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MLB The Show 17 News Post

MLB The Show 17 patch 1.05 is available now, check out the full list of fixes below and post your thoughts.


Game: MLB The Show 17Hype Score: 9/10 - Vote Now
Platform: PS4Votes for game: 36 - View All
Member Comments
# 1 Gosens6 @ 05/01/17 08:26 AM
Starting pitcher getting pulled too early in QC games is all I needed to see!

Thanks SCEA for the quick patch! Let's hope it all works out as intended


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# 2 NAFBUC @ 05/01/17 08:26 AM
Bamboo bat sound gone.
 
# 3 NDAlum @ 05/01/17 08:29 AM
This shows how in tune they are with the community and they listen.

I wonder if other websites heavily reported the SP QC pulls like OS...
 
# 4 Mercury112491 @ 05/01/17 08:30 AM
Fixed the bamboo bat. I'm happy.


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# 5 bcruise @ 05/01/17 08:36 AM
Can't definitively call it fixed after one game, but I can say with certainty that the CPU pitcher was already long gone by this point in the game before this patch:

 
# 6 Impetuous65 @ 05/01/17 08:52 AM
I hope the On Screen displays get some love, display the wrong info is jarring. From, wrong divisions to grossly exaggerated pitch info for "break" being 1156 inches or 756 inches.
 
# 7 bestbrother @ 05/01/17 08:55 AM
Do I like that!
 
# 8 RogueHominid @ 05/01/17 08:57 AM
Oh, sweet eight-pound, six ounce infant Jesus!

Very excited about the QC fix.
 
# 9 Armor and Sword @ 05/01/17 08:58 AM
DL the patch as I type this. Will get in a game to check things out before work.
 
# 10 BigOscar @ 05/01/17 09:15 AM
Exactly what I was after, QC fix and fixing the horrible bat sound. As long as they actually are fixed and no new problems have been added, that's all the major game breaking stuff fixed for me. Very excited to get my franchise properly up and running
 
# 11 ninertravel @ 05/01/17 09:22 AM
Sp problem still not fixed leading 3-0 CPU pulls pitcher in the 5th with 70 pitchers I give up never getting fixed it's not a quick counts issue I play full
 
# 12 dazzelle @ 05/01/17 09:27 AM
Quote:
Originally Posted by Impetuous65
I hope the On Screen displays get some love, display the wrong info is jarring. From, wrong divisions to grossly exaggerated pitch info for "break" being 1156 inches or 756 inches.
Pitch break info is still wrong but so far all stat categories shown on the ticker seem correct, avg's ect.
 
# 13 CleveCluby @ 05/01/17 09:40 AM
WOW. I am surprised and thrilled. Haven't had time to check it out but if the Pitching issue is fixed, I'll be a happy camper. The only other issue I noticed and was not there before the last patch or I should say I didn't notice it until the other night was the freezing base runners. It ended up costing me a game. I had runners on first and second, I hit a ground ball through the middle and the both went half way and just stopped. Center fielder through the ball to 2b for the force out, and then ran and tagged the runner between 2nd and third.

My base hit turned into a double play. Happened twice in that game. never noticed it before and didn't read anything specific about it in the patch notes. I will be gone for most of the day and won't have a chance to check it out, so if anyone knows if it's been fixed, Please post. Also didn't see anything about the stats and divisions be corrected. Anyway, Good luck to all and hope this patch brings good things to everyone. Looking forward to hearing and reading good news today.. But i already seen someone posted pitcher being pulled in the 5th with a 3 to 0 score. Hope that was just one sample..
 
# 14 jeffy777 @ 05/01/17 09:42 AM
Loving this patch.

The hit variety since 1.04 is fantastic. Seeing all sorts of variety: doubles off the wall, bloopers, slicing line drives, etc.

Now that the sound issue is fixed, it's even more enjoyable.
 
# 15 Buckeye052303 @ 05/01/17 09:44 AM
So I just hopped on this morning to play some BR after this latest patch a few hours ago. Everything was actually very smooth and no freezing. I was up 4-0 in the top of the 3rd and my last batter struck out to end the inning. And then it went straight to the post game and the guy I was playing never got to bat in the bottom of the 3rd. I messaged him to make sure he didnt quit or something and I just missed it but he confirmed that it just skipped straight to the end game screen.
 
# 16 CarolinaBlue02 @ 05/01/17 09:56 AM
Quote:
Originally Posted by ninertravel
Sp problem still not fixed leading 3-0 CPU pulls pitcher in the 5th with 70 pitchers I give up never getting fixed it's not a quick counts issue I play full


Not good.


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# 17 ruxpinke @ 05/01/17 10:12 AM
One game in with qc, cpu pitcher went six full, felt like the right time to to pull him as the pitch count was high and he had given up two earned. Had never had the CPU pitcher even start the 6th for me before. Bullpen management for the one game seemed solid as well. Didn't see any pitcher get left out there too long. One game sample is obviously very small, but felt much better.


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# 18 PPerfect_CJ @ 05/01/17 10:15 AM
I guess bunting against the shift was so bad, they decided to fix it twice. Lol! Great patch. Love how these guys listen to our feedback to make the game better. (See how that works, FIFA?)
 
# 19 bryanm1982 @ 05/01/17 10:16 AM
Quote:
Originally Posted by ruxpinke
One game in with qc, cpu pitcher went six full, felt like the right time to to pull him as the pitch count was high and he had given up two earned. Had never had the CPU pitcher even start the 6th for me before. Bullpen management for the one game seemed solid as well. Didn't see any pitcher get left out there too long. One game sample is obviously very small, but felt much better.


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I can handle 6 full IP. That is the usual norm now these days IRL. When I tried a couple games doing full counts the pitchers seemed to go 6 IP or maybe a little more depending on situation.
 
# 20 DarthRambo @ 05/01/17 10:38 AM
Called into work and going to be playing a lot today lol. Started first game up now in my Indians franchise. Using QC with my current sliders. Fingers crossed!

I've already issued one walk, and drawn two walks in two innings thanks to some 3-2 starting counts!

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