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MLB The Show 17 News Post

MLB The Show 17 patch 1.04 is available now, check out the full list of fixes below and post your thoughts.

NOTE: Server maintenance is still taking place.

UPDATE: Servers are up.

Thanks to HozAndMoose for the image!


Game: MLB The Show 17Hype Score: 9/10 - Vote Now
Platform: PS4Votes for game: 36 - View All
Member Comments
# 521 Armor and Sword @ 04/28/17 12:06 PM
Quote:
Originally Posted by stealyerface
When you have the bases loaded, in the bottom of the ninth, trying to close out a game, and you throw a two seam fastball on the edge of the plate, and the catcher goes through some weird contortion, and for whatever, unforeseen reason, tries to lunge for a ballthat is in the strike zone, thereby causing the ball to skip off the glove, roll to the backstop and allowing the winning run to score... that is not an outcome based on my input.

When you camp out under a ball in outfield with a 94 rated right fielder, and the animation takes over where the ball bounces off the heel of the glove, that is not based on my user input.

Because the way the baseball gods work, is that sometimes, there is just something at work, beyond explanation, and that is the way the game goes.

Have a guy who is struggling in the field, and the ball will find him. It always does.

Have a close play that goes against you on a pick off at second, and the next pitch will inevitably score the run where the runner should have been out. It happens.

So for a game to try and replicate these untoward moments, but massaging the code to either enhance attributes, or degrade them, not only takes a brass set, it is also brilliant.

Not everything goes the way is should, could, or ought to. Guys miss easy pitches, guys get picked off when they shouldn't, and guys miss balls they make a play on the other 99% of the time.

In order for a game to truly be a SIM, it need to go beyond the mastering of your button presses and inputs, in order to stretch the boundaries of the game within the game.

This is why I stopped pitching with the meters or the pulse pitching. Because once you master the mini-game, you all of a sudden become Cy Young with Drew Pomerantz.

I don't want my 5th starter to go out and dominate because I have mastered the input of a pitching mini-game. I want ratings, I want situational outcomes, and I want the ebb and flow of baseball to have a say in the outcomes. And if, within that say, the game has figured out that for a certain game on the schedule, Jose Altuve is going to have an off day, or he is tired, or he is going to struggle, so be it, and good on the developers for actually instituting a part of the game that is unseen, and is just understood.

I'm not sure if you played baseball at any levels, but if you did, you'll totally get how brilliant the philosophy (whether it is in there or not) is to have Variable Stuff that you get no control over.

That being said, I'll make this my last post on the subject. The horse died about three pages back.

~syf



l



I love you man.
 
# 522 The Chef @ 04/28/17 12:06 PM
Quote:
Originally Posted by bredfan
Professional hitters don't miss pitches randomly. They miss because of a mechanical factor.

Either they mistimed their swing, pulled their head, took their eye off the ball, guessed wrong or pulled up ever so slightly.

Frank Thomas is sitting heat. He works the count, gets the One and proceeds to whiff. As he walks back to the dugout the manager says "Frank, what happened?"

Thomas doesn't say, "I was possessed for a second, Skip. Lost all control for no reason." Nah, he tells the manager exactly why he missed.

There's 750 worldwide good enough to play pro baseball. And about 300 of those are pitchers. To suggest that they aren't 100% in control of their results when hitting is crazy, IMO.
And how exactly do you want them to depict a batter who misses a pitch? I hate to say it but I don't think sports games are for you, what you appear to be looking for won't be found in any sim sports game, you can have a perfect release in 2k and miss the wide open jumper, perfect pass to a wide open receiver in Madden and he'll drop it but it doesn't appear you want anything like that. You gave reasons as to why a major league player could miss a pitch when looking for it but I guess because the game doesn't tell you that's what could have happened you feel slighted?

Sent from my SM-G920T using Tapatalk
 
# 523 Skyboxer @ 04/28/17 12:19 PM
Quote:
Originally Posted by OneTonneBaby
Ive been playing quick counts and notice the difference but don't see it affecting pitchers. I think the larger number is reflected in what they have actually thrown as my Sis have started tiring around the 90 pitch mark (on the score bug).

I haven't had a quick count game yet that the cpu pitcher went past 60 ish pitches.
 
# 524 parky_17 @ 04/28/17 12:27 PM
Quote:
Originally Posted by Armor and Sword

Unfortunately if you want simply your stick skills to be the only factor.....your playing the wrong game.

Other wise why have player ratings, diamond, gold, silver cards etc etc etc etc.
.
This is why I think playing with zone hitting is the best, it gives you the perfect balance between stick skills and players ratings as the higher rated hitters will have a bigger pci giving but you still need to line the pci up correctly and time the swing right

Sent from my SM-G920F using Operation Sports mobile app
 
# 525 Armor and Sword @ 04/28/17 12:43 PM
Quote:
Originally Posted by parky_17
This is why I think playing with zone hitting is the best, it gives you the perfect balance between stick skills and players ratings as the higher rated hitters will have a bigger pci giving but you still need to line the pci up correctly and time the swing right

Sent from my SM-G920F using Operation Sports mobile app
I agree with that about Zone hitting. I used to use zone exclusively back when I first started playing this franchise.

Then I just wanted button timing and pure ratings to take over so I switched to Timed (which is now Directional).

Like I said, they have several options and it's a great thing.
 
# 526 TripleCrown @ 04/28/17 01:57 PM
When batting, we think a perfect timing swing , in the PCI zone will always results in a perfect hit, HR whatever.

But what if the pitch is as perfect, in term of velocity, with enough movement right before the batter with his perfect swing hit it? IRL a quarter of an inch can make a huge different.

This is how I approach the game, I can do everything perfectly, doesn't my result will be perfect all the time.



Sent from my iPad using Tapatalk
 
# 527 parky_17 @ 04/28/17 02:02 PM
Quote:
Originally Posted by TripleCrown
When batting, we think a perfect timing swing , in the PCI zone will always results in a perfect hit, HR whatever.

But what if the pitch is as perfect, in term of velocity, with enough movement right before the batter with his perfect swing hit it? IRL a quarter of an inch can make a huge different.

This is how I approach the game, I can do everything perfectly, doesn't my result will be perfect all the time.



Sent from my iPad using Tapatalk
This is completely right... the only thing that annoys me is when I get and green timing with the ball in the PCI circle and it's a swing and miss

Sent from my SM-G920F using Operation Sports mobile app
 
# 528 Armor and Sword @ 04/28/17 02:30 PM
Quote:
Originally Posted by parky_17
This is completely right... the only thing that annoys me is when I get and green timing with the ball in the PCI circle and it's a swing and miss

Sent from my SM-G920F using Operation Sports mobile app
It's annoying in real life when you perfectly time a pitch, and your bat plane is off slightly and you get a great cut but whiff the pitch.

That's baseball.
 
# 529 parky_17 @ 04/28/17 02:39 PM
Quote:
Originally Posted by Armor and Sword
It's annoying in real life when you perfectly time a pitch, and your bat plane is off slightly and you get a great cut but whiff the pitch.

That's baseball.
Im talking about zone hitting so if your bat plane (which the reticle would be) is on the ball though you shouldn't miss it

Sent from my SM-G920F using Operation Sports mobile app
 
# 530 Armor and Sword @ 04/28/17 02:41 PM
Quote:
Originally Posted by parky_17
Im talking about zone hitting so if your bat plane (which the reticle would be) is on the ball though you shouldn't miss it

Sent from my SM-G920F using Operation Sports mobile app
Ahhh gotcha.
 
# 531 Skyboxer @ 04/28/17 02:43 PM
Quote:
Originally Posted by parky_17
Im talking about zone hitting so if your bat plane (which the reticle would be) is on the ball though you shouldn't miss it

Sent from my SM-G920F using Operation Sports mobile app

Not entirely true if I understand the system. You could be on same plane but early or late and miss. Plane and timing together. If both are good the you should be maxing some kind of contact.
 
# 532 parky_17 @ 04/28/17 02:45 PM
Quote:
Originally Posted by Skyboxer
Not entirely true if I understand the system. You could be on same plane but early or late and miss. Plane and timing together. If both are good the you should be maxing some kind of contact.
Love it when people don't read the whole conversation...


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# 533 Madden08PCgmr @ 04/28/17 02:57 PM
Quote:
Originally Posted by Speedy
Not to give them a pass....



...but having a small team of QA testers reviewing specific test scripts to ensure what is being fixed works versus us looking at everything is massively different.


This seems to be an epic problem industry-wide. Madden.. The Show.. NBA2k... I've never played FIFA, but read plenty of bad pub on them recently..... Either they don't invest in QA, or they employ people who know nothing about the game they're a part of.

I am willing to give some leeway on the last console gen. It seems like the vast technology leap and a *very* tough economy intersected with gaming simultaneously... But those are excuses at this point.

I'm done with Madden for awhile. This is my 3rd foray into The Show. In my experience so far, I think they get things cleaned up.

.. but I believed that with EA/Madden for well over a decade.


Sent from my iPhone using Operation Sports
 
# 534 kiddlex @ 04/28/17 03:48 PM
Quote:
Originally Posted by Armor and Sword
It's annoying in real life when you perfectly time a pitch, and your bat plane is off slightly and you get a great cut but whiff the pitch.

That's baseball.
Quote:
Originally Posted by Armor and Sword
This is not real life.

This is a video game.
Which is it?
 
# 535 Trackball @ 04/28/17 05:31 PM
Quote:
Originally Posted by bredfan
I think you quoted the wrong person.

The fact that we're just playing videogames is exactly my point. If everything isn't in my control in a videogame, such that no matter what I do the outcome is predetermined by the game, then scripting is involved.

It is the official stance of just about every major sports game publisher that scripting doesn't exist. So please, don't hold back your rant on my account.

When I play The Show, I feel like every outcome has a logical explanation based on my input during any given scenario. I'm sorry that others don't feel that way.
*sigh*

Alright...but let the record show, mods, that I am fully aware of the risks I'm taking in saying this. If I cross a line, I will accept the consequences.

*deep breath*

Would you like a VR headset and full sleeves with sensors to detect exactly what your arm muscles are doing when you physically swing to make your avatar swing?

Oh, and you'd better be holding something just as heavy as a real baseball bat when you do so. Otherwise that's just not fair. Hope you don't hit the TV.

Better yet, why not get a full mocap suit, so it can detect exactly what you're doing with your legs and hips as well when you swing?
Don't want to cheap out and go for the PlayStation camera.
That costs 60 dollars. And remember, that's the CHEAP option. How much are mocap suits?

And that's just batting. Better bring a glove if you want to field. A REAL glove, not some fake dollar-store doodad. That's not sim.

Hope you like looking straight up when you catch a fly ball. Can't be looking at the screen. Then you'll be benched by your manager for not having your eye on the ball. Looking straight forward when fielding fly balls? That's not sim.

Let's see, how much extra money is this game going to cost you to get this truly immersive experience, where you are in total control of your onscreen actions? Mocap suit, glove, bat...perhaps even a pair of batting gloves for that extra-realistic hitting experience.
And how many potential customers have you alienated?
Worked out pretty well for Radica.

OR

OR

OR

You can move sticks and press buttons on a controller.
Like we've been doing for forty years.
Let each player's ratings determine the likelihood they hit and catch things, along with user input.
Drives down costs and lowers the barrier to entry.
Lots of customers.
The Sony San Diego model.
 
# 536 qwikphaze01 @ 04/28/17 05:45 PM
Quote:
Originally Posted by Madden08PCgmr
This seems to be an epic problem industry-wide. Madden.. The Show.. NBA2k... I've never played FIFA, but read plenty of bad pub on them recently..... Either they don't invest in QA, or they employ people who know nothing about the game they're a part of.

I am willing to give some leeway on the last console gen. It seems like the vast technology leap and a *very* tough economy intersected with gaming simultaneously... But those are excuses at this point.

I'm done with Madden for awhile. This is my 3rd foray into The Show. In my experience so far, I think they get things cleaned up.

.. but I believed that with EA/Madden for well over a decade.


Sent from my iPhone using Operation Sports


I think the problem is, yearly releases. They need to do every other year release. So then you have a crew who can create and develop the next game while you have a small group maintain the released game until new game is out.


Sent from my iPhone using Operation Sports
 
# 537 Christian9 @ 04/28/17 06:23 PM
Quote:
Originally Posted by qwikphaze01
I think the problem is, yearly releases. They need to do every other year release. So then you have a crew who can create and develop the next game while you have a small group maintain the released game until new game is out.


Sent from my iPhone using Operation Sports


Not sure I agree. The trend I've noticed over last couple of years is development studios not staffing correctly, and trying to chase the dollar with blinders to what really matters. Example is DD seeing to have priority over franchise and other modes, and even gameplay, which should of course be the anchor. Making money is important, but at what cost. The intangible costs are what kills you and can go unseen. Until it's too late, and you've fallen out of favor.

My $.02...


Sent from my iPhone using Tapatalk
 
# 538 nomo17k @ 04/28/17 06:35 PM
I personally do think the major constraint (which likely cannot be avoided for business and marketing purposes) is the yearly cycle that is tied to the professional sports. The most precious resource is anyone's time, and so long as the developers are pressured to produce something new every year to avoid being labeled a cardinal sin committer of "roster updates," I actually see little hope of situations improving in terms of QA.

That's partly consumers to blame for demanding something new for paying $60 for every year. From the perspective of facilitating creativity to push further the authenticity of sports gaming, I'd much rather see the developers ditch yearly cycle release, but we know that will never happen with titles tied to major professional sports.

And at this point I do think SDS is suffering from rather major QA issues.

I almost wish that people give the developers some slack so that they could get away with a year of very lackluster release while they concentrate on and have ample time to update their legacy code that has dragged down the progress of the game itself, and also implement more effective QA systems in that process.
 
# 539 Caulfield @ 04/28/17 06:38 PM
Quote:
Originally Posted by kiddlex
Which is it?
its both. sometimes you win, sometimes you lose and sometimes it rains.
sometimes there are things in video games that make you forget your playing a video game.
sometimes you are acutely aware your playing a video game and not the real deal. thats life.
sometimes it rains.
 
# 540 Armor and Sword @ 04/28/17 06:38 PM
Quote:
Originally Posted by kiddlex
Which is it?


I don't know......I am so confused man.


Sent from Palm Trees and Paradise using Operation Sports
 


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