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NCAA Football 10 News Post

NCAA FOOTBALL 10 DEMO AVAILABLE TODAY

Fans Awaiting the Release of NCAA Football 10
Create Over 80,000 Custom Teams via TeamBuilder

June 18, 2009 –Electronic Arts is proud to announce that the demo of NCAA Football 10 is available today for Xbox 360 and PS3. Fans who download the free demo will experience all-new gameplay features including:
  • Defensive Keys—Prior to the snap during the pre-play, hold the left trigger while pressing the analog stick in the direction you think will stop the run. If you think the offense will pass the ball, press upward. Or, you can press the icon associated with a receiver (X, Y, A, B, LB, RB) to spotlight that individual. This will focus the defense on making sure that the chosen offensive player does not make a play.
  • Defensive Player Assist—By holding A (on 360) or X (on PS3) on defense your player will be put under CPU control so you have time to read a play and decide the best course of action.
  • Enhanced Defensive Lineman Moves—With new animations, take control of your defensive linemen using the right stick to fight pass blocks and put pressure on the quarterback.
  • Gameplanning—There are six defensive and five offensive individual game planning options, or you can globally set your offense and defense. Each option changes the way your team will perform. For example, be aggressive and try and strip the ball every time and you run the risk of getting more facemask penalties.
  • Player Lock—Player lock allows you to lock on to a specific player in order to control that position during the play. When you lock on you'll get a whole new camera angle that puts you closer to the action.
  • Set Up Plays—Set up plays allows you to run one play in order to set up another. When picking a play, you will notice that some plays have a chain link between them, which indicates that one play can set up the other. Every time you use one particular play throughout the game, you are setting up for the play that is chain linked to it. Once the play is 100% set up (as shown in your playbook), the defense is at its highest likelihood to fall for that play action.
  • 1000 new animations like throw out of a sack, new shotgun snaps/hand-offs, WR/DB interactions, tackles, double team run blocks, catches, broken tackles, and slipping in bad weather.
In anticipation of the release of NCAA Football 10, thousands of fans have logged on to teambuilder.easports.com to create custom teams that can be shared and used in-game when the full product launches on July 14th. One of the year’s most highly anticipated video game features, TeamBuilder was announced and went live at E3 and has been a huge hit with fans ever since, generating over 80,000 user-created teams to date.

TeamBuilder is an all-new, online create-a-school feature that revolutionizes the user’s ability to produce personalized content for NCAA Football 10. With the capability to upload logos and numerous customization options for uniforms, fields, rosters, and much more, TeamBuilder gives users the opportunity to design completely original teams with infinite possibilities. Plus, preloaded logos for several Football Championship Subdivision schools will allow users to add more teams to NCAA Football 10. With its intuitively designed online database that is searchable across several fields, TeamBuilder allows users to share their unique, customized content with ease. A football fan’s dream, TeamBuilder will enable users to experience the excitement and pageantry of college football, defined by their own personalized creations.

The original packaging of NCAA Football 10 will contain a code that unlocks 12 TeamBuilder slots, allowing users to save up to 12 created teams to the console hard drive. Those who pre-order NCAA Football 10 prior to the July 14th in store date will receive a code for an additional 13 slots, allowing them to save 25 created teams directly to the console hard drive.

When the full NCAA Football 10 product hits stores on July 14th, the all-new Season Showdown mode will bring the excitement of college football to fans across the nation like never before. In this new mode, every game counts as fans declare their loyalty to a favorite school and give the ultimate show of support in a nationwide competition for pride. After choosing a school to represent, players will earn credits in-game through head-to-head online matchups and single player modes. Credits not only accumulate in-game but players can also earn credits for their school via new web-based games. Millions of college football fans around the country will be on a mission to prove their school is number one with NCAA Football 10’s Season Showdown.

With all 120 Football Bowl Subdivision schools represented in the game, NCAA Football 10 offers fans an exciting way to experience the thrill of authentic college football year-round. NCAA Football 10 brings the college football atmosphere to life with enhanced stadiums packed with school colors, cheerleaders and mascots. Enjoy the sights of game day with new field goal nets, flags waving in the wind and camera flashes exploding during pivotal moments.

Developed in Orlando, Florida by EA Tiburon, NCAA Football 10 will be available for the Xbox 360 video game and entertainment system, the PlayStation2 and PLAYSTATION3 computer entertainment systems and the PSP (PlayStationPortable). NCAA Football 10 has been rated “E” for everyone by the ESRB.

For more information, please visit www.ncaafootball10.com.

NCAA Football 10 screenshot gallery - Click to view NCAA Football 10 screenshot gallery - Click to view
Game: NCAA Football 10Reader Score: 6.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 61 - View All
NCAA Football 10 Videos
Member Comments
# 401 TreyIM2 @ 06/18/09 09:21 PM
Maaaan, my PSN download took over an hour and now it's about 75% installed. Doesn't sound too horrible after having time to skim through the comments but for those who think Madden 09 is slow??? Something must be wrong with me because Madden 09 is FAST, faster than it has usually been. I remember that demo and how I had an insane feeling of anxiety because of the speed. This demo should be nothing and neither should Madden 10...Ok, done installing. Be back later with me impressions!
 
# 402 Skyboxer @ 06/18/09 09:21 PM
Ok it's ok but not ready to say I'm buying it.

Has anyone else noticed the "Bad throw due to being hit" is way off timing wise?
Twice the thrown ball was no where near (and I mean no where near) where I was throwing it on plays where I did get nailed. Only problem is I didn't get hit till after ball was thrown.
Looks bad when it happens
Maybe just a fluke.... we'll see.
 
# 403 GetYaWeigtUp @ 06/18/09 09:30 PM
Ok I dont think Ive really noticed a pocket forming, and Ive already found a flaw in coverage. The corner route is just to easy to hit in man coverage. If you dont have a safety over the top, its TD easily. Im on HEISMAN also so I know its not the level, the DBs seem to be bad in man coverage again!

And also...with the gamespeed being slow like this, I can already see the lag killing the online games at times if the connection isnt A1.

1 thing I do like is the uniform matches. You can do whatever socks and shoes you wanna do which I like a lot. This gives me more options with TB. I just hope you can do it with your TB teams!
 
# 404 superjames1992 @ 06/18/09 09:31 PM
Quote:
Originally Posted by Diggler360
See they put too much effort into this gameplanning option. Sure, it's cool... but they just limit timing and talent now.

I'm from the school when you need a play you make it happen, with your user catch or you make it happen with your feet to buy some extra time. You might as well just sim the game with this toned down gameplay. Your not doing anything....

Let us MAKE A PLAY EA. Don't tone the game down to Madden 2009 which was the WORST football game since next-gen Madden 2006 in the series.
Yeah, God forbid there's actually a little strategy involved in the game and it's not just a thumb-jockeying contest...
 
# 405 Diggler360 @ 06/18/09 09:34 PM
LOL say I'm crying when I've been playing this game longer than you could imagine.

I just want open gameplay back... that's all and I expect it in the final version which will surely add some jump ball user catching like last year.

Could a 90 speed QB rush in this game consistently? Let's hope so
 
# 406 SHO @ 06/18/09 09:36 PM
I see the improvement, but still has glaring issues. Overall, this feels to Madden 09-ish for my tastes. Decent and better than last year's catastrophe, but not enough to drop 60 for.

Gameplanning, mix n' match unis and play lock are good additions.
 
# 407 Skyboxer @ 06/18/09 09:36 PM
Quote:
Originally Posted by superjames1992
Yeah, God forbid there's actually a little strategy involved in the game and it's not just a thumb-jockeying contest...
Yep I'd rather have strategy and ratings matter lots more than stick skills.
Someone with "stick skills" but little knowledge of the game shouldn't be able to beat someone with moderate stick skills and great knowledge of the game. My .02
 
# 408 Vince @ 06/18/09 09:36 PM
Quote:
Originally Posted by TheCreep
Thats the percentage letting you know how close you are to setting up a playaction against your opponent utilizing that particular play/formation.

Say if you run a HB dive up to 100%, the concept for this is that now you can pick that formation or whatever and run a pass play/playaction but the AI will bite on the run. Thats how its supposed to work.

Does it actually have an effect? Couldn't tell you. Most additions such as this and gameplanning, I dont really mess with. I kind of ignore that ****.

gotcha...thanks for the explanation.
 
# 409 Art01 @ 06/18/09 09:38 PM
At this time, the Demo download for 360 is only for Gold Members. I will hope that within a few days, the download will be available to lowly free silver members like me.

Art





A
 
# 410 Accfsu34 @ 06/18/09 09:38 PM
I got beat 35-0 playing against fla oh heisman. Dunlap had like 3 sacks in the second half, he also tipped a pass and picked it off for a touchdown. You gotta love not getting flagged for horse collar tackles.
 
# 411 countryboy @ 06/18/09 09:41 PM
LOL...once I learned that defensive special moves was the R-stick and not L1/R1, I've gotten better at getting pressure on the QB...

Kept wondering why the guy I was controlling's special move was to jump in the air..
 
# 412 countryboy @ 06/18/09 09:42 PM
Quick question...

is it me(and it very well could be) or can anyone else tell a difference in the speed of the 2 teams? Florida just feels more athletic.
 
# 413 superjames1992 @ 06/18/09 09:42 PM
Quote:
Originally Posted by Art01
At this time, the Demo download for 360 is only for Gold Members. I will hope that within a few days, the download will be available to lowly free silver members like me.

Art





A
I do too. It seems that the demo is largely better than what was anticipated, so perhaps I will have some fun playing it. I wasn't impressed by most of the AI vs. AI videos, but I may get a different feeling when I actually play the game.
 
# 414 Teddy_Long @ 06/18/09 09:44 PM
i hope heisman is tougher in the completed version. the corner routes are way too easy. i thought they improve the man to man coverage? i won 35-0. LOL
 
# 415 sgtspit @ 06/18/09 09:47 PM
yeah this game feels good,going ncaa for ps3,madden for xbox..man im gonna be broke by fall....
 
# 416 DGuinta1 @ 06/18/09 09:47 PM
Quote:
Originally Posted by Teddy_Long
i hope heisman is tougher in the completed version. the corner routes are way too easy. i thought they improve the man to man coverage? i won 35-0. LOL
Amazed how some of you are so good at this game. Dang, I stink. lol
 
# 417 RoyalBoyle78 @ 06/18/09 09:48 PM
DAMN, the demo is taking forever to download.
 
# 418 Vikefan24 @ 06/18/09 09:51 PM
Didn't read the previous 50 pages so this stuff has already been mentioned but offense is way easy, I feel all the games will be shoot outs if the demo is representative of the final product.. How often is there 35-40 pts scored(combined) in an 8 minute period?

And room mate and I played a game and there was EIGHT fumbles.. wtf

The game does LOOK better than I expected though, the new tackle animations are nice and I like the little cut scenes between each play..

Other main issue is way too many broken tackles
 
# 419 ronaldc33 @ 06/18/09 09:54 PM
I was really impressed by the demo. After playing NCAA 09 for the last few days and seeing the vids of 10 I was prepared to hate it. I'm pleasantly surprised. Wrote about it in detail on my blog. http://imfokused.com/2009/06/a-look-back-at-ncaa-09/
 
# 420 SHO @ 06/18/09 09:54 PM
Florida just kicked a 55 yd FG with room to spare. Wow.
 


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