Home
MLB The Show 17 News Post

MLB The Show 17 patch 1.05 is available now, check out the full list of fixes below and post your thoughts.


Game: MLB The Show 17Hype Score: 9/10 - Vote Now
Platform: PS4Votes for game: 36 - View All
Member Comments
# 141 jeffy777 @ 05/02/17 12:33 AM
Absolutely loving the hitting in the last 2 patches. I was just a single short of hitting for the cycle in my RTTS. Some of these extra base hits would never have been possible in year's past. The new physics are really starting to shine now that the HRs are toned down.
 
# 142 Spokker @ 05/02/17 01:07 AM
Over a month in. Two patches later. Still freezes.

Oh well.
 
# 143 Skyboxer @ 05/02/17 01:22 AM
Quote:
Originally Posted by Spokker
Over a month in. Two patches later. Still freezes.

Oh well.
What mode are you playing when it freezes and is there anything in particular you're doing when it freezes?
I've had zero freezes so far after many games so just curious if there's a certain thing causing it for you.
 
# 144 jada855 @ 05/02/17 02:51 AM
Quote:
Originally Posted by Shergie51
I just wish they would fix the diving mechanic during fielding. I have not been in a situation where it was beneficial to dive, because they cover more ground simply running in a backwards angle. They dive too slow and there should be more ball logic when diving. In previous versions once you got the timing down it played very well, but here I cannot recall a situation in which I needed to dive for a ball.
Shergie51,


Curious as to what is your style of play? Do you play using Player Lock or full team control. Full team control defense definitely plays different than Player Lock defense. Especiallly with the diving mechanic.

I have to turn the setting for one button dives to on which gives wierd results as R2 for dive no longer works.
 
# 145 RogueHominid @ 05/02/17 07:36 AM
I finally had a chance to play-test this in my LAD franchise. QC is definitely working better. I faced Erlin and he lasted a full 6, despite being down 2-0, and they only pulled him once I got 2 men on base in the 7th.

That would have never happened previously; he'd have been gone after the 4th.

Also, the batted-ball sound is much better now that it's back to normal.

I can't imagine what else they'd need to do to make this game better, at least from my perspective. It's amazing.
 
# 146 chuckclc @ 05/02/17 08:03 AM
Quote:
Originally Posted by b22gamer
It's 7:47 AM EST. was hoping to get a quick DD game in before work...you would think there'd be no server traffic at this time....Server Error. Your Connection to The Show Online has been lost. And so has my patience with this game. FFS Sony....GET. YOUR. SH!T. TOGETHER.
Yeah, seems to be down for a while now. A good way to test if it is the servers if I am having problems on the game is to go here http://theshownation.com/home,this site is on the same server.
 
# 147 stealyerface @ 05/02/17 08:16 AM
How do I get a video clip I saved from last night to where other folks can see it? I recorded a movie, it said it could be viewed in the home page, and I can't find it.
~syf
 
# 148 taterskin @ 05/02/17 08:42 AM
Quote:
Originally Posted by Shergie51
I refuse to do any fielding when i play rtts, except SS. Why they cant understand that letting us lock onto our player using the standard/normal defense views used during regular play would be the greatest thing ever i do not know. We dont need this awkward 1st person view, especially when it switches camera halfway to the ball forcing us to push A different direction on the control pad even though we are still running the same direction. I have played the show since it's inception and they have made no improvement to this and I can't imagine the feedback would be positive unless no one plays outfield.

Fielding is my favorite part of the game so much that I have a franchise in which I fantasy drafted based on defense and all I do is throw fastballs down the middle of the plate and try to field. Also, I have the one button option selected as well.

I know that diving over the ball has been this way, and it just was a matter of timing to dive for a ball. It is the same way now with timing, however I have yet to come across a situation where simply taking a steeper angle to get the ball was not more beneficial than diving. Perhaps i need to take down fielder speed or reaction in sliders, but I remember not having good results when i did that before.

Also, I would be interested to know from all use that guys out there how many pop-ups to the catcher on average happen during a game and whether or not it is all that my batters pop out to the catcher now at least six times a game. And if this is normal, which I'm being sarcastic and I know that it is not, how come the computer doesn't pop out to the catcher as much. And this so far has been on legend and Hall of Fame and with directional or zone. Problem is so bad that this is how I learned of the last patch. I was popping out and hitting dribblers so much that I went and checked online to see if something had changed and sure know if there had been a patch.


I too love the fielding in RTTS....with winning a gold glove a priority every year. I play in RF and have to hold R3 to keep from getting the cameras that switch halfway through the play. In a lot of cases I have to take side angles and dive behind shots down the line or to the left or right. Below is an example....it's a replay. You're absolutely correct though... my biggest problem is there are limited opportunities to make these plays although I've learned how to do it on the plays that present themselves.


https://www.youtube.com/watch?v=zg5qJHaaI4U
 
# 149 Syce @ 05/02/17 09:05 AM
i dont know about anyone else, but something is going on in my franchise now with this latest patch.

currently playing a game against the Rays and their defensive lineup has Kevin Keirmaier playing 3rd base. ummm this is like what the hell is going on type of moments. Also the gold glove icon under certain players who won them last season are showing up under the wrong players again(because this was the case in '16)
 
# 150 Impetuous65 @ 05/02/17 09:19 AM
4 games(full games), CPU 6 and 1/3 innings pitched 70 pitches score 0-1; 5 innings 68 pitches score 0-0; 7 and 1/3 innings pitched 77 pitches score leading 2-0; 6 and 2/3 innings pitched 65 pitches again leading 3-0 all Managers Hook. Please SDS, find a balance I would love to see pitchers face some adversity and battle their way out of it, I would love to see "Quirks at Work" like WorkHorse, Fighter, Pressure Cooker, I wanna know if this stuff works as intended.
 
# 151 CarolinaBlue02 @ 05/02/17 09:51 AM
Quote:
Originally Posted by ninertravel
I also had manager hook at 0.... so this isn't good at all.. I don't know why people say it was only a QC issue I never play QC I like to play baseball like baseball and work the count. this issue happened BOTH times, it was not a QC issue it was a game and A1 issue. it goes by the score not fatigue.



Very frustrating but I have to do the old move controller to the other team after every out and make sure CPU doesn't change pitcher... sometimes I forget though and it makes the change straight away ... wish there was a rewind dumb CPU BP moves problems


I played a QC game last night and didnt see many issues. I went up against Verlander. In the top of the 6th i was tied 2-2 and the first batter flied out, then i drew a walk. After the walk, Matty V said the Tigers now have a RH warming up in the pen. Next batter struck out then i singled and thought here we go, they are gonna take him out, but they left him in and I grounded out to end the inning. JV's pitch count at the time was 69. He ended up going 7 2/3 innings, 101 pitches, 2 runs, 3 walks, 5 hits. I drew a walk in the 7th with 2 outs and they brought in a reliever. Felt very realistic.

On a not so positive note, i noticed the ball in the dirt issue. Catcher just lobbed the ball to 2nd and the runner was safe by 3 miles. Really have not had an issue with that until this game.


Sent from my iPhone using Operation Sports
 
# 152 jada855 @ 05/02/17 10:14 AM
Quote:
Originally Posted by Shergie51
I refuse to do any fielding when i play rtts, except SS. Why they cant understand that letting us lock onto our player using the standard/normal defense views used during regular play would be the greatest thing ever i do not know. We dont need this awkward 1st person view, especially when it switches camera halfway to the ball forcing us to push A different direction on the control pad even though we are still running the same direction. I have played the show since it's inception and they have made no improvement to this and I can't imagine the feedback would be positive unless no one plays outfield.

Fielding is my favorite part of the game so much that I have a franchise in which I fantasy drafted based on defense and all I do is throw fastballs down the middle of the plate and try to field. Also, I have the one button option selected as well.

I know that diving over the ball has been this way, and it just was a matter of timing to dive for a ball. It is the same way now with timing, however I have yet to come across a situation where simply taking a steeper angle to get the ball was not more beneficial than diving. Perhaps i need to take down fielder speed or reaction in sliders, but I remember not having good results when i did that before.

Also, I would be interested to know from all use that guys out there how many pop-ups to the catcher on average happen during a game and whether or not it is all that my batters pop out to the catcher now at least six times a game. And if this is normal, which I'm being sarcastic and I know that it is not, how come the computer doesn't pop out to the catcher as much. And this so far has been on legend and Hall of Fame and with directional or zone. Problem is so bad that this is how I learned of the last patch. I was popping out and hitting dribblers so much that I went and checked online to see if something had changed and sure know if there had been a patch.
Shergie51,


This is so true what you say about player lock and playing defense. I think the camera view you are referring too is the default over head view like when you are playing full team control? While I love the 1st person view when playing on defense adding other viewing options would be nice. But then again that is adding options! Defense is a really bad user experience in Player Lock and RTTS.


I did not understand how RTTS is the games most popular mode. How does anyone play outfield in this game or other positions outside of SS which I happen to play. Then I went to youtube and realized that the majority of the user’s were either swinging for the fence or some pitching and not playing defense at all!

I have mentioned it before defensively from a player locked perspective if the game's player locked defense played like NBA 2k's freelance offense it would be so much more organic. Watching the play sequence come to a stop still makes playing defense in this mode feel scripted. Or watching the CPU outfielder ignoring you as a cut off man and throwing over your head or the ball going through you player like you don't exist on the field with the other players is frustrating.

There is no way to cover the bag or know if you are going to catch the ball if you are in the CPU’s line of sight. Since MLB 14 I have never been able to get a pick off while playing SS. However I did notice that at least in MLB 17 (patch 1.03) your player now actually get’s to the bag as opposed to previous iterations you would be pulled away from the bag or no where near the bag at all when calling for a pick off. But watch a CPU vs CPU game play defense and it looks like a dream.


You can have all the infinitely beautiful stadium details you can imagine but if what is going on inside those beautiful stadiums is not a reflection of your experience on the field. Then there is still a lot of room for improvement from this gameplay perspective. I am basing this on the last 4 years of play you are basing on playing since the inception and that speaks volumes going forward.


Also you might want to give this guy's sliders set a try Hashtagjorgie's Sliders 2017. I don't play the scripted defensive turns with Player Lock and for some reason with this Slider Set for some reason when I plug in his set. I get more ground balls hit to me naturally while playing short stop as opposed to the default sliders.
 
# 153 icicle22 @ 05/02/17 10:19 AM
This may or may not be related to the patch but in a game last night as the Indians against the Tigers in franchise mode, I had 2 odd glitches with the fielding. I'm pitching late in the game, tied 2-2 with Kluber on the mound. I walked the lead off guy and the next guy hits a grounder up the middle but more to the Shortstop side. It seems like it might be playable so I am pushing to the right on the stick to give Lindor a shot at it. Apparently the CPU had determined this was getting through and had given me control of the center fielder who was not even in view yet. As the ball rolls into center field I see the CF has run himself out of position. Even though the ball wasn't hit that hard, I cannot change direction fast enough and it rolls to the wall. The batter gets a triple and the run scores. I thought this was odd as I never saw that in my 30-40 games prior to the patch.

But when it happened again 2-3 batters later but to right field and with the first baseman it causes me concern. The ball was hit on the ground just a little to the right of the first baseman. I push towards second to make the play but again, the CPU had given me control of the right fielder and I was accidentally pushing him away from the ball and it was able to roll past me to the wall allowing a 2nd triple on what should have been a single and in my mind possibly an out if could have controlled the infielder at all.

Is anyone else seeing this? Even if it was before the patch. Just seems odd it happened twice in one inning and I had never seen that before.

THanks,.
 
# 154 stealyerface @ 05/02/17 10:37 AM
I never realized that Rick Porcello was from the 49th state of Alaska.

Who knew?

~syf
 
# 155 EWRMETS @ 05/02/17 10:42 AM
This is more related to 1.04, but it's nice to finally hit some doubles. Opposite field hits that used to carry unnaturally for home runs are now dropping as 2 baggers.
 
# 156 loganmorrison1 @ 05/02/17 11:14 AM
Played QC last night and it worked great. Only issue I have is wild pitches, it's tuned down post patches, but still too high. Probably seeing about 3-4 a game, pre-patch was about 6-7


Sent from my iPhone using Operation Sports
 
# 157 Armor and Sword @ 05/02/17 11:19 AM
Balls in the dirt.

I threw 4 in my last game vs the Cubs (an amazing 11 inning Yankees win btw that I streamed this morning)

Sanchez blocked/smothered every single one and the CPU never took off.

Great job SDS.

The game is playing fantastic.

Just hope we work out some OSD bugs.

Also had an AI lineup logic bug in a 1996 Marlins vs Braves game.

The Braves used their back up catcher to PH but then later in the game they had Andruw Jones PR for Javy Lopez in a 1 run game where they would have to take the field again (this was the top of the 8th)

Houston we have a problem.

They did not have a 3rd catcher so Jones ended up catching.

It was a disaster as he could not catch a cold.

Never saw this happen before.




Sent from my iPhone using Operation Sports
 
# 158 coach422001 @ 05/02/17 12:01 PM
Quote:
Originally Posted by BigOscar
Not specific to this patch, but is anyone else having an issue with the computer not putting anyone on the 60 day DL in franchise? I'm 2 months in and went to check to see if any teams might need cover and there isn't a single guy on it. Plenty of guys who should be on it (Lorenzo Cain out for 5-6 months, but only on the 10 day DL for example)

Is this just in my franchise?
I played a QC game last night and simmed the rest of the day's games. A player from one of the sim games is out 6 months. I found him on the 60 day DL of the computer team. I do though see some players out for 2-3 months on the 10 day DL. Pedroia was/is out with a broken arm and he is on the 60 day DL but I may have put him there. So I'm getting a bit of a mixed bag.
 
# 159 CaseIH @ 05/02/17 12:03 PM
Quote:
Originally Posted by Armor and Sword
Balls in the dirt.

I threw 4 in my last game vs the Cubs (an amazing 11 inning Yankees win btw that I streamed this morning)

Sanchez blocked/smothered every single one and the CPU never took off.

Great job SDS.

The game is playing fantastic.

Just hope we work out some OSD bugs.

Also had an AI lineup logic bug in a 1996 Marlins vs Braves game.

The Braves used their back up catcher to PH but then later in the game they had Andruw Jones PR for Javy Lopez in a 1 run game where they would have to take the field again (this was the top of the 8th)

Houston we have a problem.

They did not have a 3rd catcher so Jones ended up catching.

It was a disaster as he could not catch a cold.

Never saw this happen before.




Sent from my iPhone using Operation Sports

What the OSD bugs your speaking of in Franchise mode?


The CPU PH the backup catcher is a big problem, Ive seen it a few times this yr, and every time I end up winning the game because it ends up costing the CPU the game. I cant imagine it would be that hard to code the CPU to not use the backup catcher, unless he is coming in to catch the rest of the game, but maybe it is. I know this happen some in years past, but I dont remember it ever being this bad.

Havent play enough games yet to know for sure, but this patch does seem to have improved the game.
 
# 160 Houston @ 05/02/17 12:13 PM
Still needing to be fixed, You can read post #569. Thanks

http://www.operationsports.com/forum...nchise-72.html
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.