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MLB The Show 17 News Post

MLB The Show 17 patch 1.05 is available now, check out the full list of fixes below and post your thoughts.


Game: MLB The Show 17Hype Score: 9/10 - Vote Now
Platform: PS4Votes for game: 36 - View All
Member Comments
# 201 jpager44 @ 05/05/17 01:47 AM
Has anyone else noticed that when using the fast forward between innings option if there is a pitching change they do not reset the pitch count? That is really annoying because you can't tell how many pitches a particular pitcher has thrown unless u actually witnessed the pitching change. I hope they fix this.
 
# 202 sirwoodz @ 05/05/17 09:53 AM
My issue has been resolved by this patch; Thanks SCEA.

All of these problems people are having are literally leaving me scratching my head..I just don't see them.
 
# 203 Ranger Fan @ 05/05/17 10:06 AM
Quote:
Originally Posted by sirwoodz
My issue has been resolved by this patch; Thanks SCEA.

All of these problems people are having are literally leaving me scratching my head..I just don't see them.
Im with you. The game plays great now. The only issue is the Wild Pitches. Other than that it fun and realistic. Some people on here will complain about every little thing. The game had some really rough times at the start, but I think right now it is playing as good or better then any previous Show interation. Other then 2K it is the best sports based game on the Market. Peope want to complain look at EA sports and madden. Every single year it is something and the staff at EA seems to take their sweet time fixing anything. This staff is prompt and responds to us the gamers.
 
# 204 underthebar @ 05/06/17 11:46 PM
Quote:
Originally Posted by Ranger Fan
Im with you. The game plays great now. The only issue is the Wild Pitches. Other than that it fun and realistic. Some people on here will complain about every little thing. The game had some really rough times at the start, but I think right now it is playing as good or better then any previous Show interation. Other then 2K it is the best sports based game on the Market. Peope want to complain look at EA sports and madden. Every single year it is something and the staff at EA seems to take their sweet time fixing anything. This staff is prompt and responds to us the gamers.
Except Madden is playable online. I'm an online gamer and this game is unplayable online. I haven't gotten my money back yet either, going to try again this week.

Sent from my SM-G935R4 using Tapatalk
 
# 205 garyjr33 @ 05/07/17 11:09 AM
The MVP trophy is still not unlocked for me! I don't get it. I got the platinum weeks ago now. I have tried clicking on it all different ways, and playing around in the trophy list. Nothing seems to work. Any tips?
 
# 206 hitman23 @ 05/07/17 01:19 PM
Quote:
Originally Posted by HailTheSkins
Oh sweet leave us who play full games without quick counts on the dust...sick of my pitcher or cpu being pulled with 70-90 pitches with a lead. Even happened with a hitless gane going into the 7th and they fckn pull my created pitcher. Wow

Sent from LG G5
Correct. It is still happening in full games. Please fix this already.
 
# 207 CleveCluby @ 05/07/17 02:25 PM
Don't feel bad, it is still happening in the QC. Although they seemed to adjust it a little, to many games where the starting pitcher is pulled at the first sign of trouble in a close game. Most are getting pulled after six innings even if they have the lead. There are exceptions but it still isn't right IMO. It is better than it was, I wish they would gives us a control to let us decide when the CPU pitcher should be pulled. I mean for OFFLINE FRANCHISE at least. What do they care what we do with our own franchises.

This is something else I have noticed since starting a new franchise. It could be just a coincidence but after playing all 24 games in the month of April with my Tribe, 16 out of 24 games were wins or losses by one run. Most were very low scoring games with the ave being 4 to 3 and most of my wins were after they put in their relief pitchers. Very few starters got decisions. I play vet hitting and All star pitching. Checking box scores I notice the same thing, many low scoring games and games decided by 1 run in the late innings. Does anyone else notice this. It's not a major problem, A little unrealistic, but I am just wondering if it might be in my sliders settings or if others are experiencing the same thing. Any suggestions or help is always appreciated and thanks in advance.
 
# 208 nomo17k @ 05/07/17 02:29 PM
Quote:
Originally Posted by CleveCluby
Don't feel bad, it is still happening in the QC. Although they seemed to adjust it a little, to many games where the starting pitcher is pulled at the first sign of trouble in a close game. Most are getting pulled after six innings even if they have the lead. There are exceptions but it still isn't right IMO. It is better than it was, I wish they would gives us a control to let us decide when the CPU pitcher should be pulled. I mean for OFFLINE FRANCHISE at least. What do they care what we do with our own franchises.

This is something else I have noticed since starting a new franchise. It could be just a coincidence but after playing all 24 games in the month of April with my Tribe, 16 out of 24 games were wins or losses by one run. Most were very low scoring games with the ave being 4 to 3 and most of my wins were after they put in their relief pitchers. Very few starters got decisions. I play vet hitting and All star pitching. Checking box scores I notice the same thing, many low scoring games and games decided by 1 run in the late innings. Does anyone else notice this. It's not a major problem, A little unrealistic, but I am just wondering if it might be in my sliders settings or if others are experiencing the same thing. Any suggestions or help is always appreciated and thanks in advance.
What is your Manager Hook slider setting? I can make this quick hooks happen in non-QC games if I set Manager Hook very high... but if I keep it low (like 1 or so), then at least in non-QC games starter hook becomes okay.
 
# 209 CleveCluby @ 05/07/17 02:47 PM
I only play QC. I edit each CPU starting pitcher Stamina, Clutch, and Durability rating before the game, then return them back to there original after the game. Sliders are CPU starting stamina is full at 10, CPU rel stamina is at 1, and manager hook at 0.
 
# 210 richinspirit @ 05/07/17 05:35 PM
Anyone else having problems with relief pitcher stats post patch? I don't know if this is my first game post patch with mlb network presentation style but every reliever that's come in has just had a blank box next to them instead of showing their season stats...?
 
# 211 ninertravel @ 05/07/17 07:49 PM
winning 3-1 in the 6th, and the CPU pulls Chachin for the Padres in the bottom of the 6th innings..... after 70 pitches.... and I go on to win 11-1 pathetic just pathetic. I am tired of the CPU being restarted and ruining games for me with the Giants

and I play full counts not QC
 
# 212 Stolm @ 05/07/17 09:35 PM
What is with the slow menu's moving like launch day? This should not be happening again.
 
# 213 HozAndMoose @ 05/07/17 10:27 PM
Anyone had an issue with a player not being used at all? Have a starter down in AAA and the CPU continues to skip his starts. I have to manually go in and quick manage each game for him to play. Never seen it happen until now.
 
# 214 nomo17k @ 05/08/17 05:25 AM
Quote:
Originally Posted by Chris_SCEA_Sports
It did not make the patch notes, but this is something we did tweak a bit for this patch. I have seen a lot of posts about it in this thread, so I assume all of the comments are based on seeing it still happening too often with 1.05 installed.

As you said in another post, it is a delicate balance...and we will continue to work on it.

Thanks!
Just providing some data points from CPU vs. CPU games on where the wild pitch issue is at after patch v1.05.

The game shipped and before any patch was applied, the fraction of wild pitches among all pitches was about 0.67% with default sliders. The MLB average in 2016 was 0.26%.

After patch v1.05, it's still about 0.69% after about 135 games, although I should mention Pitch Control/Consistency sliders are set to 1 and 4, respectively, for the duration of my CPU vs. CPU test games (these are used to increase walks and batting average to make them more inline with MLB averages). Before the v1.05 patch, it was more like 0.80%, so the numbers do indicate there has been some reduction in wild pitches...

... however, the reduction still isn't close enough to the MLB average of 0.26%. So there still needs to be about a factor of 2 ~ 3 reduction in wild pitches.
 
# 215 EWRMETS @ 05/08/17 06:39 AM
Quote:
Originally Posted by nomo17k
... however, the reduction still isn't close enough to the MLB average of 0.26%. So there still needs to be about a factor of 2 ~ 3 reduction in wild pitches.
I can tell you your issue is probdbly caused by your sliders. If it was properly tuned with your sliders, there would be way too few on default.
 
# 216 nomo17k @ 05/08/17 12:33 PM
Quote:
Originally Posted by EWRMETS
I can tell you your issue is probdbly caused by your sliders. If it was properly tuned with your sliders, there would be way too few on default.
I could agree with this if I were using a setting way out of tune, but, traditionally, lowering Pitcher Consistency just by one has not increased wild pitches by that much, certainly not by a factor or 2 - 3 departure from the MLB average that I'm seeing. (And Pitcher Control usually doesn't affect wild pitches or hit by pitch that much either... certainly not to the extent which causes.)

With the default sliders, WPs was already off, and I'm comparing WPs pre- and post- patch v1.05 to see whatever remedy the developers checked in on that patch, to see how much improvement it has introduced. I definitely see an improvement, but not nearly as much as to fix the amount of WP inflation that I saw with default sliders setting.

People playing against CPU probably tend to see this issue less because (1) HUM baserunners usually cannot take off on pitches in the dirt as immediate as CPU right now can and (2) HUM pitches doesn't throw pitches in the dirt as much... (people controling pitchers tend to throw a lot more pitches in the strike zone than pitchers IRL)
 
# 217 AUTiger1 @ 05/08/17 07:29 PM
I just got my copy of the game a week ago and I really do enjoy the quick manage option in franchise mode but I've noticed that the computer pitchers are routinely pulled in the 4th or 5th inning. Now I don't know what the pitch count situation is but, it's always happens and seems to be irrelevant to whatever the score is.
 


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