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Madden 09 News Post

Well as I post this it’s officially been exactly two weeks since Madden officially launched, and wow it sure has been a busy time for us. I truly hope everyone is enjoying the game, and I wanted to drop an update on some things we’ve been working on for our 2nd patch. We feel that without a doubt this encapsulates the top issues we’re hearing from the forums and community leaders, and hope that this list truly makes Madden NFL 09 the ultimate sports game for you.
  1. Kicking play disconnect: If two opponents play a game with two different camera angles, in any situation where a game winning or tying kick was to be made, a disconnect could occur. “ActionCam” forces the game to go into slow-motion to add drama to these late kicks, but unfortunately the Classic camera does not, thus forcing the “disconnect”. This has been fixed…and FYI all cameras will still be able to be used after the patch.
    Workaround until the patch: If possible, ensure that you and your opponent have the same camera type chosen before starting an online game.
  2. Stability issues in the play call / halftime highlights / postgame highlights screens (especially in Franchise mode after training games): This was a hard one to track down as not everyone was seeing it , we did find the issue however with some Instant Replay / cache corruption, and have a fix ready for patch 2.
    Workaround until the patch: Save and re-boot after any point where you have entered the game. We learned that the likelihood of this issue appearing is magnified after multiple loads into and out of the game engine. From what we’ve seen so far, people that have tried playing only one game at a time (or even one Franchise training session at a time), and saving/rebooting afterwards, have had zero crashes.
  3. Stability issues with Madden IQ end of game popup: This has been fixed.
    Workaround until the patch: Always choose “No” at the Madden IQ end of game popup.
  4. “WR direct snap” exploit: Cheesers found an exploit to direct snap to a WR for easy short yardage gain. Not only are we fixing this play (i.e. we aren’t removing it), we are also going to be re-setting records for anyone with a winning record that has been found to be using this play.
  5. Franchise Progression / Regression (or lack thereof): The lack of higher numbers was a tuning value that I think everyone agreed was just too low. This has been juiced up so you should see more realistic progression now.
  6. Edited players don’t progress: Players were not progressing after their jersey number (or pretty much any other attribute) was edited. This has been fixed.
  7. Stability issue when exiting Madden ’93 in CE version: This has been fixed.
  8. Deep ball glitch: Some enterprising gamers found a way to throw a deep ball while crossing the LOS and hit a receiver wide open at a decent rate. We addressed this by making sure the DB will no longer break on the ball when the QB crosses the line while throwing.
  9. CPU running out of bounds: This bug appears when the CPU tries to switch hands while running to the sidelines. This is fixed for patch 2.
  10. Penalty sliders ineffective: A common complaint from the hardcore community was the lack of effect from the penalty sliders. We increased these substantially for patch 2.
  11. Field degradation: Another common complaint was the lack of field degradation. Our effect was very subtle, which was also getting overshadowed by our lighting and post effects, so we increased this effect for the patch.
  12. Stability issue with the Eagles and a full ring meter: We found and fixed a rare issue where the gamer could run into stability issues while using the Eagles in mini-games with a ring meter that was completely full.
  13. Play call screen hitch: We found and fixed a bug that was causing a noticeable hitch when exiting the play call screen
  14. Prevent Defense issue: We found and fixed an issue where defenders sharing a deep zone/prevent assignment would loosen their coverage (because they thought the other guy was covering for them), which allowed the receiver to get behind them even though they were in Prevent.
  15. Brett Favre stats: With the late addition of Brett Favre, we were not able to get his Career and Season statistics into the game for the roster update. This has now been added for patch 2.
  16. Defensive Preplay Mis-cue: We found and fixed an issue where defenders would leave their man wide open in a Cover 3.
  17. CPU quick-snap: A very common complaint on the forums was the speed at which the CPU snapped the ball. We added a random length of time (no less than 5 seconds) for the CPU to wait and even make pre-play adjustments.
  18. Online playbook switch: We fixed a small annoying little issue where playbooks were re-setting to the defaults after the playbook select popup was closed.
I hope this makes everyone quite happy. :-)

The patch is being tested as I write this and will be sent off for verification in the morning, so we are targeting less than a 3 week turnaround from today for this to hit the general public. (Woohoo!) We will also make sure to provide updates as the patch progresses through the 3rd party approval process. As a side note, as of this moment there have been no changes to database schema, so you won’t have to re-start your Franchise or delete any files.

It makes us very stoked to be able to make this many changes for a patch, and do them based directly on community feedback. There are always going to be folks that are upset if what they felt was a top issue wasn’t addressed, but I’ll state again (as I have before) that we have to keep balancing this work against Madden NFL 2010. The longer we keep going on patches, the less we can add to the following year’s product. On a side note, there is also a Franchise stability issue that we have been investigating, and we are working feverishly to get this figured out. We will update on that issue as soon as we can. As for the items above, I personally feel that we have hit a very good balance of top items because many of these issues can actually detract from an enjoyable experience, which is obviously the last thing we want.

And now that this patch is nearly out the door, I figured I’d drop some more good news… We have officially started building the TOTALLY FREE “Sim Madden Gamer” DLC pack, which includes Accelerated Clock, a “Classic” Controller Configuration, CPU Sliders, and Community Gamerpics for 360. I’ll state again that there’s no promise that this goes through, but we have nearly every one of these features actually ‘done’ internally, so now we have to figure out how to get Microsoft and Sony to allow us to release them.

Thanks everyone – keep the feedback coming, and let's keep this train a-rollin'!

Ian Cummings
Senior Designer, Madden NFL 2010

Game: Madden NFL 09Reader Score: 7/10 - Vote Now
Platform: NDS / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 88 - View All
Madden NFL 09 Videos
Member Comments
# 441 DieHardYankee26 @ 09/02/08 06:46 PM
Quote:
Originally Posted by canes2008
Ok I'm sorry if this is in the wrong place

I have a Question about importing your EA fantasy team, Can U use it in Ftanchise mode or not? If not then what's the point.

thanks
When you get to where you are going to pick your team from, press y(on 360) I guess its triangle on ps3 but I can't confirm that and then pick your team. And yes you can do it

[QUOTERevolution42]

Does anybody know the release date for patch 2?[/quote]

all we know is mid september
 
# 442 xV3L0CiTY @ 09/02/08 06:53 PM
Quote:
Originally Posted by Revolution42
Does anyone have any info as to the release date of Patch #2 ? Thanks much.
Does anyone ever bother to read the 1st post of the thread?

I think it's hilarious when there's a post in this thread asking a question that is answered in the very 1st post.

Because I'm nice enough, and already bothered typing this much, it is most likely about 2 weeks out.
 
# 443 Revolution42 @ 09/02/08 11:42 PM
Quote:
Originally Posted by DieHardYankee26
When you get to where you are going to pick your team from, press y(on 360) I guess its triangle on ps3 but I can't confirm that and then pick your team. And yes you can do it

[QUOTERevolution42]

Does anybody know the release date for patch 2?
all we know is mid september[/quote]


Thanks.
 
# 444 Revolution42 @ 09/02/08 11:55 PM
Quote:
Originally Posted by xV3L0CiTY
Does anyone ever bother to read the 1st post of the thread?

I think it's hilarious when there's a post in this thread asking a question that is answered in the very 1st post.

Because I'm nice enough, and already bothered typing this much, it is most likely about 2 weeks out.
Nope...didn't bother to read the first post, was just about to take my post-chemo nap but my "patch curiosity" got the best of me and I just had to ask. But in the future I will be more careful to follow the "protocols'....trust me...I "know how it is" in forums with many of the....well, those that...well...suffice to say, I know how it is. And thanks much for the info.
 
# 445 splanch @ 09/03/08 03:37 AM
Will I be able 2 change my uniforms online now?
 
# 446 Old Mr T @ 09/03/08 05:57 AM
What about a release date for the downloadable content? (more specifically CPU sliders)

I remember Ian mentioning that they had DLC ready for release but were awaiting acceptance from Sony and MS.

Is there any update on this?

Thanks
 
# 447 countryboy @ 09/03/08 09:05 AM
Quote:
Originally Posted by Old Mr T
What about a release date for the downloadable content? (more specifically CPU sliders)

I remember Ian mentioning that they had DLC ready for release but were awaiting acceptance from Sony and MS.

Is there any update on this?

Thanks

not yet, but I'm sure Ian will provide an update in regards to the release date for both the patch and the DLC as soon as he has one.
 
# 448 ab2c4 @ 09/03/08 11:43 AM
Quote:
Originally Posted by Old Mr T
What about a release date for the downloadable content? (more specifically CPU sliders)

I remember Ian mentioning that they had DLC ready for release but were awaiting acceptance from Sony and MS.

Is there any update on this?

Thanks
This is what I am waiting for so hopefully we will hear something soon. I am letting my copy of Madden collect dust while I wait for cpu sliders. I am still hopeful that we will get the DLC this month.
 
# 449 Old Mr T @ 09/03/08 02:03 PM
Thanks guys, I'll keep a look out for an update.
 
# 450 billsjunkie @ 09/03/08 02:05 PM
See I don't get this...I need to wait for CPU sliders before I ever play Madden again. I play with Heelfans sliders and I get some great games. Some low scoring....some high. Sometimes the CPU QB rips me apart...sometimes they hit only 55% of there passes. Sometimes I can run the ball and sometimes they kick my butt. Just play the game man....it's the most fun I have had with Madden in quite sometime.
 
# 451 ab2c4 @ 09/03/08 03:25 PM
Quote:
Originally Posted by billsjunkie
See I don't get this...I need to wait for CPU sliders before I ever play Madden again. I play with Heelfans sliders and I get some great games. Some low scoring....some high. Sometimes the CPU QB rips me apart...sometimes they hit only 55% of there passes. Sometimes I can run the ball and sometimes they kick my butt. Just play the game man....it's the most fun I have had with Madden in quite sometime.
I tried to play Madden for the first two weeks but it just isn't playing like a sim for me. I tried the Madden IQ and that is a long way off from realism. So I tried the custom sliders and no matter how much I tried to tweak them the game just isn't playing realistically. I decided I am not going to get frustrated anymore over it, I have put it aside and will wait for the DLC to add the cpu sliders back in.

I honestly tried to make it play like a sim without the cpu sliders but it didn't work out for me. It's not even a big deal for me anymore because I know they will add the sliders back into the game and in the meantime I am playing other games while I wait. I am actually having a blast playing NCAA Football 08 and that will keep me occupied indefinitely since I don't play online.
 
# 452 datruth @ 09/03/08 03:50 PM
Quote:
Originally Posted by ab2c4
I tried to play Madden for the first two weeks but it just isn't playing like a sim for me. I tried the Madden IQ and that is a long way off from realism. So I tried the custom sliders and no matter how much I tried to tweak them the game just isn't playing realistically. I decided I am not going to get frustrated anymore over it, I have put it aside and will wait for the DLC to add the cpu sliders back in.

I honestly tried to make it play like a sim without the cpu sliders but it didn't work out for me. It's not even a big deal for me anymore because I know they will add the sliders back into the game and in the meantime I am playing other games while I wait. I am actually having a blast playing NCAA Football 08 and that will keep me occupied indefinitely since I don't play online.

I've played mostly online and it's as frustrating due to the poor control of the WR. I've been able to tweak the WR catching sliders to yield better control without cheese but neither patch or DLC will help gamers like myself.

We need a way to set human and cpu sliders for online leagues.

Unfortunately I will have to shelve this game permanently till 2010 if DLC doesn't enable sliders for online leagues.
 
# 453 Tengo Juego @ 09/03/08 04:56 PM
Did it go to Cert? Was suppose to go on Tuesday correct?
 
# 454 SolidSnake07 @ 09/03/08 05:47 PM
Can anyone tell me why is it taking so long for patch #2 to be released if its already finished? Who is to blame for the hold up?
 
# 455 boooey @ 09/03/08 05:57 PM
Quote:
Originally Posted by SolidSnake07
Can anyone tell me why is it taking so long for patch #2 to be released if its already finished? Who is to blame for the hold up?
go back and read the first post.. and you will have your answer

I still would like to know exactly what Sony and MS are doing with the patch that takes so long.. are they doing there own QA testing on it?
 
# 456 ScottD413 @ 09/03/08 05:59 PM
Quote:
Originally Posted by boooey
go back and read the first post.. and you will have your answer

I still would like to know exactly what Sony and MS are doing with the patch that takes so long.. are they doing there own QA testing on it?
yes
 
# 457 RumbleCard @ 09/03/08 06:23 PM
Have they announced any info on the DLC sim pack thing discussed in the first page. It was a maybe....anyone know if its been scraped or will it be made available. I'd like some CPU sliders and accelerated clock.
 
# 458 nookiebear @ 09/03/08 06:25 PM
IAN - I CANNOT EVEN FINISH ONE SINGLE 'PLAY NOW' GAME ANYMORE WITH MY COPY OF MADDEN 09 FOR THE 360

IT FREEZES EVERY TIME

PLEASE TELL ME THE PATCH FIXES THIS

THIS IS ABSOLUTELY DISGRACEFUL
 
# 459 xV3L0CiTY @ 09/03/08 06:48 PM
^^^

What's the point of this thread if people fail to read the orginal, first, OP, #1 post of the thread...honestly?

It answers almost every question that has been asked.
 
# 460 ExtremeGamer @ 09/03/08 07:08 PM
Just got prompted for a pretty hefty size patch.

EDIT - no idea what it was for, but it's not the patch, no Favre stats.

EDIT 2 - weird, got one for NCAA 09 as well. Must be an EA thing.
 


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