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NCAA Football 10 News Post

NCAA FOOTBALL 10 DEMO AVAILABLE TODAY

Fans Awaiting the Release of NCAA Football 10
Create Over 80,000 Custom Teams via TeamBuilder

June 18, 2009 –Electronic Arts is proud to announce that the demo of NCAA Football 10 is available today for Xbox 360 and PS3. Fans who download the free demo will experience all-new gameplay features including:
  • Defensive Keys—Prior to the snap during the pre-play, hold the left trigger while pressing the analog stick in the direction you think will stop the run. If you think the offense will pass the ball, press upward. Or, you can press the icon associated with a receiver (X, Y, A, B, LB, RB) to spotlight that individual. This will focus the defense on making sure that the chosen offensive player does not make a play.
  • Defensive Player Assist—By holding A (on 360) or X (on PS3) on defense your player will be put under CPU control so you have time to read a play and decide the best course of action.
  • Enhanced Defensive Lineman Moves—With new animations, take control of your defensive linemen using the right stick to fight pass blocks and put pressure on the quarterback.
  • Gameplanning—There are six defensive and five offensive individual game planning options, or you can globally set your offense and defense. Each option changes the way your team will perform. For example, be aggressive and try and strip the ball every time and you run the risk of getting more facemask penalties.
  • Player Lock—Player lock allows you to lock on to a specific player in order to control that position during the play. When you lock on you'll get a whole new camera angle that puts you closer to the action.
  • Set Up Plays—Set up plays allows you to run one play in order to set up another. When picking a play, you will notice that some plays have a chain link between them, which indicates that one play can set up the other. Every time you use one particular play throughout the game, you are setting up for the play that is chain linked to it. Once the play is 100% set up (as shown in your playbook), the defense is at its highest likelihood to fall for that play action.
  • 1000 new animations like throw out of a sack, new shotgun snaps/hand-offs, WR/DB interactions, tackles, double team run blocks, catches, broken tackles, and slipping in bad weather.
In anticipation of the release of NCAA Football 10, thousands of fans have logged on to teambuilder.easports.com to create custom teams that can be shared and used in-game when the full product launches on July 14th. One of the year’s most highly anticipated video game features, TeamBuilder was announced and went live at E3 and has been a huge hit with fans ever since, generating over 80,000 user-created teams to date.

TeamBuilder is an all-new, online create-a-school feature that revolutionizes the user’s ability to produce personalized content for NCAA Football 10. With the capability to upload logos and numerous customization options for uniforms, fields, rosters, and much more, TeamBuilder gives users the opportunity to design completely original teams with infinite possibilities. Plus, preloaded logos for several Football Championship Subdivision schools will allow users to add more teams to NCAA Football 10. With its intuitively designed online database that is searchable across several fields, TeamBuilder allows users to share their unique, customized content with ease. A football fan’s dream, TeamBuilder will enable users to experience the excitement and pageantry of college football, defined by their own personalized creations.

The original packaging of NCAA Football 10 will contain a code that unlocks 12 TeamBuilder slots, allowing users to save up to 12 created teams to the console hard drive. Those who pre-order NCAA Football 10 prior to the July 14th in store date will receive a code for an additional 13 slots, allowing them to save 25 created teams directly to the console hard drive.

When the full NCAA Football 10 product hits stores on July 14th, the all-new Season Showdown mode will bring the excitement of college football to fans across the nation like never before. In this new mode, every game counts as fans declare their loyalty to a favorite school and give the ultimate show of support in a nationwide competition for pride. After choosing a school to represent, players will earn credits in-game through head-to-head online matchups and single player modes. Credits not only accumulate in-game but players can also earn credits for their school via new web-based games. Millions of college football fans around the country will be on a mission to prove their school is number one with NCAA Football 10’s Season Showdown.

With all 120 Football Bowl Subdivision schools represented in the game, NCAA Football 10 offers fans an exciting way to experience the thrill of authentic college football year-round. NCAA Football 10 brings the college football atmosphere to life with enhanced stadiums packed with school colors, cheerleaders and mascots. Enjoy the sights of game day with new field goal nets, flags waving in the wind and camera flashes exploding during pivotal moments.

Developed in Orlando, Florida by EA Tiburon, NCAA Football 10 will be available for the Xbox 360 video game and entertainment system, the PlayStation2 and PLAYSTATION3 computer entertainment systems and the PSP (PlayStationPortable). NCAA Football 10 has been rated “E” for everyone by the ESRB.

For more information, please visit www.ncaafootball10.com.

NCAA Football 10 screenshot gallery - Click to view NCAA Football 10 screenshot gallery - Click to view
Game: NCAA Football 10Reader Score: 6.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 61 - View All
NCAA Football 10 Videos
Member Comments
# 341 Psyblast @ 06/18/09 07:06 PM
Hm...I got an error while downloading the demo (PS3)...
 
# 342 The Iceman @ 06/18/09 07:08 PM
Quote:
Originally Posted by Psyblast
Hm...I got an error while downloading the demo (PS3)...
Yea and mine went from 30 mins to 257 mins in a matter of seconds hmphhh
 
# 343 WarrickNole @ 06/18/09 07:08 PM
awesome...I can't wait to play it..
 
# 344 nxt @ 06/18/09 07:17 PM
Quetion - Is there an option under game plan to make the DL more aggressive? Thus creating more pressure...
 
# 345 da ThRONe @ 06/18/09 07:21 PM
My impressions of the demo NCAA 09.25!
 
# 346 Happyvally74 @ 06/18/09 07:24 PM
I got sacked a lot and had a sack myself. On heisman the pressure seems rediculous.
I was really disappointed in the graphics, the speed of the game, the bullet passes the QB slings out, and some of these tackles are weak.

Is there a way to defend the over the shoulder catches?

Always planned on buying, but after this I don't think I will.
 
# 347 Memberz_09 @ 06/18/09 07:26 PM
To me honestly this game is fine!
 
# 348 mgoblue678 @ 06/18/09 07:28 PM
^^^The game also looked blurry/jaggy at least on my tv, 360 version though.
 
# 349 lamoyou318 @ 06/18/09 07:30 PM
the game was better than I thought it was going to be.Just won 30-27 in overtime with Oklahoma on All-American
 
# 350 Tengo Juego @ 06/18/09 07:33 PM
Ugh. With each play of the demo I find myself losing faith more and more. I feel almost useless on defense.

Absolutely NO momentum involved in running. Watching a guy turn left, right, left, right, without planting or losing any kind of speed makes wanna me puke.

I think I'm going to go play All Pro.
 
# 351 mrdeth @ 06/18/09 07:34 PM
I agree it actually feel like it take some time too get to top speed which is a good thing.
 
# 352 Skyboxer @ 06/18/09 07:35 PM
About to fire it up. I played tons of 09 so I should know pretty quickly if I'm going to roll with 2010...
I'll post impressions soon....
 
# 353 Solidice @ 06/18/09 07:36 PM
Quote:
Originally Posted by Happyvally74
Is there a way to defend the over the shoulder catches?
I just swat the ball out of the WRs hand right when the ball gets there. seems to work for me. the wrap swats really help a lot(although some of the animations for them look weird).
 
# 354 Illustrator76 @ 06/18/09 07:39 PM
Quote:
Originally Posted by Glenn33
The game seemed solid...but very boring.
That's the same thing I said. I honestly don't see how anyone can view as a major upgrade over 09, most of the same major issues still exist from last year and not much seems to have changed. I think once most people play the game more and the "honeymoon" period wears off then opinions will change. I know that other people are enjoying this game, but I personally was very let down and disappointed...
 
# 355 Solidice @ 06/18/09 07:39 PM
I had a 3-0 OT game earlier.

wish there were longer quarters.
 
# 356 Memberz_09 @ 06/18/09 07:43 PM
Is it me or on Heisman Tebow throws inaccurate passes!?
 
# 357 UnderRatedCoast @ 06/18/09 07:48 PM
Quote:
Originally Posted by huntt26
Yeah, I saw this as well.. I tried running it on 4th and 3.. needless to say, i didn't make it, but i liked that it did that now. I never thought about how to stop it though.. anyone able to stop the sneak for a yard?
The couple times I ran it the defense stayed in a 4-3 so there was a huge hole to dive through. However, the second time I ran it I hit the back of my center and bounced off before diving, but still managed the 1st down. I'd imagine if you ran it against a goalline defense that was pinching, you might just dive into the back of your Oline and go down behind the 1st down marker. Lame, but at least now it's not unstoppable.
 
# 358 da ThRONe @ 06/18/09 07:49 PM
If your going make a game with the same graphics, player models, and equipment the gameplay and animation should be outstanding from last year and its not.
 
# 359 Flightwhite24 @ 06/18/09 07:50 PM
What a pleasant surprise after coming home from taking my son to a 3-day Football Camp at Hampton University to find this for Dload. Gonna have some fun tonight. Peace!!!!
 
# 360 swaldo @ 06/18/09 07:51 PM
If you want to say "Pressure is fine" please specify if you are referring to LB pressure or DL pressure. If the CPU blitzes obviously pressure will be better. The problem is the DL is not penetrating, if there's no blitz I can throw a 55 yard bomb on any play I want. Or I can just sit back in the pocket for 6 seconds, pick my nose and scan the field until I see the open receiver. Online is simply going to be high scoring unless this gets fixed.
 


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