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Power Pros 2016 News Post


Baseball fans, don't be sour. Look above, and feel the power! It's a new day on PlayStation 4, yes it is! For the first time in the platform's short history, Konami is bringing one of their two Nippon Professional Baseball games to PS4. Power Pros 2016 is targeting a Spring 2016 release in Japan on the PlayStation 4, PlayStation 3 and PlayStation Vita, and that's all we really know about the game right now, based on an official press release that contains one teaser screenshot.

A new version of Pro Yakyuu Spirits is also being made for iOS and Android, and that product is far enough along in development that Konami has posted a pretty detailed trailer to their Japanese YouTube channel:


Pro Yakyuu Spirits Ace should be available on phones and tablets sometime in 2015, according to the above video. Konami's also uploaded lots of in-game screenshots and a few paragraphs describing Ace's game modes on its Japanese webpage.

Game: Power Pros 2016Hype Score: Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 0 - View All
Member Comments
# 301 falcons2003 @ 06/20/16 04:10 PM
Quote:
Originally Posted by Spirits Translation
Here's a link to all the stuff we put up for the 2016 version including settings.

http://www.spiritstranslation.com/fo...php?f=12&t=856

While you're there you might want look at the "Powerful Festival" thread. Good, fun mode.

Basically though you can just click the right analog button to switch camera angles. For manual defense I find the standard, long running default (behind the catcher) view best with catcher cam off.
Ya I figured out the camera views with the right analog for the three different camera views for the pitcher and batter interface for defense. Is there a different camera views for defensive fielding after the ball is hit in play? And if so where in the settings would it be?
 
# 302 Spirits Translation @ 06/20/16 06:02 PM
No, those are the only ones.
 
# 303 falcons2003 @ 06/20/16 07:17 PM
Quote:
Originally Posted by Spirits Translation
No, those are the only ones.
Ok, thanks. Just wanted make sure I wasn't missing something.
 
# 304 CanYouRead @ 06/27/16 07:36 AM
To the people who have the game..would you recommend it? Kinda fed up with The Show this year and was contemplating on ordering Powerful Pros. Feedback would be great. Thanks!
 
# 305 strawberryshortcake @ 06/27/16 04:01 PM
Quote:
Originally Posted by CanYouRead
To the people who have the game..would you recommend it? Kinda fed up with The Show this year and was contemplating on ordering Powerful Pros. Feedback would be great. Thanks!

Short answer

Yes. Bat-ball-turf physics is world's class. The gameplay is organic and natural. No head scratching moments wondering if there is anything fishy is going on. Unfortunately, PYS/Jikkyou both doesn't have check swings and lack the variable strike zone. MLB the Show was my favorite game but both PYS/Jikkyou has dethrowned the Show. Playing even a minute of MLB the Show doesn't give me the same joy anymore; it feels more like a chore. PYS/Jikkyou is THE baseball game I've always wanted, and it delivers a grand slam.


Long answer

Yes but wait for other's opinion as well ... depending on what you're fed up with in the TheShow. If it makes any difference, MLBtheShow was my absolutely favorite game. It is what brought me back to gaming (my last console was the SNES) but I always had gripes about the game (lack of urgency fielding animations, headscratching errors out of the users control, terrible pitching animations, poor player models). Got a PS3 and PS4 strictly because of MLBtheShow. No comment on franchise mode because I haven't play that portion of the game.

Two things unfortunately both Pro Yakyuu Spirits/Jikkyou doesn't have is variable strike zone and check swings. Also, can you get over the cartoon player models in Jikkyou? Other than that, both games plays and feels like the much better baseball game.

PYS/Jikkyou. The bat-bat-turf physics is worlds class. Everything on the field of feels organic and natural. The animations are far more realistic and you have more control over the players. There are absolutely no head scratching moments that makes you question if there's something fishy or if there is a comeback code in place. Make an error and that's on completely on you. Nothing ever feels scripted. You're in control of what happens on the field. Commentary and stadium atmosphere feels much more lively.
 
# 306 CanYouRead @ 06/27/16 06:15 PM
Quote:
Originally Posted by strawberryshortcake

Short answer

Yes. Bat-ball-turf physics is world's class. The gameplay is organic and natural. No head scratching moments wondering if there is anything fishy is going on. Unfortunately, PYS/Jikkyou both doesn't have check swings and lack the variable strike zone. MLB the Show was my favorite game but both PYS/Jikkyou has dethrowned the Show. Playing even a minute of MLB the Show doesn't give me the same joy anymore; it feels more like a chore. PYS/Jikkyou is THE baseball game I've always wanted, and it delivers a grand slam.


Long answer

Yes but wait for other's opinion as well ... depending on what you're fed up with in the TheShow. If it makes any difference, MLBtheShow was my absolutely favorite game. It is what brought me back to gaming (my last console was the SNES) but I always had gripes about the game (lack of urgency fielding animations, headscratching errors out of the users control, terrible pitching animations, poor player models). Got a PS3 and PS4 strictly because of MLBtheShow. No comment on franchise mode because I haven't play that portion of the game.

Two things unfortunately both Pro Yakyuu Spirits/Jikkyou doesn't have is variable strike zone and check swings. Also, can you get over the cartoon player models in Jikkyou? Other than that, both games plays and feels like the much better baseball game.

PYS/Jikkyou. The bat-bat-turf physics is worlds class. Everything on the field of feels organic and natural. The animations are far more realistic and you have more control over the players. There are absolutely no head scratching moments that makes you question if there's something fishy or if there is a comeback code in place. Make an error and that's on completely on you. Nothing ever feels scripted. You're in control of what happens on the field. Commentary and stadium atmosphere feels much more lively.
Thanks for the feedback and I can easily get over the animated characters. I am all about gameplay and presentation. And MLB the SHow 16 is just frustrating this year. Too many nonchalant throws, no urgency whatsoever. Too many popups it is utterly ridiculous.

Edit: Difficulty finding the right one on Amazon. Has anyone bought anything from Play-Asia? I found it easier to find it on that site. Thanks in advance.
 
# 307 opd897 @ 06/27/16 10:11 PM
Quote:
Originally Posted by CanYouRead
Thanks for the feedback and I can easily get over the animated characters. I am all about gameplay and presentation. And MLB the SHow 16 is just frustrating this year. Too many nonchalant throws, no urgency whatsoever. Too many popups it is utterly ridiculous.

Edit: Difficulty finding the right one on Amazon. Has anyone bought anything from Play-Asia? I found it easier to find it on that site. Thanks in advance.
Bought mine from Play Asia, very reliable and I have purchased several games from them through the years. I paid a little extra for the shipping and had the game in two days.

As others have said, you won't be disappointed in this game. My favorite game this year and play it every day. Don't be put off by the Japanese in the game, easy to figure out things with translations over at the Spirits Translation site.
 
# 308 CanYouRead @ 06/28/16 01:15 AM
Quote:
Originally Posted by opd897
Bought mine from Play Asia, very reliable and I have purchased several games from them through the years. I paid a little extra for the shipping and had the game in two days.

As others have said, you won't be disappointed in this game. My favorite game this year and play it every day. Don't be put off by the Japanese in the game, easy to figure out things with translations over at the Spirits Translation site.
Cool. I am going to buy it tomorrow. Thanks man
 
# 309 strawberryshortcake @ 06/28/16 01:51 AM
Quote:
Originally Posted by CanYouRead
Thanks for the feedback and I can easily get over the animated characters. I am all about gameplay and presentation. And MLB the SHow 16 is just frustrating this year. Too many nonchalant throws, no urgency whatsoever. Too many popups it is utterly ridiculous.

Edit: Difficulty finding the right one on Amazon. Has anyone bought anything from Play-Asia? I found it easier to find it on that site. Thanks in advance.

I think I bought the cheapest version.
https://www.amazon.co.jp/gp/product/...=AN1VRQENFRJN5


If your absolute number one complaint is too many nonchalant throws with absolutely no urgency whatsoever, then PYS/Jikkyou will absolutely be a breath of fresh air. There's no such thing as nonchalant non-urgency throws in PYS/Jikkyou. My number one gripe with MLB the Show was and still is nonchalant non-urgency throws (by both the CPU and the user).

You don't ever have to worry about infielders or outfielders or pitchers thinking about what they're going to have for dinner. You don't have to worry about outfielders taking their sweet time with crow hops or getting sucked into the wall. You don't have to worry about infielders ball watching. Everything with PYS/Jikkyou plays a real game of baseball with no artificial restrictions.

You don't have to worry about stuff like this:
http://www.operationsports.com/forum...too-often.html

With regards to pop-ups, that's really going to depend on how you make contact with the bat on the ball. The bat to ball real physics is going to dictate where you hit the ball, whether that be a pop up, line drive, or an infield dribbler, or any of the other infinite possibilities. The absolutely great thing about PYS/Jikkyou is that you don't have to worry about waiting for the developers to send out a patch to tune bat/ball physics because PYS/Jikkyou's bat-ball physics simply plays out as it should in a real baseball game all thanks to the bat-ball-turf physics.

Unless they do an overhaul on their animation and completely remove nonchalant throws, MLBtheShow16 will be my last MLB the Show game I will ever purchase. From here on out, I am only buying Jikkyou/PYS.
 
# 310 loco78 @ 06/28/16 10:52 AM
According to world baseball classic teams, are there news?
 
# 311 jyoung @ 07/01/16 01:11 AM
Notes for the new patch that was released:

http://www.konami.jp/pawa/2016/update/index.html

Quote:
Originally Posted by Konami
【Common】

· May 31, additional domination under registered players at the time, the player data update and display the player who deviated from under the control of the team in free frame.

· Pitcher Fixes a phenomenon that can not be defensive replacement immediately after the pitcher alternation of after issuing a pinch hitter in

· CPU Fixed a phenomenon that replace unnatural the outfield together
And supervision to select the defensive only match, and fixes a phenomenon in which the level of instruction command is not reset

· Fixes a phenomenon that does not activate the part of the special abilities in-practice mode

· Sacrifice Fixes a phenomenon that is unnatural batted ball
And adjust the COM fielders of throwing judgment

- Modify the phenomenon of falling processing at the time of pitching in Narikiri play of pitcher ※ PS Vita version only

- Adjust the operability at the time of changing the stick input direction at the time of the fielder operation

And supervision game stolen base of the local team in the high-speed game in, fix a phenomenon that sacrifice is not recorded

【Pennant, My Life】

- Before the game improve the load time

· A fielder in 1 Army 2 Army replacing AI, fixes a phenomenon in which there is a bias comes out that the position and adjust the batting order determining process of the pitcher is not a dual wield

【pennant】

- Of real players joined-Transfers reflect corresponding (additional players, trade players) roster characteristics, fix is ​​that the growth table does not appear phenomenon

- Fixed a phenomenon that item of turn setting is increased to two during the game of time

· Practice screen Fixes a phenomenon in which the face model to the screen the upper right corner to display the display was a state in the ability detail window of practice item is in a state of being displayed ※ PS3® version only

【my life】

- Fixed a phenomenon that Ogawa is always appeared in the event if the rival candidate, must not have

- Hero fixes a phenomenon in which the other party is difficult to find even in the hope the trade at the time of the high annual salary

- Fixed a phenomenon that does not have a team hero wishes to FA Then acquisition at the time of the more than 40-year-old

- Fixed a phenomenon that may the better of the hero becomes the DH that excel of defensive ability

· "Mansion: Western-style" at the time of purchase Fixes a phenomenon in which the image of the players dormitory is displayed on the ※ PS4® version only

【Pawafesu】

- Weather Millau assist skill "re-match" added the choice not to re-match at the time of invocation

【success】

- Zero Fixed a phenomenon that events that do not have her in the Valentine is generated in the case of her

- From the system Fixes a phenomenon that may be stopped when you select Narikiri setting ※ PS3® version only

【Laurels Nine】

- Fixed a phenomenon that experience value of the yellow panel is not available normally

【Communication competition】

- Pretend Fixes a phenomenon that out count is increased at the time of the escape

【arrange】

· Fixes a phenomenon in which messages are displayed to prompt the confirmation of unwanted rotation in case you change the starting pitcher

【Other】

·Various bug fixes
 
# 312 KBLover @ 07/01/16 07:30 PM
LOL wow I will definitely have to learn how to play baseball the Jikkyou way.

My copy of Jikkyou 2013 arrived and finally had time to get a proper game in.

Got whipped 13-0. Gave up 2 HR and 19 hits.

LOL I need to l2p and git gud!
 
# 313 falcons2003 @ 07/02/16 11:37 PM
I'm having a hard time trying to get realistic settings/results when hitting. I had a similar problem with last years vita version (playing on ps4 now).

I'm either hitting way too much or not at all.

When batting, when I have settings at Lock on 3 and CPU pitching difficulty one level or two higher, I hit way too much and too many runs/hits/hrs.

When I switch to Lock on 2 and with lowering CPU pitching difficulty down to average or one down easier, I struggle to make solid contact and can get zero offense going.

Seems I am between those two settings (lock on 2-3). Any suggestions? What settings is everyone else using?
 
# 314 opd897 @ 07/03/16 08:30 AM
Quote:
Originally Posted by falcons2003
I'm having a hard time trying to get realistic settings/results when hitting. I had a similar problem with last years vita version (playing on ps4 now).

I'm either hitting way too much or not at all.

When batting, when I have settings at Lock on 3 and CPU pitching difficulty one level or two higher, I hit way too much and too many runs/hits/hrs.

When I switch to Lock on 2 and with lowering CPU pitching difficulty down to average or one down easier, I struggle to make solid contact and can get zero offense going.

Seems I am between those two settings (lock on 2-3). Any suggestions? What settings is everyone else using?
Lock on 3 was way too easy for me. I have settled on lock on 2 with CPU pitching difficulty somewhere in the middle difficulty. I get realistic results as far as number of hits per game anywhere from 5-13 hits a game on average. I do hit too many home runs but have learned to live with that if all else falls into place.

If I were you I would settle for lock 2 and experiment with the CPU pitching difficulty. I think you'll find the right setting for yourself after a period of time. You can also go into batting practice and just practice hitting.
 
# 315 falcons2003 @ 07/03/16 10:00 AM
Quote:
Originally Posted by opd897
Lock on 3 was way too easy for me. I have settled on lock on 2 with CPU pitching difficulty somewhere in the middle difficulty. I get realistic results as far as number of hits per game anywhere from 5-13 hits a game on average. I do hit too many home runs but have learned to live with that if all else falls into place.

If I were you I would settle for lock 2 and experiment with the CPU pitching difficulty. I think you'll find the right setting for yourself after a period of time. You can also go into batting practice and just practice hitting.
Ok thanks. I was thinking maybe I just need to get better with lock on 2. Lock on 3 was just way too easy for me as well.

Do you have any hitting tips? I'm actually pretty good at not swinging at bad pitches. I'm good with fastballs, but any other pitcher I struggle making good contact, especially pitches with good movement. My hitting cursor ends up all over the place.

I just have a few other random questions:
-can you cut off a throw to home fom the outfield, by selecting a fielder in the infield when the ball is on its way home?
-what does the noise mean that you hear once in awhile after the pitcher throws a pitch?
-is instant replay automatic or can you go back and look at plays manually?
-can you throw the ball in the stands after a third out in the outfield like in the older versions of the game? I saw the cpu make a great jumping catch at the wall and then throw the ball into the stands. It was a pretty awesome sequnce.
Thanks in advance.
 
# 316 opd897 @ 07/03/16 05:40 PM
Quote:
Originally Posted by falcons2003
Ok thanks. I was thinking maybe I just need to get better with lock on 2. Lock on 3 was just way too easy for me as well.

Do you have any hitting tips? I'm actually pretty good at not swinging at bad pitches. I'm good with fastballs, but any other pitcher I struggle making good contact, especially pitches with good movement. My hitting cursor ends up all over the place.

I just have a few other random questions:
-can you cut off a throw to home fom the outfield, by selecting a fielder in the infield when the ball is on its way home?
-what does the noise mean that you hear once in awhile after the pitcher throws a pitch?
-is instant replay automatic or can you go back and look at plays manually?
-can you throw the ball in the stands after a third out in the outfield like in the older versions of the game? I saw the cpu make a great jumping catch at the wall and then throw the ball into the stands. It was a pretty awesome sequnce.
Thanks in advance.
I look for fastballs up in the zone. I seem better at moving the cursor in that area. Take pitches that you don't think you can hit, curve balls, sinkers etc. Obviously with two strikes protect the plate. Look at the opposing pitchers numbers on his arrows. The higher the number on the arrow the better pitch he has. Your particular player form is important. I don't try to power swing with a player who is in poor form, blue or purple in color, I try to just put the ball in play. The CPU pitcher relies more on fastballs when you get runners on base. Theoretically to be able to throw out base runners easier. So look / wait for a fastball when you have runners on.

I only know you can throw to a cut off man by pressing R1, don't know about being able to direct it to a certain infielder.

Not sure about the sound after a pitch is thrown, honestly I am not familiar with that. What kind of sound?

I read somewhere that you could manually do a replay by pressing one side of the center pad of the PS4 controller however I have not been able to get that to work.

I used to throw the ball in the stands after a third out in the Spirits game but I have not done it in this game. There may be a sequence of buttons to press to do it manually but I am not sure.
 
# 317 Spirits Translation @ 07/04/16 04:33 AM
Quote:
Originally Posted by falcons2003
Ok thanks. I was thinking maybe I just need to get better with lock on 2. Lock on 3 was just way too easy for me as well.

Do you have any hitting tips? I'm actually pretty good at not swinging at bad pitches. I'm good with fastballs, but any other pitcher I struggle making good contact, especially pitches with good movement. My hitting cursor ends up all over the place.

I just have a few other random questions:
-can you cut off a throw to home fom the outfield, by selecting a fielder in the infield when the ball is on its way home?
-what does the noise mean that you hear once in awhile after the pitcher throws a pitch?
-is instant replay automatic or can you go back and look at plays manually?
-can you throw the ball in the stands after a third out in the outfield like in the older versions of the game? I saw the cpu make a great jumping catch at the wall and then throw the ball into the stands. It was a pretty awesome sequnce.
Thanks in advance.
Go into batting practice. After you select a pitcher you can go into settings and choose which pitch (or pitches) you want him to throw. So you can just have them throw you nothing but curves until you learn how to stroke it.

I wouldn't ignore curves and other breaking balls. They're useful to hit choppers when you need to advance a runner, and if the batter has speed you might eek out an IF hit as well. Also, on our spirits translation site we posted a "Pitch Weight Chart" on the controls page. It shows how easy each type of pitch is to hit for home runs. Basically the slower the pitch the easier it is to hit for a HR, but just like IRL you need to nail a mistake up in the zone.

In regards to settings (to get you realistic numbers), keep in mind the higher your auto-aim is the less your hit variety will be. I think 3 is too high. You might try 2 against tough pitchers in good condition and 1 against weaker pitchers in poor condition. If you're going to try no aim or level 1 I'd recommend you focus on a certain zone and look for certain pitches unless you have 2 strikes against you. The less you move the cursor the more power you have on your swing. Jerking it around all over the place will just lead to failure.

As for the outfield throws, RB throws to cutoff man and if you click & hold RT after throwing to home plate the pitcher will intercept the throw. If you don't release just before he catches the ball he will auto-throw it to an infielder.

Not sure about throwing the ball in the stands.
 
# 318 falcons2003 @ 07/16/16 11:50 AM
I took into acount a couple of tips on here and also changed a setting I think also really helped in getting realistic results hitting for me. I stayed with all the same difficulty settings, lock on 2, but I changed the digital batting cursor down 1 setting. It slowed the batting cursor down for me tracking pitches which really helped and it made a big difference. Just about ready to start a season.

What is everyones experience with contact hitting over the power swing on this version? Any hrs with the contact swing?
 
# 319 strawberryshortcake @ 07/16/16 02:47 PM
Quote:
Originally Posted by falcons2003
I took into acount a couple of tips on here and also changed a setting I think also really helped in getting realistic results hitting for me. I stayed with all the same difficulty settings, lock on 2, but I changed the digital batting cursor down 1 setting. It slowed the batting cursor down for me tracking pitches which really helped and it made a big difference. Just about ready to start a season.

What is everyones experience with contact hitting over the power swing on this version? Any hrs with the contact swing?
Not much help. Unfortunately I don't use assist at all and solely use contact hitting. Recollection is not the greatest, but I may have hit one homerun with contact. More than likely, it was probably on rookie with contact swing. Or it could simply have been a power swing to get the HR. 99.9% of my hits all stay within the ball park. That 0.1% is that one homerun I managed to somehow hit, once. Loving the game, haven't gone back to the other baseball.
 
# 320 falcons2003 @ 07/16/16 05:46 PM
Quote:
Originally Posted by strawberryshortcake
Not much help. Unfortunately I don't use assist at all and solely use contact hitting. Recollection is not the greatest, but I may have hit one homerun with contact. More than likely, it was probably on rookie with contact swing. Or it could simply have been a power swing to get the HR. 99.9% of my hits all stay within the ball park. That 0.1% is that one homerun I managed to somehow hit, once. Loving the game, haven't gone back to the other baseball.
What hitting combined with cpu pitching settings do you use? I'm just trying to get a read on where in general my settings should be around.
 


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