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Madden 09 News Post

Well as I post this it’s officially been exactly two weeks since Madden officially launched, and wow it sure has been a busy time for us. I truly hope everyone is enjoying the game, and I wanted to drop an update on some things we’ve been working on for our 2nd patch. We feel that without a doubt this encapsulates the top issues we’re hearing from the forums and community leaders, and hope that this list truly makes Madden NFL 09 the ultimate sports game for you.
  1. Kicking play disconnect: If two opponents play a game with two different camera angles, in any situation where a game winning or tying kick was to be made, a disconnect could occur. “ActionCam” forces the game to go into slow-motion to add drama to these late kicks, but unfortunately the Classic camera does not, thus forcing the “disconnect”. This has been fixed…and FYI all cameras will still be able to be used after the patch.
    Workaround until the patch: If possible, ensure that you and your opponent have the same camera type chosen before starting an online game.
  2. Stability issues in the play call / halftime highlights / postgame highlights screens (especially in Franchise mode after training games): This was a hard one to track down as not everyone was seeing it , we did find the issue however with some Instant Replay / cache corruption, and have a fix ready for patch 2.
    Workaround until the patch: Save and re-boot after any point where you have entered the game. We learned that the likelihood of this issue appearing is magnified after multiple loads into and out of the game engine. From what we’ve seen so far, people that have tried playing only one game at a time (or even one Franchise training session at a time), and saving/rebooting afterwards, have had zero crashes.
  3. Stability issues with Madden IQ end of game popup: This has been fixed.
    Workaround until the patch: Always choose “No” at the Madden IQ end of game popup.
  4. “WR direct snap” exploit: Cheesers found an exploit to direct snap to a WR for easy short yardage gain. Not only are we fixing this play (i.e. we aren’t removing it), we are also going to be re-setting records for anyone with a winning record that has been found to be using this play.
  5. Franchise Progression / Regression (or lack thereof): The lack of higher numbers was a tuning value that I think everyone agreed was just too low. This has been juiced up so you should see more realistic progression now.
  6. Edited players don’t progress: Players were not progressing after their jersey number (or pretty much any other attribute) was edited. This has been fixed.
  7. Stability issue when exiting Madden ’93 in CE version: This has been fixed.
  8. Deep ball glitch: Some enterprising gamers found a way to throw a deep ball while crossing the LOS and hit a receiver wide open at a decent rate. We addressed this by making sure the DB will no longer break on the ball when the QB crosses the line while throwing.
  9. CPU running out of bounds: This bug appears when the CPU tries to switch hands while running to the sidelines. This is fixed for patch 2.
  10. Penalty sliders ineffective: A common complaint from the hardcore community was the lack of effect from the penalty sliders. We increased these substantially for patch 2.
  11. Field degradation: Another common complaint was the lack of field degradation. Our effect was very subtle, which was also getting overshadowed by our lighting and post effects, so we increased this effect for the patch.
  12. Stability issue with the Eagles and a full ring meter: We found and fixed a rare issue where the gamer could run into stability issues while using the Eagles in mini-games with a ring meter that was completely full.
  13. Play call screen hitch: We found and fixed a bug that was causing a noticeable hitch when exiting the play call screen
  14. Prevent Defense issue: We found and fixed an issue where defenders sharing a deep zone/prevent assignment would loosen their coverage (because they thought the other guy was covering for them), which allowed the receiver to get behind them even though they were in Prevent.
  15. Brett Favre stats: With the late addition of Brett Favre, we were not able to get his Career and Season statistics into the game for the roster update. This has now been added for patch 2.
  16. Defensive Preplay Mis-cue: We found and fixed an issue where defenders would leave their man wide open in a Cover 3.
  17. CPU quick-snap: A very common complaint on the forums was the speed at which the CPU snapped the ball. We added a random length of time (no less than 5 seconds) for the CPU to wait and even make pre-play adjustments.
  18. Online playbook switch: We fixed a small annoying little issue where playbooks were re-setting to the defaults after the playbook select popup was closed.
I hope this makes everyone quite happy. :-)

The patch is being tested as I write this and will be sent off for verification in the morning, so we are targeting less than a 3 week turnaround from today for this to hit the general public. (Woohoo!) We will also make sure to provide updates as the patch progresses through the 3rd party approval process. As a side note, as of this moment there have been no changes to database schema, so you won’t have to re-start your Franchise or delete any files.

It makes us very stoked to be able to make this many changes for a patch, and do them based directly on community feedback. There are always going to be folks that are upset if what they felt was a top issue wasn’t addressed, but I’ll state again (as I have before) that we have to keep balancing this work against Madden NFL 2010. The longer we keep going on patches, the less we can add to the following year’s product. On a side note, there is also a Franchise stability issue that we have been investigating, and we are working feverishly to get this figured out. We will update on that issue as soon as we can. As for the items above, I personally feel that we have hit a very good balance of top items because many of these issues can actually detract from an enjoyable experience, which is obviously the last thing we want.

And now that this patch is nearly out the door, I figured I’d drop some more good news… We have officially started building the TOTALLY FREE “Sim Madden Gamer” DLC pack, which includes Accelerated Clock, a “Classic” Controller Configuration, CPU Sliders, and Community Gamerpics for 360. I’ll state again that there’s no promise that this goes through, but we have nearly every one of these features actually ‘done’ internally, so now we have to figure out how to get Microsoft and Sony to allow us to release them.

Thanks everyone – keep the feedback coming, and let's keep this train a-rollin'!

Ian Cummings
Senior Designer, Madden NFL 2010

Game: Madden NFL 09Reader Score: 7/10 - Vote Now
Platform: NDS / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 88 - View All
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Member Comments
# 361 bukeyez @ 08/30/08 06:25 AM
Quote:
Originally Posted by TheMatrix31
You're new here, so just a tip.

Break up your text and make it easier to read. I'm willing to say that the reason no one is responding to your post is because it's one block of text.
I just hope I get a response for someone who feels me. I am not looking to get into a spat or debate with the cheeseballs on these forums. The constant griping and sniping that I have to scroll through on these threads to get info is tiresome.

 
# 362 Steven123 @ 08/30/08 07:30 AM
So the game released in Mid-August but I have to wait until Mid-September to actually get a decent experience? That's nice....


Why not just take a little more time to polish the game just in time for the start of the season instead of rushing it out for the preseason, have to patch it anyway, and then wait for Microsoft & Sony's approval? One of the developers made a thread about patch 1 and 2 a couple of days before release, so I'm pretty sure they were aware of the issues.
 
# 363 Steven123 @ 08/30/08 07:33 AM
Quote:
Originally Posted by brendanrfoley
I've been a member of these forums for a long, long time -- and I don't remember them ever being an EA love-fest.

Yeah, I've only started seeing it this year. Probably because EA developers are so nice to be posting on these boards... Anyways, let the *** kissing continue...
 
# 364 bluengold34_OS @ 08/30/08 07:54 AM
I can honestly say as a Mod, I do not look for anyone to kiss EA's backside or any other other developer's backside. I only ask is that they are treated with respect. The same exact respect that we ask for the developer's of The Show in that forum.

By the way, it's the same exact respect that I also ask you to show your fellow posters, and that you get in return. I simply ask that if you have a problem, you handle it with dignity and maturity........and that seems to be a big problem a lot of the time.

The majority of the people who complain about this board being "EA friendly" are the same one's that post " Man, I got !@#$% out of my money, man EA is a piece of a !@#$%#.

Seriously, what does that bring to the conversation, if you have a problem that hasn't been mentioned before, mention it. If you have a gripe, let it be known. All we ask is that you keep it in the proper forums and that there are not a 1000 of the same post's with their own threads.

One final comment..............this board isn't EA friendly, 2k friendly, or Sony friendly. It's simply a site that ask you to be respectful and mature with your post and the way you treat people. If you have a problem with that, or can't conduct yourself in that matter......then please, don't be here.
 
# 365 brendanrfoley @ 08/30/08 11:09 AM
Quote:
Originally Posted by bluengold34
The majority of the people who complain about this board being "EA friendly" are the same one's that post " Man, I got !@#$% out of my money, man EA is a piece of a !@#$%#.
You hit the nail on the head. It's the same over in the MLB 2K forum.

I understand Madden has problems, I do. But I try to keep it in context. Tiburon has nine months every year to turn around and develop one of the biggest titles in all of gaming. Not only are there gameplay, graphic, and presentation tweaks to make year in, year out... but corporate EA is always looking for "new" features to market.

The development cycle is short, internal demands many and expectations huge. Most of us don't understand that type of pressure; I think it is entirely reasonable to expect the developers who do visit with us here to be treated with respect.
 
# 366 boooey @ 08/30/08 11:19 AM
Quote:
Originally Posted by brendanrfoley
You hit the nail on the head. It's the same over in the MLB 2K forum.

I understand Madden has problems, I do. But I try to keep it in context. Tiburon has nine months every year to turn around and develop one of the biggest titles in all of gaming. Not only are there gameplay, graphic, and presentation tweaks to make year in, year out... but corporate EA is always looking for "new" features to market.

The development cycle is short, internal demands many and expectations huge. Most of us don't understand that type of pressure; I think it is entirely reasonable to expect the developers who do visit with us here to be treated with respect.
All of you what you say is most likely true, and I agree 100%, but as consumers that's just not our problem to deal with. As paying customers we are owed a playable game to play, and one that isn't bug ridden like this years Madden.

and for Ian to make a comment like "The longer we try to fix Madden 09, the less we can put into Madden 2010" is totally out of line to tell your paying customers, and will only anger those people even more who's game and consoles are freezing up.
 
# 367 brendanrfoley @ 08/30/08 11:40 AM
Quote:
Originally Posted by boooey
All of you what you say is most likely true, and I agree 100%, but as consumers that's just not our problem to deal with. As paying customers we are owed a playable game to play, and one that isn't bug ridden like this years Madden.
This is where you and I have fundamental differences, and that's okay.

I haven't experienced a single freeze in more than 30 games, including 6 in franchise. And between the lines, the game plays incredibly well. Madden is extremely playable (in my opinion). People are just upset because it doesn't play the way they want it to.
 
# 368 boooey @ 08/30/08 11:48 AM
Quote:
Originally Posted by brendanrfoley
People are just upset because it doesn't play the way they want it to.
no.. people are upset with this year's Madden because they can't get through a single game, and their console is freezing up, and in some cases is even bricked.

so, you are saying you are ok with this?
 
# 369 BleacherCreature @ 08/30/08 12:33 PM
What did everyone do in the days when games couldn't be patched and what you bought was what you played?
 
# 370 boooey @ 08/30/08 12:42 PM
Quote:
Originally Posted by BleacherCreature
What did everyone do in the days when games couldn't be patched and what you bought was what you played?
since they couldn't patch video games before online access, they were thoroughly tested before release, unlike the games today.
 
# 371 EWRMETS @ 08/30/08 12:45 PM
Quote:
Originally Posted by boooey
since they couldn't patch video games before online access, they were thoroughly tested before release, unlike the games today.
I don't think that's accurate.
 
# 372 boooey @ 08/30/08 12:49 PM
Quote:
Originally Posted by EWRMETS
I don't think that's accurate.
ok, care to elaborate??

i am not saying there were never any bugs or glitches in any video games before online access.. only that the QA testing was better.
 
# 373 roadman @ 08/30/08 01:05 PM
Quote:
Originally Posted by boooey
ok, care to elaborate??

i am not saying there were never any bugs or glitches in any video games before online access.. only that the QA testing was better.
Video games were much simpler back in the heyday.

Pong, Mario, etc..... space invaders, etc..... just plop in a cartridge and have fun with no worries except for mom and dad telling us it's dinner time or bed time.

Since the invention of online, we all want perfection and the right to play the game as if you were watching it on TV.
 
# 374 SoMiss2000 @ 08/30/08 01:46 PM
Quote:
Originally Posted by roadman
Video games were much simpler back in the heyday.

Pong, Mario, etc..... space invaders, etc..... just plop in a cartridge and have fun with no worries except for mom and dad telling us it's dinner time or bed time.

Since the invention of online, we all want perfection and the right to play the game as if you were watching it on TV.
"back in the heyday" doesn't have to mean back in the early eighties with pong, mario, and space invaders. One could reference sports games on sega genesis, playstation, super nes, etc. hell you can even bring PS2 into the equation as i don't remember any patches being available on that system. What you bought was what you got and you dealt with it until the next year.
 
# 375 brendanrfoley @ 08/30/08 02:06 PM
Quote:
Originally Posted by boooey
no.. people are upset with this year's Madden because they can't get through a single game, and their console is freezing up, and in some cases is even bricked.

so, you are saying you are ok with this?
As previously stated, I haven't seen a single hitch, freeze, or crash. Many haven't; so please don't paint with such a broad brush.
 
# 376 brendanrfoley @ 08/30/08 02:07 PM
Quote:
Originally Posted by boooey
ok, care to elaborate??

i am not saying there were never any bugs or glitches in any video games before online access.. only that the QA testing was better.
I'm not sure if QA was better, or if there is just more to test now. There is more hardware behind the scenes and software is asked to do much more.

Testers have much more to test now than ever before.
 
# 377 RoyalBoyle78 @ 08/30/08 05:47 PM
Quote:
Originally Posted by brendanrfoley
As previously stated, I haven't seen a single hitch, freeze, or crash. Many haven't; so please don't paint with such a broad brush.
agree, I have seen ZERO of these type of issues.



anyway, sorry I'm not reading all these post, is the patch out yet or no?
 
# 378 boooey @ 08/30/08 06:57 PM
Quote:
Originally Posted by aBiNeR
People we're not talking about the PC platform here and all the possible configurations people may have. A console is a console. If one person finds a crash due to the game software, you too shall. It's a matter of time that's all.
yup.. agreed.. and we shall see what happens in a few months if those claiming to have no issues start freezing up all over the place.

I just love how people only think about themselves, and not the broader problem here..
 
# 379 db56 @ 08/30/08 07:49 PM
I'll probably get jacked for this, what is a DLC?
 
# 380 db56 @ 08/30/08 08:24 PM
Quote:
Originally Posted by ravens52bears54
DownLoadable Content.
my bad, thx for the info
 


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