM
Quote:
Originally Posted by markprior22
Pared, I believe you mentioned earlier that it is easy to save and resume a "quick play" game. Can you save in the middle of an association game?

Thanks to all the guys answering questions...
yes you can save in the middle of an association game.

for anyone wondering yes i do have the game as well and i will try to answer questions from here on out.
 
# 962 boxboy99 @ 09/30/09 09:17 PM
Only played a few games of 2k7 and like 3 games of 2k9. I was alway more of a 2k college hoops players. 2 simple questions I have searched but didn't find an answer so excuse me if they are answered.

1) I assume the 2k cam is in, I think I read a thread that may of made it sound as if it wasn't so just want to confirm. I am not huge on the default view.

2) Can you turn on the play diagrams like in CH2k8 where it gives a diagram of the play during live action. I usually just play the computer in legacy/association so I enjoy running the plays with the diagram where I don't have to memorize each play before I run it.
 
# 963 mysticsmoke @ 09/30/09 10:54 PM
Quote:
Originally Posted by chance
Can you change headband colors?
Sometimes I think people want to play an NBA-styled barbie dress up game and not basketball. I can't believe the post about hair color and sweatband color and things of that nature. I think if there is any lack in gameplay (which I don't really see) it's because the developers spend so much time trying to appease the paper doll fans. Are you serious? All of these games, regardless of title, are leaps and bounds ahead of the pixelated graphic perversions that we once called video games. There was a time when the only way you knew which paler you were controlling was by the numbers on their backs. We now have sight recognition of players, and almost total control of their actions. Quit tripping over the minutia and get with the real program of gaming: the action on the court. Until gaming systems can produce life-like, life-sized 3D holograms like a scene out of Star Wars, we have to live with the limitations of technology. Consider yourself lucky that you have games of this quality at all and are not stuck with Pong like people of my generation. And if you really want to make a difference get yourself a computer science degree and develop the game of your dreams. Most people act like they are master designers and if only they have a production company of their own. Please! I pay my measly $60 and have the time of my life for a full year until the next iteration of my favorite sports games come out. Sometime i comb the boars to see what improvements I need to make to play the game the way I want to, but I never complain about what they don't do. It is a free market. If you don't like the video games of today, don't play them. Maybe you could pick up a real ball and go out and see if you can slam on people too easily in the paint. I never post here, but I simply can't take it anymore. What do you really want for $60? And is it practical or even good business sense for a company, any company, to make a perfect anything that does not have built in obsolescence? How long would they stay in business if they built the perfect video game with every little school girl detail and that left nothing to be desired, or fixed, or improved upon? especially with the patches, updates, DNA, NBA Now modability that is built into most games? If nothing else, go PC learn a little coding and fix the game almost any way you want it. I really don't mean to be rude, but enough is enough. I teach whining, self-absorbed, solipsistic kids all day. I hate it when they interrupt my distraction--video basketball gaming.
 
# 964 James2Stapleton @ 09/30/09 11:04 PM
does toronto boo when VC touches the ball?
 
# 965 Shinyhubcaps @ 10/01/09 12:44 AM
I hate to ask again, but I really have to know... do the Bucks, Magic, and Heat (added since the last time I asked, I didn't know they were missing) have their mascots in the game? They were all missing last year.

Recently someone posted a bunch of shots from a Bucks game, and I didn't see Bango even though there are a bunch of cheerleaders and, I imagine, he'd be in one of the "endzones." But as you can see, he isn't in any on the pictures, including this one:



The same is true for Orlando's dragon and Miami's whatever-that-thing-is.

So anyway, I hope to get an answer to this prior to release, seeing as a lot of people are getting the game here and there, and it's less than a week from release. Any input?

(Pared said he'd look...)
 
# 966 Playmakers @ 10/01/09 01:45 AM
Quote:
Originally Posted by Pared
Like I said, It's not my MO. In normal goings, I can't just force the ball in the paint, never have.

I understand some people like to get the game and try and force themselves in the paint to try and break/test the game, but I'm not really trying to do that. I'm not a game tester, I'm a game player.

In the course of the games I've played, similar to momentous' association video, when I try to force the ball in, I've had missed shots, deflections and turnovers. Increasing the fouls are a must, as is lowering the CPU shooting on higher difficulty levels.

Ultimately, only you guys can decide for yourself. I'm just helping you get by the few weeks.

Well i think the combination or your videos and that crap I just seen in Live 10 solidfied my choice this year.

I can't fuching believe this but I'm going to be playing NBA 2K11 most of this basketball season.

Oh well i'll swallow my pride and just turn my attention to learning the 2K controlls and how to adjust the gameplay to my liking this year.
 
# 967 Playmakers @ 10/01/09 02:22 AM
Quote:
Originally Posted by Court_vision
On which planet?
Good one!

I was so pissed man I posted the wrong year

LOL
 
# 968 En Fuego @ 10/01/09 03:27 AM
feels like you have to worry about your teammates too much on defense

they're either rotating over for "help defense" thinking the ball handler is going to slash to the bucket and giving up wide open 3's

or they're doubling your man on the pick and roll and giving up countless wide open backdoor layups

just played a game and 80% of the cpu's points came off wide open 3's/wide open backdoor layups

incredibly frustrating
 
# 969 worm91 @ 10/01/09 07:35 AM
Quote:
Originally Posted by mysticsmoke
Sometimes I think people want to play an NBA-styled barbie dress up game and not basketball. I can't believe the post about hair color and sweatband color and things of that nature. I think if there is any lack in gameplay (which I don't really see) it's because the developers spend so much time trying to appease the paper doll fans. Are you serious? All of these games, regardless of title, are leaps and bounds ahead of the pixelated graphic perversions that we once called video games. There was a time when the only way you knew which paler you were controlling was by the numbers on their backs. We now have sight recognition of players, and almost total control of their actions. Quit tripping over the minutia and get with the real program of gaming: the action on the court. Until gaming systems can produce life-like, life-sized 3D holograms like a scene out of Star Wars, we have to live with the limitations of technology. Consider yourself lucky that you have games of this quality at all and are not stuck with Pong like people of my generation. And if you really want to make a difference get yourself a computer science degree and develop the game of your dreams. Most people act like they are master designers and if only they have a production company of their own. Please! I pay my measly $60 and have the time of my life for a full year until the next iteration of my favorite sports games come out. Sometime i comb the boars to see what improvements I need to make to play the game the way I want to, but I never complain about what they don't do. It is a free market. If you don't like the video games of today, don't play them. Maybe you could pick up a real ball and go out and see if you can slam on people too easily in the paint. I never post here, but I simply can't take it anymore. What do you really want for $60? And is it practical or even good business sense for a company, any company, to make a perfect anything that does not have built in obsolescence? How long would they stay in business if they built the perfect video game with every little school girl detail and that left nothing to be desired, or fixed, or improved upon? especially with the patches, updates, DNA, NBA Now modability that is built into most games? If nothing else, go PC learn a little coding and fix the game almost any way you want it. I really don't mean to be rude, but enough is enough. I teach whining, self-absorbed, solipsistic kids all day. I hate it when they interrupt my distraction--video basketball gaming.
Your spot on mate. Thats exactly what i was thinking
 
# 970 ThaGenecyst @ 10/01/09 08:58 AM
can those of you with the game confirm something for me... When I had the game installed to my hard drive and tried to upload a highlight straight from a replay, it would upload VERY quickly (in comparison to uploading something from the reelmaker) and when it got to the site, it would only play 1 second of it like it was only a screenshot... but once I deleted it off the hard drive, and tried again, it took long to upload and actually worked on the site... has this happened to anyone else?
 
# 971 STLRams @ 10/01/09 09:04 AM
I have a interesting question for you Pared - In NBA2K9 most of us that wanted great but realistic gameplay from the CPU had all agreed that the PRO difficult level gave the best results - (somewhat shooting of the dribble, going to star players, drive and kick, etc.) If you put the game on All star or Hall of fame level, then the game played very unrealistic and the CPU would just try to pass in the paint every trip down the floor. For NBA2K10 is it safe to say with the A.I. offense and tendencies being rewritten that finally the game seems to play realistic and harder on the higher difficult levels like All Star and Hall of Fame, or do we have to stick to Pro level once again to get the CPU to play realistic?
 
# 972 TalibanAction @ 10/01/09 09:40 AM
I have the game and can tell you that the game plays very unrealistic game of ball at the higher difficulties. It's not even funny. Waaaay too many passes out of the paint of layups and umpshots to 3 balls that they knock down every time. Your defenders switch assignments waay to much and can't seem to contest a single shot. I generally play on HOF/All Madden levels but in my older age (30) and my need to just simply play a game that looks the part - not a overbearing bully that throw haymakes all night, I'm switching to Pro/All Pro with some sort of slider set. Never have dont this before but I have to know. And for those that question my possession of the game (BlacKobra614 on XBL). Got it yesterday and stopped playing after 10 hours and was kinda disappointed - now jsut waiting to see what Live brings to the table for my solo fix. Love the game heads up though....
 
# 973 Dice @ 10/01/09 10:16 AM
Can someone with the game play in coach mode and then turn up your fastbreak and offensive tempo coaching sliders and see if your team pushes the ball.

In previous versions since they implemented coach mode in this game, these sliders were totally ignored. You can turn these all the way up and your team would still walk the ball up the court. Even on turnovers, your team doesn't push the ball up court.

It's odd that this was not an issue with the College Hoops series. But hopefully with the College Hoops developers on board with the NBA game, maybe they might have fixed it.
 
# 974 Pared @ 10/01/09 10:19 AM
Guys, I've had some things come up and I've been very busy as of late. Hopefully others can help answer your questions.

Hope it helped some of you guys get through the lack of media.

There's no an Official Impressions thread where you can read others thoughts on the games.
 
# 975 The 24th Letter @ 10/01/09 10:19 AM
When i can tear myself away from this game ill post my full impressions....its flat out fun man...i dont have a problem with defense at all as far as all star level...ill try higher difficulties later on....i think a big part of it is that i use the pg on d and let the cpu play help d...who are you guys w/ the game using on d? Oh, and im loving the long rebounds on this game..
 
# 976 Pared @ 10/01/09 10:21 AM
I have shooting sliders in effect on All-Star and that's about it. Not seeing any problems with PIP or %'s.
 
# 977 Ed21 @ 10/01/09 10:33 AM
Quote:
Originally Posted by Pared
I have shooting sliders in effect on All-Star and that's about it. Not seeing any problems with PIP or %'s.
That's great news Pared, can't wait to see this games with a good set of sliders and updated tendencies etc.
 
# 978 Pared @ 10/01/09 10:58 AM
I still foresee a problem, however, with people complaining about the numbers. You definitely have to play defense, sometimes for your own teammates.

But yes, minor slider changes really up the enjoyment of the game on All-Star... No tendency changes or anything else.
 
# 979 Goffs @ 10/01/09 11:05 AM
Quote:
Originally Posted by Pared
I still foresee a problem, however, with people complaining about the numbers. You definitely have to play defense, sometimes for your own teammates.

But yes, minor slider changes really up the enjoyment of the game on All-Star... No tendency changes or anything else.
cool i hate muckin about with the sliders and 2k has A LOT of sliders...
 
# 980 Ed21 @ 10/01/09 11:26 AM
Quote:
Originally Posted by Pared
I still foresee a problem, however, with people complaining about the numbers. You definitely have to play defense, sometimes for your own teammates.

But yes, minor slider changes really up the enjoyment of the game on All-Star... No tendency changes or anything else.
Yeah, that sounds real promising.

With my own set of sliders, rosters, tendencies and general tweaking I was able to create a really enjoyable experience on all-star on 2k9, hopefully i'll be able to do an even better job for 2k10.
 


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