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PES 2017 News Post


The PES 2017 demo is available now for Xbox One users, weighing in at 3.3 GB. Queue it up right here.

UPDATE: The demo is now available on PlayStation 3 and PlayStation 4.

Play a few matches and post your impressions!

Control Reality in Pro Evolution Soccer 2017 with the demo, and experience these new gameplay features:
  • Real Touch – Players control the ball in unique ways based on where and how you control them
  • Authentic Visuals – Player models, lighting, crowds, pitch and stadiums totally revamped
  • Adaptive AI – For the first time in a football game, the AI will learn how you play and adapt accordingly
  • Natural Player Movement – Hundreds of new animations have been added to bring the players to life
  • Goalkeepers – Keepers see a great jump in their quality, through added motions and animations

Game: PES 2017Hype Score: 9/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox OneVotes for game: 10 - View All
Member Comments
# 301 Beetlebum @ 09/02/16 05:31 PM
What do you guys think about the 'Player emotions' option?
I usually disable it as I don't want any gimmick to influence AI and gameplay, but I was wondering if anybody sees any difference when it's on and when it's off.

Maybe enabling it would lead to more fouls late in game when teams are trailing and need to get possession back? It might have some effect to how the game plays.
 
# 302 RoyceDa59 @ 09/02/16 05:57 PM
Quote:
Originally Posted by Beetlebum
What do you guys think about the 'Player emotions' option?
I usually disable it as I don't want any gimmick to influence AI and gameplay, but I was wondering if anybody sees any difference when it's on and when it's off.

Maybe enabling it would lead to more fouls late in game when teams are trailing and need to get possession back? It might have some effect to how the game plays.
I have been keeping it on as well as the random form arrows and it seems to have a good effect of randomness to the gameplay. Although I will say those high form arrows to get some players to play out of their boots.
 
# 303 BL8001 @ 09/02/16 06:21 PM
I love it on. Not sure I would ever turn it off.

It's all cosmetic like fifa.

The day a game has emotions actually affect gameplay is yet to come.

I enjoy what konami has done with them this year, I find myself feeling what the screen is showing me quite often, a fist pump or a lowered head or wanting to pound the ground after a miss, it's subtle but very much welcomed.
 
# 304 Beetlebum @ 09/02/16 06:25 PM
Quote:
Originally Posted by BL8001
I love it on. Not sure I would ever turn it off.

It's all cosmetic like fifa.

The day a game has emotions actually affect gameplay is yet to come.

I enjoy what konami has done with them this year, I find myself feeling what the screen is showing me quite often, a fist pump or a lowered head or wanting to pound the ground after a miss, it's subtle but very much welcomed.
That's the thing... I'd like to be sure it's all cosmetics before turning it on.

I remember in FIFA 13 or 14 (don't remember which one) when the CPU was losing it enable some sort of 'devil mode' in the last 10 minutes and the players were starting to run twice as fast.

I'll give it a try though!
 
# 305 Non Idoneo @ 09/03/16 04:03 AM
I'm playing the demo and the game is pretty good but in the xbox one version suffer a little frame-rate drops, do you see that problem?
 
# 306 papinho81 @ 09/03/16 07:31 AM
Have you guys seen any straight red card either from the user or the cpu?
I do think refs are ok (good?) with calling fouls but they are terrible at giving red cards. They simply don't give any reds and instead always give yellows when you commit or endure an aggression (there is no other words when your players is tackle from behind). It is the same thing when you or cpu commit a foul with the last defender. Sadly this is a wrong implementation of the rules of this game and it removes all the risk of stopping a player that goes alone on goal direction (Yeah let's just kill that boy I will only get a yellow...).

On a very different topic I find very hard to play with Barcelona. I lost often with a large margin almost all the game I played with. My opponent seems to have such an easy time at contenting my attacks but also manage VERY easily to break me with long balls on the back of the defense. I know is the way others teams try to plays against FCB IRL but they rarely manage to achieve it. Also I don't manage to produce the same pressing the cpu does when using FCB.

With the deflection of the GK these are the only "issues" (FCB thing might be related to tactic and learning curve...) I have with this game. I am loving it! Such a joy to play! I am also very exited and impatient to get the full release! Twelve days left!!
 
# 307 RoyceDa59 @ 09/03/16 08:26 AM
Quote:
Originally Posted by papinho81
Have you guys seen any straight red card either from the user or the cpu?
I do think refs are ok (good?) with calling fouls but they are terrible at giving red cards. They simply don't give any reds and instead always give yellows when you commit or endure an aggression (there is no other words when your players is tackle from behind). It is the same thing when you or cpu commit a foul with the last defender. Sadly this is a wrong implementation of the rules of this game and it removes all the risk of stopping a player that goes alone on goal direction (Yeah let's just kill that boy I will only get a yellow...).

On a very different topic I find very hard to play with Barcelona. I lost often with a large margin almost all the game I played with. My opponent seems to have such an easy time at contenting my attacks but also manage VERY easily to break me with long balls on the back of the defense. I know is the way others teams try to plays against FCB IRL but they rarely manage to achieve it. Also I don't manage to produce the same pressing the cpu does when using FCB.

With the deflection of the GK these are the only "issues" (FCB thing might be related to tactic and learning curve...) I have with this game. I am loving it! Such a joy to play! I am also very exited and impatient to get the full release! Twelve days left!!
I have seen a total of 3 straight red cards 2 by the Cpu and 1 by me. I suprised when they were given but it is definitely there.
 
# 308 Goonerslg @ 09/03/16 08:51 AM
Quote:
Originally Posted by papinho81
Have you guys seen any straight red card either from the user or the cpu?
I do think refs are ok (good?) with calling fouls but they are terrible at giving red cards. They simply don't give any reds and instead always give yellows when you commit or endure an aggression (there is no other words when your players is tackle from behind). It is the same thing when you or cpu commit a foul with the last defender. Sadly this is a wrong implementation of the rules of this game and it removes all the risk of stopping a player that goes alone on goal direction (Yeah let's just kill that boy I will only get a yellow...).

On a very different topic I find very hard to play with Barcelona. I lost often with a large margin almost all the game I played with. My opponent seems to have such an easy time at contenting my attacks but also manage VERY easily to break me with long balls on the back of the defense. I know is the way others teams try to plays against FCB IRL but they rarely manage to achieve it. Also I don't manage to produce the same pressing the cpu does when using FCB.

With the deflection of the GK these are the only "issues" (FCB thing might be related to tactic and learning curve...) I have with this game. I am loving it! Such a joy to play! I am also very exited and impatient to get the full release! Twelve days left!!
Got a straight red against Barcelona yesterday for a poor tackle inside the area on the 9th minute.

They scored the resulting penalty and went on to beat me 4-0!

Still enjoyed the match though which speaks volumes for how good I think this game is
 
# 309 Gnemi @ 09/03/16 11:08 AM
I hate to ask such a stupid question, but where can I customize controls in the demo? Or is it even possible? I mostly want to switch to manual or change the assisted settings, but it would be nice to bind the keys to be more like FIFA as well.


Sent from my iPhone using Tapatalk
 
# 310 papinho81 @ 09/03/16 11:41 AM
Quote:
Originally Posted by Gnemi
I hate to ask such a stupid question, but where can I customize controls in the demo? Or is it even possible? I mostly want to switch to manual or change the assisted settings, but it would be nice to bind the keys to be more like FIFA as well.


Sent from my iPhone using Tapatalk
Hi Gnemi!

Right at the controller selection you can customize the controls. If you are on PS4 you just push square when you see your controller then you can select your assistance levels for passes and so on. For the through balls I recommend you to use basics as it is the closest to fifa. Also if you want to change the commands configuration I think you have to push triangle on the top list option of the command menu.
 
# 311 phillyfan23 @ 09/03/16 12:15 PM
Played the demo, still the same cpu ai issues :

1) lack of crossing by the cpu, which leads to

2) overdribbling from the flanks to the box resulting in a bad angle weak shot attempt.



Sent from my iPhone using Tapatalk
 
# 312 elprez98 @ 09/04/16 02:32 PM
Just preordered PES 2017 on Amazon. Only 47 bucks with Amazon Prime and delivered on release day.
 
# 313 tilburylfc @ 09/05/16 02:32 PM
I just decided to give PES a try this year. I understand i am new and suck.

I am playing on manual shot/pass, -1 speed, Professional difficulty.
I have a lot of trouble with player reaction. I press the shot or pass button and it feels like they wait to kick it. Like they let the ball bounce or take an extra touch instead of a one touch pass.

It seems like my players just have a slower reaction to ball. When there is a loose ball, sometimes my player just jogs for it til the cpu gets it, then starts sprinting. Today i was scored on in the 85th minute from a cross because my defender just didnt jump for the ball. the power ball was maxed, but he just stood there and gave the attacker a free header, i couldnt even move him in goal side position. Does PES have ai scripting like fifa? the entire series ahead of it had the feeling of "you are getting scored on, so you might as well throw the controller now". it makes me feel like i have zero control, i couldnt even foul the winger. and believe me i tried.

I also struggle with the ball at my feet. The cpu runs up and takes it from me with zero effort. i can seem to be able to "shield" or protect the ball. Sprinting results in the cpu running faster and taking it, and controlling it results in them running around me and taking it. also i cant do skill moves to safe my life.

AI is blatantly faster than i am. Break aways are ended before i even get to the box. I had a newly subbed on already sprinting theo walcott outran by laurent koscielny on a thru ball.

Is there a way to send players on a run? I am frustrated when i see a player making a diagonal then stop while im charge the pass power. i give the ball away so much that way.

Last thing, Is there a way to "control" your first touch? It feels so heavy, even a soft pass, my player has to "chase" his first touch.

I really need a tutorial.
 
# 314 eskimos44 @ 09/05/16 07:54 PM
Quote:
Originally Posted by tilburylfc
I just decided to give PES a try this year. I understand i am new and suck.

I am playing on manual shot/pass, -1 speed, Professional difficulty.
I have a lot of trouble with player reaction. I press the shot or pass button and it feels like they wait to kick it. Like they let the ball bounce or take an extra touch instead of a one touch pass.

It seems like my players just have a slower reaction to ball. When there is a loose ball, sometimes my player just jogs for it til the cpu gets it, then starts sprinting. Today i was scored on in the 85th minute from a cross because my defender just didnt jump for the ball. the power ball was maxed, but he just stood there and gave the attacker a free header, i couldnt even move him in goal side position. Does PES have ai scripting like fifa? the entire series ahead of it had the feeling of "you are getting scored on, so you might as well throw the controller now". it makes me feel like i have zero control, i couldnt even foul the winger. and believe me i tried.

I also struggle with the ball at my feet. The cpu runs up and takes it from me with zero effort. i can seem to be able to "shield" or protect the ball. Sprinting results in the cpu running faster and taking it, and controlling it results in them running around me and taking it. also i cant do skill moves to safe my life.

AI is blatantly faster than i am. Break aways are ended before i even get to the box. I had a newly subbed on already sprinting theo walcott outran by laurent koscielny on a thru ball.

Is there a way to send players on a run? I am frustrated when i see a player making a diagonal then stop while im charge the pass power. i give the ball away so much that way.

Last thing, Is there a way to "control" your first touch? It feels so heavy, even a soft pass, my player has to "chase" his first touch.

I really need a tutorial.
I'm right there with you 100%... I'm also new to the game... I rarely have possession due to the CPU always being faster than me.
 
# 315 Thrash13 @ 09/05/16 10:11 PM
I'm also new to the series, and I'm also not very good. Nonetheless, I keep playing in Professional because it flows better than the easier level.

I'm actually having pretty good success keeping possession, but I'm not a very good finisher. I usually end up losing 2-0, 1-0, or 2-1. I got hammered 4-0 by Arsenal playing as Boca, but that's half expected. Haha

I just need a lot more work at it, but I've improved since I started playing last week. I tried manual shoot, but I was way off. So I put that back to basic for now.

I still haven't decided if I'm going to wait for FIFA 17 or buy PES 2017 at release, but this demo just feels so much more like soccer than anything I've felt with FIFA. I have fun with both, don't get me wrong. PES just feels so much more natural.
 
# 316 papinho81 @ 09/06/16 05:00 AM
Quote:
Originally Posted by papinho81
Have you guys seen any straight red card either from the user or the cpu?
I do think refs are ok (good?) with calling fouls but they are terrible at giving red cards. They simply don't give any reds and instead always give yellows when you commit or endure an aggression (there is no other words when your players is tackle from behind). It is the same thing when you or cpu commit a foul with the last defender. Sadly this is a wrong implementation of the rules of this game and it removes all the risk of stopping a player that goes alone on goal direction (Yeah let's just kill that boy I will only get a yellow...).
I had a straight red card yesterday after attempting a "let's just stop that man by any means" in last defender position. So these rule might finally be correctly implemented in the game.
 
# 317 nunogomes @ 09/06/16 07:48 AM
Quote:
Originally Posted by tilburylfc
I am playing on manual shot/pass, -1 speed, Professional difficulty.
I have a lot of trouble with player reaction. I press the shot or pass button and it feels like they wait to kick it. Like they let the ball bounce or take an extra touch instead of a one touch pass.

It seems like my players just have a slower reaction to ball. When there is a loose ball, sometimes my player just jogs for it til the cpu gets it, then starts sprinting. Today i was scored on in the 85th minute from a cross because my defender just didnt jump for the ball. the power ball was maxed, but he just stood there and gave the attacker a free header, i couldnt even move him in goal side position. Does PES have ai scripting like fifa? the entire series ahead of it had the feeling of "you are getting scored on, so you might as well throw the controller now". it makes me feel like i have zero control, i couldnt even foul the winger. and believe me i tried.

I also struggle with the ball at my feet. The cpu runs up and takes it from me with zero effort. i can seem to be able to "shield" or protect the ball. Sprinting results in the cpu running faster and taking it, and controlling it results in them running around me and taking it. also i cant do skill moves to safe my life.

AI is blatantly faster than i am. Break aways are ended before i even get to the box. I had a newly subbed on already sprinting theo walcott outran by laurent koscielny on a thru ball.

Is there a way to send players on a run? I am frustrated when i see a player making a diagonal then stop while im charge the pass power. i give the ball away so much that way.

Last thing, Is there a way to "control" your first touch? It feels so heavy, even a soft pass, my player has to "chase" his first touch.

I really need a tutorial.
I will try to help in a few of your points:

About the reaction: i think itīs related to the -1 game speed you are using and of course, you also have to adjust to something very present in the game, inertia. But try to play in normal speed for a bit, get used to it and then if you want, change it to -1.

To keep possession: you can shield the ball (R1 without moving the left stick), but you can also press R2 to face the goal and get your ball really close to your feet. Try it while you have the ball on your defense and get used to R2.

Skill moves (select Auto-Feint in the controller settings) works like this:
Move the Right-Stick in any direction, this will "pre-load" or "charge" the feint. Then, move the Left-Stick to the direction where you want your player to FINISH the feint. Believe me, it works perfectly.

To send players on a run, just click the Right Stick down while aiming with your the player you are controlling. You can have full control of the direction where the runner goes if you change the setting Teamate Control to manual.

The first touch mechanic, i havenīt fully understant it honestly... right now, i think itīs a ver simple thing like directing the way where you receive the pass, this was always present, canīt understand the fuss Konami did about this....
 
# 318 Matt10 @ 09/06/16 11:50 AM
Here's another video of my thoughts of the PES 17 demo, in regards to whether or not ball physics - as great as they are - will be enough to make PES 17 a great game. How far can ball physics go, if players end up playing like robots?

 
# 319 BL8001 @ 09/06/16 12:37 PM
And here is where we run into the problem with all sports games.

AI

Think about it, has any AI been created that is equal to Human Intelligence?

Kasparov beat Deep Blue.

And we expect any of these game developers to make a super smart AI?

I am not letting them off the hook, what I mean is this, you have AI, then you have difficulty levels.

Sadly these two things fight one another. EA is notoriously unbalanced with how their difficulty affects AI because they are so boost and dare I say it? script happy in regards to how they control the AI as you go from beginner to legendary.

On the easiest level in EA games the AI is helping you. As you progress through the difficulty the balance swings to suddenly your AI controlled teammates become idiots as the CPU gets more frenetic.

Konami does a similar method, all sports games use this AI method to varying degrees.

Konami is more level headed (IMO) because they DO NOT MESS WITH YOUR TEAM when they raise difficulty.

Now Matt, where you are on point but your experiment is flawed is because you are using Super Star difficulty. And yes I know, I know, lower levels do not provide enough challenge, I get it. But if you want to analyze AI you cannot do it on upper difficulties. It just doesn't work with the way sports AI is done nowadays.

In order to see how it behaves unbuffed you sadly have to stay on whatever level is the baseline.

In FIFA that is most likely Pro and in PES that is PRO.

I am not saying you have to play on this difficulty, but you have to understand and you know this, you have to understand that as you raise the difficulty along come the boosts to AI.

If the AI would become more intelligent as you progressed through difficulty levels we would have game of the year no matter what sports game it was.

Instead they just rely on the same old tired tropes of, cpu gets to the ball faster, cpu runs faster, cpu passes better, cpu shoots better, etc

It's just a ratings buff, not an intelligence buff.
 
# 320 nunogomes @ 09/06/16 01:40 PM
Quote:
Originally Posted by Matt10
Here's another video of my thoughts of the PES 17 demo, in regards to whether or not ball physics - as great as they are - will be enough to make PES 17 a great game. How far can ball physics go, if players end up playing like robots?

Im not with you in some points on this one Matt. For example:

We are very far from a game where CPU "Big Team" realizes itīs playing a small team and changes the tactic acordingly. No game past or present (and dare i say near future) had/has this feature and PES 17 is no exception.

You say, these are professional athletes, they donīt need to be told every step by tactics... i see your point of course, but again, we are very far from "that" game.

I agree with you when you say PES community sees a flaw and always attributes it to tactics or form arrows and says this is easy to fix. But, itīs the same with sliders in FIFA. We had for two years straight 2 threads with FIFA sliders with almost 1000 pages and in the end, i think we would all agree the game is only marginally better than default. PES is the same, the game will be better with edited tactics but it wonīt make the CPU change tactics based on the opponent, for example.

I see this video more as a "generic AI problems in football games" and not so much as PES specific problems video (hope im making myself clear! ).

Oh, and watch the stats, Superstar may put Barįa players running around chasing the ball like crazy and giving you space, BUT... you had 1 shot the entire game (not even on target), so... that looks like a pretty "difficult difficulty".

Keep those videos coming!
 


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